The Angband Ladder: Cedric, Dunadan Warrior by Thorongil

  [Angband 3.0.9b Character Dump]

 Name   Cedric                                   Self  RB  CB  EB   Best
 Sex    Male              Age        62   STR! 18/100  +1  +5 +11 18/270
 Race   Dunadan           Height     82   Int! 18/100  +2  -2  +1 18/110 18/105
 Class  Warrior           Weight    183   WIS! 18/100  +2  -2  +1 18/110
 Title  Lord              Status      1   DEX! 18/100  +2  +2  +8 18/220
 HP     -240/1158         Maximize    Y   CON! 18/100  +3  +2  +9 18/240
 SP     0/0                               CHR! 18/100  +2  -1  +1 18/120

 Level           50       Armor    [46,+62]     Saving Throw      Superb
 Cur Exp   10405910       Fight   (+50,+39)     Stealth             Fair
 Max Exp   10418652       Melee   (+68,+67)     Fighting       Legendary
 Adv Exp   ********       Shoot   (+55,+10)     Shooting       Legendary
 MaxDepth   4450 ft       Blows      6/turn     Disarming         Superb
 Turns      2853613       Shots      1/turn     Magic Device      Superb
 Gold       3820206       Infra        0 ft     Perception          Poor
 Burden   237.7 lbs       Speed          26     Searching           Poor

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have brown eyes, wavy brown hair, and an average
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:+.....++*++.. Blind:.............
 Elec:+.....++..... Confu:......+......
 Fire:++.*..++..... Sound:......+.+....
 Cold:+.....++.+... Shard:.............
 Pois:.......+..... Nexus:......+..+...
 Fear:...++...+...+ Nethr:...+.........
 Lite:.....+....... Chaos:+.......+....
 Dark:.....+...+... Disen:....+........

      abcdefghijkl@       abcdefghijkl@
S.Dig:...+......... Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:...+......... Tunn.:.............
Telep:+............ Speed:.+++.......+.
Invis:+..+.+....... Blows:.............
FrAct:+..++...+.+.. Shots:.............
HLife:.....+....... Might:.............


  [Last Messages]

> The Nightwalker hits you.
> *** LOW HITPOINT WARNING! ***
> The Nightwalker misses you.
> The Nightwalker hits you.
> *** LOW HITPOINT WARNING! ***
> The Black reaver invokes a mana storm.
> The Potion of Restore Intelligence is destroyed!
> The Scroll of Holy Prayer is destroyed!
> The Book of Magic Spells [Mordenkainen's Escapes] is destroyed!
> The Scroll of *Enchant Armor* is destroyed!
> The Staff of Curing is destroyed!
> The Small wooden chest is destroyed!
> The Rod of Frost Bolts is destroyed!
> The Nightwalker cries out in pain.
> You die.


  [Character Equipment]

a) The Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50] {@w0 !*}
   It slays animals, trolls, demons, and all evil creatures, and is
   especially deadly against dragons.  It is branded with frost.  It
   provides resistance to acid, lightning, fire, cold, and chaos.  It
   grants you immunity to paralysis, the power of telepathy, and the
   ability to see invisible things, but it also aggravates creatures
   around you.  It cannot be harmed by the elements.  
b) The Light Crossbow 'Cubragol' (x3) (+5,+10) (+10) (charging) {!* 2600 Drago}
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) a Ring of Speed (+9) {!*}
   It increases your speed by 9.  
d) The Ring of Power 'Narya' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and 
   nether.  It sustains your strength, wisdom, constitution, and 
   charisma.  It slows your metabolism and speeds your regeneration.  
   It grants you immunity to paralysis and the ability to see invisible
   things.  It activates for large fire ball (120) every 20+d20 turns.  
   It cannot be harmed by the elements.  
e) an Amulet of Weaponmastery (+5,+4) (+3)
   It increases your strength by 3.  It provides resistance to fear and 
   disenchantment.  It sustains your strength and constitution.  It
   grants you immunity to paralysis.  
f) The Arkenstone of Thrain {!d!k!v!e!t 2650 dropped by Ithangast}
   It provides resistance to light, dark, and life draining.  It
   usually provides light of radius 3.  It grants you the ability to
   see invisible things.  It activates for detection every 30+d30 turns.
   It cannot be harmed by the elements.  
g) The Full Plate Armour of Isildur [25,+18] (+1) {!*}
   It increases your constitution by 1.  It provides resistance to acid,
   lightning, fire, cold, confusion, sound, and nexus.  It cannot be
   harmed by the elements.  
h) The Cloak 'Colluin' [1,+10] {!*}
   It provides resistance to acid, lightning, fire, cold, and poison.  
   It activates for resistance (20+d20 turns) every 111 turns.  It
   cannot be harmed by the elements.  
i) The Small Metal Shield of Thorin [3,+22] (+4) {!* 2100 feet AMHD}
   It increases your strength and constitution by 4.  It provides
   immunity to acid.  It provides resistance to fear, sound, and chaos.
   It grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
j) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains
   your strength, dexterity, and constitution.  It aggravates creatures
   around you.  It cannot be harmed by the elements.  
k) The Set of Cesti of Fingolfin (+9,+9) [5,+18] (+4) {!*}
   It increases your dexterity by 4.  It provides resistance to acid.  
   It grants you immunity to paralysis.  It activates for a magical
   arrow (150) every 30+d30 turns.  It cannot be harmed by the
   elements.  
l) a Pair of Metal Shod Boots of Speed [6,+9] (+8) {!* vault 2450}
   It increases your speed by 8.  


  [Character Inventory]

a) 8 Potions of Speed
b) 23 Potions of Cure Critical Wounds
c) 9 Potions of Healing
d) 2 Potions of *Healing*
e) 18 Scrolls of Teleportation
f) 28 Scrolls of Teleport Level
g) 36 Scrolls of Identify {@r0}
h) 8 Scrolls of *Destruction*
i) 7 Rods of Recall {!*}
   It cannot be harmed by electricity.  
j) 16 Rods of Illumination
k) 3 Rods of Detection (2 charging)
   It cannot be harmed by electricity.  
l) a Rod of Speed (charging) {@1500 feet}
   It cannot be harmed by electricity.  
m) 11 Rods of Teleport Other (1 charging)
n) The Hard Leather Cap of Thranduil [2,+8] (+2) {!* 1800 feet next to Thengel}
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.  It
   cannot be harmed by the elements.  
o) The Katana 'Aglarang' (8d4) (+9,+9) (+5) {@w0 !d!k!v!t 1850 feet}
   It increases your dexterity by 5.  It increases your speed by 5.  It
   sustains your dexterity.  It cannot be harmed by the elements.  
p) 89 Seeker Bolts of Flame (4d5) (+9,+7) {@f0}
   It is branded with fire.  It cannot be harmed by fire.  


  [Home Inventory]

a) 14 Potions of Speed
b) 11 Potions of Heroism
c) 4 Potions of Life
d) 5 Scrolls of *Identify*
e) 10 Scrolls of Recharging
f) a Rod of Perception {@z0}
   It cannot be harmed by electricity.  
g) 8 Staffs of *Destruction* (24 charges)
h) a Ring of Slaying (+7,+8) {!*}
i) a Ring of Speed (+9)
   It increases your speed by 9.  
j) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth by 1.  
   It provides resistance to poison and dark.  It cannot be harmed by
   the elements.  
k) The Ring of Tulkas (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to fear.  It activates for haste self (75+d75
   turns) every 150+d150 turns.  It cannot be harmed by the elements.  
l) an Amulet of Sustenance {!*}
   It provides resistance to life draining.  It sustains all your
   stats.  It slows your metabolism.  It cannot be harmed by the
   elements.  
m) The Amulet of Ingwe (+3)
   It increases your intelligence, wisdom, and charisma by 3.  It
   increases your infravision by 3.  It provides resistance to acid, 
   lightning, and cold.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for dispel evil (x5)
   every 50+d50 turns.  It cannot be harmed by the elements.  
n) an Amulet of ESP (+7)
   It increases your searching by 7.  It grants you the power of
   telepathy.  It cannot be harmed by the elements.  
o) an Amulet of Trickery (+3)
   It increases your dexterity by 3.  It increases your stealth, 
   searching, infravision, and speed by 3.  It provides resistance to 
   poison and nexus.  It sustains your dexterity.  
p) The Palantir of Westernesse (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It provides resistance to blindness 
   and chaos.  It usually provides light of radius 3.  It grants you 
   the power of telepathy and the ability to see invisible things, but
   it also aggravates creatures around you and drains experience.  It
   activates for clairvoyance every 50+d50 turns.  It cannot be harmed
   by the elements.  
q) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.  It
   cannot be harmed by the elements.  
r) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates
   for door and trap destruction every 10 turns.  It cannot be harmed
   by the elements.  
s) Partial Plate Armour of Elvenkind (-3) [22,+7] (+1 to stealth) {+ disench}
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and disenchantment.  It cannot be harmed by
   the elements.  
t) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
   It increases your strength and charisma by 4.  It provides
   resistance to acid, lightning, fire, cold, dark, and disenchantment.
   It activates for banishment every 500 turns.  It cannot be harmed by
   the elements.  
u) The Cloak 'Holcolleth' [1,+4] (+2)
   It increases your intelligence and wisdom by 2.  It increases your 
   stealth and speed by 2.  It provides resistance to acid.  It
   activates for sleep II every 55 turns.  It cannot be harmed by the
   elements.  
v) The Shield of Deflection of Gil-galad [10,+20] (+5)
   It increases your wisdom and charisma by 5.  It provides resistance
   to acid, lightning, dark, and disenchantment.  It sustains your 
   wisdom, dexterity, and charisma.  It usually provides light of
   radius 4.  It activates for starlight (10d8) every 100 turns.  It
   cannot be harmed by the elements.  
w) a Long Bow of Extra Shots (x3) (+11,+15) (+1) {1750 feet}
   It increases your shooting speed by 1.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.2.2010 14:26

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3857. on the Ladder (of 18915)
1164. on the Angband Ladder (of 6466)
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On 22.2.2010 14:26 Thorongil wrote:
YASD while I was thinking about killing Morgoth

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