The Angband Ladder: Hyath, Dwarf Priest by PowerDiver

  [Angband 3.1.2 dev Character Dump]

 Name   Hyath                                    Self  RB  CB  EB   Best
 Sex    Male         Age             38   STR:     16  +2  -1  +6  18/50
 Race   Dwarf        Height          48   INT:     11  -3  -3  +2      7
 Class  Priest       Weight         157   WIS:  18/37  +2  +3  +6 18/147
 Title  Canon        Social   Respected   DEX:     18  -2  -1  +7  18/40
 HP     319/319      Maximize         Y   CON:     18  +2  +0  +0  18/20
 SP     194/194                           CHR:     13  -3  +2  +7  18/10


 Level               33   Armor    [28,+75]     Saving Throw         91%
 Cur Exp         312453   Fight    (+9,+11)     Stealth        Excellent
 Max Exp         312453   Melee   (+17,+21)     Fighting          Superb
 Adv Exp         385000   Shoot   (+18,+11)     Shooting       Excellent
 MaxDepth   3550' (L71)   Blows      1/turn     Disarming            50%
 Turns           357443   Shots      3/turn     Magic Device      Superb
 Gold             25470   Infra       50 ft     Perception       1 in 22
 Burden       179.5 lbs   Speed      Normal     Searching            33%

 You are one of two children of a Dwarven Warrior.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


rAcid:......+.+.... rConf:.........+...
rElec:.....++.+.... Sound:.+...........
rFire:......+.+.... Shard:.............
rCold:......+.+.+.. Nexus:.......+.....
rPois:......+...... Nethr:.............
rFear:..........+.. Chaos:.......+.....
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:.+.......+..+ Feath:.............

PLite:............. Aggrv:.............
Regen:.......+..... Stea.:......++.....
  ESP:+............ Sear.:.........+...
Invis:............. Infra:............+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) a Ball-and-Chain (Blessed) (2d4) (+8,+10) (+1)
     +1 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 27.2.
     
b) The Heavy Crossbow of Ascalent (x4) (+9,+11) (+2)
     +2 charisma, shooting speed.
     Provides resistance to blindness, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
d) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
e) an Amulet of Wisdom (+3)
     +3 wisdom.
     Sustains wisdom.
     
f) The Phial 'Dorithros' {!!}
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) Bar Chain Mail of Elvenkind (-2) [18,+12] (+1 stealth) {rPoison}
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Tarimrath (+5,+3) [1,+20] (+5)
     +5 dexterity, charisma, stealth.
     Provides resistance to nexus, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
i) a Leather Shield of Resistance [6,+18]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Hard Leather Cap of Niquen (+2,+5) [2,+12] (+2) {rConf}
     +2 intelligence, wisdom, dexterity.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Set of Leather Gloves 'Lothamar' [1,+11] {!!}
     Provides resistance to cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  
     
l) (nothing)


  [Character Inventory]

a) 4 Holy Books of Prayers [Words of Wisdom] {@G2 @b2 @p2}
b) 5 Holy Books of Prayers [Chants and Blessings] {@G3 @b3 @p3}
c) a Holy Book of Prayers [Exorcism and Dispelling] {@G4 @b4 @p4}
d) a Holy Book of Prayers [Ethereal Openings] {@G5 @b5 @p5}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Holy Book of Prayers [Godly Insights] {@G6 @b6 @p6}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Potion of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
g) a Potion of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
h) a Scroll of Teleport Level {!*}
     When read, it teleports you one level up or down.
     
i) a Scroll of *Destruction* {!*}
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
j) 2 Rods of Teleport Other {@z4 !!}
     When aimed, it teleports a target monster away.
     Takes 25 turns to recharge.
     
k) a Wand of Stone to Mud (5 charges)
     
     When aimed, it turns rock into mud.
     
l) 2 Wands of Teleport Other (13 charges) {@a4}
     
     When aimed, it teleports a target monster away.
     
m) a Staff of *Destruction* (2 charges) {!*}
     
     When activated, it destroys an area around you in the shape of a c
     ircle radius 15, and blinds you for 1d10+10 turns.
     
n) 2 Staves of Speed (11 charges)
     
     When activated, it hastens you for 2d10+20 turns.
     
o) a Staff of the Magi (2 charges)
     
     When activated, it restores both intelligence and manapoints to ma
     ximum.
     
p) an Iron Crown [0,+11] (+3) {might, splendid}
     You do not know the full extent of this item's powers.
     +3 strength, dexterity, constitution.
     Prevents paralysis.  
     
q) The Zweihander 'Hilas' (6d6) (+10,+23) (+4) {!!}
     +4 strength, intelligence, constitution.
     Branded with lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 104.9 vs. creatures not resistant to
     electricity, and 59.1 vs. others.
     
r) a Sling of Extra Might (x2) (+18,+20) (+1)
     +1 shooting power.
     
s) a Long Bow of Extra Might (x3) (+9,+20) (+1)
     +1 shooting power.
     
t) 22 Seeker Bolts (4d5) (+8,+8)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 126.4.
     25% chance of breaking upon contact.
     
u) 10 Arrows of Flame (1d4) (+10,+9)
     Branded with flames.
     Cannot be harmed by fire.
     
v) 5 Arrows of Frost (1d4) (+11,+8)
     Branded with frost.
     Cannot be harmed by cold.
     
w) 5 Rounded Pebbles of Venom (1d2) (+11,+15)
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       911      0'    1   Killed Farmer Maggot
      2808    100'    2   Reached level 2
      4770    100'    3   Reached level 3
      6030    100'    4   Reached level 4
      9833    100'    5   Reached level 5
     12343    150'    6   Reached level 6
     14654    300'    7   Reached level 7
     17857    300'    8   Reached level 8
     24127    400'    9   Reached level 9
     29458    500'    9   Killed Grip, Farmer Maggot's dog
     29458    500'   10   Reached level 10
     31340    500'   11   Reached level 11
     39239    550'   12   Reached level 12
     48794    550'   13   Reached level 13
     52435    650'   13   Found The Metal Cap 'Maramair' (LOST)
     65145    750'   14   Reached level 14
     72789    900'   15   Reached level 15
     81037   1150'   16   Reached level 16
     93580   1250'   16   Killed Bullroarer the Hobbit
     93988   1250'   17   Reached level 17
    101619   1300'   17   Killed Lagduf, the Snaga
    107394   1500'   18   Reached level 18
    110776   1500'   19   Reached level 19
    112987   1500'   20   Reached level 20
    116982   1550'   21   Reached level 21
    126699   1550'   22   Reached level 22
    138188   1650'   23   Reached level 23
    151783   1650'   24   Reached level 24
    154806   1700'   25   Reached level 25
    164204   1700'   25   Killed Ufthak of Cirith Ungol
    173374   1800'   25   Killed Gorbag, the Orc Captain
    174044   1800'   26   Reached level 26
    184767   1850'   26   Found The Set of Leather Gloves 'Lothamar'
    193970   1850'   27   Reached level 27
    206166   1850'   27   Killed Boldor, King of the Yeeks
    209852   1850'   28   Reached level 28
    215711   1900'   28   Killed Draebor, the Imp
    219075   1900'   28   Killed Orfax, Son of Boldor
    220264   1900'   28   Found The Heavy Crossbow of Ascalent
    226272   1950'   28   Found The Hard Leather Cap of Niquen
    239214   2250'   28   Found The Zweihander 'Hilas'
    239538   2250'   29   Reached level 29
    249965   2250'   29   Found The Scimitar of Curuin (LOST)
    250293   2250'   29   Found The Studded Leather Armour of Ondiregir (LOST)
    257705   2300'   29   Killed Ibun, Son of Mim
    258635   2300'   29   Killed Brodda, the Easterling
    259275   2300'   29   Found The War Hammer of Minimroth (LOST)
    260875   2350'   29   Killed Wormtongue, Agent of Saruman
    262466   2350'   30   Reached level 30
    262845   2350'   30   Killed Khim, Son of Mim
    277776   2450'   30   Found The Iron Crown 'Glorth' (LOST)
    296025   2450'   30   Found The Rapier of Tatannur (LOST)
    298490   2550'   30   Killed Fang, Farmer Maggot's dog
    304042   2600'   31   Reached level 31
    329870   2900'   31   Found The Cloak of Tarimrath
    331847   2950'   31   Killed Ulfang the Black
    334401   3000'   31   Killed Rogrog the Black Troll
    340212   3100'   32   Reached level 32
    341008   3100'   32   Found The Cloak 'Bradhon' (LOST)
    348424   3300'   33   Reached level 33


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : yes (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.7.2009 08:16
Last updated on 27.7.2009 08:56

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10452. on the Ladder (of 18933)
4258. on the Angband Ladder (of 6480)
45. for this player (

Comments

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On 25.7.2009 08:24 PowerDiver wrote:
Decision time. 7 avg bolts, 2 ?id, 4 ?phase on the ground. Also =FA and -disarm. I guess I'll dump =dex+4 and the sling and shots to pick up the consumables. Maybe Ondiregir and/or Maramair and/or Curuin should go instead.

On 26.7.2009 05:54 PowerDiver wrote:
Recharge _id or _destruct. I want the slot so have to decide now.

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