The Angband Ladder: Eras, Basilisk Monster SoulKnive by <OmniNegro@hotmail.com>

  [FuryBand 4.0.0 Character Sheet]

 Name  : Eras                   Age                 19       STR!     40       
 Sex   : Neuter                 Height              71       INT!     35       
 Race  : Basilisk Monster       Weight             178       WIS!     31       
 Class : SoulKnive              Social Class        82       DEX!     40       
 Body  : Player                                              CON!     40       
 God   : Tulkas                                              CHR!     17       
                                                                               
 + To Melee Hit          36 Level             75    Hit Points     3198/  3198 
 + To Melee Damage       42 Experience  99999999    Spell Points   3470/  3470 
 + To Ranged Hit         36 Max Exp     99999999    Sanity          867/   867 
 + To Ranged Damage       0 Exp to Adv.    *****    Piety               161604 
   AC                 12+77 Gold         2366289    Speed           Fast (+26) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[30]Perception  : Superb       Blows/Round:  46        
 Bows/Throw  : Heroic       Searching   : Superb       Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Heroic       Mel.dmg/Rnd:  2070-15732
 Stealth     : Legendary[32]Magic Device: Legendary[27]Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       fast      
                         (Character Background)                                
          You have only recently been corrupted, and you consider              
          that to have been your true birth. Your watery green eyes            
          radiate pure evil.                                                   
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Angband: Level 100 (5000')
        Barrow-Downs: Level 10 (500')
        Orodruin: Level 86 (4300')
        Heart of the Earth: Level 36 (1800')
        Orc Cave: Level 22 (1100')
        Dol Guldur: Level 70 (3500')

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 8666 enemies.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved 65 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 48th Yavie of the 2890th year of the third age.
 You have been adventuring for 5 days.

                    efkmnosz{@                  
        Add Str   : 2........+                  
        Add Int   : 2.........                  
        Add Wis   : 2.........                  
        Add Dex   : 2*....4...                  
        Add Con   : 2*.......+                  
        Add Chr   : 2.........                  
        Mul Mana  : ..+.+.....                  
        Mul SPower: ..+...+...                  
        Add Stea. : 2*..*.4...                  
        Add Sear. : ...4..4...                  
        Add Speed : 2*........                  
        Add Blows : .*..**....                  
        Poison Brd: ....+.....                  
        Acid Brand: ....+.....                  
        Elec Brand: ....+.....                  
        Fire Brand: ....+.....                  
        Cold Brand: ....+.....                  
        Sust Str  : .+........                  
        Sust Int  : ++........                  
        Sust Wis  : ++........                  
        Sust Dex  : .+....+...                  
        Sust Con  : .+........                  
        Sust Chr  : +.........                  
        Invisible : ....++.+..                  
        Mul life  : ..+......+                  
        Sens Fire : ..........                  
        Reflect   : ..+.......                  
        Free Act  : +........+                  
        Hold Life : +.........                  
        Imm Acid  : .+..**....                  
        Imm Elec  : .+..**....                  
        Imm Fire  : ....**....                  
        Imm Cold  : *...**....                  
        Res Pois  : ....++...+                  
        Res Fear  : ....++....                  
        Res Light : ....++....                  
        Res Dark  : ....++....                  
        Res Blind : ++..++....                  
        Res Conf  : .+..++....                  
        Res Sound : ....++....                  
        Res Shard : .+..++....                  
        Imm Neth  : .+..**....                  
        Res Nexus : .+..++....                  
        Res Chaos : ....++....                  
        Res Disen : ....++....                  
        Aura Fire : ....++....                  
        Aura Elec : ....++....                  
        WraithForm: ....++....                  
        See Invis : +.........                  
        Regen     : ....++...+                  
        Activate  : +..+..+...                  
        Fly       : .........+                  
        Climb     : .........+                  
        Troll.ESP : ......+...                  
        Dragon.ESP: .........+                  
        Animal.ESP: ......+...                  
        Nlive.ESP : ......+...                  
        No Stun   : ...+......                  

 Corruption list:
Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Dark Maia Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters

Troll Blood:
  Troll blood flows in your veins, granting increased regeneration
  It also enables you to feel the presence of other troll beings
  But it will make your presence more noticeable

Ancalagon's Breath:
  Fires an acid ball.
  Damage=level Radius 1+(level/30)
  Level=9, Cost=9, Stat=DEX, Difficulty=15

Glaurung's Spell:
  Fires a mind blasting bolt (psi damage).
  Psi Damage (3+(level-1)/5)d3
  Level=5, Cost=3, Stat=WIS, Difficulty=15

Carcharoth's Nose:
  You can detect nearby precious metal (treasure).
  Radius 25
  Level=3, Cost=2, Stat=INT, Difficulty=12

Blink:
  You can teleport yourself short distances (10 squares).
  Level=3, Cost=3, Stat=WIS, Difficulty=12

Eat Rock:
  You can consume solid rock with food benefit,
  leaving an empty space behind.
  Level=8, Cost=12, Stat=CON, Difficulty=18

Swap Position:
  You can switch locations with another being,
  unless it resists teleportation.
  Level=15, Cost=12, Stat=DEX, Difficulty=16

Berserk:
  You can drive yourself into a berserk frenzy.
  It grants super-heroism. Duration=10+1d(level)
  Level=8, Cost=8, Stat=STR, Difficulty=14

Midas touch:
  You can turn ordinary items to gold.
  Turns a non-artifact object into 1/3 its value in gold
  Level=10, Cost=5, Stat=INT, Difficulty=12

Resist Elements:
  You can harden yourself to the ravages of the elements.
  Level dependant chance of gaining resistances to the four 
  elements and poison. Duration=20 + d20
  Level=10, Cost=12, Stat=CON, Difficulty=12

Earthquake:
  You can bring down the dungeon around your ears.
  Radius=10, center on the player
  Level=12, Cost=12, Stat=STR, Difficulty=16


Skills (points left: 83)
 - Combat                                        50.000 [1.300]
          - Weaponmastery                        01.000 [0.600]
                   . Sword-mastery               00.000 [0.700]
          . Archery                              00.500 [0.600]
          . Basilisk-combat                      50.000 [1.000]
 - Sneakiness                                    50.000 [1.000]
          . Stealth                              50.000 [0.800]
          . Disarming                            50.000 [1.000]
 - Powers                                        50.000 [1.400]
          . Devices                              50.000 [2.000]
          . Mind                                 01.000 [0.500]
 - Spirituality                                  25.520 [0.600]
          . Prayer                               01.000 [0.500]
          - Mindcraft                            50.000 [1.300]
                   . Mind-blades                 50.000 [1.000]
 - Monster-lore                                  10.800 [0.900]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting


  [Character Equipment]

e) The Ring of Power 'Nenya' (+9,+9) (+2)
    
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Spectral Wyrm on level 90 of Angband.
f) The Speed Ring of Lornen (+17 to speed)
    
    It increases your dexterity, constitution, stealth, speed, attack speed
     and ability to score critical hits by 17.  It sustains your strength, 
    intelligence, wisdom, dexterity and constitution.  It provides
    resistance to acid, electricity, blindness, confusion, shards, nether
     and nexus.  It cannot be harmed by acid, cold, lightning or fire.  
k) a Sorcerous Amulet of Reflection (-16,-8)(60%)(60%) (+3)
    It 
    increases your spell power by 3.  It increases your mana capacity and 
    hit points by 60%.  It reflects bolts and arrows.  It cannot be harmed
    by acid, cold, lightning or fire.  
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn. It provides light
    (radius 3) forever.  It prevents stuns. It increases your searching
     and luck by 4.  It cannot be harmed by acid, cold, lightning or fire.

n) a Chargeable Psychoactive Skin (+5,+5) [10,+16](200%) (+10 attacks)
        It provides light (radius 2) forever.  It can be upgraded with gold  
    It does extra damage from pure magic.  It reduces damages you take by
    50%, physical and magical. It is easy to throw. It increases your 
    stealth and attack speed by 10.  It increases your mana capacity by 
    200%.  It does extra damage from acid, electricity, fire, frost, light
     and dark.  It poisons your foes.  It makes you invisible.  It
    provides immunity to acid, electricity, fire, cold and nether.  It
    makes you completely fearless.  It provides resistance to poison, 
    light, dark, blindness, confusion, sound, shards, nexus, chaos and 
    disenchantment.  It renders you incorporeal.  It speeds your
    regenerative powers.  It produces a fiery sheath.  It produces an
    electric sheath.  It produces an acid sheath.  It produces an cold
    sheath.  It identifies all items for you.  It can resist being
    shattered by morgul beings.  
o) a Chargeable Cloak of Air [1,+15] (+10 attacks)
    It provides light (radius 2) forever.  It
    can be upgraded with gold  It increases your attack speed by 10.  It
    makes you invisible.  It provides immunity to acid, electricity, fire, 
    cold and nether.  It makes you completely fearless.  It provides
    resistance to poison, light, dark, blindness, confusion, sound, shards
    , nexus, chaos and disenchantment.  It renders you incorporeal.  It
    allows you to breathe without air.  It speeds your regenerative
    powers.  It produces a fiery sheath.  It produces an electric sheath.  
    It produces an acid sheath.  It produces an cold sheath.  It
    identifies all items for you.  It can resist being shattered by morgul
    beings.  
s) a Third Eye of the Noldor [1,+15] (+4 to stealth)
    It can be activated for detect treasure every 10+d20 turns if
    it is being worn. It increases your dexterity, stealth, searching and 
    spell power by 4.  It sustains your dexterity.  It allows you to sense
    the presence of orcs, evil beings and good beings.  
    You found it in the remains of a Great Venom Wyrm on level 79 of Angband.
z) a Master quylthulg (3100 hp)
{) (nothing)


  [Character Inventory]

a) The Magical Honey Jar
    
    It can be activated for heal 700 hit points every 100 turns.  
    You found it lying in a vault on level 23 of Mirkwood.
b) The True Totem of an Ostrich
    It can be
    activated for restore stats and life levels every 200 turns.  
    You found it lying on the ground on level 10 of Orc Cave.
c) 13 Lembases
d) 3 Potions of Life
e) 20 Potions of Restore Mana
f) 25 Potions of Curing
g) 5 Indestructible Scrolls of Word of Recall
    It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Emperor wight on level 100 of Angband.
h) 5 Indestructible Scrolls of *Identify*
    
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
i) 4 Fireproof Scrolls of *Remove Curse*
    It cannot be harmed
    by fire.  
    You bought it from the Temple.
j) a Silver Rod of the Istari of Healing (200/200)
    It can hold more mana.  It can cast
    spells for a lesser mana cost.  It can cast spells faster.  It
    regenerates its mana faster.  
k) a Silver Rod of the Istari of Disarming (200/200)
    It can hold more mana.  It can cast
    spells for a lesser mana cost.  It can cast spells faster.  It
    regenerates its mana faster.  
l) a Mithril Rod of the Istari of Restoration (320/320)
    It can hold more mana.  It can cast
    spells for a lesser mana cost.  It can cast spells faster.  It
    regenerates its mana faster.  
    You found it in the remains of Malekith the Accursed on level 85 of
    Angband.
m) an Indestructible Staff of Wish[1|1] of Plenty (5 charges)
    It cannot be harmed by acid, cold, lightning or fire.  
n) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can
    be activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Worm of Law on level 72 of Angband.
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Speed
b) a Scroll of Summon Never-Moving Pet
c) The Parchment - Map of Thror
    
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Gondolin ]

a) an Indestructible War Tome of Tulkas
    It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of an Archlich on level 89 of Angband.
b) The Gem of Knowledge
    It
    can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 68 of Dol Guldur.
c) 18 Sprigs of Athelas
d) The Wand of Digging of Thrain (1010 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
e) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55 turns
     if it is being worn. It increases your strength, intelligence, wisdom
    , dexterity, constitution, charisma, stealth and searching by 1.  It
    provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Venom Wyrm on level 85 of Orodruin.
f) The Jewel 'Evenstar' (+3)
    
    It can be activated for restore stats and life levels every 750 turns
     if it is being worn. It provides light (radius 1) forever.  It 
    increases your constitution by 3.  It sustains your intelligence, 
    wisdom and constitution.  It provides resistance to life draining, 
    cold, dark and nether.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Demilich on level 71 of Angband.
g) a Dwarven Lantern of the Magi (+3)
h) The Anchor of Space-Time
    It
    provides light (radius 2) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Red Balrog in the town of Gondolin .
i) The Psychoactive Skin of Great Luck [2,+0] (+60)
    
    It increases your luck by 60.  It provides immunity to paralysis.  It 
    drains mana and life.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
j) The Jedi Master Robe of Yoda [1,+25] (+10)
    It can be activated for 
    invulnerability (4+d8) every 800 turns if it is being worn. It
    prevents stuns. It increases your intelligence, wisdom, dexterity, 
    charisma, searching, speed and luck by 10.  It sustains your wisdom.  
    It provides immunity to paralysis.  It provides resistance to 
    disenchantment.  It allows you to fly.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of an Archlich on level 89 of Angband.
k) a Chargeable Fur Cloak of Immolation [3,+16]
    It
    can be upgraded with gold  It provides resistance to fire and cold.  
    It produces a fiery sheath.  It cannot be harmed by acid.  It cannot
    be harmed by fire.  
l) a Chargeable Mouse Fur [1,+10]
    It can be upgraded with gold  
m) The Key of Thorin
    It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Minas Anor ]

a) a Potion of Corruption
b) a Mithril Rod of Cheapness of Speed (160/160)
    It can cast spells
    for a lesser mana cost.  
    You found it in the remains of a Lesser black reaver on level 92 of
    Angband.
c) a Mithril Rod of Quickness of Recall (160/160)
    It can cast spells faster.  
    You found it in the remains of a Lesser black reaver on level 92 of
    Angband.


  [Home Inventory - Caras Galadhon ]

a) 2 Indestructible War Tomes of Tulkas
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Archlich on level 89 of Angband.
b) 4 Pinches of Longbottom Leaf
c) a Potion of Augmentation
d) an Indestructible Scroll of Divination
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 70 of Dol Guldur.
e) an Indestructible Scroll of *Acquirement*
    It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Master mindcrafter in the town of
    Gondolin .
f) a Scroll of Fire
g) a Staff of Mana[3|29](80%) (4 charges)
h) The Ring of Power of Dwar, Dog Lord of Waw (+2 attacks)
    It increases your charisma, attack speed and ability to
    score critical hits by 2.  It makes you invisible.  It provides
    immunity to paralysis.  It provides resistance to fire and poison.  It
    speeds your regenerative powers.  It drains experience.  It cannot be
    dropped while cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Dwar, Dog Lord of Waw on level 63 of Dol
    Guldur.
i) The Necklace of Girion [10,+0] (+5)
    It can be activated for grow mushrooms every 50+d50 turns if it
    is being worn. It increases your charisma by 5.  It sustains your 
    charisma.  It provides resistance to poison and nexus.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
j) a Lucky Amulet of Devotion (+7)
    It provides light (radius 1) forever.  It 
    increases your wisdom, charisma and luck by 7.  It sustains your 
    wisdom and charisma.  It provides resistance to life draining, fire, 
    light and dark.  It has been blessed by the gods.  
    You found it in the remains of Hastur the Unspeakable on level 68 of Dol
    Guldur.
k) The Pearl 'Nimphelos' (+1)
    It grants you the power of dazzle if it is being worn.  It
    provides light (radius 3) forever.  It increases your searching and 
    infravision by 1.  It allows you to see invisible monsters.  It cannot
    be harmed by acid, cold, lightning or fire.  
l) an Elven Blue Dragon Scale Mail (-2 to accuracy) [30,+16] (+1 to stealth)
    It can be activated for 
    breathe lightning (100) every 90+d90 turns if it is being worn. It 
    increases your stealth by 1.  It provides resistance to acid, 
    electricity, fire, cold and sound.  It allows you to fly.  It allows
    you to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
m) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby
    monsters every 55 turns if it is being worn. It increases your 
    intelligence, wisdom, stealth and speed by 2.  It provides resistance 
    to acid.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
n) The Cloak of Thorongil [1,+10]
    It provides
    immunity to paralysis.  It makes you completely fearless.  It provides
    resistance to acid.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
o) an Adamantite Crown of Telepathy [0,+10]
    It gives
    telepathic powers.  It cannot be harmed by acid.  
    You found it in the remains of a Great Storm Worm on level 67 of Dol
    Guldur.
p) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and luck by 3.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
q) Portable hole


  [The Museum Inventory - Bree ]

a) The Ring of Power of Uvatha the Horseman
    It makes you invisible.  It sustains your dexterity and 
    constitution.  It provides resistance to acid, electricity, cold, 
    blindness, sound and chaos.  It drains experience.  It cannot be
    dropped while cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
b) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1)
    
    It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  


  [The Museum Inventory - Gondolin ]

a) an Ethereal Psychoactive Skin of Resistance (+5,+5) [10,+29](20%) (+1 to
stealt
    It can be activated for wraith-form every 50+d50
    turns if it is being worn. It reduces damages you take by 50%,
    physical and magical. It increases your stealth by 1.  It increases
     your mana capacity by 20%.  It provides immunity to paralysis.  It
    provides resistance to life draining, acid, electricity, fire and cold
    .  It allows you to see invisible monsters.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin .
b) The Harp of Thorin (+2 to stealth)
    
    It can be activated for mass charm every 750 turns if it is being
    worn. It grants you the power of remove fear if it is being worn.  It 
    increases your charisma, stealth, infravision, ability to tunnel and 
    luck by 2.  It sustains your charisma.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Ulik the Troll in the town of Gondolin .



Posted on 20.5.2007 04:44
Last updated on 7.6.2007 05:45

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11. on the Ladder (of 18941)
11. on the FuryBand Ladder (of 163)
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On 20.5.2007 04:44 OmniNegro@hotmail.com wrote:
This has been easy. I am in Angband now. I have done just enough to get into Angband. I am spamming "Kill Monsters" at everything that I can not easily melee to death with low risk. My equipment is nice for this depth, but I will need to stockpile mana potions for void and nether.

On 20.5.2007 04:47 OmniNegro@hotmail.com wrote:
Yes. You are reading this right. I actually have 163 unspent skill points. :) I still have many FF and princess quests to do so I'll wait to spend the points.

On 7.6.2007 05:45 OmniNegro@hotmail.com wrote:
Wow. I found an indestructible staff of wish of plenty with 7 charges. My first wish was for "sorcerous amulet of reflection" without the quotes. My second wish was for "chargeable cloak of air" again without the quotes. :)

I am open to suggestions for my next wish or two. I could use a better helm, or I could use the remaining wishes trying for a better pval on the ammy.

I am completing "The Last Alliance" quest now.

This character is great. I can kill everything in a ball with a radius of 3 for only 200 mana. I regenerate mana fast enough to cast "Kill Monsters" every twenty or so turns .

On 22.8.2007 09:47 OmniNegro@hotmail.com wrote:
This character has been dead for some time. Sorry.

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