The Angband Ladder: Galahad, Dunadan Paladin by <veryfoobar-tome@yahoo.com>

  [Angband 3.0.6 Character Dump]

 Name   Galahad                                  Self  RB  CB  EB   Best
 Sex    Male              Age        62   STR! 18/100  +1  +3  +4 18/180
 Race   Dunadan           Height     74   INT:  18/99  +2  -3  +0  18/89
 Class  Paladin           Weight    190   WIS! 18/100  +2  +1  +0 18/130
 Title  Chevalier         Status      1   DEX! 18/100  +2  +0 +10 18/220
 HP     -67/762           Maximize    Y   CON! 18/100  +3  +2  +3 18/180
 SP     205/205           Preserve    Y   CHR! 18/100  +2  +2  +0 18/140

 Level           38       Armor    [33,+103]     Saving Throw     Superb
 Cur Exp    1662917       Fight    (+48,+36)     Stealth       Very Good
 Max Exp    1662917       Melee    (+60,+56)     Fighting      Legendary
 Adv Exp    1827500       Shoot    (+63,+14)     Shooting      Legendary
 MaxDepth   2900 ft       Blows       5/turn     Disarming     Excellent
 Gold        172310       Shots       1/turn     Magic Device     Superb
 Burden   173.5 lbs                              Perception         Fair
 Speed          +10       Infra        20 ft     Searching          Fair

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have brown eyes, curly brown hair, and an average
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.+.. Blind:.........+...
 Elec:......+.+.... Confu:......+......
 Fire:......+.+.... Sound:......+......
 Cold:......+.+.... Shard:.......+.....
 Pois:....+........ Nexus:....+........
 Fear:+.....+...... Nethr:.............
 Lite:.....+...+... Chaos:.............
 Dark:.....+...+... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:....+........
Feath:............. Sear.:....+........
PLite:.........+... Infra:....+........
Regen:............. Tunn.:.............
Telep:............. Speed:+...+......+.
Invis:+....+...+... Blows:.............
FrAct:..........+.. Shots:.............
HLife:.....+....... Might:.............


  [Last Messages]

> You sense the presence of evil creatures!
> The Dracolich picks up a Golden Amulet of Resist Acid.
> You miss the Dracolich.
> You hit the Dracolich.
> You miss the Dracolich.
> You hit the Dracolich.
> You miss the Dracolich.
> The Dracolich breathes frost.
> You hit the Dracolich. <4x>
> It was a superb hit!
> You hit the Dracolich.
> It was a superb hit!
> The Dracolich breathes nether.
> You keep hold of your life force!
> You die.


  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+12,+20) (+2) {@w0 2000'}
   It increases your strength and dexterity by 2.  It increases your speed
   by 2.  It slays orcs, trolls, and all evil creatures.  It provides
   resistance to fear.  It grants you the ability to see invisible things.
   It cannot be harmed by the elements.  
b) a Light Crossbow of Power (x3) (+15,+14)
c) a Sapphire Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your constitution.  
d) an Aquamarine Ring of Damage (+12)
e) a Flint Stone Amulet of Trickery (+2) {!*}
   It increases your dexterity by 2.  It increases your stealth, searching,
   infravision, and speed by 2.  It provides resistance to poison and 
   nexus.  It sustains your dexterity.  
f) The Arkenstone of Thrain {Smaug 2900'}
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Mim}
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
h) a Cloak of Protection [1,+8]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) The Large Metal Shield of Anarion [5,+20] {2000'}
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
j) a Jewel Encrusted Crown of Night and Day [0,+9] {2000'}
   It provides resistance to light, dark, and blindness.  It lights the
   dungeon around you.  It grants you the ability to see invisible things.
   It cannot be harmed by acid.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {ArP 2900'}
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) a Pair of Hard Leather Boots of Speed [3,+11] (+6) {Kavlax 2250}
   It increases your speed by 6.  


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook] {!k, 25% off}
b) 3 Holy Books of Prayers [Words of Wisdom] {!k, 25% off}
c) 3 Holy Books of Prayers [Chants and Blessings] {!k, 25% off}
d) 3 Holy Books of Prayers [Exorcism and Dispelling] {!k}
e) 2 Holy Books of Prayers [Ethereal Openings] {!k}
   It cannot be harmed by the elements.  
f) 11 Pieces of Elvish Waybread {!*}
g) 6 Purple Speckled Potions of Speed {!k}
h) 8 Yellow Speckled Potions of Healing {!k}
i) 6 Violet Potions of Restore Life Levels
j) 4 Azure Potions of Enlightenment
k) a Scroll titled "yprhov proksri" of Teleportation {!*}
l) 3 Scrolls titled "snik santox" of *Destruction* {!*}
m) a Scroll titled "rolulk gre" of Mass Banishment
n) a Silver Rod of Perception {@z2 !k!v!d!s}
   It cannot be harmed by electricity.  
o) 2 Mithril-Plated Rods of Recall {@z0 !*}
   It cannot be harmed by electricity.  
p) 4 Ivory Rods of Detection {@z3 !k!v!d!s}
   It cannot be harmed by electricity.  
q) 4 Molybdenum Rods of Disarming {@z1 !k!v!d!s}
r) The Phial of Galadriel (charging) {Lagduf}
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
s) 18 Bolts of Acid (1d5) (+9,+10) {@f1 =g !k}
   It is branded with acid.  It cannot be harmed by acid.  


  [Home Inventory]

a) a Holy Book of Prayers [Purifications and Healing] {!k}
   It cannot be harmed by the elements.  
b) 11 Scrolls titled "evsbu merhov" of *Identify*
c) 2 Dogwood Staffs of Speed (1 charge) {!k}
d) an Emerald Ring of Resist Poison {2000'}
   It provides resistance to poison.  
e) a Quartz Ring of See Invisible
   It grants you the ability to see invisible things.  
f) an Aquamarine Ring of Damage (+11)
g) The Jewel 'Evenstar' {2300'}
   It provides resistance to cold, dark, and life draining.  It sustains
   your intelligence, wisdom, and constitution.  It activates for restore
   life levels every 150 turns.  It cannot be harmed by the elements.  
h) Green Dragon Scale Mail (-2) [30,+9] {550ft}
   It provides resistance to poison.  It activates for breathe poison gas
   (150) every 450+d450 turns.  It cannot be harmed by the elements.  
i) The Chain Mail of Arvedui (-2) [14,+15] (+2) {2300'}
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
j) a Shield of Deflection [10,+14]
   It cannot be harmed by acid.  
k) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but it
   also aggravates creatures around you and is heavily cursed.  It cannot
   be harmed by the elements.  
l) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.  It
   provides resistance to acid, cold, dark, and nexus.  It sustains your 
   strength, dexterity, and constitution.  It aggravates creatures around
   you.  It cannot be harmed by the elements.  
m) The Set of Gauntlets 'Paurnimmen' [2,+15]
   It provides resistance to cold.  It slows your metabolism.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be harmed
   by the elements.  
n) a Pair of Hard Leather Boots of Stability [3,+5]
   It provides resistance to nexus.  It makes you fall like a feather.  
o) a Pair of Hard Leather Boots of Stealth [3,+6] (+3)
   It increases your stealth by 3.  
p) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) {@w0 1550ft}
   It increases your wisdom and dexterity by 4.  It slays orcs, trolls, 
   and all evil creatures, and is especially deadly against undead.  It is
   branded with frost.  It provides resistance to cold and fear.  It is
   blessed by the gods and slows your metabolism.  It grants you immunity
   to paralysis.  It activates for frost ball (100) every 35 turns.  It
   cannot be harmed by the elements.  
q) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {@w0 !d!s!v}
   It increases your constitution by 3.  It slays orcs, trolls, giants, 
   and all evil creatures.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
r) The Mace 'Taratol' (3d4) (+12,+12) {ImE}
   It is especially deadly against dragons.  It is branded with 
   electricity.  It provides immunity to lightning.  It activates for 
   haste self (20+d20 turns) every 100+d100 turns.  It cannot be harmed by
   the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.3.2006 08:18
Last updated on 26.3.2006 15:50

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8659. on the Ladder (of 18940)
3652. on the Angband Ladder (of 6485)
16. for this player (

Comments

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On 22.3.2006 08:18 veryfoobar-tome@yahoo.com wrote:
Taking a break from ToME...

On 23.3.2006 10:36 donalde@pp.inet.fi wrote:
How many blows you get with Barukkheled? It has bigger dice, better slays, and quite good to_dam. Also, it gives bonus to CON. So, consider using it. Also, you might want to try find ring of STR or DEX, they may give you more blows with Barukkheled.

On 23.3.2006 11:45 veryfoobar-tome@yahoo.com wrote:
Thanks for the tip!

I took Barukkheled for a spin when I found it, and was a bit disappointed to see that even Trolls died faster to Narthanc. I'm hunting for stat potions now, so I'll try Barukkheled again once Str and Dex are at max.

What's the consensus on Gorlim? Not worth it?



On 23.3.2006 13:59 veryfoobar-tome@yahoo.com wrote:
Looks like I might not be trying Barukkheled again after all, I just found Aeglos abandoned on the dungeon floor.

On 23.3.2006 20:16 jmiddendorf@hmc.edu wrote:
Re: Gorlim

I'd guess not. As a paladin, -5 wis would really hurt, and +8, +8 isn't that great. I expect you can cast boldness, so res_fear isn't useful, and aggravate is a nasty thing to play with before the end-game. You're better off without it.


You have a pretty nice launcher -- carry some more bolts.


On 24.3.2006 05:32 donalde@pp.inet.fi wrote:
sell those *anc daggers, you won't use them. Gorlim is useless. Also sell those basic resist rings and amulets, you have good armour givimg them.



On 24.3.2006 09:45 veryfoobar-tome@yahoo.com wrote:
Finally got a speed item, for a whopping total of +2.

Where's my horse?

On 26.3.2006 00:38 veryfoobar-tome@yahoo.com wrote:
Found a Trickery amulet on the floor, and Kavlax dropped Speed boots (I hasted, hid around a corner, and killed him in three rounds). I'm trying to head lower but keep on running into stuff to kill.

On 26.3.2006 15:50 veryfoobar-tome@yahoo.com wrote:
After wiping the floor with Smaug and Scatha in the same room, barely taking a scratch, I thought a nearby Dracolich would be no problem. I was so overconfident, I didn't even bother to haste.

The dump says it all.

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