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The Angband Ladder: Eldurand VII, Kobold Priest by mbell999

  [Angband 3.1.2 (r1936) Character Dump]

 Name   Eldurand VII                             Self  RB  CB  EB   Best
 Sex    Male         Age             23   STR:     17  -1  -1  +5  18/20
 Race   Kobold       Height          37   INT:     11  -1  -3  +2      9
 Class  Priest       Weight          69   WIS:     18  +0  +3  +2  18/50
 Title  Curate       Social     Unknown   DEX:     16  +2  -1  +5  18/40
 HP     -28/238      Maximize         Y   CON:     17  +2  +0  +3  18/40
 SP     31/55                             CHR:     12  -2  +2  +2     14

 Level               27   Armor    [20,+55]     Saving Throw         68%
 Cur Exp          42772   Fight     (-3,-4)     Stealth        Excellent
 Max Exp          42772   Melee    (+12,+5)     Fighting       Excellent
 Adv Exp          47250   Shoot    (+12,+9)     Shooting       Excellent
 MaxDepth   1900' (L38)   Blows      1/turn     Disarming            54%
 Game Turns      218447   Shots      1/turn     Magic Device          59
 Player Turns     24010   Infra       50 ft     Perception       1 in 17
 Active Turns     21704   Speed           5     Searching            41%
 Gold             30929   Burden  128.6 lbs

 You come from a litter of 3 pups. Your father was a warrior, and your
 mother was a cook. You have dark brown eyes, a reddish-brown hide, and
 small, sharp teeth.


rAcid:......+...... rConf:.........+.+.
rElec:............. Sound:.............
rFire:........+.+.. Shard:.............
rCold:............. Nexus:.............
rPois:............+ Nethr:...........+.
rFear:............. Chaos:...........+.
rLite:............. Disen:.............
rDark:+............ S.Dig:.............
rBlnd:.........+... Feath:.............

Light:+............ Aggrv:.............
Regen:..........+.. Stea.:.............
  ESP:+............ Sear.:.........+...
Invis:+........+... Infra:............+
FrAct:+..........+. Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Gravity hound misses you.
> The Gravity hound claws you.
> The Gravity hound misses you.
> The Gravity hound bites you.
> You have 6 Arrows (1d4) (+0,+0) (n).
> The Gravity hound breathes gravity.
> Gravity warps around you.
> You have 5 Arrows (1d4) (+0,+0) (n).
> The Gravity hound breathes gravity.
> Gravity warps around you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Gravity hound breathes gravity.
> Gravity warps around you.
> You die.

Killed by a Gravity hound.

  [Character Equipment]

a) a Katana of Gondolin (3d5) (+15,+9)
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Combat info:
     1 blow/round.
     With an additional 4 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 3 dex you would get 2 blows
     Average damage/hit: 33.9 vs. demons, 33.9 vs. orcs, 33.9 vs.
     trolls, 33.9 vs. dragons, and 15 vs. others.
     
     Radius 1 light.
b) a Long Bow of Accuracy (x3) (+15,+9)
c) a Ring of Strength (+5)
     +5 strength.
     Sustains strength.
     
d) a Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
e) an Amulet of Charisma (+2)
     +2 charisma.
     Sustains charisma.
     
f) a Lantern (13993 turns)
     Cannot be harmed by fire.
     
     Radius 2 light.
g) a Robe of Resist Acid [2,+7]
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) (nothing)
i) a Large Metal Shield of Resist Fire [8,+7]
     Provides resistance to fire.
     Cannot be harmed by fire.
     
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 33 to 66 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
k) The Set of Gauntlets 'Paurhach' [3,+14]
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 5 to 9 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 93.5%
     


  [Character Quiver]

n) 5 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 34.5.
     35% chance of breaking upon contact.
     
o) 99 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 34.5.
     35% chance of breaking upon contact.
     
p) 19 Arrows of Slay Undead (1d4) (+6,+12) {@f2}
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 213.6 vs. undead, and 71.2 vs. others.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook] {@m1@b1@G1}
b) a Holy Book of Prayers [Words of Wisdom] {@m2@b2@G2}
c) a Holy Book of Prayers [Chants and Blessings] {@m3@b3@G3}
d) 13 Potions of Cure Critical Wounds {@q1}
     
e) a Potion of Restore Mana
f) 41 Scrolls of Phase Door {@r1}
g) 2 Scrolls of Teleportation {!*}
h) 2 Scrolls of Magic Mapping {@r6}
i) 2 Scrolls of Identify {@r0}
j) 5 Scrolls of Deep Descent {!*}
k) 3 Rods of Treasure Location (1 charging) {@z3}
l) a Rod of Light {@z0}
m) a Rod of Recall {@z2!*}
     Cannot be harmed by electricity.
     
n) a Wand of Stone to Mud (0 charges)
o) a Wand of Teleport Other (7 charges) {@a0}
     
p) a Metal Cap of Intelligence [3,+3] (+1)
     +1 intelligence.
     Sustains intelligence.
     
q) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4)
     +4 dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Branded with acid.
     Provides resistance to acid, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Prevents paralysis.  
     
     Combat info:
     3 blows/round.
     With an additional 2 strength and 0 dex you would get 4 blows
     With an additional 0 strength and 1 dex you would get 4 blows
     Average damage/hit: 21.5 vs. evil creatures, 26.6 vs. orcs, 26.6
     vs. trolls, 26.6 vs. creatures not resistant to acid, and 16.4 vs.
     others.
     


  [Home Inventory]

a) 6 Holy Books of Prayers [Beginners Handbook] {@m1@b1@G1}
b) 4 Holy Books of Prayers [Words of Wisdom] {@m2@b2@G2}
c) 7 Holy Books of Prayers [Chants and Blessings] {@m3@b3@G3}
d) 4 Holy Books of Prayers [Exorcism and Dispelling] {@m4@b4@G4}
e) 31 Potions of Cure Critical Wounds {@q1}
     
f) 2 Potions of Restore Mana
g) a Potion of Restore Strength
h) a Potion of Restore Wisdom
i) a Potion of Restore Dexterity
j) a Potion of Restore Constitution
k) a Potion of Restore Life Levels
l) 11 Potions of Heroism
m) 6 Scrolls of Teleportation {!*}
n) 10 Scrolls of Teleport Level {!*}
o) 32 Scrolls of Identify {@r0}
p) a Scroll of *Destruction* {!*}
q) 2 Staves of Mapping (17 charges) {@u6}
     
r) 2 Staves of Teleportation (14 charges) {@u1!*}
     
s) 2 Staves of Identify (23 charges) {@u0}
     
t) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2)
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     3 blows/round.
     With an additional 5 strength and 0 dex you would get 4 blows
     With an additional 1 strength and 1 dex you would get 4 blows
     With an additional 0 strength and 4 dex you would get 4 blows
     Average damage/hit: 20.2 vs. animals, 20.2 vs. evil creatures, 
     26.5 vs. undead, and 13.9 vs. others.
     
u) The Halberd 'Osondir' (3d5) (+16,+12) (+3)
     +3 strength, wisdom, charisma.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     1 blow/round.
     With an additional 3 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 3 dex you would get 2 blows
     Average damage/hit: 39.4 vs. undead, 39.4 vs. giants, 39.4 vs.
     creatures not resistant to fire, and 20.3 vs. others.
     
v) The Great Axe of Durin (4d4) (+10,+20) [+15] (+3)
     +3 strength, constitution, tunneling.
     Slays demons, orcs, trolls.
     *Slays* dragons.
     Branded with acid, flames.
     Provides resistance to acid, fire, fear, light, dark, confusion, 
     chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     1 blow/round.
     With an additional 1 strength and 3 dex you would get 2 blows
     With an additional 0 strength and 6 dex you would get 2 blows
     Average damage/hit: 50.1 vs. demons, 50.1 vs. orcs, 50.1 vs.
     trolls, 50.1 vs. creatures not resistant to acid, 50.1 vs.
     creatures not resistant to fire, 71.7 vs. dragons, and 28.5 vs.
     others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3734     50'    2   Reached level 2
      8542    150'    3   Reached level 3
      9164    150'    4   Reached level 4
     17940    300'    4   Killed Fang, Farmer Maggot's dog
     17940    300'    5   Reached level 5
     22592    350'    6   Reached level 6
     30746    450'    7   Reached level 7
     33922    450'    7   Killed Smeagol
     36776    500'    8   Reached level 8
     38445    550'    9   Reached level 9
     38827    550'   10   Reached level 10
     39572    550'   11   Reached level 11
     43143    550'   12   Reached level 12
     44919    550'   12   Killed Wormtongue, Agent of Saruman
     51452    500'   13   Reached level 13
     62914    850'   13   Killed Golfimbul, the Hill Orc Chief
     62914    850'   14   Reached level 14
     64299    850'   15   Reached level 15
     78650    850'   16   Reached level 16
     83439   1100'   16   Killed Gorbag, the Orc Captain
     83439   1100'   17   Reached level 17
     87691   1250'   18   Reached level 18
     89222   1250'   18   Killed Grishnakh, the Hill Orc
     98606   1250'   19   Reached level 19
    115383   1550'   20   Reached level 20
    119152   1600'   21   Reached level 21
    124943   1600'   21   Found The Halberd 'Osondir'
    131714   1600'   22   Reached level 22
    137506   1600'   22   Killed Nar, the Dwarf
    137522   1600'   22   Found The Great Axe of Durin
    143995      0'   23   Reached level 23
    145721   1650'   23   Killed Ulfast, Son of Ulfang
    152610   1700'   23   Found The Set of Gauntlets 'Paurhach'
    153192   1700'   24   Reached level 24
    153916   1700'   25   Reached level 25
    157916      0'   25   Killed Farmer Maggot
    162910   1700'   25   Killed Grip, Farmer Maggot's dog
    173814   1700'   25   Found The Pair of Leather Boots 'Dal-i-thalion'
    180774   1700'   26   Reached level 26
    193574   1700'   26   Found The Iron Helm 'Holhenneth'
    195558   1700'   26   Killed Bolg, Son of Azog
    195690   1700'   26   Found The Scimitar 'Haradekket'
    201666   1650'   26   Killed Angamaite of Umbar
    206927   1750'   27   Reached level 27
    215234   1800'   27   Found The Dagger 'Angrist'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.2.2010 02:36
Last updated on 23.2.2010 06:00

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8915. on the Ladder (of 12435)
2752. on the Angband Ladder (of 3624)
31. for this player (out of 32)

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