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The Angband Ladder: dwarf 6, Dwarf Paladin by the_palm

  [Angband 3.1.2 Character Dump]

 Name   dwarf 6                                  Self  RB  CB  EB   Best
 Sex    Male         Age             41   Str! 18/100  +2  +3  +5 18/200 18/180
 Race   Dwarf        Height          52   INT:     17  -3  -3  +7     18
 Class  Paladin      Weight         133   WIS:  18/91  +2  +1 +11 18/***
 Title  Paladin      Social  Well-liked   DEX:  18/84  -2  +0 +11 18/174
 HP     853/853      Maximize         Y   CON! 18/100  +2  +2  +5 18/190
 SP     276/329                           Chr:  18/39  -3  +2  +5  18/79  18/54

 Level               41   Armor   [32,+124]     Saving Throw         98%
 Cur Exp        1953105   Fight   (+33,+23)     Stealth           Superb
 Max Exp        1953105   Melee   (+52,+44)     Fighting       Legendary
 Adv Exp        2325000   Shoot   (+43,+14)     Shooting          Superb
 MaxDepth   4700' (L94)   Blows      5/turn     Disarming            57%
 Game Turns      701420   Shots      1/turn     Magic Device          77
 Player Turns    152940   Infra       80 ft     Perception       1 in 13
 Active Turns     61056   Speed          36     Searching            44%
 Gold            717883   Burden  185.7 lbs

 You are one of two children of a Dwarven Warrior.  You are the black
 sheep of the family.  You have dark brown eyes, straight black hair, a
 one foot beard, and a dark complexion.


rAcid:+.....++*.+.. rConf:.........+...
rElec:+............ Sound:........+....
rFire:++.....+..... Shard:......+......
rCold:+......+..... Nexus:+...+........
rPois:..+.+........ Nethr:.............
rFear:+.......+.... Chaos:........+....
rLite:............. Disen:.............
rDark:..+.......... S.Dig:.............
rBlnd:.........+..+ Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:..+.+..+.....
  ESP:............. Sear.:....+....+...
Invis:+....+...+... Infra:....+.......+
FrAct:+.....+.+.+.. Tunn.:+...........+
HLife:............. Speed:.+.++.++...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Great Hammer of Aule (9d3) (+19,+21) [+5] (+4)
     +4 wisdom, tunneling.
     Slays evil creatures, undead, demons.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to acid, lightning, fire, cold, fear, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 86.4 vs. evil creatures, 106.4 vs. undead, 
     106.4 vs. demons, 106.4 vs. creatures not resistant to acid, 146.4
     vs. dragons, and 66.5 vs. others.
     
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) The Ring of Barahir (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) an Obsidian Ring of Speed (+9)
     +9 speed.
     
e) a Coral Amulet of Trickery (+3)
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Star of Elendil
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 93.3%
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+24] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) The Elven Cloak of Luthien [6,+20] (+4) (charging)
     +4 intelligence, wisdom, charisma, stealth, speed.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores your experience to full.
     Takes 1000 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
i) The Small Metal Shield of Thorin [4,+24] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Iron Helm 'Holhenneth' [5,+9] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 224 to 440 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
k) The Set of Caestus of Fingolfin (+9,+9) [5,+19] (+4)
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 124 to 240 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
l) a Pair of Leather Boots of Speed [2,+11] (+8)
     +8 speed.
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 6 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) 5 Holy Books of Prayers [Exorcism and Dispelling]
e) 5 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 8 Holy Books of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Holy Books of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 2 Holy Books of Prayers [Holy Infusions]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 11 Gold Potions of Cure Critical Wounds
     
j) 2 Copper Speckled Potions of Healing
     
k) a Clotted Red Potion of Life
     It can be thrown at creatures with damaging effect.
     
l) a Hazy Potion of Restore Mana
m) 3 Scrolls titled "unter vitusto" of Teleport Level
n) 9 Scrolls titled "pero eper" of Word of Recall
o) a Mithril Rod of Teleport Other
p) 3 Tungsten Wands of Teleport Other (0 charges)
q) 2 Hemlock Staves of Speed (1 charge)
     
r) an Obsidian Ring of Speed (+4)
     +4 speed.
     
s) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 904 to 1800 turns to recharge at your current speed.
     Your chance of success is 90.4%
     
t) a Ball-and-Chain (Holy Avenger) (2d4) (+13,+10) [+3] (+3)
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     5 blows/round.
     Average damage/hit: 45.4 vs. evil creatures, 50.9 vs. undead, 50.9
     vs. demons, and 39.8 vs. others.
     


  [Home Inventory]

a) a Golden Amulet of ESP (+7)
     +35% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
b) a Tortoise Shell Amulet of Weaponmastery (+2,+1) (+2)
     +2 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
c) The Jewel 'Evenstar'
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 600 turns to recharge at your current speed.
     Your chance of success is 91.9%
     
d) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 44 to 80 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
     Radius 3 light.
e) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) The Cloak of Thingol [1,+15] (+3)
     +3 dexterity, charisma.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying t
     he wand or staff on failure.
     Takes 280 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
g) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
i) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
k) The Rapier 'Careth Asdriag' (2d6) (+16,+12) (+1)
     +1 strength, dexterity, constitution, attack speed.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 52.2 vs. animals, 59.7 vs. orcs, 59.7 vs.
     trolls, 59.7 vs. giants, 59.7 vs. dragons, and 44.6 vs. others.
     
l) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 50.9 vs. animals, 54.7 vs. creatures not
     resistant to cold, and 47.2 vs. others.
     
     Radius 1 light.
m) The Short Sword 'Sting' (1d6) (+7,+8) (+2)
     +2 strength, dexterity, constitution, speed, attack speed.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     7 blows/round.
     Average damage/hit: 41.3 vs. animals, 41.3 vs. evil creatures, 
     45.1 vs. undead, 45.1 vs. orcs, and 37.5 vs. others.
     
     Radius 1 light.
n) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     7 blows/round.
     Average damage/hit: 43.8 vs. animals, 48.2 vs. creatures not
     resistant to poison, and 39.5 vs. others.
     
o) The Cutlass 'Gondricam' (1d8) (+10,+11) [+50] (+4)
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 40.2.
     
p) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2)
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 56.2 vs. orcs, 56.2 vs. trolls, and 43 vs.
     others.
     
q) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
     Heavily cursed.
     +5 constitution.
     Slays evil creatures, demons, trolls.
     *Slays* dragons.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 71.2 vs. evil creatures, 84.6 vs. demons, 84.6
     vs. trolls, 111.4 vs. dragons, and 57.9 vs. others.
     
r) The Spear of Orome (4d6) (+15,+15) (+4)
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     When aimed, it turns rock into mud.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 69.5 vs. animals, 84.7 vs. giants, 84.7 vs.
     creatures not resistant to fire, and 54.4 vs. others.
     
     Radius 1 light.
s) The Trident of Wrath (3d8) (+16,+18) (+2)
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     5 blows/round.
     Average damage/hit: 78.9 vs. evil creatures, 95 vs. creatures not
     resistant to poison, 127.1 vs. undead, and 62.8 vs. others.
     
t) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 84.9 vs. demons, 84.9 vs. orcs, 84.9 vs.
     trolls, and 54.6 vs. others.
     
u) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 60 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 59.8 vs. evil creatures, 71.5 vs. creatures
     not resistant to fire, and 48.2 vs. others.
     
v) The Pick of Erebor (3d4) (+5,+20) (+5)
     +5 strength, constitution, tunneling.
     Slays demons, orcs, trolls.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 76.8 vs. demons, 76.8 vs. orcs, 76.8 vs.
     trolls, 76.8 vs. creatures not resistant to acid, and 60 vs. others.
     
     Radius 1 light.
w) The Short Bow of Amras (x3) (+9,+12) (+1 speed)
     +1 intelligence, wisdom, dexterity, speed, shooting speed, 
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
x) The Long Bow of Bard (x5) (+17,+19) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4566    100'    2   Reached level 2
      4947    100'    3   Reached level 3
      6677    100'    3   Killed Fang, Farmer Maggot's dog
      7258    150'    4   Reached level 4
     10832    150'    5   Reached level 5
     13171    250'    6   Reached level 6
     15337    250'    7   Reached level 7
     16639    250'    7   Killed Grip, Farmer Maggot's dog
     19241    300'    7   Killed Bullroarer the Hobbit
     19241    300'    8   Reached level 8
     30429    400'    9   Reached level 9
     38852    550'   10   Reached level 10
     45172      0'   10   Killed Farmer Maggot
     48650    600'   11   Reached level 11
     53204    600'   12   Reached level 12
     55960    650'   13   Reached level 13
     62788    650'   14   Reached level 14
     76990    650'   15   Reached level 15
     87204    700'   15   Killed Mughash the Kobold Lord
     87285    700'   16   Reached level 16
     94095    750'   17   Reached level 17
    100386    750'   17   Killed Smeagol
    100421    750'   17   Found The Long Sword 'Elvagil'
    106164    800'   17   Killed Brodda, the Easterling
    112640    800'   18   Reached level 18
    124182    800'   18   Killed Lagduf, the Snaga
    126299    800'   19   Reached level 19
    140614    850'   20   Reached level 20
    141004    850'   20   Killed Golfimbul, the Hill Orc Chief
    150520   1050'   21   Reached level 21
    153660   1050'   21   Killed Ufthak of Cirith Ungol
    157721   1050'   22   Reached level 22
    165114   1050'   23   Reached level 23
    167847   1100'   23   Found The Cutlass 'Gondricam'
    177655   1200'   23   Killed Gorbag, the Orc Captain
    178077   1200'   24   Reached level 24
    190503   1350'   24   Killed Shagrat, the Orc Captain
    194570   1400'   25   Reached level 25
    198005   1450'   25   Found The Battle Axe of Balli Stonehand
    201263   1500'   25   Found The Leather Shield of Celegorm
    212583   1650'   26   Reached level 26
    219370   1650'   26   Killed Lokkak, the Ogre Chieftain
    224603   1650'   27   Reached level 27
    228332   1700'   27   Found The Metal Cap of Thengel
    233399   1700'   27   Found The Soft Leather Armour 'Hithlomir' (LOST)
    249566   1750'   27   Killed Ugluk, the Uruk
    250022   1750'   28   Reached level 28
    250270   1750'   28   Killed Khim, Son of Mim
    259966   1800'   29   Reached level 29
    272248   1950'   29   Killed Nar, the Dwarf
    274977   2000'   29   Killed Wormtongue, Agent of Saruman
    274988   2000'   29   Found The Set of Caestus of Fingolfin
    280828   2050'   29   Killed Boldor, King of the Yeeks
    281447   2050'   29   Found The Leather Scale Mail 'Thalkettoth'
    285143   2050'   30   Reached level 30
    285574   2050'   30   Found The Cloak of Thingol
    288695   2000'   30   Found The Small Metal Shield of Thorin
    291426   2100'   30   Killed Medusa, the Gorgon
    291436   2100'   30   Found The Phial of Galadriel
    293315   2200'   30   Killed Azog, King of the Uruk-Hai
    293978   2200'   30   Found The Short Sword 'Dagmor'
    296873   2300'   30   Killed Bill the Stone Troll
    297599   2300'   31   Reached level 31
    299538   2350'   31   Found The Flail 'Totila'
    300716   2400'   31   Found The Bastard Sword 'Calris'
    315040   2400'   31   Killed Angamaite of Umbar
    317634   2400'   31   Found The Short Bow of Amras
    318984   2400'   31   Found The Set of Gauntlets 'Paurhach' (LOST)
    320604   2400'   31   Found The Rapier 'Forasgil'
    322348   2400'   31   Found The Zweihander 'Mormegil' (LOST)
    323950   2400'   32   Reached level 32
    401435   2700'   32   Killed Ulfast, Son of Ulfang
    402799   2700'   33   Reached level 33
    403837   2750'   33   Killed Bolg, Son of Azog
    407000   2700'   33   Found The Spear of Orome
    413489   2750'   33   Killed Beorn, the Shape-Changer
    415938   2750'   33   Killed Itangast the Fire Drake
    417553   2800'   34   Reached level 34
    480698   2800'   34   Found The Steel Helm of Hammerhand
    481102   2800'   34   Found The Large Metal Shield of Anarion (LOST)
    481305   2800'   34   Killed Eol, the Dark Elf
    486969   2850'   34   Found The Set of Gauntlets 'Pauraegen' (LOST)
    489542   2850'   35   Reached level 35
    490480   2850'   35   Killed Sangahyando of Umbar
    490610   2850'   35   Killed Waldern, King of Water
    492029   2950'   35   Killed Gorlim, Betrayer of Barahir
    495057   2950'   35   Killed Rogrog the Black Troll
    497429   3000'   35   Found The Great Hammer of Aule
    497434   3000'   35   Found The Light Crossbow 'Cubragol'
    498063   3000'   35   Found The Short Sword 'Sting'
    498120   3000'   35   Found The Iron Helm 'Holhenneth'
    530555   3100'   35   Found The Rapier 'Careth Asdriag'
    530576   3100'   35   Killed Grishnakh, the Hill Orc
    530583   3100'   35   Found The Spear 'Nimloth' (LOST)
    537464   3150'   35   Killed Uldor the Accursed
    537821   3150'   35   Found The Amulet of Carlammas
    540027   3150'   35   Found The Set of Leather Gloves 'Cammithrim' (LOST)
    541674   3150'   36   Reached level 36
    543229   3200'   36   Found The Set of Gauntlets 'Camlost' (LOST)
    552414   3250'   36   Found The Full Plate Armour of Isildur
    552715   3250'   36   Killed Lugdush, the Uruk
    558579   3250'   36   Killed Ji Indur Dawndeath
    562633   3250'   37   Reached level 37
    577703   3400'   37   Killed Dwar, Dog Lord of Waw
    577711   3400'   37   Found The Jewel 'Evenstar'
    577722   3400'   37   Found The Star of Elendil
    591514   3500'   37   Killed Ren the Unclean
    595851   3600'   37   Killed Akhorahil the Blind
    597729   3600'   38   Reached level 38
    600027   3650'   38   Killed Adunaphel the Quiet
    604675   3750'   39   Reached level 39
    611006   3750'   39   Found The Pick of Erebor
    649518   3950'   39   Found The Long Bow of Bard
    651001   4000'   39   Found The Ring of Barahir
    653838   4100'   39   Killed Smaug the Golden
    653838   4100'   40   Reached level 40
    659556   4000'   40   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
    662661   4050'   40   Killed Tom the Stone Troll
    673824   4300'   40   Found The Trident of Wrath
    675428   4300'   40   Found The Elven Cloak of Luthien
    681663   4400'   40   Killed Scatha the Worm
    683486   4400'   40   Found The Hard Leather Cap of Thranduil
    688429   4500'   40   Killed Lorgan, Chief of the Easterlings
    689953   4550'   40   Killed Hoarmurath of Dir
    691508   4550'   40   Killed Kavlax the Many-Headed
    698975   4650'   40   Killed Castamir the Usurper
    699320   4700'   41   Reached level 41


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 11.2.2010 02:30
Last updated on 11.2.2010 21:50

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6337. on the Ladder (of 16166)
2471. on the Angband Ladder (of 5114)
Second best for this player (out of 3)

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On 11.2.2010 02:30 the_palm wrote:
Currently my second best ever angband character



On 11.2.2010 21:50 the_palm wrote:
Dove down a bit deeper + found some nice new things

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