The Angband Ladder: Legolas, High-Elf Rogue by Diogenes

  [Angband 3.1.1 dev Character Dump]

 Name   Legolas                                  Self  RB  CB  EB   Best
 Sex    Male         Age            113   STR:     17  +1  +2  +0  18/20
 Race   High-Elf     Height          83   INT:     14  +3  +1  +0     18
 Class  Rogue        Weight         207   WIS:     10  -1  -2  +0      7
 Title  Burglar      Social       Liked   DEX:     15  +3  +3  +0  18/30
 HP     243/243      Maximize         Y   CON:     16  +1  +1  +0     18
 SP     14/32                             CHR:     12  +5  -1  +0     16


 Level               25   Armor    [14,+53]     Saving Throw         73%
 Cur Exp          28431   Fight     (+4,+3)     Stealth           Superb
 Max Exp          28431   Melee   (+14,+10)     Fighting          Heroic
 Adv Exp          39375   Shoot    (+16,+6)     Shooting          Superb
 MaxDepth    950' (L19)   Blows      1/turn     Disarming            88%
 Turns           922377   Shots      1/turn     Magic Device      Superb
 Gold             19419   Infra       40 ft     Perception        1 in 1
 Burden       140.0 lbs   Speed           6     Searching            60%

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:+...+.+...... rConf:.............
rElec:+.....+...... Sound:.............
rFire:+.....+...... Shard:.............
rCold:+.....+...... Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............+ Disen:.............
rDark:......+...... S.Dig:.............
rBlnd:.........+... Feath:+............

PLite:............. Aggrv:.............
Regen:+............ Stea.:+............
  ESP:............. Sear.:.........+...
Invis:+........+..+ Infra:............+
FrAct:+............ Tunn.:.............
HLife:......+...... Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Lead-Filled Mace (Defender) (4d3) (+10,+7) [+1] (+4 stealth) {@0}
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 19.2.
     
b) a Light Crossbow of Power (x3) (+12,+6)
c) a Ring of Protection [+11]
d) a Ring of Protection [+9]
e) an Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) a Robe of Permanence [2,+18]
     Provides resistance to acid, lightning, fire, cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Stops experience drain.  
     
h) a Cloak [1,+3] {squelch}
i) a Leather Shield [6,+3]
j) a Hard Leather Cap of Seeing [2,+2] (+5 searching)
     +25% to searching.
     Provides resistance to blindness.
     Grants the ability to see invisible things.  
     
k) (nothing)
l) a Pair of Iron Shod Boots of Speed [3,+4] (+6)
     +6 speed.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 6 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
f) 5 Scrolls of Satisfy Hunger
     When read, it magically renders you well-fed, curing any gastroint
     estinal problems.
     
g) 3 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
h) 2 Scrolls of Recharging
     When read, it tries to recharge a wand or staff, destroying the wa
     nd or staff on failure.
     
i) 2 Rods of Treasure Location
     When activated, it detects gold and objects nearby.
     Takes 80 turns to recharge at your current speed.
     
j) 7 Rods of Door/Stair Location
     When activated, it detects doors and stairs nearby.
     Takes 112 turns to recharge at your current speed.
     
k) 4 Rods of Trap Location
     When activated, it detects traps nearby.
     Takes 80 turns to recharge at your current speed.
     
l) a Rod of Sleep Monster
     When aimed, it attempts to induce magical sleep in a single monste
     r.
     Takes 28 turns to recharge at your current speed.
     
m) 4 Rods of Light
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 14 turns to recharge at your current speed.
     
n) a Staff of Mapping (3 charges)
     
     When activated, it maps the area around you.
     
o) a Long Bow of Extra Shots (x3) (+7,+8) (+1)
     +1 shooting speed.
     
p) 60 Bolts (1d5) (+0,+0) {@1}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 27.2.
     25% chance of breaking upon contact.
     
q) 28 Bolts (1d5)
     You do not know the full extent of this item's powers.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 27.2.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 7 Books of Magic Spells [Magic for Beginners]
b) 9 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 2 Potions of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
e) 16 Potions of Restore Life Levels
     When drunk, it restores your experience.
     
f) 6 Potions of Speed
     When drunk, it hastens you for 2d10+20 turns.
     
g) 3 Scrolls of Enchant Weapon To-Hit
     When read, it attempts to magically enhance a weapon's to-hit bonu
     s.
     
h) 2 Scrolls of Enchant Weapon To-Dam
     When read, it attempts to magically enhance a weapon's to-dam bonu
     s.
     
i) 19 Scrolls of Satisfy Hunger
     When read, it magically renders you well-fed, curing any gastroint
     estinal problems.
     
j) a Scroll of Identify
     When read, it reveals to you the extent of an item's magical power
     s.
     
k) 36 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
l) a Wand of Drain Life (0 charges)
     When aimed, it drains up to 150 hit points of life from a target c
     reature.
     
m) a Staff of Identify (0 charges)
     When activated, it reveals to you the extent of an item's magical 
     powers.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2817     50'    2   Reached level 2
     11187     50'    3   Reached level 3
     32735    100'    3   Killed Grip, Farmer Maggot's dog
     32735    100'    4   Reached level 4
     45252    100'    5   Reached level 5
     52737    150'    5   Killed Fang, Farmer Maggot's dog
     70334     50'    6   Reached level 6
     72836      0'    6   Killed Farmer Maggot
    107292    150'    7   Reached level 7
    145318    200'    8   Reached level 8
    172190    300'    9   Reached level 9
    179330    300'   10   Reached level 10
    191151    300'   11   Reached level 11
    254557    250'   12   Reached level 12
    255997    300'   12   Killed Smeagol
    325408    300'   13   Reached level 13
    381889    250'   14   Reached level 14
    428049    350'   15   Reached level 15
    453019    400'   15   Killed Wormtongue, Agent of Saruman
    464795    350'   15   Killed Mughash the Kobold Lord
    466202    350'   16   Reached level 16
    478453    400'   16   Killed Lagduf, the Snaga
    478904    400'   16   Found The Phial of Galadriel
    495972    450'   17   Reached level 17
    544148    550'   18   Reached level 18
    588656    600'   19   Reached level 19
    603198    650'   19   Killed Brodda, the Easterling
    624017    650'   20   Reached level 20
    629532    650'   20   Killed Golfimbul, the Hill Orc Chief
    662956    650'   21   Reached level 21
    738662    700'   21   Killed Ufthak of Cirith Ungol
    738662    700'   22   Reached level 22
    752530    700'   22   Killed Boldor, King of the Yeeks
    821776    800'   23   Reached level 23
    831473    800'   23   Killed Nar, the Dwarf
    878431    750'   24   Reached level 24
    917819    950'   25   Reached level 25


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.8.2009 23:02
Last updated on 9.8.2009 22:09

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14693. on the Ladder (of 18938)
5428. on the Angband Ladder (of 6484)
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Comments

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On 6.8.2009 23:02 Diogenes wrote:
My first entry in a long while... I'm sticking to a strict 2/1 Clev/Dlev ratio for a while, although this can't continue for long... it would mean getting in Statgain regions when I'm level 50.

The XBow of Power gives my bolts an average damage of 27 points, which is quite enough for most monsters on this level.

The new version is nice, although I still have to get used to the "new" shoppipng system.

On 8.8.2009 13:52 Diogenes wrote:
I'm slowly advancing in DLev and CLev. Found ~Galadriel off a unique monster; otherwise no special items. The Xbow of Power gives a rally good damage to my bolts.

On 9.8.2009 22:09 Diogenes wrote:
Many changes: I got a pair of boots of Speed +6 before Dlev 20, a defender weapon was just lying around

On 9.8.2009 22:11 Diogenes wrote:
(continued) Dlev 17, and a novice warrior handed me a robe of Permanence... this is one of the more promising characters I've played yet.

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