The Angband Ladder: Winnaar, Dwarf Priest by konijn_

  [Angband 3.1.1 dev Character Dump]

 Name   Winnaar                                  Self  RB  CB  EB   Best
 Sex    Male         Age             39   Str! 18/100  +2  -1 +11 18/*** 18/190
 Race   Dwarf        Height          50   INT:     14  -3  -3  +2     10
 Class  Priest       Weight         157   WIS:  18/85  +2  +3  +6 18/195
 Title  Bishop       Social   Respected   DEX:     18  -2  -1  +0     15
 HP     -160/705     Maximize         Y   CON! 18/100  +2  +0  +9 18/210
 SP     116/287                           CHR:     15  -3  +2  +2     16


 Level               37   Armor   [31,+131]     Saving Throw        100%
 Cur Exp         948746   Fight   (+20,+23)     Stealth        Excellent
 Max Exp         948746   Melee   (+31,+36)     Fighting          Superb
 Adv Exp         980000   Shoot   (+30,+14)     Shooting          Superb
 MaxDepth   2800' (L56)   Blows      3/turn     Disarming            49%
 Turns          1370242   Shots      1/turn     Magic Device      Superb
 Gold            210926   Infra       50 ft     Perception       1 in 22
 Burden       172.5 lbs   Speed          19     Searching            33%

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


rAcid:..+...+.*.... rConf:.........+...
rElec:......+...... Sound:........+....
rFire:.+.+..+...... Shard:......+......
rCold:+.....+...... Nexus:......++.....
rPois:............. Nethr:.............
rFear:........+..+. Chaos:........+....
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:.........+..+ Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:+......+.....
  ESP:............. Sear.:.........+...
Invis:+........+... Infra:............+
FrAct:........+.+.. Tunn.:.............
HLife:............. Speed:++.....+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Crebain makes a high pitched shriek.
> You feel a sudden stirring nearby!
> The Crebain makes a high pitched shriek.
> You feel a sudden stirring nearby!
> The Winged Horror breathes darkness.
> The Giant roc grunts with pain.
> The Winged Horror shrugs off the attack.
> The Phoenix shrugs off the attack.
> The Crebain dies.
> The Giant roc grunts with pain.
> The Winged Horror shrugs off the attack.
> The Phoenix shrugs off the attack.
> The Crebain makes a high pitched shriek.
> The Phoenix breathes light.
> You die.

Killed by The Phoenix.

  [Character Equipment]

a) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
     +3 stealth, speed.
     Slays undead.
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     3 blows/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 48 vs. undead, 48 vs. creatures not resistant
     to acid, 48 vs. creatures not resistant to fire, 48 vs. creatures
     not resistant to cold, and 40.6 vs. others.
     
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Acid [+17]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     When aimed, it grants acid resistance for d20+20 turns and creates 
     an acid ball of damage 70.
     Takes 188 to 370 turns to recharge at your current speed.
     
d) a Ring of Flames [+13]
     It brands your melee attacks with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     
     When aimed, it grants fire resistance for d20+20 turns and creates 
     a fire ball of damage 80.
     Takes 188 to 370 turns to recharge at your current speed.
     
e) an Amulet of Wisdom (+4)
     +4 wisdom.
     Sustains wisdom.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 3 light.
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak 'Colannon' [1,+15] (+3)
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) The Pair of Steel Shod Boots of Thror [6,+20] (+3)
     +3 strength, constitution, speed.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) 3 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Holy Books of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 32 Potions of Cure Critical Wounds
     
     When drunk, it heals you a large amount (1/4 of your wounds, minim
     um 30HP), heals cut damage, and cures stunning, poisoning, blindne
     ss, and confusion.
     
i) 6 Potions of Healing
     
     When drunk, it heals you a really large amount (35% of max HP, min
     imum 300HP), heals cut damage, and cures stunning, poisoning, blin
     dness, and confusion.
     
j) 10 Potions of Restore Life Levels
     When drunk, it restores your experience.
     
k) 22 Potions of Heroism
     When drunk, it restores 10 hit points, removes fear and grants you 
     resistance to fear and +12 to-hit for 1d25+25 turns.
     
l) 4 Scrolls of Teleportation
     When read, it teleports you randomly up to 100 squares away.
     
m) 11 Scrolls of Word of Recall
     When read, it returns you from the dungeon or takes you to the dun
     geon after a short delay.
     
n) a Scroll of *Destruction*
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
o) a Rod of Teleport Other
     When aimed, it teleports a target monster away.
     Takes 92 turns to recharge at your current speed.
     
p) 9 Rods of Light
     When aimed, it lights up part of the dungeon in a straight line.
     Takes 33 turns to recharge at your current speed.
     
q) 2 Wands of Teleport Other (18 charges)
     
     When aimed, it teleports a target monster away.
     
r) a Staff of *Destruction* (4 charges)
     
     When activated, it destroys an area around you in the shape of a c
     ircle radius 15, and blinds you for 1d10+10 turns.
     
s) a Staff of Speed (4 charges)
     
     When activated, it hastens you for 2d10+20 turns.
     
t) The Amulet of Carlammas (+2)
     +2 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) The Cloak 'Colluin' [1,+15] (charging)
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) 3 Potions of *Healing*
     When drunk, it restores 1200 hit points, heals cut damage, and cur
     es stunning, poisoning, blindness, and confusion.
     
     It can be thrown at creatures with damaging effect.
     
b) 10 Potions of Restore Mana
     When drunk, it restores your mana points to maximum.
     
c) 7 Potions of Enlightenment
     When drunk, it completely lights up and magically maps the level.
     
d) 25 Scrolls of Teleport Level
     When read, it teleports you one level up or down.
     
e) 2 Scrolls of Banishment
     When read, it removes all non-unique monsters represented by a cho
     sen symbol from the level, dealing you damage in the process.
     
f) a Scroll of Recharging
     When read, it tries to recharge a wand or staff, destroying the wa
     nd or staff on failure.
     
g) a Scroll of *Destruction*
     When read, it destroys an area around you in the shape of a circle 
     radius 15, and blinds you for 1d10+10 turns.
     
h) 5 Wands of Stone to Mud (28 charges)
     
     When aimed, it turns rock into mud.
     
i) a Ring of Constitution (+4)
     +4 constitution.
     Sustains constitution.
     
j) a Ring of Resist Poison
     Provides resistance to poison.
     
k) a Ring of Ice [+19]
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
     When aimed, it grants cold resistance for d20+20 turns and creates 
     a cold ball of damage 75.
     Takes 188 to 370 turns to recharge at your current speed.
     
l) 4 Rings of Free Action
     Prevents paralysis.  
     
m) Green Dragon Scale Mail (-2) [30,+15]
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it allows you to breathe poison gas for 150 damage.
     Takes 1668 to 3330 turns to recharge at your current speed.
     
n) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
q) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) a Pair of Steel Shod Boots of Stability [6,+6]
     Provides resistance to nexus.
     Feather Falling.  
     
s) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3 blows/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 48.6 vs. animals, 52.3 vs. creatures not
     resistant to acid, 52.3 vs. creatures not resistant to fire, 52.3
     vs. creatures not resistant to cold, and 44.9 vs. others.
     
     Radius 1 light.
t) a Tulwar (Blessed) (2d4) (+15,+9) (+3)
     +3 wisdom.
     Blessed by the gods.  Slows your metabolism.  
     
     Combat info:
     2 blows/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 49 vs. creatures not resistant to acid, 49 vs.
     creatures not resistant to fire, and 38.2 vs. others.
     
u) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
     Slays evil creatures, undead, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 70.3 vs. evil creatures, 84 vs. undead, 84 vs.
     orcs, 84 vs. trolls, 84 vs. giants, 84 vs. dragons, 84 vs.
     creatures not resistant to acid, 84 vs. creatures not resistant to
     fire, and 56.6 vs. others.
     
v) a Flail of *Slay Evil* (2d6) (+9,+8) (+1)
     +1 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     2 blows/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 47.1 vs. evil creatures, 54.7 vs. creatures
     not resistant to acid, 54.7 vs. creatures not resistant to fire, 
     and 39.5 vs. others.
     
w) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth)
     +2 stealth.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2 blows/round.
     This weapon benefits from one or more ring brands.
     Average damage/hit: 54.7 vs. evil creatures, 66.2 vs. creatures
     not resistant to acid, 66.2 vs. creatures not resistant to fire, 
     and 43.3 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       621     50'    2   Reached level 2
      3613    100'    2   Killed Fang, Farmer Maggot's dog
      3613    100'    3   Reached level 3
      4813    100'    4   Reached level 4
     14266    200'    5   Reached level 5
     16057    150'    5   Killed Grip, Farmer Maggot's dog
     16057    150'    6   Reached level 6
     25584    300'    7   Reached level 7
     32146    300'    8   Reached level 8
     43380    500'    9   Reached level 9
     47823    500'   10   Reached level 10
     55603    550'   11   Reached level 11
     92518    400'   12   Reached level 12
    120442    550'   13   Reached level 13
    135722    550'   14   Reached level 14
    152371    600'   15   Reached level 15
    174386    700'   16   Reached level 16
    191293    700'   17   Reached level 17
    222700    600'   17   Killed Mughash the Kobold Lord
    250880    650'   18   Reached level 18
    266291    700'   19   Reached level 19
    298056    700'   19   Killed Wormtongue, Agent of Saruman
    302876    700'   20   Reached level 20
    332181    750'   21   Reached level 21
    361880      0'   21   Killed Farmer Maggot
    367810     50'   22   Reached level 22
    384422    800'   22   Killed Golfimbul, the Hill Orc Chief
    384779    800'   22   Found The Set of Leather Gloves 'Cambeleg'
    394905    850'   23   Reached level 23
    418886    850'   23   Killed Ulfast, Son of Ulfang
    420406    900'   23   Killed Bullroarer the Hobbit
    437787    900'   24   Reached level 24
    452003    900'   24   Killed Nar, the Dwarf
    462706    900'   24   Killed Boldor, King of the Yeeks
    484339    950'   24   Killed Shagrat, the Orc Captain
    484550    950'   25   Reached level 25
    493833    900'   25   Killed Lagduf, the Snaga
    502398   1000'   25   Killed Grishnakh, the Hill Orc
    573261   1000'   26   Reached level 26
    663852   1150'   26   Found The Iron Helm 'Holhenneth'
    672697   1150'   27   Reached level 27
    703430   1200'   27   Killed Orfax, Son of Boldor
    706231   1250'   27   Killed Gorbag, the Orc Captain
    724769   1400'   27   Killed Mim, Betrayer of Turin
    724785   1400'   27   Found The Soft Leather Armour 'Hithlomir' (LOST)
    724796   1400'   27   Found The Set of Gauntlets 'Paurhach' (LOST)
    726166   1350'   27   Killed Ibun, Son of Mim
    740565   1400'   28   Reached level 28
    748709   1350'   28   Killed Smeagol
    769782   1500'   28   Killed Khim, Son of Mim
    769792   1500'   28   Found The Chain Mail of Arvedui
    771534   1500'   28   Killed Lugdush, the Uruk
    785244   1600'   28   Killed Ugluk, the Uruk
    802065   1750'   29   Reached level 29
    831996   1750'   29   Killed Draebor, the Imp
    870574   1700'   29   Killed Angamaite of Umbar
    892429   1700'   29   Found The Metal Cap of Thengel
    894094   1650'   30   Reached level 30
    931613   1750'   30   Found The Flail 'Totila'
    971748   1800'   31   Reached level 31
    983663   1900'   31   Found The Spear 'Nimloth'
    984397   1900'   30   Found The Leather Scale Mail 'Thalkettoth'
   1005105   1850'   31   Killed Azog, King of the Uruk-Hai
   1016686   1900'   31   Found The Dagger 'Narthanc' (LOST)
   1022570   1950'   31   Found The Set of Gauntlets 'Paurnen' (LOST)
   1030712   1900'   31   Killed Bert the Stone Troll
   1044254   1900'   31   Killed Castamir the Usurper
   1051905   1950'   31   Found The Iron Helm of Gorlim (LOST)
   1063144   1950'   32   Reached level 32
   1068323   1900'   32   Found The Dagger 'Nimthanc' (LOST)
   1074959   2000'   32   Found The Cloak 'Colannon'
   1109446   2000'   32   Killed Bolg, Son of Azog
   1111531   2000'   33   Reached level 33
   1111725   2000'   33   Killed The Queen Ant
   1117725   2050'   33   Found The Cloak 'Colluin'
   1119770   2100'   33   Found The Hard Leather Cap of Thranduil
   1123145   2050'   33   Killed Uldor the Accursed
   1147088   2050'   33   Found The Long Bow 'Belthronding'
   1158537   2050'   34   Reached level 34
   1162231   2050'   34   Found The Small Metal Shield of Thorin
   1166488   2050'   34   Killed Ulwarth, Son of Ulfang
   1166538   2050'   34   Found The Phial of Galadriel
   1174591   2100'   34   Killed Kavlax the Many-Headed
   1223518   2150'   34   Found The Executioner's Sword 'Crisdurian'
   1231174   2150'   35   Reached level 35
   1232646   2200'   35   Killed Lokkak, the Ogre Chieftain
   1245812   2200'   35   Killed Sangahyando of Umbar
   1248523   2200'   35   Found The Set of Gauntlets 'Paurnimmen' (LOST)
   1256978   2150'   35   Found The Pike 'Til-i-arc' (LOST)
   1258892   2150'   35   Killed Medusa, the Gorgon
   1267187   2200'   35   Killed Scatha the Worm
   1267250   2200'   35   Found The Rapier 'Forasgil'
   1268073   2200'   35   Found The Full Plate Armour of Isildur
   1282871   2300'   36   Reached level 36
   1285476   2300'   36   Found The Pair of Steel Shod Boots of Thror
   1322849      0'   37   Reached level 37
   1338670   2700'   37   Found The Light Crossbow 'Cubragol'
   1340723   2650'   37   Killed Akhorahil the Blind
   1340757   2650'   37   Found The Lochaber Axe 'Mundwine' (LOST)
   1344808   2700'   37   Killed Bill the Stone Troll
   1359368   2750'   37   Found The Iron Crown of Beruthiel (LOST)
   1362382   2750'   37   Killed Smaug the Golden
   1367042   2750'   37   Killed Shelob, Spider of Darkness
   1367094   2750'   37   Found The Amulet of Carlammas


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.9.2009 18:56
Last updated on 28.9.2009 04:48

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9026. on the Ladder (of 18935)
3784. on the Angband Ladder (of 6482)
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Comments

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On 26.9.2009 18:56 konijn_ wrote:
Clevel 24, Dlevel 18, playing fairly paranoid. Golfimbul has been nice, most uniques have been disappointing.

On 26.9.2009 20:57 konijn_ wrote:
Found Holhenneth

On 27.9.2009 21:36 konijn_ wrote:
Cambeleg + Torin + Belthronding, pretty awesomeous.

On 28.9.2009 04:48 konijn_ wrote:
Frikkin Fenix and tiredness, back to coding Hellband ;]

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