The Angband Ladder: Gniess, Human no-class by camlost

                 [Sangband 1.0.0 (hotfix #4) Character Dump]

   Gniess, the Witch     Age    :             18  STR:   18/99
                         Height :     5 ft, 4 in  INT:  18/121
                         Weight :         123 lb  WIS:      16
Gender : Female                                   DEX:   18/91
Race   : Human            Slayer of a level 58    CON:  18/123
Realm  : Sorcery               Mana vortex        CHR:   18/20

Max Hitpoints       372  Power                65  Max Mana          175
Cur Hitpoints        -1  Score              1486  Cur Mana          112

       (Melee)           Unspent Exp        4469         (Missile)
Blows per round       2  Gold             120036  Shots per round     1
Average Damage       47                           + to Skill         10
     (Wrestling)         Max Depth        Lev 59  Deadliness ()     75

                          (Character Abilities)
Melee     : Excellent  Saving Throw: Excellent  Magic Device: Excellent
Shooting  : Very Good  Stealth     : Very Good  Dodging     : Excellent
Throwing  : Good       Perception  : Very Good  Fame        : Respected
Digging   : Very Good  Disarming   : Iffy       Infra-Vision: 0 feet

   Speed       : normal
   Armour      : 84
   Kills       : 1209
   Time Elapsed: 5 days, 16 hours, 14 minutes   (567657 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:......4......        STR:  18/89 ............1  18/99
Invis:.............        INT:  18/61 .........2..4 18/121
Aware:....22.......        WIS:     16 .............     16
Disar:.............        DEX:  18/41 .1.....3....1  18/91
Devic:.............        CON:  18/93 ...3......... 18/123
Speed:.............        CHR:     17 .......3.....  18/20

      abcdefghijkl@                           abcdefghijkl@
Infra:.............                     NFuel:.............
Tunnl:............2                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:........+..+.

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......++..... Light:............. Food :.............
Elec :......+...... Dark :......+...... Feath:...........+.
Fire :......++..... Sound:............. Shine:.............
Cold :......+++.... Shard:............. Regen:.............
Pois :............. Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:....+........
Blind:....+........ Chaos:............. FrAct:....+..+..+..
Confu:....+........ Disen:............. HLife:.............


  [Last Messages]

You feel yourself slow down.
You miss Baphomet the Minotaur Lord.
You miss Baphomet.
Baphomet the Minotaur Lord tramples you. <2x>
Baphomet the Minotaur Lord gouges you.
You have been given a bad cut.
Baphomet the Minotaur Lord misses you.
Baphomet the Minotaur Lord tramples you.
You have been stunned.
Baphomet the Minotaur Lord tramples you!
Baphomet the Minotaur Lord misses you.
Baphomet the Minotaur Lord gouges you.
Baphomet the Minotaur Lord tramples you! <2x>
You die.
Replace existing file C:\games\Angband\sangband100\lib\user\Gniess.txt?  y


  [Skills]

Swordsmanship     :   9(max 10)
Wrestling         :  63
Spellcasting      :  66
Magical Power     :  68
Wizardry          :  68(max 70)
Magical Device    :  55
Stealth           :  50
Dodging           :  40
Spell Resistance  :  58(max 60)
Armor Forging     :  38

You have taken the Oath of Sorcery.


  [Quests]

   You have finished no quests yet.


  [Character Equipment]

A Long Bow of Accuracy (x3) (+10,+6) (+1) {Ufthak}
     Activates for a flaming shot every 10-20 turns.  [0% fail]
     +1 DEX.
A Diamond Ring of Combat (+10,+10)
A Topaz Ring of Constitution (+3)
A Coral Amulet of the Magi [+7] (+2 to awareness)
     +2 Awareness.  Resist Blindness, Confusion.
     See Invisible; Free Action.
A Brass Lantern of Acuity (lit) [2] <Fuel: 13324> {Orcs9}
     +2 Awareness.
The Soft Leather Armour 'H�thl�m�r' [4,+19] (+4 to stealth)
     +4 Stealth.
     Resist Acid, Lightning, Fire, Cold, Dark.
The Cloak of Thingol [1,+18] (+3) {Castamir}
     Activates for recharge magical device every 70 turns.  [0% fail]
     +3 DEX, CHR.  Resist Acid, Fire, Cold.  Free Action.
A Wicker Shield of Resist Cold [2,+0] {cursed}
     Resist Cold.   Cursed.
A Barbut of Intelligence [4,+7] (+2) {Bought}
A Set of Steel Gauntlets of Free Action [3,+6] {Castamir}
A Pair of Soft Leather Boots of Slow Descent [2,+2] {Ar-Pharaz�n, cursed
     Feather Falling;  Cursed.
20 Lead Shots of Flame (2d2) (+3,+12)
25 Seeker Shots of Hurt Giant (2d4) (+3,+9)
27 Seeker Shots (2d4) (+5,+8)


  [Character Inventory]

a Book of Magic Spells [Apprentice Magic]
a Book of Magic Spells [Lesser Conjury]
     Does 3d7 thrown damage
a Book of Magic Spells [Elemental Sorcery]
     Does 5d11 thrown damage
a Book of Magic Spells [Phantasms and Illusions] {Lokkak}
     Does 7d14 thrown damage
a Sprig of Athelas
10 Ivory White Potions of Cure Critical Wounds {254565720ff}
4 Black Potions of Healing
a Tyrian Purple Potion of Restore Experience
6 Scrolls titled "slatduk" of Teleportation
14 Scrolls titled "grungrun" of Recharging {254565720ff}
an Iron Rod of Recall (charging) {@z0!z}
2 Aqueous Rods of Sense Surroundings {@z9}
a Glittering Rod of Cold Balls
a Pewter Wand of Teleport Away (4 charges)
3 Jeweled Wands of Fire Bolts (9 charges) {Ulfast}
8 Chromium Wands of Acid Balls (64 charges)
6 Electrum Wands of Lightning Balls (17 charges)
a Feathered Wand of Fire Balls (1 charge)
5 Adamantium Wands of Cold Balls (7 charges)
a Linden Staff of Teleportation (7 charges)
     Unusually durable
a Fir Staff of Cure Medium Wounds (19 charges) {@u3}
     Unusually durable
a Malachite Ring of Holiness
     Activates for blessing (duration 24-48) every 60-120 turns.  [82% fail]
     Sustain STR, WIS, CON.  Resist Light.


  [Home Inventory]

a Pair of Hard Leather Boots of Free Action [3,+1] {Acq34}
a Two-Handed Flail of Lightning (3d9) (+9,+8)
     Permanent Light (radius 1)
6 Greasy Mushrooms of Mana
2 Sprigs of Athelas
10 Ivory White Potions of Cure Critical Wounds
a Black Potion of Healing
5 Scrolls titled "bunooth" of Word of Recall {@r0!r}
3 Scrolls titled "rathnuth gopmud" of Holy Chant
a Scroll titled "mukak" of Genocide
a Billon Rod of Lightning Balls
a Silver Wand of Clone Monster (2 charges)
a Sequoia Staff of Dungeon Mapping (18 charges)
     Unusually durable
a Fir Staff of Cure Medium Wounds (18 charges)
     Unusually durable
a Fir Staff of Cure Medium Wounds (15 charges)
     Unusually durable
a Lebethron Staff of Speed (9 charges)
     Unusually durable
a Carnelian Ring of Strength (+4)
a Rose Quartz Ring of Dexterity (+3)
a Scarab Amulet of Magical Item Mastery (+2)
a Cochineal Amulet of Mana (+3)
a Jeweled Amulet of Intelligence (+2)
a chunk of Iron
     Does 2d9 thrown damage
a chunk of Steel {Lugdush}
     Does 3d9 thrown damage
a chunk of Runegold
     Does 3d16 thrown damage


  [Special Advantages and Disadvantages]

You were rolled up 3033 times before being accepted.


Posted on 7.5.2007 23:01
Last updated on 8.5.2007 16:48

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127. on the Sangband Ladder (of 287)

Comments

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On 7.5.2007 23:01 camlost wrote:
[Power 49, depth 36, 0.32Mturns]

Huzzah! Free Action at last! I must say, that detect enchantment has really pulled through. I spent a couple of levels scumming for new items, and happened upon a scroll of acquirement, which netted me Free Action. Too many things were about to cast paralyze on me, and I've been running near paralyzing meleers, so it's been very high on my priority list.

Hitholomir was a first rate find out of the blue. I got it quite early, and with FA, it'll make the midgame so much easier.

Soon, I'll be able to double resist and haste, so all I need to do now is not screw up and then find a source of speed. Medium term goals include -- stat potions, res_conf, and whatever else I can find.

On 8.5.2007 16:48 camlost wrote:
Ouch. Was running away from a pit par excellence (I think, not sure), and was recalling. Saw a random H in an itty bitty room, and decided to off him while I waited. I thought it was a Chimera. Was a Baphomet... Sigh, stupid deaths.

On 8.5.2007 17:00 camlost wrote:
Sigh, upon looking closer, one of Baphomet's colors is the orangeish-pinkish shade between a manticore and a chimera, and the color difference just hadn't registered in my brain before I spent one round in melee and died. That's what 20 points of speed will do, though.

Oh, and if you're wondering why I haven't done any crafting, it's because I didn't actually have the points in armor forging to do it until the last trip.

Ugh. triple moves suck.

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