The Angband Ladder: Boomer, Giant no-class by <toni.stauffer@gmail.com>

                 [Sangband 1.0.0 Character Dump]

        Boomer           Age    :             20  STR:   18/30
    the Illusionist      Height :     8 ft, 9 in  INT:      17
                         Weight :         429 lb  Wis:       6        9
Gender : Female                                   DEX:      10
Race   : Giant            Slayer of a level 26    CON:      14
Realm  : Sorcery               Stone giant        CHR:      11

Max Hitpoints       184  Power                44  Max Mana           24
Cur Hitpoints        -1  Score               197  Cur Mana           21

       (Melee)           Unspent Exp          26         (Missile)
Blows per round       2  Gold                976  Shots per round     0
Average Damage       32                           + to Skill          0
     (Wrestling)         Max Depth        850 ft  Deadliness (%)     22

                          (Character Abilities)
Melee     : Superb     Saving Throw: Bad        Magic Device: Poor
Shooting  : Very Bad   Stealth     : Awful      Dodging     : Very Bad
Throwing  : Very Good  Perception  : Awful      Fame        : Respected
Digging   : Superb     Disarming   : Bad        Infra-Vision: 20 feet

   Speed       : -4
   Armor      : 44
   Kills       : 2084
   Time Elapsed: 10 days, 11 hours, 45 minutes   (1049001 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:.............        STR:     17 ............4  18/30
Invis:.............        INT:     14 .........1..2     17
Aware:.............        Wis:     11 ............2      9      6
Disar:.............        DEX:     12 ............2     10
Devic:.............        CON:     12 ............2     14
Speed:.............        CHR:     12 ............1     11

      abcdefghijkl@                           abcdefghijkl@
Infra:....2........                     NFuel:.............
Tunnl:............5                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :...+......... Light:............. Food :.............
Elec :............. Dark :............. Feath:.............
Fire :............. Sound:............. Shine:.............
Cold :............. Shard:............. Regen:.............
Pois :............. Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:.............
Blind:............. Chaos:............. FrAct:.............
Confu:............. Disen:............. HLife:.............


  [Last Messages]

You are no longer bleeding.
*** LOW HITPOINT WARNING! ***
It nips you!
It scratches you!
You die.


  [Skills]

Throwing          :  29%
Wrestling         :  50%
Spellcasting      :  44%
Magical Power     :  46%
Wizardry          :  50%
Magical Device    :  10%



  [Quests]

   To fulfill your task, you must kill 13 Dwarven priests at a depth of
   850 feet.
   
   Defeated 7 Baby white dragons at 350 feet
   Defeated 15 Master yeeks at 450 feet
   Defeated 17 Water vortices at 600 feet
   Defeated 17 Stone giants at 700 feet


  [Character Equipment]

A Mother-of-Pearl Ring of Protection [+17]
A Beryl Ring of Resist Acid
An Enameled Amulet of Infravision (+2)
A Brass Lantern (lit) [2] <Fuel: 10906>
Hard Leather Armor (-1) [6,+3]
A Battle Cape (-2) [4,+1]
A Wicker Shield [2,+3]
A Hard Leather Cap of Intelligence [2,+2] (+1) {Wormtongue}
A Pair of Leather Sandals [1,+3]
13 Throwing Knives (1d3) (+0,+0) {@v1}
4 Javelins (1d5) (+3,+5) {@v2}
16 Javelins (1d5) (+0,+0) {@v4}


  [Character Inventory]

3 Books of Magic Spells [Apprentice Magic] {@m1}
2 Books of Magic Spells [Lesser Conjury]
     Does 3d7 thrown damage
a Book of Magic Spells [Elemental Sorcery]
     Does 5d11 thrown damage
6 Red Spotted Mushrooms of Cure Confusion
12 Rations of Food
11 Flasks of oil
a Green Potion of Cure Serious Wounds
14 Muddy Potions of Cure Critical Wounds
a Blue Potion of Restore Experience
10 Scrolls titled "smatpeel na werggru" of Phase Door
8 Scrolls titled "fraknont" of Teleportation
9 Scrolls titled "m-draa" of Word of Recall {25% off}
25 Scrolls titled "kurnoth frak-g" of Learn Magic
a Scroll titled "wu'gad r-sluss" of Identify
20 Scrolls titled "ast dokell" of Magic Mapping
a Scroll titled "rastgaf" of Object Detection
26 Scrolls titled "odwarg bitbit" of Trap Location {25% off}
6 Scrolls titled "lun daltol smatbaal" of Blessing {25% off}
a Smoking Wand of Wonder (11 charges)
a Quarterstaff (3d2) (+5,+2) [8,+0]


  [Home Inventory]

7 boulders {@v2}
     Does 2d5 thrown damage


  [Special Advantages and Disadvantages]

(none)


Posted on 18.7.2007 20:24

Download this dump

204. on the Sangband Ladder (of 287)

Comments

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On 18.7.2007 20:24 toni.stauffer@gmail.com wrote:
Posted wrong one earlier. Died to Dwarven Priest quest. :(

On 18.7.2007 21:53 camlost wrote:
They're pretty nasty -- also, why are you at speed -4, I think you should bring less down next time.

On 19.7.2007 03:57 toni.stauffer@gmail.com wrote:
Yeah, there is that. I actually had to do it before I planned to because I hit a floor trap that dropped me down to the quest level. But lesson learned. :)

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