The Angband Ladder: Opalius, White Spider Ninja by <opalius@mac.com>

  [Fury 3.5.0(CVS) Character Sheet]

 Name  : Opalius                Age                  1       STR!     38       
 Sex   : Male                   Height               1       INT:     28       
 Race  : White Spider           Weight               1       WIS:     33       
 Class : Ninja                  Social Class         4       DEX!     32       
 Body  : Player                                              CON!     30       
 God   : Melkor Bauglir                                      CHR:     30       
                                                                               
 + To Melee Hit          57 Level             50    Hit Points     -564/  1169 
 + To Melee Damage       60 Experience   2624591    Spell Points    730/   730 
 + To Ranged Hit         57 Max Exp      2624591    Sanity          630/   630 
 + To Ranged Damage       0 Exp to Adv.    *****    Piety                25190 
   AC                 0+207 Gold          995959    Speed           Fast (+55) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[45]Perception  : Poor         Blows/Round:  10        
 Bows/Throw  : Legendary[7] Searching   : Fair         Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Poor         Mel.dmg/Rnd:  620-3000  
 Stealth     : Legendary[22]Magic Device: Legendary[7] Infra-Vision: 100 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
                                                                               
                                                                               
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 70 (3500')
        Barrow-Downs: Level 1 (50')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        Isengard: Level 40 (2000')

 Your body was a Player.
 You have defeated 2261 enemies.
 You saved Gondolin from destruction.
 You saved Bree from a dreadful Nazgul.
 You saved no princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 53rd Yavie of the 2890th year of the third age.
 Your adventure lasted 10 days.

     Your Attributes:
You are dead, killed by a Star-spawn of Cthulhu on level 70 of Angband.
Your gaze is hypnotic.
You can emit bright light.
You can turn ordinary items to gold.
You can breath cold.
You are able throw a thick and very resistant spider web.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You can climb high mountains.
You have free action.
You regenerate quickly.
You can sense the presence of orcs.
You are very lucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to lightning.
You are completely immune to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to blasts of shards.
You are completely fearless.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your wisdom is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your speed is affected by your equipment.
Your attack speed is affected by your equipment.


                    efghijkmnosxyz{@            
        Add Str   : 5.....4........+            
        Add Int   : ...............+            
        Add Wis   : 5.....4........+            
        Add Con   : ...............+            
        Add Chr   : ......4........+            
        Mul Mana  : ...............+            
        Add Sear. : .....2..........            
        Add Speed : ...**.43.......+            
        Add Blows : .....2..........            
        Vampiric  : ...............+            
        Sust Str  : ..+.............            
        Sust Int  : .....+.........+            
        Sust Wis  : .....+..........            
        Sust Dex  : ..+.............            
        Sust Con  : ..+.............            
        Sust Chr  : .....+..........            
        Invisible : ...............+            
        Mul life  : ..+............+            
        Sens Fire : ...............+            
        Reflect   : ................            
        Free Act  : ...............+            
        Hold Life : ..+....+........            
        Res Acid  : ................            
        Res Elec  : .....+..........            
        Imm Fire  : ......+........*            
        Res Cold  : ...............+            
        Res Pois  : ......+........+            
        Res Fear  : ......+........+            
        Res Light : +......+........            
        Res Dark  : .......+........            
        Res Blind : ................            
        Res Conf  : .......+........            
        Res Sound : ................            
        Res Shard : .....+..........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : .......+........            
        Res Disen : +.....+.........            
        See Invis : .......+........            
        Regen     : +.+.............            
        Activate  : +.+..+++........            
        Cursed    : .+..............            
        Precogn.  : ...............+            
        Fly       : ...............+            
        Climb     : ...............+            
        Orc.ESP   : .......+........            

 Corruption list:
Glaurung's Gaze:
  Tries to make a monster your pet.
  Power=level
  Level=12, Cost=12, Stat=CHR, Difficulty=18

Illuminate:
  You can emit bright light that illuminates an area.
  Damage=2d(level/2) Radius=(level/10)+1
  Level=3, Cost=2, Stat=INT, Difficulty=10

Midas touch:
  You can turn ordinary items to gold.
  Turns a non-artifact object into 1/3 its value in gold
  Level=10, Cost=5, Stat=INT, Difficulty=12


Skills (points left: 0)
 - Combat                                        50.000 [0.800]
                   . Sword-mastery               01.000 [1.400]
          . Archery                              01.000 [0.600]
          . Barehand-combat                      50.000 [2.000]
          . Antimagic                            00.000 [0.550]
          . Ninja                                50.000 [2.000]
 - Sneakiness                                    11.900 [2.000]
          . Stealth                              50.000 [2.900]
          . Disarming                            01.000 [2.000]
          . Backstab                             01.000 [2.000]
          . Stealing                             03.000 [2.000]
          . Dodging                              50.000 [2.000]
 - Powers                                        02.800 [0.300]
          . Devices                              35.500 [1.150]
          . Power                                00.000 [0.200]
          . Knowledge                            24.400 [0.600]
          . Udun                                 00.000 [0.400]
 - Spirituality                                  40.600 [0.400]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . First-aid                            01.000 [0.600]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

e) The Ring of Ilmir (+5)
        It can be activated for whirlwind attack every 250 turns if it is
    being worn. It increases your strength and wisdom by 5.  It provides
    resistance to light and disenchantment.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Barney the Dinosaur on level 64 of Erebor.
f) a Ring of Slaying (+10,+11) {cursed}
    
    It is cursed.  It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
g) a Ring of Vitality(40%) {100% off}
    It can be activated for 
    satisfy hunger every 100 turns if it is being worn. It increases your 
    hit points by 40%.  It sustains your strength, dexterity and 
    constitution.  It provides resistance to life draining.  It speeds
    your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You stole it from the Rare Jewelry Shop.
h) a Ring of Speed (+12) {100% off}
    It increases your speed by 12.
    It cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Black Market.
i) a Ring of Speed (+13) {100% off}
    It increases your speed by 13.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You stole it from the Rare Jewelry Shop.
j) The Ring of Silir (+2)
    It can be activated for 
    whirlwind attack every 250 turns if it is being worn. It increases 
    your searching and attack speed by 2.  It sustains your intelligence, 
    wisdom and charisma.  It provides resistance to electricity and shards
    .  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Glaurung, Father of the Dragons on level 72
    of Erebor.
k) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be activated for heal and cure black breath every 200
    turns if it is being worn. It provides light (radius 3) forever.  It 
    increases your strength, wisdom, charisma and speed by 4.  It makes
    you completely fearless.  It provides resistance to fire, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Mycen the Gold Dragon on level 63 of Erebor.
m) The Arkenstone of Thrain (+3)
    
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
n) (nothing)
o) (nothing)
s) (nothing)
x) (nothing)
y) (nothing)
z) (nothing)
{) (nothing)


  [Character Inventory]

a) 17 Potions of Cure Critical Wounds
    
b) 13 Scrolls of Teleportation
    
c) 3 Scrolls of *Identify*
    
d) 4 Scrolls of *Identify* {100% off}
    
e) a Mithril Rod of Recall (160/160) {@z1!k!v!d}
    
f) The Wand of Digging of Thrain (49 charges) {@a1!k!v!d}
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
g) a Staff of Healing[5|40] of Plenty (15 charges) {!k!v!d}
h) The Anchor of Space-Time {@w1!k!v!d}
    It provides light (radius 2) forever.  It prevents the
    space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Vampire orc on level 48 of Moria.
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Cure Insanity
b) 4 Potions of Speed
    
c) a Potion of Healing
d) a Silver Rod of the Istari of Nothing (200/200) {100% off}
    It
    can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You stole it from the Black Market.


  [Home Inventory - Gondolin ]

a) a Potion of Healing
    
b) a Golden Rod of the Istari of Nothing (250/250)
c) a Mithril Rod of Nothing (160/160)
d) a Rod Tip of Curing (35 Mana to cast)
e) a Spider Web of Air [1,+11] {100% off}
    It allows you to breathe without
    air.  
    You stole it from the Black Market.
f) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700
    hit points every 250 turns if it is being worn. It provides light
    (radius 1) forever.  It increases your strength, wisdom, constitution
     and speed by 3.  It provides immunity to paralysis.  It provides
    resistance to electricity, fire, cold, light, blindness, confusion, 
    sound and chaos.  It allows you to see invisible monsters.  It speeds
    your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Trone, the Rebel Thunderlord on level 70 of
    The Sacred Land Of Mountains.


  [Home Inventory - Caras Galadhon ]

a) a Potion of Healing
b) a Potion of *Healing*
    



Posted on 24.4.2006 20:43

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5455. on the Ladder (of 18938)
25. on the Fury Ladder (of 64)
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Comments

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On 24.4.2006 20:43 opalius@mac.com wrote:
Bah. Ever since I got the precognition it felt like cheating. I dived way too quickly, and wasn't prepared at all for the crypt.

Anyways, both spider and ninja is interesting to play.
I really don't like the precognition tho'

On 25.4.2006 12:57 thefury@furytech.net wrote:
Precognition was a balance mechanism back when spiders had 100-300 hitpoints.

Now, it is just something to balance out the lack of arms.

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