The Angband Ladder: Guir, Half-Orc Paladin by nekrotyrael

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age             14   Str:     15  +2  +3  +2  18/40     17
 Race   Half-Orc     Height          67   INT:     10  -1  -3  +0      6
 Class  Paladin      Weight         148   WIS:     17  +0  +1  +0     18
 Title  Warder       Social     Unknown   Dex:     10  +0  +0  +5     15     14
 HP     -17/273      Maximize         Y   CON:     17  +1  +2  +0  18/20
 SP     22/37                             CHR:     11  -4  +2  +3     12


 Level               24   Armor    [14,+50]     Saving Throw         51%
 Cur Exp          18027   Fight    (-20,+2)     Stealth             Good
 Max Exp          18553   Melee     (-9,+9)     Fighting          Superb
 Adv Exp          18125   Shoot    (-19,+6)     Shooting       Excellent
 MaxDepth   2000' (L40)   Blows      1/turn     Disarming            29%
 Turns           295762   Shots      1/turn     Magic Device   Excellent
 Gold             18674   Infra       30 ft     Perception       1 in 41
 Burden        72.7 lbs   Speed      Normal     Searching            12%

 Your father was an Orc, and it is acknowledged. You are the adopted
 child of a Serf.  You are the black sheep of the family.  You have
 blue eyes, straight black hair, and an average complexion.


 Acid:......+.+.... Confu:...........+.
 Elec:......+...... Sound:.............
 Fire:......+...... Shard:.............
 Cold:......+...... Nexus:.............
 Pois:............. Nethr:...........+.
 Fear:............. Chaos:...........+.
 Lite:.........+... Disen:.............
 Dark:......+.....+ S.Dig:.............
Blind:............. Feath:.............

PLite:.....+...+... Aggrv:.............
Regen:............. Stea.:......+......
Telep:............. Sear.:.............
Invis:............. Infra:............+
FrAct:..+........+. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> It claws you.
> *** LOW HITPOINT WARNING! ***
> It bites you.
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> *** LOW HITPOINT WARNING! ***
> It claws you.
> *** LOW HITPOINT WARNING! ***
> It bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> It claws you.
> *** LOW HITPOINT WARNING! ***
> It bites you.
> You die.

Killed by an Ancient green dragon.

  [Character Equipment]

a) a Whip of Slay Dragon (1d3) (+11,+7)
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 15 against dragons, and 11 against normal
     creatures.
b) a Long Bow (x3) (+1,+6)
c) a Quartz Ring of Free Action
     Prevents paralysis.
d) a Quartzite Ring of Strength (+2)
     +2 strength.
     Sustains strength.
e) a Coral Amulet of Charisma (+3)
     +3 charisma.
     Sustains charisma.
f) a Lantern of Brightness (5391 turns)
     Cannot be harmed by fire.
     Radius 3 light.
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
h) a Cloak [1,+0]
i) a Small Metal Shield of Resist Acid [4,+3]
     Provides resistance to acid.
     Cannot be harmed by acid.
j) a Hard Leather Cap of Light [2,+5]
     Provides resistance to light.
     Radius 1 light.
k) a Set of Leather Gloves [1,-1]
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.
     When activated, it cures you of fear and poison.
     It takes 5 turns to recharge after use.


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@p1@b1@G1!d!k!v}
b) a Holy Book of Prayers [Words of Wisdom] {@p2@b2@G2!d!k!v}
c) a Light Brown Potion of Cure Serious Wounds {@q2}
d) 3 Violet Speckled Potions of Cure Critical Wounds {@q1}
e) a Green Potion of Speed
f) 4 Scrolls titled "ilitas quas" of Phase Door {@r1}
g) 2 Scrolls titled "no nam cra" of Teleportation {@r2!r}
h) a Scroll titled "corius exstio" of Word of Recall {@r0!r!r}
i) a Scroll titled "tor po lentus" of Remove Curse
j) 2 Mithril Rods of Trap Location {@z0!d!l!v!!}
k) a Tungsten Rod of Teleport Other {@z1!d!k!v!!}
l) a Copper Rod of Slow Monster
m) a Cast Iron Wand of Stinking Cloud (8 charges)
n) a Runed Wand of Sleep Monster (9 charges)
o) 2 Molybdenum Wands of Confuse Monster (30 charges)
p) a Balsa Staff of Teleportation (1 charge) {@u1!*}
q) a Maple Staff of Identify (4 charges)
r) an Emerald Ring of Resist Cold
     Provides resistance to cold.
     Cannot be harmed by cold.
s) 29 Arrows (1d4) (+0,+0) {@f0=g}
     Fired from your current missile launcher, this arrow will hit targets
     up to 120 feet away, inflicting an average damage of 25.5 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) 2 Flasks of oil
b) a Metallic Purple Potion of Restore Mana
     When ingested, it restores your mana points to maximum.
c) Soft Leather Armour of Elvenkind [4,+15] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : yes (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 29.7.2009 12:44
Last updated on 30.7.2009 15:28

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15089. on the Ladder (of 18915)
5519. on the Angband Ladder (of 6466)
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On 30.7.2009 15:28 nekrotyrael wrote:
Unnecessary death.

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