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The Angband Ladder: Dorobo, Hobbit Elementalist by <p_ouji@hotmail.com>

  [XAngband 1.1.1 Character Dump]

                          Name  : Dorobo

 Sex      : Male             Age                22    Str!   18/105 18/120
 Race     : Hobbit           Height             34    INT!   18/***
 Class    : Elementalist     Weight             56    Wis!   18/105 18/140
 Magic    : Earth            Social Class       58    DEX!   18/***
                                                      CON!   18/***
                                                      Chr!   18/145 18/150

 + Melee         (+47,+27)   Hit point    719/ 874    Fighting    : Legendary [
                             SP (Mana)     36/ 482    Bows/Throw  : Legendary [
 Blows/Round             3                            Saving Throw: Legendary [
 AverageDmg/Rnd         96   Level              50    Stealth     : Legendary [
                             Experience    9046405
 + Shooting      (+47,+13)   Max Exp       9046405    Perception  : Superb
 Multiplier          x3.36   Exp to Adv      *****    Searching   : Superb
 Shots/Round          4.00   Gold           435322    Disarming   : Superb
                                                      Magic Device: Legendary [
 AC              [18,+113]   Time     Day 12  1:46
 Speed               (+26)   Play time    58:33:06    Infra-Vision: 40 feet


                         (Character Background)
          You are one of several children of a Hobbit Home Owner.
          You are a well liked child.  You have blue eyes, straight
          red hair, and a very dark complexion.


          ...Now, you are exploring level 100 of.


                                                                Modifications
                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str: 18/100  -2  -4   8 18/120 18/105 .4.4.........
                          Int: 18/100   1   3  17 18/***        44...3..433.4
         abcdefghijkl@    Wis: 18/100   1   0   3 18/140 18/105 4....3......4
 Acid  : ......+.....#    Dex: 18/100   3   1  11 18/***        ...4.....3.4s
 Elec  : ......+.....#    Con: 18/100   2  -2  12 18/***        ...4...5..3..
 Fire  : ......+......    Chr: 18/100   1   1   3 18/150 18/145 .........3...
 Cold  : ......+......
 Poison: .+........+.#              abcdefghijkl@               abcdefghijkl@
 Fear  : .............    Speed   : ..++.+...+++.    Free Actn: .........+.+.
 Light : +........+...    Reflect : ............+    SeeInvis.: +....+...++..
 Dark  : ......+..+...    MagicDev: ..........+..    Hold Life: .....+.+.....
 Shard : .........+..+    AuraFire: .............    Telepathy: ....+........
 Blind : .........+...    AuraElec: .............    Warning  : .............
 Conf  : .....+.+.....    AuraCold: .............    SlwDigstn: .............
 Sound : .........+...    Dec.mana: +............    Regen.   : .......+.....
 Nether: ......+......    Teleport: .............    Levitate : ...........+.
 Nexus : ...........+.    NoTelprt: .............    PermLite : +....+..++...
 Chaos : .....+.......    No Magic: .............    Aggravate: .............
 Disnch: .+...........    DrainExp: .............    EvilCurse: .............


  [Quest information]

< Recall Depth >
  Level 100 (5000')

< Completed Quest >
  Thieves Hideout                          (Danger level:   5)  - level  7
  Warg problem                             (Danger level:   5)  - level 14
  The Sewer                                (Danger level:   5)  - level 22
  Orc Camp                                 (Danger level:  15)  - level 22
  Archdruid                                (Danger level:  25)  - level 22
  Doom Quest 1                             (Danger level:  15)  - level 23
  Old Man Willow Quest                     (Danger level:  24)  - level 24
  The Orcish Mine                          (Danger level:  25)  - level 25
  Dark Elven Lords Quest                   (Danger level:  25)  - level 25
  The Mimic's Treasure                     (Danger level:  25)  - level 25
  Tengu and Death Swords                   (Danger level:  25)  - level 26
  Vapor Quest                              (Danger level:  25)  - level 26
  The Vault                                (Danger level:  30)  - level 26
  The Tower                                (Danger level:  30)  - level 26
  The Cloning Pits                         (Danger level:  40)  - level 35
  The Old Castle                           (Danger level:  40)  - level 36
  The Rise and Fall of Micro$oft           (Danger level:  50)  - level 39
  Killing Fields                           (Danger level:  50)  - level 40
  Spawning Pits                            (Danger level:  65)  - level 40
  Sauron                                   (Danger level:  99)  - level 50
  Morgoth, Lord of Darkness                (Danger level: 100)  - level 50

< Failed Quest >
  Barney the Dinosaur                      (Dungeon level:  24) - level 20
  Ancalagon the Black                      (Dungeon level:  50) - level 32


  [Miscellaneous information]

 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ENABLED
 Num. Random Quests: 2

 You have defeated 7340 enemies.


  [Mutations]

 You are subject to berserker fits.
 You are subject to cowardice.
 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Quarterstaff 'Eriril' (1d9) (+10,+10) (+4) {uncursed,
InWi;Li;MaSiXl/*!!@w5!d}
      +4 to INT, WIS
      Slay Evil
      Resist Light
       See Invisible; Decrease Need Mana; Permanent Light(1)
      Activates for identify spell every 10 turns
b) The Sling 'Destroyer' (x3) (+10,+13) (+4) {StIn;PoDi;XmXs}
      +4 to STR, INT
      Resist Poison, Disenchantment
       +1 Extra Shot
      Activates for nothing
c) a Ring of Speed (+12) {Sp, !k!d@w4}
d) The Ring of Tulkas (+4) {SpStDxCn!!}
      +4 to STR, DEX, CON, Speed
      Activates for speed (dur 75+d75) every 200+d200 turns
e) an Amulet of ESP {Esp}
f) The Arkenstone of Thrain (+3 to speed) {uncursed, SpInWi;CfCa;SiHlXl!!}
      +3 to INT, WIS, Speed
      Resist Confusion, Chaos
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for clairvoyance and recall, draining you every 20+d20 turns
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiCoDkNt,
@w4}
      +4 to Stealth
      Resist Acid, Lightning, Fire, Cold, Dark, Nether
      Activates for nothing
h) an Elven Cloak of Life Stream 'Culael' [4,+14] (+5 to stealth)
{CnSlSr;Cf;HlRg(Cn!!}
      +5 to CON, Stealth, Searching
      Resist Confusion
      Sustain CON
       Hold Life; Regeneration
      Activates for restore life levels every 450 turns
i) The Small Metal Shield 'Deja-Vu' (+12,+0) [5,+16] (+4 to searching)
{InSr;Xl(In}
      +4 to INT, Searching
      Sustain INT
       Permanent Light(1)
      Activates for nothing
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
{SpInDxCh;LiDkShBlSo;FaSiXl}
      +3 to INT, DEX, CHR, Speed
      Resist Light, Dark, Blindness, Sound, Shards
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing
k) The Set of Leather Gloves 'Orb of Destiny' [1,+16] (+3 to speed)
{SpInCnSl;Po;Si(Cn}
      +3 to INT, CON, Speed, Magic device
      Resist Poison
      Sustain CON
       See Invisible
      Activates for nothing
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDxSl;Nx;FaLv(Dx}
      +4 to DEX, Stealth, Speed
      Resist Nexus
      Sustain DEX
       Free Action; Levitation
      Activates for nothing


  [Character Inventory]

a) 19 Potions of *Healing* {!k}
b) 28 Potions of Restore Mana {75% off}
c) a Potion of Wisdom {!k}
d) 16 Potions of Resistance {!k}
e) 34 Scrolls of Teleportation {25% off}
f) 21 Scrolls of *Identify* {25% off}
g) 18 Scrolls of Recharging {50% off}
h) 12 Scrolls of *Destruction*
i) 2 Scrolls of Mass Genocide
j) 2 Rods of Perception {!!!k!k@z9}
k) 3 Rods of Recall (1 charging) {!!!k!k@z8}
l) 7 Rods of Enlightenment (6 charging) {!!!k@z5}
m) 3 Rods of Detection (2 charging) {!!!k@z4}
n) 5 Rods of Healing (4 charging) {!!!k!k@z3!z}
o) 7 Rods of Teleport Other {!!!k!k@z6}
p) 9 Rods of Stone to Mud (2 charging) {!!!k!k@z7}
q) 9 Wands of Stone to Mud (101 charges) {!k@a7}
r) 5 Wands of Disintegrate (5 charges) {!k@a5}
s) a Staff of the Magi (0 charges) {!d!k}
t) a Staff of Speed (4 charges) {!d!k}
u) a Staff of Holiness
v) a Staff of *Destruction* (1 charge) {!d!k!u}
w) a Mighty Hammer (9d9)


  [Home Inventory]

 ( page 1 )
a) a Potion of Detonations
b) 48 Potions of Heroism
c) 99 Potions of Cure Critical Wounds {25% off}
d) 6 Potions of Cure Critical Wounds {25% off}
e) 20 Potions of Healing {!k}
f) 3 Potions of Life {!k!q}
g) 8 Potions of Restore Life Levels
h) 2 Potions of Self Knowledge
i) 50 Scrolls of Phase Door {25% off}
j) 76 Scrolls of Teleportation {25% off}
k) a Scroll of Teleport Level
l) 7 Scrolls of *Remove Curse* {90% off}

 ( page 2 )
a) 99 Scrolls of Recharging {50% off}
b) 24 Scrolls of Recharging {50% off}
c) 45 Scrolls of Holy Chant
d) 2 Scrolls of Genocide
e) 7 Rods of Trap Location {!!!k!k@z1}
f) 9 Rods of Door/Stair Location {!!!k!k@z2}
g) a Rod of Recall {!!!k!k@z8}
h) 4 Rods of Illumination
i) 5 Rods of Probing {!!@z4}
j) a Rod of Restoration
k) a Wand of Clone Monster (9 charges) {!k@a9}
l) a Wand of Annihilation (4 charges)

 ( page 3 )
a) a Wand of Rockets (4 charges) {!k}
b) a Staff of Teleportation (10 charges) {!k}
c) 2 Staffs of Healing (2x 4 charges) {!d!k}
d) a Staff of the Magi (5 charges) {!d!k}
e) 4 Staffs of Speed (4x 8 charges) {!d!k}
f) 9 Staffs of *Destruction* (9x 5 charges) {!d!k!u}
g) The Ring of Resist Cold 'Fuines' (+3) {Dx;*Fi;Co;Xl(In@w4}
      +3 to DEX
      Immunity to Fire
      Resist Cold
      Sustain INT
       Permanent Light(1)
      Activates for nothing
h) The Ring of Poison Resistance 'Narelen' (+0,+9) (+4) {Cn;PoSh}
      +4 to CON
      Resist Poison, Shards
      Activates for nothing
i) 2 Rings of Constitution (+6) {Cn}
j) The Ring of Constitution 'Hinieb' [+10] (+4) {WiCnSlSr;AcCa}
      +4 to WIS, CON, Stealth, Searching
      Resist Acid, Chaos
      Activates for nothing
k) 2 Rings of Speed (+10) {Sp, @w4!k!d}
l) The Ring of Barahir (+1) {StInWiDxCnChSlSr;Po;Si}
      +1 to All stats, Stealth, Searching
      Resist Poison
       See Invisible
      Activates for nothing

 ( page 4 )
a) a Ring of Extra Attacks (+2 attacks) {At}
b) 2 Rings of Extra Shots {Xs}
c) an Amulet of the Magi [+6] (+5 to searching) {SrIf;BlCf;FaSiWr(InWi}
d) The Amulet of Carlammas (+2) {Cn;Fi!!}
      +2 to CON
      Resist Fire
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
e) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi!!}
      +3 to WIS, CHR, Infravision
      Resist Acid, Lightning, Cold
       Free Action; See Invisible
      Activates for dispel evil (level*5) every 200+d200 turns
f) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgXl}
      +3 to STR, CON, Infravision
       Free Action; See Invisible; Regeneration; Permanent Light(1)
      Activates for nothing
g) an Amulet of Anti-Teleportation
h) an Amulet of the Magi {HlSd(StInWiDxCnCh}
i) The Torque of Boromir (+0,+8) (+3) {St(St!!}
      +3 to STR
      Sustain STR
      Activates for frighten monsters every 40+d40 turns
j) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx!!}
      +3 to Stealth
      Resist Confusion
      Sustain DEX
      Activates for dispel small life every 55+d55 turns
k) The Bead 'Yasaka-no-Magatama' [+5] (+3)
{InWiChSlSr;AcElFiCoFe;FaSiHlSdRgXlWr(InWiCh!!}
      +3 to INT, WIS, CHR, Stealth, Searching
      Resist Acid, Lightning, Fire, Cold, Fear
      Sustain INT, WIS, CHR
       Free Action; Hold Life; See Invisible; Slow Digestion; Warning
    Regeneration; Permanent Light(1)
      Activates for word of recall every 200 turns
l) an Amulet of the Hero (+8,+5) [+7] (+6) {If;Fe;FaSiRg[F(StDx}

 ( page 5 )
a) an Amulet of Magic Device Mastery (+2)
b) The Amulet of Pitch Dark Night [+5] (+4) {SlSr;DkBl;Si!!}
      +4 to Stealth, Searching
      Resist Dark, Blindness
       See Invisible
      Activates for a dark storm (250) every 150+d150 turns
c) The Juwel 'Evenstar' (+2) {Cn;CoDkNt;HlRgXl(InWiCn!!}
      +2 to CON
      Resist Cold, Dark, Nether
      Sustain INT, WIS, CON
       Hold Life; Regeneration; Permanent Light(1)
      Activates for restore stats and life levels every 750 turns
d) The Feanorian Lamp 'Ruthil' (+2 to infravision) {CnChIf;PoSh!!}
      +2 to CON, CHR, Infravision
      Resist Poison, Shards
      Activates for heal 1000 hit points every 888 turns
e) The Feanorian Lamp 'Taradan' (+4) {Ch;PoDkCf!!}
      +4 to CHR
      Resist Poison, Dark, Confusion
      Activates for frost bolt (6d8) every 7+d7 turns
f) The Phial of Galadriel (+1 to searching)
g) The Star of Elendil (+1 to speed) {Sp;SiHlXl!!}
      +1 to Speed
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for magic mapping and light area every 50+d50 turns
h) The stone of flying (+2 to speed) {SpInCh;HlLvXl!!}
      +2 to INT, CHR, Speed
       Hold Life; Levitation; Permanent Light(3); Permanent Light(1)
      Activates for a mana storm every 250+d250 turns
i) The stone of Lore (+1)
j) Balance Dragon Scale Mail (-2) [30,+16] {FiCoShSoCaDi}
k) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNx!!}
      +3 to INT, WIS, CON
      Resist Acid, Poison, Confusion, Nexus
      Activates for door and trap destruction every 10 turns
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoCfSo}
      +2 to STR, DEX
      Resist Acid, Lightning, Fire, Cold, Confusion, Sound
      Activates for nothing

 ( page 6 )
a) The Metal Lamellar Armour of Great Destruction (-3) [23,+17] (+4)
{St;CfCaDi!!}
      +4 to STR
      Resist Confusion, Chaos, Disenchantment
      Activates for call chaos every 350 turns
b) The Mithril Plate Mail of Celeborn (-2) [35,+25] (+4)
{StCh;AcElFiCoPoDkDi!!}
      +4 to STR, CHR
      Resist Acid, Lightning, Fire, Cold, Poison, Dark, Disenchantment
      Activates for genocide every 500 turns
c) a Robe of Permanence 'Mireg' [2,+14] {AcElFiCoCfFe;Hl(StInWiDxCnCh@w4}
      Resist Acid, Lightning, Fire, Cold, Fear, Confusion
      Sustain All stats
       Hold Life
      Activates for nothing
d) The Hard Leather Armour of Himring [6,+15] {uncursed, PoNtCa[C!!}
      Resist Poison, Nether, Chaos
       Cold Aura
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
e) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac!!}
      +3 to Stealth
      Resist Acid
      Activates for teleport every 45 turns
f) The Cloak 'Colluin' [1,+15] {AcElFiCoPo!!}
      Resist Acid, Lightning, Fire, Cold, Poison
      Activates for resist elements (dur 40+d40) every 200 turns
g) a Small Metal Shield of Resistance 'Uialadan' [5,+23] (+4) {In;AcElFiCoSo}
      +4 to INT
      Resist Acid, Lightning, Fire, Cold, Sound
      Activates for nothing
h) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNx}
      Resist Acid, Lightning, Fire, Cold, Light, Dark, Nexus
      Activates for nothing
i) a Large Metal Shield of Resist Lightning 'Faratar' [8,+15] (+4) {St;El!!}
      +4 to STR
      Resist Lightning
      Activates for fire bolt (9d8) every 8+d8 turns
j) The Large Metal Shield of Anarion [8,+18] {AcElFiCoPo(StInWiDxCnCh}
      Resist Acid, Lightning, Fire, Cold, Poison
      Sustain All stats
      Activates for nothing
k) a Mirror Shield of Night and Day [14,+25] {LiDk;Rf}
l) The Mirror Shield of Gil-Galad [14,+16] (+4) {WiChSr;AcElLiDkDi;RfXl(WiCh!!}
      +4 to WIS, CHR, Searching
      Resist Acid, Lightning, Light, Dark, Disenchantment
      Sustain WIS, CHR
       Reflection; Permanent Light(1)
      Activates for blinding light (300) every 250 turns

 ( page 7 )
a) an Iron Crown of the Magi 'Gaurilm' [0,+12] (+1 to stealth)
{InSl;AcElFiCoPo;Esp(In}
      +1 to INT, Stealth
      Resist Acid, Lightning, Fire, Cold, Poison
      Sustain INT
       ESP
      Activates for nothing
b) a Golden Crown of the Magi [0,+10] (+3) {In;AcElFiCoNt;Lv(In}
c) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNx;Esp}
      +2 to INT, WIS
      Resist Blindness, Nexus
       ESP
      Activates for nothing
d) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
      +3 to STR, DEX, CON
      Resist Acid, Nexus
      Activates for nothing
e) a Set of Leather Gloves of Free Action 'Kalen' [1,+12] (+3) {In;Fa}
      +3 to INT
       Free Action
      Activates for nothing
f) a Set of Leather Gloves of Slaying 'Fararth' (+9,+2) [1,+15] (+4 to stealth)
{Sl}
      +4 to Stealth
      Activates for nothing
g) a Set of Gauntlets of Hermit 'Hinion' [2,+12] (+3 to stealth) {InWiSlSl;Fa}
      +3 to INT, WIS, Stealth, Magic device
       Free Action
      Activates for nothing
h) a Set of Gauntlets of Free Action 'Gondon' [2,+10] {Po;Fa}
      Resist Poison
       Free Action
      Activates for nothing
i) a Set of Cesti of Free Action 'Peliath' [5,+19] (+6) {St;Fa}
      +6 to STR
       Free Action
      Activates for nothing
j) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
{DxCh;NtCa;Fa(CnCh!!}
      +5 to DEX, CHR
      Resist Nether, Chaos
      Sustain CON, CHR
       Free Action
      Activates for remove fear and cure poison every 5 turns
k) a Pair of Metal Shod Boots of Speed 'Dolael' [6,+21] (+7) {Sp;Sh}
      +7 to Speed
      Resist Shards
      Activates for nothing
l) a Pair of Metal Shod Boots of Speed 'Tharen' [6,+15] (+3) {SpSl}
      +3 to Stealth, Speed
      Activates for nothing

 ( page 8 )
a) a Pair of Metal Shod Boots of Dwarf [6,+10] (+4) {StCn}
b) The Small Sword 'Sting' (1d6) (+9,+9) (+2 attacks) {AtStDxCn;Li;FaSiXl/*oL}
      +2 to STR, DEX, CON, Attacks
      Slay Evil, Undead, Orc
      Resist Light
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing
c) a Tulwar of Sharpness 'Brithiath' (3d4) (+20,+9) (+5) {Dg;*El|S}
      +5 to Tunneling
       Very sharp
      Immunity to Lightning
      Activates for nothing
d) The Broad Sword 'Chainsword' (11d5) (-30,+7) (+2) {AtSpDxChSl;SiAg|S/oT}
      +2 to DEX, CHR, Stealth, Attacks, Speed
      Slay Orc, Troll
       Very sharp
       See Invisible; Aggravates
      Activates for nothing
e) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;CoSh;SiSdXl|Co/*o}
      +3 to Stealth
      Slay Evil, Orc
       Frost Brand
      Resist Cold, Shards
       See Invisible; Slow Digestion; Permanent Light(1)
      Activates for nothing
f) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;NtNxCaDi;SiHlBs/*DULZ}
      +2 to INT, WIS, Attacks
      Slay Animal, Evil, Undead, Demon, Dragon
      Resist Nether, Nexus, Chaos, Disenchantment
       Hold Life; See Invisible; Blessed Blade
      Activates for nothing
g) a Bastard Sword (Vampiric) 'Lomeek' (3d4) (+20,+19) {Ca;Hl|V, !k@w5}
       Vampiric
      Resist Chaos
       Hold Life
      Activates for nothing
h) a Two-Handed Sword (Crusader) 'Calak' (3d6) (+16,+23) (+1)
{StDxCnSl;CfFe;FaSi/*UL!!@w5!d}
      +1 to STR, DEX, CON, Magic device
      Slay Evil, Undead, Demon
      Resist Fear, Confusion
       Free Action; See Invisible
      Activates for cure wounds (4d8) every 3+d3 turns
i) a Two-Handed Sword of Protection 'Cuanca' (3d6) (+15,+10) [+14]
{FaSiHlSdRgWr/P(In!!}
      Slay Giant
      Sustain INT
       Free Action; Hold Life; See Invisible; Slow Digestion; Warning
    Regeneration
      Activates for resist elements (dur 40+d40) every 200 turns
j) The Two-Handed Sword 'Fire Bland' (3d6) (+16,+10) (+2) {Cn;Fi;LvXl|F/D}
      +2 to CON
      Slay Dragon
       Flame Tongue
      Resist Fire
       Levitation; Permanent Light(1)
      Activates for nothing
k) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
{St;Di;FaEspSdRg|S/DDoTPZ}
      +2 to STR
      Slay Animal, Orc, Troll, Giant, Xdragon
       Very sharp
      Resist Disenchantment
       Free Action; ESP; Slow Digestion; Regeneration
      Activates for nothing
l) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
Sp;*Fi;DiFe;XlAgCuTy|F}
      +10 to Speed
       Flame Tongue
      Immunity to Fire
      Resist Fire, Fear, Disenchantment
       Aggravates; Permanent Light(1); Ancient Curse; Heavily Cursed
      Activates for nothing

 ( page 9 )
a) The Awl-Pike 'Ama-no-NumaHoko' (4d8) (+16,+24) [+5] (+4)
{WiDxCnCh;AcCoDkBlCa;SiHlXlBs/*DDUL(WiDxCnCh!!}
      +4 to WIS, DEX, CON, CHR
      Slay Evil, Undead, Demon, Xdragon
      Resist Acid, Cold, Dark, Blindness, Chaos
      Sustain WIS, DEX, CON, CHR
       Hold Life; See Invisible; Blessed Blade; Permanent Light(1)
      Activates for water ball (200) every 250 turns
b) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;ThSiHlLvXlBs|F/*DPUL!!}
      +4 to INT, WIS, Searching, Infravision
      Slay Evil, Undead, Demon, Giant, Dragon
       Flame Tongue
      Resist Fire, Fear, Light
       Throwing; Hold Life; Levitation; See Invisible; Blessed Blade
    Permanent Light(1)
      Activates for stone to mud every 5 turns
c) a Beaked Axe of Quickness (2d6) (+10,+10) (+4 to speed) {Sp!!@w5!d}
d) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;EspSd/DD!!@w5!d}
      +3 to WIS, CON
      Slay Xdragon
       ESP; Slow Digestion
      Activates for drain life (120) every 400 turns
e) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
      +3 to CON
      Slay Evil, Orc, Troll, Giant
       See Invisible
      Activates for nothing
f) a Halberd (Vampiric) 'Maeganca' (3d5) (+9,+6) {HlEsp|V!!}
       Vampiric
       Hold Life; ESP
      Activates for summon phantasmal servant every 200+d200 turns
g) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvXl|F/PL}
      +3 to CHR
      Slay Undead, Giant
       Flame Tongue
      Resist Fire, Sound
       Levitation; See Invisible; Permanent Light(1)
      Activates for nothing
h) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU, @w5}
      +3 to STR, CON, Stealth
      Slay Demon, Orc, Troll
      Resist Acid, Lightning, Fire, Cold, Blindness
       Free Action; Levitation; See Invisible; Regeneration
      Activates for nothing
i) a Lead-Filled Mace of Earthquakes (3d4) (+6,+10) (+5 attacks) {AtDg|Q}
j) a Dwarven Shovel of Digging (1d4) (+9,+8) (+6) {Dg|A, !k@w2}
k) The Mattock of Nain (3d8) (+12,+18) (+6) {StSrIfDg;AcDkDiFe|A/DoTP!!}
      +6 to STR, Searching, Infravision, Tunneling
      Slay Orc, Troll, Giant, Dragon
       Acid Brand
      Resist Acid, Fear, Dark, Disenchantment
      Activates for stone to mud every 2 turns
l) a Long Bow of Hunter (x3) (+9,+11) (+4 to stealth) {Sl;Ca;Xs}

 ( page 10 )
a) 20 Rounded Pebbles of Hurt Evil (1d2) (+9,+9) (78/312) {@f2=g!k!k}
b) 20 Iron Shots of Hurt Evil (2d2) (+9,+10) (87/348) {/*@f1}
c) 19 Iron Shots of Flame (2d2) (+11,+10) (87/348) {|F}
d) 99 Mithril Shots (6d2) (+10,+10) (107/428)
e) 2 Mithril Shots (6d2) (+10,+10) (107/428)
f) 15 Mithril Shots of Shocking (6d2) (+8,+8) (100/400) {|E}
g) 14 Mithril Shots of Holy Might (6d2) (+6,+16) (127/508) {Bs|F/*UL}
h) 22 Mithril Shots of Hurt Dragon (6d2) (+9,+14) (120/480) {/D}
i) 21 Mithril Shots of Wounding (6d2) (+14,+17) (131/524) { @f1=g!k}
j) 28 Mithril Shots of Holy Might (6d2) (+16,+19) (137/548) {Bs|F/*UL, !k=g@f1}



Posted on 28.1.2007 10:16
Last updated on 1.2.2007 23:50

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4063. on the Ladder (of 17991)
5. on the XAngband Ladder (of 26)
9. for this player (out of 53)

Comments

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On 28.1.2007 10:16 p_ouji@hotmail.com wrote:
CL25 DL24

Elementalist is really nice and simple. Earth has great powers and not much resists shards/force/meteo. The 1st orc quest had a sweet elven cloakthat pumps my Con and the ego shops had excellent items as well helping my Int Con and Stealth. I'll do a couple more quests and get around to diving.

On 28.1.2007 11:35 p_ouji@hotmail.com wrote:
CL26
.
Grabbed sting.Time to dive

On 1.2.2007 23:50 p_ouji@hotmail.com wrote:
Winner @ 1.08 M turns

This guy had a real problem doing damage, until he got Shard Breath.

On 2.2.2007 09:26 iks wrote:
Congraturation!

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