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The Angband Ladder: Nekkid III, RohanKnight Paladin by <veryfoobar-tome@yahoo.com>

  [ToME 2.3.3 Character Sheet]

 Name  : Nekkid III             Age                 23       STR! 18/190       
 Sex   : Male                   Height              62       Int:  18/73  18/78
 Race  : Vampire RohanKnight    Weight              78       Wis! 18/125 18/130
 Class : Paladin                Social Class        49       DEX:  18/29       
 Body  : Player                                              CON! 18/170       
 God   : Tulkas                                              CHR:  18/29       
                                                                               
 + To Melee Hit          55 Level             31    Hit Points      -15/   551 
 + To Melee Damage       36 Experience    419221    Spell Points    142/   194 
 + To Ranged Hit         55 Max Exp       419221    Sanity          341/   346 
 + To Ranged Damage       0 Exp to Adv.   510000    Piety                 8957 
   AC                 0+105 Gold           16579    Speed           Fast (+22) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[20]Perception  : Very Bad     Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Very Bad     Mel.dmg/Rnd:  190-660   
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 0 feet    
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Marshal of the                  
          Riddermark.  You have blue-gray eyes, straight red hair,             
          and an average complexion.                                           
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        The Sacred Land Of Mountains: Level 46 (2300')

 Your body was a Player.
 You have defeated 2122 enemies.
 You saved 33 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 48th Yavie of the 2890th year of the third age.
 Your adventure lasted 5 days.

     Your Attributes:
You are dead, killed by Waldern, King of Water on level 46 of The Sacred Land Of
Mountains.
You can breath fire.
You can drain life from a foe.
You can feel the danger of evil magic.
You can use rohir powers.
You can turn into a Balrog at will.
You are able to control the space/time continuum.
You are confused.
You are bleeding.
You are stunned.
You aggravate monsters.
You are in a battle rage.
You levitate just over the ground.
You have free action.
You regenerate quickly.
You have ESP.
You are unlucky.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to nether forces.
You are completely fearless.
The space-time continuum cannot be disrupted near you.


                    adefkmnopsuxz{|@            
        Add Con   : ...............+            
        Add Speed : ...............+            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...............+            
        Hold Life : ...............+            
        Res Acid  : ................            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ...............+            
        Res Pois  : ...............+            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ...............+            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : ...............+            
        Lite      : ...............+            
        Regen     : ...............+            
        Aggravate : ...............+            
        Fly       : ...............+            
        Troll.ESP : ...............+            

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Balrog Form:
  Allows you to turn into a Balrog at will
  You need Balrog Wings, Balrog Aura and Balrog Strength to activate it

Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Demon Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Demon Breath:
  Provides fire breath
  But gives a small chance to spoil potions when you quaff them

Demon Realm:
  Provides access to the demon school skill and the use of demonic equipment
  You need Demon Spirit, Demon Hide and Demon Breath to activate it

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters

Troll Blood:
  Troll blood flows in your veins, granting increased regeneration
  It also enables you to feel the presence of other troll beings
  But it will make your presence more noticeable and aggravating

Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 1)
 - Combat                                        18.800 [0.800]
          . Weaponmastery                        01.100 [1.000]
          . Archery                              00.500 [0.000]
          . Barehand-combat                      35.100 [0.900]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                             -08.000 [0.400]
          . Disarming                            03.700 [0.900]
 - Magic                                         29.170 [0.900]
          . Magic-Device                         01.500 [1.050]
          . Spell-power                          00.000 [0.600]
          . Demonology                           00.000 [1.500]
          . Thaumaturgy                          24.200 [0.500]
 - Spirituality                                  34.100 [1.000]
          . Prayer                               01.000 [1.400]
          . Mindcraft                            35.400 [0.600]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Perfect casting


  [Character Inventory]

a) (nothing)
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)



Posted on 14.3.2006 06:05

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7104. on the Ladder (of 12611)
1825. on the ToME Ladder (of 2973)
20. for this player (out of 27)

Comments

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On 14.3.2006 06:05 veryfoobar-tome@yahoo.com wrote:
The easiest Nekkid build so far. No wielding/carrying/using any items at all, but allowed to drink from fountains.

Kicked butt until Waldern suprised me with a water ball. Got stunned and confused and never recovered. Oh, for a CCW potion!

Silly me, getting over-confident with a no-item character. I could have thrown down some walls, or just left him alone, but NO, I'm a big bad kung fu vampire. Bah.

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