The Angband Ladder: Taleth, Human Alchemist by <drax@qwest.net>

  [ToME 2.2.0(CVS) Character Dump]

 Name  : Taleth                 Age                 20       STR:     29       
 Sex   : Male                   Height              86       INT:     19       
 Race  : Human                  Weight             180       WIS:     23       
 Class : Alchemist              Social Class        22       DEX:     27       
 Body  : Player                                              CON:     28       
 God   : Nobody                                              CHR:     27       
                                                                               
 + To Melee Hit          33 Level             28    Max Hit Points       552   
 + To Melee Damage       25 Experience     56532    Cur Hit Points       552   
 + To Ranged Hit         18 Max Exp        56532    Max SP (Mana)        214   
 + To Ranged Damage       8 Exp to Adv.    65000    Cur SP (Mana)        214   
   AC                 48+54 Gold          159167                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Very Good    Searching   : Bad          Shots/Round:  1         
 Saving Throw: Good         Disarming   : Good         Mel.dmg/Rnd:  8d3+100   
 Stealth     : Bad          Magic Device: Legendary[12]Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You are a well           
          liked child.  You have brown eyes, straight black hair, and          
          a dark complexion.                                                   
                                                                               


  [Miscellaneous information]

 Cth monsters:       OFF
 Zlike monsters:     OFF
 Joke monsters:      OFF
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 16 (800')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 13 (650')
        The Old Forest: Level 14 (700')
        Death fate: Level 1 (50')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 34th Quelle of the 2890th year of the third age.
 It now is 48 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : .++.............            
        Add Dex   : .+..............            
        Add Con   : .+..............            
        Add Stea. : .......+........            
        Slay Orc  : .+..............            
        Slay Troll: .+..............            
        Slay Giant: .+..............            
        Poison Brd: +............+..            
        Acid Brand: +............+..            
        Elec Brand: +............+..            
        Fire Brand: +............+..            
        Cold Brand: +............+..            
        Sust Str  : ....+...........            
        Sust Int  : ....+...........            
        Sust Wis  : ....+...........            
        Sust Dex  : ....+...........            
        Sust Con  : ....+...........            
        Sust Chr  : ....+....+.+....            
        Invisible : ................            
        Mul life  : +...............            
        Imm Acid  : ................            
        Imm Elec  : ................            
        Imm Fire  : ................            
        Imm Cold  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .+.....+.++.....            
        Hold Life : +...+...........            
        Res Acid  : .........+......            
        Res Elec  : ........+.......            
        Res Fire  : .......+.+.+....            
        Res Cold  : ......++.+......            
        Res Pois  : .......+.+......            
        Res Fear  : ................            
        Res Lite  : .......+........            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : .......+........            
        Res Shard : .......+...+....            
        Res Neth  : ................            
        Res Nexus : ...........+....            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : .......+........            
        Aura Elec : ........+.......            
        Easy Know : ...+++..........            
        Hide Type : ..+.............            
        Show Mods : +...............            
        See Invis : .+..............            
        Digestion : ....+...........            
        Ign Acid  : +...+.++.+.+.+..            
        Ign Elec  : +...+..+++.+.+..            
        Ign Fire  : +...++.+.+.+.+..            
        Ign Cold  : +...+.++.+.+.+..            
        Cursed    : .+++............            
        Fly       : ...+............            
        Orc.ESP   : .+..............            
        Troll.ESP : .+..............            
        Giant.ESP : .+..............            

 Corruption list:

Skills (points left: 0)
 - Combat                                        10.800 [0.700]
	  . Weaponmastery                               17.500 [0.700]
 . Sneakiness                                    01.900 [0.900]
 - Magic                                         33.618 [0.900]
	  . Magic-Device                                33.500 [1.250]
	  . Fire                                        00.000 [0.100]
	  . Water                                       00.000 [0.100]
	  . Air                                         00.000 [0.100]
	  . Earth                                       00.000 [0.100]
	  . Meta                                        00.000 [0.500]
	  . Conveyance                                  00.000 [0.100]
	  . Divination                                  01.500 [0.500]
	  . Temporal                                    00.000 [0.100]
	  . Mind                                        00.000 [0.100]
	  . Nature                                      00.000 [0.100]
	  . Necromancy                                  00.000 [0.100]
	  . Runecraft                                   07.000 [0.700]
	  . Thaumaturgy                                 00.000 [0.100]
	  . Alchemy                                     33.800 [0.800]
 - Spirituality                                  01.000 [0.800]
	  . Prayer                                      00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 One of your companion(s) has been killed.
 You saved 3 princesses.

 You have defeated 6568 enemies.


  [Fates]

You may find a Demonshield on level 22.
You are fated to find a Scroll of Door/Stair Location on level 27.
You are fated to meet a Baby red dragon on level 22.
You may meet a Box jellyfish on level 28.
You are fated to meet a Mean-looking mercenary on level 18.
You may find a Rod Tip of Trap Location on level 1.


  [Character Equipment]

a) The Sickle of Drax's Might (Exp:14268) (2d3) (+25,+16)(120%)
    It increases your hit points by 120%.  It does extra damage from acid,
    electricity, fire and frost.  It poisons your foes.  It provides resistance
    to life draining.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
d) a metal Boomerang of Westernesse (2d4) (+10,+8) (+3) {cursed}
    It increases your strength, dexterity and constitution by 3.  It is
    especially deadly against orcs.  It is especially deadly against trolls.
    It is especially deadly against giants.  It provides immunity to paralysis.
    It allows you to see invisible monsters.  It allows you to sense the
    presence of orcs, trolls and giants.  It is cursed.  It can resist
    being shattered by morgul beings.  
    You made it yourself.
e) a Ring of Strength (+4) {cursed}
    It increases your strength by 4.  It is cursed.  
    You made it yourself.
f) a Ring of Flying {cursed}
    It allows you to fly.  It is cursed.  
    You bought it from the Black Market.
k) The Amulet Becoming (Exp:31894)
    It sustains your strength, intelligence, wisdom, dexterity, constitution 
    and charisma.  It provides resistance to life draining.  It slows 
    your metabolism.  It cannot be harmed by acid, cold, lightning or 
    fire.  
    You bought it from the Black Market.
m) a Dwarven Lantern of the Ethereal Eye
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It cannot be harmed by fire.  
    You bought it from the Black Market.
n) Mithril Plate Mail of Resist Cold (-3) [35,+4]
    It provides resistance to cold.  It cannot be harmed by acid.  It 
    cannot be harmed by cold.  
    You made it yourself.
o) The Cloak of Mimicry [Serpent] of Quelyarwe [1,+8] (+2 to stealth)
    It increases your stealth by 2.  It provides immunity to paralysis.
    It provides resistance to fire, cold, poison, light, sound and shards.
    It produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
p) a Large Metal Shield of Electricity [5,+5]
    It provides resistance to electricity.  It produces an electric sheath.
    It cannot be harmed by electricity.  
    You made it yourself.
s) The Metal Cap of Onduin [3,+15]
    It provides light (radius 5) forever.  It sustains your charisma. 
    It provides immunity to paralysis.  It provides resistance to acid,
    fire, cold and poison.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You bought it from the Black Market.
u) a Set of Leather Gloves of Free Action [1,+8]
    It provides immunity to paralysis.  
    You made it yourself.
x) The Pair of Hard Leather Boots 'Silpion' [3,+9]
    It sustains your charisma.  It provides resistance to fire, shards 
    and nexus.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You bought it from the Black Market.
z) (nothing)
{) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It cannot be harmed by acid, cold, lightning or fire. 
    
    You found it in the remains of an Emperor wight in the town of Bree
    .
|) Climbing Set


  [Character Inventory]

a) a Rune [Self]
b) a Rune [Arrow]
c) a Runestone {Self->Life}
d) a Runestone {Self->Undeath}
e) a Runestone {Cold Sphere}
f) a Runestone {Identify - 50 mana}
g) Kenault's Cantrip Generator
    It can be activated for teleport level.  
    You found it lying on the ground on level 16 of Mirkwood.
h) The Mirror of Alternate Dimensions
    It can be activated for cure confusion.  
    You found it lying on the ground on level 10 of Barrow-Downs.
i) A parchment titled ''Famous Last Words''
    It can be activated for teleport (range 100) every 45 turns.  
    You found it in the remains of a Priest on level 15 of Mirkwood.
j) 17 Potions of Detonations
k) 2 Fireproof Scrolls of Word of Recall
    It cannot be harmed by fire.  
    You bought it from the Temple.
l) 4 Scrolls of Word of Recall
m) 90 Scrolls of Satisfy Hunger
n) a Silver Rod of Door/Stair Location (100/100)
o) a Fireproof Staff of Identify[1|15] (16 charges)
    It cannot be harmed by fire.  
    You made it yourself.
p) a Ring of Ice [+11]
    It can be activated for ball of cold and resist cold if it is being
    worn. It provides resistance to cold.  It cannot be harmed by cold.
    
    You found it lying on the ground on level 16 of Mirkwood.
q) an Amulet of Searching (+6)
    It increases your searching by 6.  
    You found it lying on the ground on level 15 of Mirkwood.
r) an Amulet of Charisma (+2)
    It increases your charisma by 2.  
    You made it yourself.
s) an Iron Crown of the Magi [0,-9] (+5)
    It can be used to store a spell.  It increases your intelligence and
    spell power by 5.  It sustains your intelligence.  It provides resistance
    to acid, electricity, fire, cold and disenchantment.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You made it yourself.
t) a Rapier of *Slay Dragon* (1d6) (+0,+0) (+3)
    It increases your constitution by 3.  It is a great bane of dragons.
    It makes you completely fearless.  It provides resistance to fire 
    and poison.  It allows you to sense the presence of dragons.  
    You made it yourself.
u) a Lucerne Hammer of *Slay Dragon* (2d5) (+6,+5) (+1)
v) 40 Essences of Chaos
w) 40 Essences of Knowledge


  [Home Inventory - Bree ]

a) a Rune [Holding]
b) a Rod Tip of Light (15 Mana to cast)
c) 5 Wands of Manathrust[1|15] (69 charges)
d) 5 Wands of Noxious Cloud[1|25] (105 charges)
e) 2 Wands of Dig[1|1] (309 charges)
f) 6 Wands of Confuse[1|20] (100 charges)
g) a Staff of Remove Curses[1|15] (164 charges)
h) a Staff of Reveal Ways[1|25] (1953 charges)
i) The Amulet of Galdur (+2)
    It increases your dexterity, constitution and infravision by 2.  It
    sustains your strength, intelligence and wisdom.  It provides resistance
    to poison.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 10 of Barrow-Downs.
j) a Spectral Small Sword of *Slay Dragon* (1d6) (+4,+4) (+2)
    It can be activated for wraith-form every 50+d50 turns if it is being
    worn. It increases your constitution by 2.  It is a great bane of 
    dragons.  It strikes at undead with holy wrath.  It makes you completely
    fearless.  It provides resistance to life draining, electricity and
    fire.  It allows you to see invisible monsters.  It allows you to 
    sense the presence of dragons.  It drains life.  
    You found it in the remains of a Novice paladin on level 11 of Mirkwood.
k) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
    It can be wielded two-handed.  It increases your intelligence by 2.
    It does extra damage from fire and frost.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It strikes
    at demons with holy wrath.  It sustains your intelligence.  It provides
    resistance to fire and cold.  It allows you to sense the presence of
    giants.  It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Wormtongue, Agent of Saruman on level
    7 of Barrow-Downs.
l) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
m) 3 Essences of Explosion
n) 85 Essences of Teleport
o) 71 Essences of Cold
p) 30 Essences of Fire
q) 61 Essences of Acid
r) 99 Essences of Chaos
s) 12 Essences of Chaos
t) 14 Essences of Time
u) 17 Essences of Magic
v) 2 Essences of Extra Life
w) 99 Essences of Darkness
x) 96 Essences of Lightning


  [Home Inventory - Lothlorien ]

a) a Demonblade (4d6) (+0,+0)
b) 2 Runes [Arrow]
c) 3 Runes [Ray]
d) a Runestone {Arrow->Knowledge}
e) a Rune [Lightning]
f) a Rune [Fire]
g) 2 Runes [Element]
h) 2 Runes [Gravity]
i) a Rune [Life]
j) a Rune [Holding]
k) 3 Runes [Knowledge]
l) 2 Sprigs of Athelas
m) 47 Scrolls of Satisfy Hunger
n) a Moonstone Rod of Capacity of Frost Bolts (150/150)
    It can hold more mana.  
    You bought it from the Black Market.
o) a Wand of Firewall[3|14] (7 charges)
p) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby monsters every 55 turns if it
    is being worn. It increases your intelligence, wisdom, stealth and
    speed by 2.  It provides resistance to acid.  It cannot be harmed 
    by acid, cold, lightning or fire.  
q) a Gnomish Shovel (1d2) (+7,+3) (+2)
r) a Lute of Power (+4)
    It can be activated for singing a song of brightness if it is being
    worn. It increases your charisma by 4.  It sustains your charisma.
    It makes you completely fearless.  It provides resistance to acid,
    electricity, fire and cold.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
s) 8 Essences of Life
t) 8 Essences of Confusion
u) 13 Essences of Chaos
v) 67 Essences of Knowledge
w) 6 Essences of Lightning


  [The Mathom-house Inventory - Bree ]

a) a Magic Trap Set
b) Bloodfang, the Wolf's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Bloodfang, the Wolf on level 10 of 
    Barrow-Downs.
c) a Mean-looking mercenary corpse
d) a Wild rabbit corpse
e) an Aranea skeleton



Posted on 24.1.2003 07:22

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13252. on the Ladder (of 18939)
2321. on the ToME Ladder (of 3146)

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