The Angband Ladder: Casey XI, Hobbit Paladin by miyazaki

  [Angband 3.1.2 (r1965) Character Dump]

 Name   Casey XI                                 Self  RB  CB  EB   Best
 Sex    Male         Age             31   STR:  18/78  -2  +3  +9 18/178
 Race   Hobbit       Height          40   INT:     17  +2  -3  +5  18/30
 Class  Paladin      Weight          64   WIS:  18/56  +1  +1 +18 18/***
 Title  Chevalier    Social      Feared   DEX:  18/76  +3  +0  +4 18/146
 HP     -54/505      Maximize         Y   CON:     16  +2  +2 +11 18/130
 SP     240/285                           CHR:     11  +1  +2  +4     18

 Level               38   Armor   [43,+109]     Saving Throw        100%
 Cur Exp        1155745   Fight   (+20,+22)     Stealth           Superb
 Max Exp        1155745   Melee   (+36,+37)     Fighting          Heroic
 Adv Exp        1232500   Shoot   (+40,+20)     Shooting          Heroic
 MaxDepth   4900' (L98)   Blows      8/turn     Disarming            68%
 Game Turns      382867   Shots      2/turn     Magic Device          83
 Player Turns     51396   Infra       80 ft     Perception       1 in 13
 Active Turns     41112   Speed          18     Searching            44%
 Gold            237326   Burden  273.8 lbs

 You are the only child of a Hobbit Warrior.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, and a very
 fair complexion.


rAcid:..+...+..+... rConf:.....+...++..
rElec:......+...... Sound:.............
rFire:......+.++... Shard:.........+...
rCold:...+..+..++.. Nexus:.............
rPois:....+........ Nethr:.............
rFear:......+..+.+. Chaos:.....+.....+.
rLite:.....+....++. Disen:.........+...
rDark:............. S.Dig:..........++.
rBlnd:......+...... Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:+............ Sear.:..........+..
Invis:.........+... Infra:...........++
FrAct:..........+.. Tunn.:.............
HLife:.....+......+ Speed:.....++++..+.
ImpHP:............. Blows:....+........
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> The Novice priest wakes up.
> You corrode the Novice priest.
> You have slain the Novice priest.
> You corrode the Novice priest.
> You have slain the Novice priest.
> You corrode the Novice priest.
> You have slain the Novice priest.
> You see a Rusty Wand.
> You corrode the Novice priest.
> You have slain the Novice priest.
> You see a Rusty Wand.
> You see Metal Brigandine Armour [20].
> On the ground: Metal Brigandine Armour (-3) [20,+6].
> The Tarrasque breathes fire.
> You die.

Killed by The Tarrasque.

  [Character Equipment]

a) a Lead-Filled Mace (Blessed) (4d3) (+16,+15) (+3)
     +3 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     8 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 65.5 vs. creatures not resistant to acid, and 
     47.7 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+20,+20) (+1)
     +1 shooting speed.
     
c) a Ring of Acid [+8]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
d) The Ring of Girien (+2,+4) (+4)
     +4 strength, wisdom, constitution.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
e) The Amulet of Nesgaist (+3)
     +3 attack speed.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
f) The Palantir of Hildo (+4) (charging)
     +4 constitution, speed.
     Provides resistance to light, confusion, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Sustains your life force.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 142 to 280 turns to recharge at your current speed.
     Your chance of success is 86.6%
     
     Radius 3 light.
g) The Full Plate Armour 'Erennhil' (-3) [26,+17] (+2)
     +2 wisdom, speed.
     Provides resistance to acid, lightning, fire, cold, fear, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak 'Gisilmor' (+0,+5) [1,+11] (+3)
     +3 constitution, stealth, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Leather Shield 'Tholleb' [6,+16] (+9)
     +9 speed.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm 'Andorod' [5,+14] (+5)
     +5 strength, intelligence, wisdom.
     Provides resistance to acid, fire, cold, fear, confusion, shards, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When aimed, it creates a large lightning ball with damage 250.
     Takes 588 to 1097 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
k) The Set of Gauntlets of Celemmo [3,+13] (+4)
     +4 dexterity.
     +20% to searching.
     Provides resistance to cold, light, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Slows your metabolism.  Prevents paralysis.  
     
l) The Pair of Leather Boots 'Andend' [2,+21] (+4)
     +4 wisdom, charisma, infravision, speed.
     Provides resistance to fear, light, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     When activated, it increases your AC and to-hit bonus for 1d12+6 t
     urns.
     Takes 117 to 201 turns to recharge at your current speed.
     Your chance of success is 94.0%
     


  [Character Quiver]

n) 5 Mithril Arrows (3d4) (+8,+3)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 94.2.
     35% chance of breaking upon contact.
     
o) 27 Arrows of Slay Animal (1d4) (+11,+14)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 227.7 vs. animals, and 113.9 vs. others.
     35% chance of breaking upon contact.
     
p) 13 Arrows of Wounding (1d4) (+11,+23)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 141.9.
     35% chance of breaking upon contact.
     
q) an Arrow of Slay Undead (1d4) (+8,+7)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 273.4 vs. undead, and 91.1 vs. others.
     35% chance of breaking upon contact.
     
r) an Arrow of Slay Undead (1d4) (+12,+17)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 369.7 vs. undead, and 123.2 vs. others.
     35% chance of breaking upon contact.
     
s) 14 Arrows of Lightning (1d4) (+16,+15)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 351 vs. creatures not resistant to
     electricity, and 117 vs. others.
     35% chance of breaking upon contact.
     
t) 26 Seeker Arrows of Slay Demon (4d4) (+15,+12)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 393.1 vs. demons, and 131 vs. others.
     35% chance of breaking upon contact.
     
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Holy Infusions]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 5 Scrolls of Phase Door
h) 15 Scrolls of Teleportation
i) 10 Scrolls of Teleport Level
j) 4 Scrolls of Word of Recall
k) a Scroll of Deep Descent
l) 2 Rods of Identify (1 charging)
     Cannot be harmed by electricity.
     
m) 2 Staves of *Destruction* (5 charges)
     
n) a Staff of Banishment (0 charges)
o) 2 Staves of Power (1 charge)
     
p) a Staff of Speed (0 charges)
q) 2 Staves of the Magi (3 charges)
     
r) The Arkenstone of Mirion [+5] (+2)
     +2 wisdom, constitution, infravision.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 86 to 168 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Radius 3 light.
s) The Blade of Chaos of Aretil (6d5) (+10,+19)
     Provides resistance to cold, fear, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     8 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 101.7 vs. creatures not resistant to acid, and 
     62.5 vs. others.
     
t) The Scythe of Slicing 'Horlin' (8d4) (+19,+19) [+3] (+1)
     +1 charisma.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     8 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 112.3 vs. creatures not resistant to acid, and 
     66.7 vs. others.
     
     Radius 1 light.
u) The Quarterstaff of Baladorn (2d9) (+18,+15) (+4)
     +4 intelligence, wisdom, constitution, charisma, tunneling, speed.
     Provides immunity to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     When aimed, it creates a large frost ball with damage 200.
     Takes 509 to 946 turns to recharge at your current speed.
     Your chance of success is 80.6%
     
     Combat info:
     8 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 71.7 vs. creatures not resistant to acid, and 
     49.7 vs. others.
     


  [Home Inventory]

a) 2 Holy Books of Prayers [Chants and Blessings]
b) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by acid, electricity, fire, cold.
     
c) 60 Potions of Cure Critical Wounds
     
d) 2 Potions of Healing
     
e) 2 Potions of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
f) 2 Potions of Restore Mana
g) 3 Potions of Restore Wisdom
h) 4 Potions of Restore Dexterity
i) a Potion of Restore Constitution
j) 2 Scrolls of *Destruction*
k) a Ring of Speed (+4)
     +4 speed.
     
l) an Amulet of Trickery (+3)
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
m) a Tulwar of Extra Attacks (2d4) (+10,+5) (+2)
     +2 attack speed.
     
     Combat info:
     10 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 43.5 vs. creatures not resistant to acid, and 
     32.8 vs. others.
     
n) a Bastard Sword of Westernesse (3d4) (+10,+9) (+2)
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     8 blows/round.
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 58.5 vs. orcs, 58.5 vs. trolls, 58.5 vs.
     giants, 58.5 vs. creatures not resistant to acid, and 42.1 vs.
     others.
     
o) a Light Crossbow of Extra Might (x4) (+15,+11) (+1)
     +1 shooting power.
     
p) 19 Bolts of Slay Evil (1d5) (+11,+8)
     Slays evil creatures.
     
q) 28 Bolts of Wounding (1d5) (+9,+10)
r) 15 Bolts of Lightning (1d5) (+3,+6)
     Branded with lightning.
     Cannot be harmed by electricity.
     
s) 28 Mithril Bolts (3d5) (+4,+5)
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4122     50'    2   Reached level 2
      6048    150'    3   Reached level 3
     10289    150'    4   Reached level 4
     15923    150'    5   Reached level 5
     21406    200'    6   Reached level 6
     29282    200'    7   Reached level 7
     43770    350'    7   Killed Bullroarer the Hobbit
     43770    350'    8   Reached level 8
     47568    400'    9   Reached level 9
     55512    450'   10   Reached level 10
     56754    450'   11   Reached level 11
     61538    450'   11   Killed Smeagol
     64271    500'   12   Reached level 12
     72996    600'   13   Reached level 13
     84351    900'   14   Reached level 14
    103702    950'   15   Reached level 15
    106249    950'   15   Killed Mughash the Kobold Lord
    118281   1050'   16   Reached level 16
    126479   1100'   17   Reached level 17
    132899   1150'   17   Killed Golfimbul, the Hill Orc Chief
    132899   1150'   18   Reached level 18
    139312   1200'   19   Reached level 19
    140253   1200'   19   Killed Nar, the Dwarf
    143926   1250'   20   Reached level 20
    160307   1350'   21   Reached level 21
    160322   1350'   21   Killed Orfax, Son of Boldor
    181956   1550'   22   Reached level 22
    186395   1600'   23   Reached level 23
    191923      0'   23   Killed Farmer Maggot
    195002   1700'   24   Reached level 24
    196497   1700'   24   Killed Lagduf, the Snaga
    203407   1750'   24   Killed Shagrat, the Orc Captain
    203745   1750'   25   Reached level 25
    214774   1800'   25   Found The Pair of Leather Boots 'Andend'
    218689   1850'   25   Killed Ugluk, the Uruk
    219117   1850'   26   Reached level 26
    229805   1950'   26   Killed Fang, Farmer Maggot's dog
    233917   1950'   26   Killed Ufthak of Cirith Ungol
    243264   2050'   27   Reached level 27
    255468   2150'   28   Reached level 28
    255504   2150'   28   Killed Grishnakh, the Hill Orc
    255785   2150'   28   Found The Short Sword of Ardarn (LOST)
    272134   2500'   28   Killed Wormtongue, Agent of Saruman
    272142   2500'   28   Found The Leather Shield 'Vainim'
    272276   2500'   28   Killed Ren the Unclean
    272276   2500'   29   Reached level 29
    272331   2500'   29   Found The Phial of Naeria (LOST)
    279844   2600'   29   Killed Akhorahil the Blind
    279844   2600'   30   Reached level 30
    297483   2650'   30   Killed Brodda, the Easterling
    304921   2850'   30   Killed Ulfast, Son of Ulfang
    325216   3450'   30   Killed Lugdush, the Uruk
    325216   3450'   31   Reached level 31
    331682   3700'   32   Reached level 32
    335343   3900'   32   Killed Mim, Betrayer of Turin
    335349   3900'   32   Found The Leather Shield 'Tholleb'
    338676   4000'   32   Killed Bolg, Son of Azog
    343352   4050'   32   Killed Gorbag, the Orc Captain
    343586   4050'   32   Killed Angamaite of Umbar
    344982   4100'   32   Killed Adunaphel the Quiet
    344982   4100'   33   Reached level 33
    345477   4100'   33   Killed Bert the Stone Troll
    345624   4100'   33   Found The Set of Gauntlets of Celemmo
    347460   4200'   33   Killed Boldor, King of the Yeeks
    347920   4350'   33   Killed Draebor, the Imp
    347957   4350'   33   Found The Star of Thoth (LOST)
    348660   4450'   33   Found The Full Plate Armour 'Erennhil'
    350912   4500'   33   Killed Uvatha the Horseman
    353040   4550'   33   Killed Azog, King of the Uruk-Hai
    353125   4550'   34   Reached level 34
    353708   4550'   34   Killed Harowen the Black Hand
    353761   4550'   34   Found The Jewel 'Coros'
    353793   4550'   34   Found The Ring of Girien
    354337   4550'   34   Killed Dwar, Dog Lord of Waw
    354337   4550'   35   Reached level 35
    354391   4550'   35   Found The Iron Helm 'Andorod'
    354670   4550'   35   Killed Uldor the Accursed
    354676   4550'   35   Found The Amulet of Nesgaist
    355977   4600'   35   Killed Sangahyando of Umbar
    356771   4600'   35   Killed Ji Indur Dawndeath
    357964   4550'   35   Killed Vargo, Tyrant of Fire
    360445   4700'   35   Killed Lorgan, Chief of the Easterlings
    366381   4850'   35   Killed Lokkak, the Ogre Chieftain
    366410   4850'   35   Found The Arkenstone of Mirion
    367129   4800'   35   Found The Small Metal Shield 'Ephriele' (LOST)
    368664   4900'   36   Reached level 36
    374484   4850'   36   Found The Scythe of Slicing 'Horlin'
    374684   4850'   36   Found The Quarterstaff of Baladorn
    374710   4850'   36   Found The Cloak 'Gisilmor'
    375033   4850'   36   Killed Scatha the Worm
    375096   4850'   37   Reached level 37
    375217   4850'   37   Found The Iron Helm of Doroth (LOST)
    375443   4850'   37   Killed Ar-Pharazon the Golden
    375460   4850'   37   Found The Katana of Gelen (LOST)
    376044   4850'   37   Killed Itangast the Fire Drake
    379406   4850'   37   Killed Maeglin, the Traitor of Gondolin
    379426   4850'   37   Found The Blade of Chaos of Aretil
    382007   4900'   37   Killed The Witch-King of Angmar
    382007   4900'   38   Reached level 38
    382024   4900'   38   Killed Smaug the Golden
    382179   4900'   38   Killed Beorn, the Shape-Changer
    382187   4900'   38   Found The Palantir of Hildo


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.5.2010 05:38

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8711. on the Ladder (of 18915)
3664. on the Angband Ladder (of 6466)
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On 25.5.2010 05:38 miyazaki wrote:
Damn snake...

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