The Angband Ladder: Opalius, High-Elf Swordmaster by <opalius@mac.com>

  [ToME 2.3.3(CVS) Character Sheet]

 Name  : Opalius                Age                170       STR:     37       
 Sex   : Male                   Height              95       INT:     19       
 Race  : Spectre High-Elf       Weight             165       WIS:     24       
 Class : Swordmaster            Social Class        92       DEX:     40       
 Body  : Player                                              CON:     25       
 God   : Manwe Sulimo                                        CHR:     24       
                                                                               
 + To Melee Hit          91 Level             31    Hit Points      356/   379 
 + To Melee Damage       65 Experience    383275    Spell Points     39/    39 
 + To Ranged Hit         41 Max Exp       383275    Sanity          253/   253 
 + To Ranged Damage       6 Exp to Adv.   420000    Piety                 6987 
   AC                 53+91 Gold          102948    Speed           Fast (+20) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[47]Perception  : Bad          Blows/Round:  9         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Bad          Mel.dmg/Rnd:  36d5+585  
 Stealth     : Legendary[2] Magic Device: Legendary[5] Infra-Vision: 120 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Telerin Prince.  You            
          have light blue eyes, straight black hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 29 (1450')
        Barrow-Downs: Level 10 (500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        The Sandworm lair: Level 30 (1500')
        A lost temple: Level 13 (650')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1776 enemies.
 You saved 28 princesses.
 You found 1 of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 9th Quelle of the 2890th year of the third age.
 You have been adventuring for 23 days.

                    adefkmnopsuxz{|@            
        Add Str   : ....2.5..3......            
        Add Int   : .1.1.2..........            
        Add Wis   : .....2..........            
        Add Dex   : ........43......            
        Add Con   : ...12....3......            
        Add Chr   : .....2..........            
        Add Stea. : ......5....1....            
        Add Sear. : ...1............            
        Add Infra : ......5.........            
        Add Tun.. : ......5.......6.            
        Add Speed : *.9............+            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Troll: +...............            
        Cold Brand: +...............            
        Sust Str  : ....+...++......            
        Sust Int  : ................            
        Sust Wis  : ...+............            
        Sust Dex  : ........++......            
        Sust Con  : ....+...+++.....            
        Sust Chr  : ................            
        Invisible : .....+..+.......            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +...+...+.+.....            
        Hold Life : ........+......+            
        Res Acid  : ......+..+......            
        Res Elec  : ......+.........            
        Res Fire  : .+....+.........            
        Res Cold  : +........+.....+            
        Res Pois  : ......+........+            
        Res Fear  : +...+....+.....+            
        Res Light : +.........+....+            
        Res Dark  : .........+......            
        Res Blind : .....+..........            
        Res Conf  : .+..............            
        Res Sound : ................            
        Res Shard : .......+........            
        Res Neth  : ...............+            
        Res Nexus : ...+.....+......            
        Res Chaos : .+..............            
        Res Disen : ....+...........            
        Aura Fire : ........+.......            
        Auto Curse: ........+.......            
        Levitate  : ........+......+            
        Lite      : +.........+.....            
        See Invis : +..............+            
        Digestion : +..+.....+.....+            
        Regen     : +...............            
        Activate  : +.........+.....            
        Blessed   : +...............            
        Hvy Curse : ........+.......            
        Fly       : ...+............            
        Demon.ESP : .+..............            
        Animal.ESP: ......+.........            

Skills (points left: 0)
 - Combat                                        18.587 [0.900]
          - Weaponmastery                        38.781 [0.950]
                   . Sword-mastery               35.300 [0.700]
                   . Axe-mastery                 00.000 [0.300]
                   . Hafted-mastery              00.000 [0.300]
                   . Polearm-mastery             00.000 [0.300]
          . Archery                              03.300 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    07.035 [0.900]
          . Stealth                              22.800 [0.500]
          . Disarming                            01.600 [0.900]
 - Magic                                         01.567 [0.300]
          . Magic-Device                         34.850 [1.150]
 - Spirituality                                  33.100 [0.500]
          . Prayer                               02.500 [0.500]
          . Mindcraft                            01.000 [0.300]
 - Monster-lore                                  00.000 [0.500]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10)
        It can be activated for ball of cold (100) every 300 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    speed by 10.  It does extra damage from frost.  It is especially
    deadly against trolls.  It is a great bane of demons.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to cold and light.  It allows you to see invisible
    monsters.  It slows your metabolism.  It speeds your regenerative
    powers.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of Orc Cave.
d) a Small Metal Boomerang of *Slay Demon* (3d4) (+7,+6) (+1)
    It increases 
    your intelligence by 1.  It is a great bane of demons.  It provides
    resistance to fire and chaos.  It allows you to sense the presence of 
    demons.  
    It was given to you as a reward.
e) a Ring of Speed (+9) {100% off}
    It increases your speed by 9.  
    You stole it from the Rare Jewelry Shop.
f) The Ring of Earwe (+1 to searching)
    It increases your intelligence
    , constitution and searching by 1.  It sustains your wisdom.  It
    provides resistance to nexus.  It allows you to fly.  It slows your
    metabolism.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
k) an Amulet of Weaponmastery (+4,+5) [+4] (+2)
    It increases your strength and constitution by 2.  It sustains 
    your strength and constitution.  It provides immunity to paralysis.  
    It makes you completely fearless.  It provides resistance to 
    disenchantment.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+2)
    It grants you the power of 
    magic map if it is being worn.  It provides light (radius 2) forever.  
    It increases your intelligence, wisdom and charisma by 2.  It makes
    you invisible.  It provides resistance to blindness.  It cannot be
    harmed by fire.  
    It was given to you as a reward.
n) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, 
    infravision and ability to tunnel by 5.  It provides resistance to 
    acid, electricity, fire and poison.  It allows you to sense the
    presence of animals.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
o) a Feathers Cloak of Protection [1,+15]
    It provides resistance to shards.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Demonshield of Gothmog [13,+13] (+4) {cursed}
    It increases your dexterity by 4.  It
    makes you invisible.  It sustains your strength, dexterity and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to life draining.  It allows you to levitate.  It produces
    a fiery sheath.  It is heavily cursed.  It can re-curse itself.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Sandworm lair.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It
    grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn. It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Stealth [2,+13] (+1 to stealth)
    It increases your 
    stealth by 1.  
    You bought it from the Footwear Shop.
z) (nothing)
{) (nothing)
|) a Pick of Digging (+6)


  [Character Inventory]

a) The Skull of Vecna {@A1!d!v!k}
    It can be activated for heal 700
    hit points every 100 turns.  
    You found it lying on the ground on level 29 of The Sandworm lair.
b) a Potion of Cure Insanity
c) 16 Potions of Cure Critical Wounds
d) 18 Scrolls of Teleportation
e) 36 Scrolls of Word of Recall {@r3!k!v!d}
f) 85 Scrolls of Identify {@r1!k!v!d}
g) 46 Scrolls of Satisfy Hunger {@r2!k!v!d}
h) an Iron Rod of the Istari of Trap Location (100/100) {@z1!k!v!d}
    It
    can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You stole it from the Black Market.
i) The Wand of Digging of Thrain (21 charges) {@a1!k!v!d}
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Clay Tablets of Antiquity
    It can be activated for cure
    insanity every 200 turns.  
    You found it in the remains of an Imp on level 19 of Orc Cave.
b) 2 Potions of Cure Insanity
c) 9 Potions of Healing
d) a Potion of Life
e) a Scroll of *Remove Curse*
f) 42 Scrolls of Magic Mapping
g) a Rod Tip of Recall (80 Mana to cast) {100% off}
h) a Rod Tip of Disarming (50 Mana to cast) {25% off}
i) a Rod Tip of Trap Location (8 Mana to cast)
j) a Ring of Damage (+16)
    
    You bought it from the Black Market.
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and 
    speed by 3.  It provides resistance to acid, sound and shards.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)


  [Home Inventory - Lothlorien ]

a) a Silver Rod of Nothing (100/100)
b) a Rod Tip of Detection (80 Mana to cast)
c) a Rod Tip of Slow Monster (25 Mana to cast)
d) a Wand of Stone Prison[1|11] (7 charges)
e) a Wand of Essence of Speed[1|13] (5 charges)
f) a Wand of Essence of Speed[1|10] (6 charges)
g) a Wand of Essence of Speed[1|14]
h) a Staff of Recovery[1|10] (8 charges)



Posted on 30.4.2006 10:52
Last updated on 30.4.2006 16:08

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11076. on the Ladder (of 18940)
1955. on the ToME Ladder (of 3146)
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On 30.4.2006 10:52 opalius@mac.com wrote:
lvl18

First time in about a hundred charcs that I've found Ringil.
And then in the orc-caves, and at such a low lvl nonetheless.

I guess I'll have to play real careful from now on, the RNG must surely have something up his sleeve for me.

On 30.4.2006 16:08 opalius@mac.com wrote:
lvl31

Nearly all resists covered.
Plan is to max spirituality, and then as much stealth as possible, might not be the strongest combo, but it seems the right thing to do with a high-elven spectre.



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