The Angband Ladder: Arwen, DeathMold Alchemist by <vashkaweymont@hotmail.com>

  [ToME 2.2.6 Character Dump]

 Name  : Arwen                  Age                 10       STR:  18/30       
 Sex   : Female                 Height              10       INT:  18/79       
 Race  : DeathMold LostSoul     Weight              51       WIS: 18/120       
 Class : Alchemist              Social Class        16       DEX:  18/10       
 Body  : Player                                              CON: 18/164       
 God   : Nobody                                              CHR:      3       
                                                                               
 + To Melee Hit          12 Level             29    Max Hit Points       461   
 + To Melee Damage        8 Experience    150752    Cur Hit Points        -7   
 + To Ranged Hit         49 Max Exp       150752    Max SP (Mana)        309   
 + To Ranged Damage      83 Exp to Adv.   210000    Cur SP (Mana)        309   
   AC                 35+67 Gold            3249                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Excellent    Perception  : Superb       Blows/Round:  3         
 Bows/Throw  : Heroic       Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Superb       Disarming   : Excellent    Mel.dmg/Rnd:  9d6+24    
 Stealth     : Legendary[15]Magic Device: Very Good    Infra-Vision: 120 feet  
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You were born in dirty bilge-water, called to life by the            
          Witch-King of Angmar.  Since then you have given life to             
          uncounted multitudes of foul offspring.                              
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Halls of Mandos: Level 98 (4900')

 You have done something experimental.
 Your body was a Player.
 You have defeated 168 enemies.
 You saved no princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 46th Yavie of the 2890th year of the third age.
 Your adventure lasted 3 days.

     Your Attributes:
You are dead, killed by an Ancient gold dragon on level 69 of Halls of Mandos.
You can use the foul deathmold magic.
You are stunned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You can sense the presence of dragons.
You can sense the presence of evil beings.
You are unlucky.
You have a firm hold on your life force.
You reflect arrows and bolts.
You are incorporeal.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon melts your foes.
Your weapon strikes at evil with extra force.
Your weapon strikes at undead with holy wrath.
Your weapon strikes at demons with holy wrath.
Your weapon is a great bane of dragons.

Skills (points left: 0)
 - Combat                                        10.100 [0.700]
          . Weaponmastery                        00.700 [0.700]
 . Sneakiness                                    01.000 [0.900]
 - Magic                                         33.303 [0.900]
          . Magic-Device                         02.250 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           08.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.300]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              33.000 [0.800]
 - Spirituality                                  31.400 [0.800]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) an Acidic Two-Handed Flail of *Slay Dragon* (3d6) (+15,+8) [+4] (+4)
        It must be wielded two-handed.  It increases your wisdom and 
    constitution by 4.  It does extra damage from acid.  It is a great
    bane of dragons.  It strikes at demons with holy wrath.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    sustains your wisdom.  It makes you completely fearless.  It provides
    resistance to acid and fire.  It allows you to see invisible monsters.
    It allows you to sense the presence of dragons and evil beings.  It
    has been blessed by the gods.  It cannot be harmed by acid.  
    You made it yourself.
d) a Fiery Small Wooden Boomerang of Power (1d4) (+52,+83)
    It provides light (radius 1) forever.  It does
    extra damage from acid, electricity, fire and frost.  It poisons your
    foes.  It provides resistance to acid, electricity, fire, cold and 
    poison.  It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
e) a Ring of Extra Attacks (+2 attacks)
f) a Ring of Confusion Resistance
g) The Ring of Arnin (+2 to infravision)
    It increases your infravision by 2.  It makes you
    invisible.  It sustains your intelligence, dexterity and constitution.
    It provides resistance to blindness and nexus.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ancient green dragon on level 77 of
    Halls of Mandos.
h) The Ring of Barahir (+1)
    It can be activated for dispel small life every 55+d55
    turns if it is being worn. It increases your strength, intelligence, 
    wisdom, dexterity, constitution, charisma, stealth and searching by 1.
    It provides resistance to poison and dark.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 75 of Halls of Mandos.
m) The Phial of Galadriel (+4)
n) Polished Blue Dragon Scale Mail (-2 to accuracy) [30,+20]
    It can be
    activated for breathe lightning (100) every 90+d90 turns if it is
    being worn. It provides resistance to electricity.  It allows you to
    fly.  It reflects bolts and arrows.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 93 of Halls of Mandos.
o) an Elven Cloak of Aman [4,+37] (+4 to stealth)
    It 
    increases your stealth, searching and luck by 4.  It provides
    resistance to poison.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
p) (nothing)
u) a Set of Leather Gloves [1,+4]
z) (nothing)
{) (nothing)
|) an Orcish Pick of Digging (+15,+17) (+7)


  [Character Inventory]

a) a Fireproof Tome of Knowledge
    It cannot be harmed by fire.  
    You made it yourself.
b) 22 Scrolls of Nothing
c) 6 Essences of Poison
    
d) 11 Essences of Explosion
e) 22 Essences of Teleport
f) 28 Essences of Cold
g) 40 Essences of Fire
h) 32 Essences of Acid
i) 41 Essences of Life
j) 32 Essences of Confusion
k) 32 Essences of Light
l) 24 Essences of Chaos
m) 8 Essences of Time
n) 12 Essences of Magic
o) 20 Essences of Extra Life
p) 30 Essences of Darkness
q) 9 Essences of Knowledge
r) 40 Essences of Force
s) 37 Essences of Lightning
t) 42 Essences of Mana
u) 38 Empty Bottles
    
v) (nothing)
w) (nothing)



Posted on 12.4.2004 19:32

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12320. on the Ladder (of 18931)
2160. on the ToME Ladder (of 3146)

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