The Angband Ladder: Froesean, Ent Loremaster by <>

  [ToME 2.3.3 Character Sheet]

 Name  : Froesean               Age                317       STR:     27       
 Sex   : Neuter                 Height              73       INT:      8       
 Race  : Ent                    Weight             134       WIS:     15       
 Class : Loremaster             Social Class        31       DEX:     11       
 Body  : Mature green dragon                                 CON:     27       
 God   : Eru Iluvatar                                        CHR:     11       
 + To Melee Hit          22 Level             26    Hit Points      251/   251 
 + To Melee Damage       29 Experience     57434    Spell Points     12/    12 
 + To Ranged Hit         22 Max Exp        57434    Sanity          148/   148 
 + To Ranged Damage       0 Exp to Adv.    62500    Piety                 7174 
   AC                 71+97 Gold           33704    Speed            Fast (+3) 
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Very Good    Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  124-404   
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 50 feet   
                                                       Tactic:       berserker 
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of the first beings who awoke on Arda.  You              
          have green skin and inflexible members.                              

  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 4 (200')
        A lost temple: Level 16 (800')

 Your body is a Mature green dragon.
 You are currently in the town of Bree.
 You have defeated 581 enemies.
 You saved 3 princesses.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 54th Yavie of the 2890th year of the third age.
 You have been adventuring for 11 days.

        Mul Mana  : .............+              
        Sust Str  : ..............              
        Sust Int  : ..............              
        Sust Wis  : ..............              
        Sust Dex  : ..............              
        Sust Con  : ..............              
        Sust Chr  : ..............              
        Invisible : ..............              
        Mul life  : ..............              
        Sens Fire : ..............              
        Reflect   : ..............              
        Free Act  : .........+...+              
        Hold Life : ..............              
        Res Acid  : .........+....              
        Res Elec  : ......+.......              
        Res Fire  : ..+...........              
        Res Cold  : ...+..........              
        Res Pois  : .............+              
        Res Fear  : .........+....              
        Res Light : ..............              
        Res Dark  : ..............              
        Res Blind : ..............              
        Res Conf  : .............+              
        Res Sound : ..............              
        Res Shard : ..............              
        Res Neth  : ..............              
        Res Nexus : ..............              
        Res Chaos : ..............              
        Res Disen : ..............              
        Levitate  : .............+              
        Lite      : .......+......              
        See Invis : .........+....              
        Digestion : .+............              

Skills (points left: 0)
 - Combat                                        12.830 [0.700]
          . Weaponmastery                        00.700 [0.700]
          . Archery                              00.800 [0.700]
          . Barehand-combat                      30.700 [0.900]
          . Boulder-throwing                     00.600 [0.600]
 - Sneakiness                                    01.500 [0.700]
          . Stealth                             -05.000 [0.700]
          . Disarming                            01.500 [0.700]
 - Magic                                         01.008 [0.600]
          . Magic-Device                         25.500 [1.000]
 - Spirituality                                  11.000 [0.700]
          . Prayer                               05.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  11.120 [1.100]
          . Summoning                            01.000 [0.500]
          . Corpse-preservation                  01.000 [0.700]
          . Possession                           30.500 [0.500]
          . Symbiosis                            14.500 [0.500]
          . Mimicry                              00.000 [0.500]

 * Tree walking

  [Character Equipment]

e) (nothing)
f) a Ring of Slow Digestion
g) a Ring of Fire Resistance
h) a Ring of Cold Resistance
        It provides resistance to cold.  It cannot be harmed by cold.  
    You bought it from the Magic shop.
i) (nothing)
j) (nothing)
k) an Amulet of Lightning Resistance
m) an Everburning Torch
n) (nothing)
o) The Cloak of Thorongil [1,+10]
    It provides immunity to paralysis.  
    It makes you completely fearless.  It provides resistance to acid.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    It was given to you as a reward.
s) (nothing)
z) a Green jelly (116 hp)
{) (nothing)

  [Character Inventory]

a) a Spellbook of See the Music
b) Benetar's Portable Plague
    It can be activated for teleport
    (range 100) every 100 turns.  
    You found it lying on the ground on level 7 of A lost temple.
c) 10 Scrolls of Summon Never-Moving Pet
d) a Scroll of Summon Never-Moving Pet {25% off}
e) 10 Scrolls of Phase Door
f) 6 Scrolls of Teleportation
g) 12 Scrolls of Magic Mapping
h) 5 Scrolls of Object Detection
i) 24 Scrolls of Satisfy Hunger
j) a Staff of Remove Curses[2|18] (7 charges)
k) a Staff of Disarm[1|10] (10 charges)
l) a Partial Totem of a Wererat
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)

  [Home Inventory - Bree ]

a) 3 Spellbooks of See the Music
b) a Partial Totem of a Giant white mouse
c) a True Totem of Brodda, the Easterling
d) a Ring of Fire Resistance
    provides resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
e) a Ring of See Invisible
f) a Pair of Hard Leather Boots of Levitation [3,+5]
g) a Pick (+1) {25% off}

Posted on 16.4.2006 11:33

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On 16.4.2006 11:33 wrote:
Taking what I learned from Hairat, here's my latest try as a Lorekeeper monk/possessor/symbiot.

Went with Ent this time, for the great HP, Wall Destruction, Free Treewalking, etc. Instead of going immediately after the dragons and level 30 or bust, I took it decidely slower -- instead of getting a wand of manathrust, I grabbed a partial totem of a white mouse, summoned one, let it duplicate itself about 100 times, and then set them on search and destroy in the swamp south of Bree. It was rather fun watching the tide of "r"s charge something.

Ever seen a swarm of ants take out a tiger? It was kinda like that. Once one of the rats gets a lucky kill in, they jump up in levels about 9 times. And because of the way monster leveling works, they become rather nasty little soldiers, able to hold their own against the 3 headed hydras and Lizard Kings -- at least long enough for their siblings to nibble them to death.

Plus, since my Monster Lore was so abysmal (around 2 or 3, IIRC) at the time, I didn't get much past level 9 or 10 doing it before I had a Lizard King's body, which has done me well until just recently when I grabbed a Mature Green Dragon.

Doing the god quests as they come this time, which is the major reason I avoided leveling up a lot. REALLY need to find some form of detection, a rod of enlightenment, or object detection, or something would be faboo. Although I have See the Music, which should do me fine once I get some points into prayer.

Ultimate goal is 50 Barehanded, 50 Possessor, 30 Prayer, 25 Magic Device, 25+ Symbiosis. Not sure if that's feasable, but, should be fun finding out. :)

Although mana for the Symbiot will be an issue, I figure the 30% chance for the symbiot to take any incoming damage makes it worth it. That essentually gives me 30% of the Symbiot's HP to work with -- and some of the bigger symbiots have a *ton*.

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