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The Angband Ladder: nerfy, Elf Ranger by fizzix

  [Angband 3.1.2 Character Dump]

 Name   nerfy                                    Self  RB  CB  EB   Best
 Sex    Female       Age            104   STR! 18/100  -1  +2 +12 18/***
 Race   Elf          Height          50   Int:  18/86  +2  +2 +11 18/*** 18/***
 Class  Ranger       Weight          80   WIS:  18/86  -1  +0  +2  18/96
 Title  ***WINNER*** Social   Respected   DEX! 18/100  +1  +1  +4 18/160
 HP     935/961      Maximize         Y   CON:  18/93  -2  +1 +17 18/***
 SP     333/370                           Chr:  18/66  +1  +1 +13 18/216 18/206

 Level               50   Armor    [46,+94]     Saving Throw         90%
 Cur Exp        6783641   Fight   (+29,+26)     Stealth           Superb
 Max Exp        6783641   Melee   (+41,+54)     Fighting          Heroic
 Adv Exp       ********   Shoot   (+55,+30)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows      5/turn     Disarming            98%
 Game Turns      567947   Shots      1/turn     Magic Device         101
 Player Turns    103435   Infra       30 ft     Perception       1 in 22
 Active Turns     87529   Speed          32     Searching            32%
 Gold            345090   Burden  202.6 lbs

 You are one of several children of a Nandorin Ranger.  You have light
 grey eyes, wavy brown hair, and a fair complexion.



rAcid:........+.... rConf:...........+.
rElec:..+.....+.... Sound:.....+.......
rFire:.++..+.+++... Shard:.............
rCold:........+.... Nexus:.............
rPois:..+.......... Nethr:......+......
rFear:.++...++++... Chaos:.........+...
rLite:+.....+.....+ Disen:..+..........
rDark:..+...+...... S.Dig:....+........
rBlnd:......+...... Feath:+............

Light:.......+..... Aggrv:.............
Regen:.........+... Stea.:.......++....
  ESP:..+.......... Sear.:.............
Invis:+........+... Infra:............+
FrAct:+++..+++.++.. Tunn.:.............
HLife:.+........... Speed:.+.+++.+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Lance of Valin (4d8) (+12,+28)
     Slays animals, evil creatures, orcs, trolls, giants.
     *Slays* dragons, demons, undead.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  Grants the ability to see
     invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 99.2 vs. animals, 99.2 vs. evil creatures, 
     119.7 vs. orcs, 119.7 vs. trolls, 119.7 vs. giants, 160.8 vs.
     dragons, 160.8 vs. demons, 160.8 vs. undead, and 78.7 vs. others.
     
b) The Short Bow of Dagor (x4) (+26,+30) (+2)
     +2 intelligence, wisdom, dexterity, speed, shooting power.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, wisdom, constitution.
     Prevents paralysis.  Sustains your life force.  
     
     When activated, it restores 1200 hit points, heals cut damage, and 
     cures stunning, poisoning, blindness, and confusion.
     Takes 1436 to 2721 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
c) The Ring 'Elonen' (+1,+1) (+4)
     +4 intelligence, constitution, charisma.
     Provides resistance to lightning, fire, poison, fear, dark, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Prevents paralysis.  Grants telepathy.  
     
d) a Proustian Ring of Speed (+10)
     +10 speed.
     
e) The Elfstone of Celuth (+12)
     +12 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
f) The Arkenstone 'Golion' (+1,+2) (+1)
     +1 speed.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 130 to 252 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
     Radius 3 light.
g) The Full Plate Armour of Earieluin (+1,+3) [26,+21] (+2) (charging)
     +2 dexterity.
     Provides resistance to fear, light, dark, blindness, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 1008 to 1890 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
h) The Elven Cloak 'Ladrad' [6,+15] (+4)
     +4 strength, constitution, charisma, stealth, speed.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it slows all non-unique monsters within line of si
     ght.
     Takes 235 to 411 turns to recharge at your current speed.
     Your chance of success is 95.3%
     
     Radius 1 light.
i) a Small Metal Shield of Elvenkind [4,+12] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Steel Helm 'Nibun' [6,+16] (+4)
     +4 strength.
     Provides resistance to fire, fear, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 302 to 537 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
k) The Set of Leather Gloves of Umend [1,+8] (+5)
     +5 intelligence, constitution, charisma.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) The Pair of Iron Shod Boots of Unaroth [3,+11] (+4)
     +4 strength, constitution, speed.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 12 Seeker Arrows of Slay Undead (4d4) (+10,+0) {=g}
     Slays undead.
     
     Combat info:
     Hits targets up to 180 feet away.
     Average damage/hit: 756 vs. undead, and 252 vs. others.
     35% chance of breaking upon contact.
     
o) 26 Seeker Arrows of Wounding (4d4) (+18,+5) {=g}
     Combat info:
     Hits targets up to 180 feet away.
     Average damage/hit: 283.5.
     35% chance of breaking upon contact.
     
p) 25 Bolts of Slay Evil (1d5) (+9,+0) {=g}
     Slays evil creatures.
     
q) 18 Seeker Bolts of Venom (4d5) (+9,+0) {=g}
     Branded with venom.
     
r) 19 Seeker Bolts of Slay Undead (4d5) (+13,+0) {=g}
     Slays undead.
     
s) 16 Seeker Bolts of Slay Giant (4d5) (+15,+0) {=g}
     Slays giants.
     
t) 10 Arrows of Slay Evil (1d4) (+9,+0) {=g}
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 180 feet away.
     Average damage/hit: 409.5 vs. evil creatures, and 204.7 vs. others.
     35% chance of breaking upon contact.
     
u) 6 Seeker Bolts of Flame (4d5) (+9,+0) {=g}
     Branded with flames.
     Cannot be harmed by fire.
     
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
c) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4@G4}
d) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5}
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 2 Books of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Tenser's Transformations] {@m8@b8@G8}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9@b9@G9}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 20 Genteel Potions of Cure Critical Wounds {!k =g}
     
i) 6 Impossible Potions of Healing {!k =g}
     
j) 2 Hermitian Potions of *Healing*
     
     It can be thrown at creatures with damaging effect.
     
k) 5 Supercilious Potions of Life
     It can be thrown at creatures with damaging effect.
     
l) 14 Xerophytic Potions of Restore Mana
m) 9 Scrolls titled "mar haria" of Phase Door {@r1}
n) 4 Scrolls titled "pro gon as" of Teleport Level {!*}
o) a Scroll titled "nelui mon" of Banishment
p) a Scroll titled "sumahir bil" of Mass Banishment
q) 8 Scrolls titled "agoludh releo" of *Destruction* {!*}
r) 2 Xerxes's Rods of Detection (1 charging) {@z3 !! !k!d}
     Cannot be harmed by electricity.
     
s) 5 Isabelle's Rods of Teleport Other (2 charging) {@z7 !!}
t) a Marconi Staff of Banishment (0 charges)
u) a Light Crossbow of the Haradrim (x5) (+12,+17) (+2)
     +2 shooting power.
     Cannot be harmed by acid, fire.
     


  [Home Inventory]

a) a Scroll titled "ath coeglio" of *Remove Curse*
b) 6 Becquerel Staves of Healing (4 charges)
     
c) 5 Ampere Staves of the Magi (9 charges)
     
d) a Proustian Ring of Speed (+9)
     +9 speed.
     
e) The Amulet 'Gungronwe' (+3)
     +3 constitution, stealth.
     +15% to searching.
     Provides resistance to lightning, poison, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) The White Dragon Scale Mail of Rhudhrina (-2) [30,+29] (+3)
     +3 strength, constitution.
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     confusion, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When activated, it gives you information on the health and abiliti
     es of monsters you can see.
     Takes 302 to 537 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
g) Leather Scale Mail of Elvenkind [10,+12] (+2 stealth) {squelch}
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Jewel Encrusted Crown of the Magi [0,+8] (+1)
     +1 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Grants telepathy.  
     
i) a Jewel Encrusted Crown [0] (+3) {splendid}
     You do not know the full extent of this item's powers.
     +3 strength, dexterity, constitution.
     Cannot be harmed by acid.
     
j) The Set of Gauntlets of Ormor [3,+17]
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
     Radius 1 light.
k) a Pair of Iron Shod Boots of Speed [3] (+9) {splendid}
     You do not know the full extent of this item's powers.
     +9 speed.
     
l) The Pair of Mithril Shod Boots 'Brimrad' (+8,+7) [7,+19] (+4)
     +4 stealth.
     Provides resistance to acid, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) The Rapier of Elebrie (6d6) (+14,+16) (+4)
     +4 strength, intelligence, tunneling, speed.
     Slays animals, evil creatures, orcs, trolls, dragons.
     *Slays* demons, undead.
     Provides resistance to fire, dark, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, constitution.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 88.2 vs. animals, 88.2 vs. evil creatures, 
     110.6 vs. orcs, 110.6 vs. trolls, 110.6 vs. dragons, 155.6 vs.
     demons, 155.6 vs. undead, and 65.7 vs. others.
     
n) The Broad Sword of Gularon (2d5) (+11,+17) (+3)
     +3 wisdom, constitution.
     Slays animals, evil creatures, trolls.
     *Slays* dragons, demons, undead.
     Provides immunity to cold.
     Provides resistance to fear, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     When activated, it heals 500 hit points, heals cut damage, and cur
     es stunning.
     Takes 882 to 1646 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 58.4 vs. animals, 58.4 vs. evil creatures, 65
     vs. trolls, 78.4 vs. dragons, 78.4 vs. demons, 78.4 vs. undead, 
     and 51.7 vs. others.
     
o) The Great Axe of Carie (5d4) (+12,+21) [+4] (+3)
     +3 dexterity, tunneling.
     Slays animals, trolls.
     Branded with acid.
     Provides immunity to fire.
     Provides resistance to cold, nexus, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 79.2 vs. animals, 93.5 vs. trolls, 93.5 vs.
     creatures not resistant to acid, and 64.8 vs. others.
     
p) 18 Bolts of Lightning (1d5) (+18,+0) {=g}
     Branded with lightning.
     Cannot be harmed by electricity.
     
q) 17 Seeker Bolts of Flame (4d5) (+14,+0) {=g}
     Branded with flames.
     Cannot be harmed by fire.
     
r) 33 Seeker Bolts of Frost (4d5) (+8,+0) {=g}
     Branded with frost.
     Cannot be harmed by cold.
     
s) 28 Arrows of Slay Giant (1d4) (+9,+0) {=g}
     Slays giants.
     
     Combat info:
     Hits targets up to 180 feet away.
     Average damage/hit: 614.2 vs. giants, and 204.7 vs. others.
     35% chance of breaking upon contact.
     
t) 20 Seeker Arrows (4d4) {=g, magical}
     You do not know the full extent of this item's powers.
     
     Combat info:
     Hits targets up to 180 feet away.
     Average damage/hit: 249.6.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4322     50'    2   Reached level 2
      5513    100'    3   Reached level 3
      5714    100'    4   Reached level 4
      5982    100'    4   shot cave spiders for clevel4
      6813    100'    4   Killed Fang, Farmer Maggot's dog
      7544    100'    5   Reached level 5
     11493    250'    6   Reached level 6
     17741    350'    7   Reached level 7
     21848    400'    7   Killed Grip, Farmer Maggot's dog
     24929    350'    7   upstairs to flee novice warriors
     25460    350'    8   Reached level 8
     26391    350'    8   excellent leather armor
     30423    450'    8   soft leather armor is probably resistance
     30543    450'    8   out of ammo, recall
     32740    450'    9   Reached level 9
     35004    500'    9   excellent rapier
     38115    550'   10   Reached level 10
     38470      0'   10   recall and !speed to escape landing in room full of
white wolve
     41052    600'   10   rapier pseudos as slay orc
     42712    600'   11   Reached level 11
     45082    600'   11   Killed Lagduf, the Snaga
     45082    600'   12   Reached level 12
     45942    600'   12   use !speed to kill lagduf
     46242    600'   13   Reached level 13
     54127    650'   14   Reached level 14
     62826    700'   14   splendid mace (+1 wis)
     73063      0'   14   _teleport (town)
     75861    900'   14   excellent mace was slay undead, sold it
     79328    950'   15   Reached level 15
     83961    950'   16   Reached level 16
     89760      0'   16   ?DD (9, BM)
     98523   1100'   16   =str (+2)
     99260   1100'   16   -TO (9)
    103015      0'   16   "regen (BM)
    106847   1200'   17   Reached level 17
    108164   1250'   17   caestus of agility (+5) orc pit
    108164   1250'   17   gives 3 blows with rapier
    108386   1250'   17   another wand of TO
    109301   1250'   18   Reached level 18
    113053   1300'   19   Reached level 19
    116260   1300'   19   Found The Trident of Falaraur (LOST)
    116281   1300'   19   randart trident has rpois
    123202   1300'   19   everburning lantern
    124320   1400'   19   squelch all good weapons
    128050      0'   19   Killed Farmer Maggot
    133492   1550'   20   Reached level 20
    133502   1550'   20   dlevel 20, dam goes up per arrow
    133502   1550'   20   unfortunately with no ench_to_dam scrolls yet...
    138755   1600'   20   Killed Brodda, the Easterling
    140931      0'   20   accuracy xbow finally lets me do some damage with
missiles
    145763   1600'   21   Reached level 21
    154833   1650'   21   Found The Short Bow of Elurilydh (LOST)
    154855   1650'   21   randart short bow
    156218   1700'   21   !Int
    158360      0'   21   randart bow was from spirit naga
    159190   1700'   22   Reached level 22
    159635   1700'   23   Reached level 23
    165259   1750'   23   Found The Ball-and-Chain of Erimlach (LOST)
    167624   1750'   23   Killed Golfimbul, the Hill Orc Chief
    170506   1800'   24   Reached level 24
    172180   1800'   24   !Chr (bat of gorgoroth)
    173361   1850'   24   Found The Set of Leather Gloves of Umend
    173372   1850'   24   randart gloves with FA
    175230      0'   24   =SI (BM)
    178023   1850'   25   Reached level 25
    178094   1850'   25   !Con (forest troll)
    180280   1850'   25   Found The Rapier of Doroth (LOST)
    181843   1850'   25   !Int (after enlighting and traversing level)
    190847      0'   25   aug for sale at BM, again can't afford it
    197280   1900'   26   Reached level 26
    218718   1900'   26   Killed Shagrat, the Orc Captain
    223530   1900'   27   Reached level 27
    223580   1900'   27   !Str (shadow drake)
    224697   1900'   27   slay dragon arrows
    229741   1950'   27   Found The Iron Helm of Arasaeros (LOST)
    229767   1950'   27   randart helm (does not give telep)
    230990   2000'   27   Killed Smeagol
    231152   2000'   27   smeagol drops nothing
    231522   2100'   27   deep descent to escape
    242375   2150'   28   Reached level 28
    249835      0'   28   -dobj (BM)
    269663   2450'   28   can't get to stairs, recall
    273586   2450'   28   Killed Khim, Son of Mim
    277458   2450'   28   finally -lightbeams
    281869   2500'   29   Reached level 29
    285643   2500'   29   Killed Gorbag, the Orc Captain
    286016   2500'   29   !Str (gorbag escort)
    286168   2500'   29   venom arrows (gorbag)
    302861   2650'   29   +2 haradrim light crossbow (amazing right?)
    302861   2650'   29   but that's just +2 shooting power only, no shooting
speed
    303799   2700'   29   Killed Mughash the Kobold Lord
    303890   2700'   30   Reached level 30
    303890   2700'   31   Reached level 31
    303900   2700'   31   !Exp (mughash escort)
    304000   2700'   31   !Str (Mughash escort)
    304211   2700'   31   magi crown with telep (mughash escort)
    304272   2700'   31   -dall
    304398   2700'   31   also from mughash's escort
    307541      0'   31   will use new xbow because dam output is much better
    314208   2750'   31   almost killed by a chaos vortex that snuck up on me
    314268   2750'   31   detected it and thought it was in a vault...it wasn't
    317657   2750'   31   Found The Long Sword 'Esseronde' (LOST)
    317904   2750'   31   Found The Ribbed Plate Armour of Thant (LOST)
    325177   2800'   32   Reached level 32
    325490   2800'   32   !Chr (vrock)
    325882   2800'   32   =escaping
    332977   2900'   32   ethereal hounds, gotta DD out of here
    333657   3000'   32   !Int (barrow wight)
    339463   3050'   32   Found The Star of Arion (LOST)
    339468   3050'   32   star (guarded by cat lord, who I to'd)
    339496   3050'   32   seeker bolts of slay giant
    339535   3050'   32   Found The Quarterstaff of Helialdir (LOST)
    344509   3100'   32   mb7 ice troll
    345952   3100'   32   =speed (+9) olog
    346096   3100'   32   Killed Beorn, the Shape-Changer
    353370   3100'   32   Killed Draebor, the Imp
    353396   3100'   33   Reached level 33
    357055   3250'   33   !Chr
    357471   3250'   33   mb5
    360121   3300'   33   !Dex (vampire lord)
    360772   3300'   33   amulet of ESP
    360772   3300'   33   from ancient white
    362108   3300'   33   Killed Ufthak of Cirith Ungol
    363432   3300'   34   Reached level 34
    363438   3300'   34   !Exp (hill orc)
    364470   3350'   34   !Con
    365181   3350'   34   finally _speed (7)
    368889   3300'   34   had to create stairs twice and go up to escape
    368889   3300'   34   first dreads then graveyard
    375942   3550'   34   !Con
    377269   3600'   34   !Str
    380959   3750'   34   mb8
    381212   3750'   35   Reached level 35
    381217   3750'   35   !Exp
    381254   3750'   35   tensers lets me seeker bolts of flame
    381254   3750'   35   I can finally kill stuff
    388416   3850'   35   Killed Ren the Unclean
    389649   4100'   35   Killed Wormtongue, Agent of Saruman
    389676   4100'   35   mb5
    392118   4100'   35   Found The Great Axe of Carie
    394582   4100'   35   =speed (+10) hell wyrm
    395095   4100'   35   Killed Adunaphel the Quiet
    397206   4100'   35   rod of TO
    397323   4100'   36   Reached level 36
    397578   4100'   36   landed near giant pit, create stairs, flee up
    398089   4100'   36   Killed Akhorahil the Blind
    399780   4150'   37   Reached level 37
    399783   4150'   37   !Exp (Vrock, moria's escort)
    400070   4150'   37   Killed The Balrog of Moria
    400168   4150'   37   Found The Phial of Baros (LOST)
    400217   4150'   37   Found The Amulet 'Gungronwe'
    400222   4150'   37   randart amulet with +3 con and rpois
    400222   4150'   37   dropped by moria
    400240   4150'   37   Found The Pair of Iron Shod Boots of Unaroth
    400245   4150'   37   randart boots +4 con, speed, rconf
    400245   4150'   37   dropped by lesser balrog (moria's escort)
    407410   4250'   37   recall in room with aether hounds, read DD immediately
    408191   4250'   37   Killed Angamaite of Umbar
    409015   4250'   37   Killed Smaug the Golden
    409269   4250'   38   Reached level 38
    410725   4300'   38   Killed Scatha the Worm
    410814   4300'   38   bolts of acid (scatha)
    411704   4350'   38   Found The Broad Sword of Gularon
    411853   4350'   38   Killed Vargo, Tyrant of Fire
    412655   4350'   38   time hounds, flee (up)
    412956   4450'   38   aether hounds, flee (down)
    415682   4550'   38   Killed Nar, the Dwarf
    419242   4850'   38   !Str
    419540   4850'   38   _Banish (2)
    419764   4850'   38   Killed Ibun, Son of Mim
    421447   4850'   38   Killed Lokkak, the Ogre Chieftain
    421928   4850'   38   Found The Zweihander of Enedhwe (LOST)
    422630   4850'   38   Killed Shelob, Spider of Darkness
    422630   4850'   39   Reached level 39
    423928   4900'   39   !Chr
    426149   4850'   39   banish time hounds
    426401   4850'   39   !Str (death knight)
    427817   4850'   39   Killed Ugluk, the Uruk
    427824   4850'   39   Found The Great Axe of Edhrilgas (LOST)
    430492   4900'   39   !Dex
    430845   4900'   39   Killed Polyphemus, the Blind Cyclops
    431269   4900'   39   P
    431269   4900'   39   never mind that last note...
    434468   4850'   39   !tested *healing*
    434791   4850'   39   !Dex (blue dragon pit)
    435120   4850'   39   first !Wis (blue dragon pit)
    438488   4950'   39   !Con
    439918   4900'   40   Reached level 40
    440625   4900'   40   Killed Rogrog the Black Troll
    440667   4900'   40   Found The Spear of Antul (LOST)
    443435   4850'   40   Killed Uvatha the Horseman
    443671   4850'   40   Killed Harowen the Black Hand
    445106   4900'   40   !Int
    446500   4900'   40   Killed Eol, the Dark Elf
    449401   4900'   40   Found The Full Plate Armour of Earieluin
    449441   4900'   40   Killed Itangast the Fire Drake
    450750      0'   40   !Str (BM)
    450757      0'   40   !Wis (BM)
    451800   4900'   40   !Wis
    452026   4900'   40   Found The Pair of Mithril Shod Boots 'Brimrad'
    458964   4850'   41   Reached level 41
    460256   4850'   41   !Exp (white dragon pit, no stat gain potions from
it...)
    462262   4900'   41   first _destruct
    463880   4900'   41   Found The Set of Gauntlets of Ormor
    466752   4900'   41   !Dex (diagonal vault)
    466759   4900'   41   !Con (diagonal vault)
    466859   4900'   41   Found The Ring of Quendi (LOST)
    467794   4900'   41   randart ring is weak
    468064   4900'   41   Killed Boldor, King of the Yeeks
    468219   4900'   41   !Wis (boldor escort)
    468253   4900'   41   !Int (Boldor escort)
    468374   4900'   41   !Wis (novice ranger, near Boldor)
    470219   4900'   41   Killed Hoarmurath of Dir
    470227   4900'   41   !Int (vampire lord)
    470511   4900'   41   Killed Tselakus, the Dreadlord
    471063   4900'   41   Killed Ji Indur Dawndeath
    471063   4900'   42   Reached level 42
    471126   4900'   42   SoS HA (Ji Indur)
    472014   4850'   42   Killed Medusa, the Gorgon
    472105   4850'   42   mb9 (nightwing)
    474394   4900'   42   !Con
    479451   4950'   42   Found The Arkenstone 'Golion'
    479456   4950'   42   arkenstone (dracolisk)
    479463   4950'   42   Found The Ring 'Elonen'
    479466   4950'   42   useful randart ring (dracolisk)
    479510   4950'   42   Found The Elven Cloak 'Ladrad'
    479516   4950'   42   nice randart cloak, man that dracolisk was loaded
    480362   4950'   42   Killed Dwar, Dog Lord of Waw
    480393   4950'   42   Found The Ring of Moredh (LOST)
    480417   4950'   42   !Wis (Erinyes, Dwar summon)
    481749   4950'   42   Killed Saruman of Many Colours
    486848   4900'   42   Killed Gothmog, the High Captain of Balrogs
    486848   4900'   43   Reached level 43
    489778   4850'   43   !Wis (troll pit)
    490110   4850'   43   Killed Carcharoth, the Jaws of Thirst
    496344   4900'   43   Killed The Lernaean Hydra
    496640   4900'   43   !Int
    498957   4950'   43   Killed Pazuzu, Lord of Air
    500538   4950'   43   Killed Lungorthin, the Balrog of White Fire
    500538   4950'   44   Reached level 44
    502656   4900'   44   unid'd ring in vault is delving
    506443   4900'   44   Killed Fundin Bluecloak
    506615   4900'   44   !Str (Nalfeshnee, fundin summon)
    509613   4900'   44   !Wis (giant pit)
    510627   4950'   44   Killed Waldern, King of Water
    513204   4950'   44   Found The Studded Leather Armour of Eangin (LOST)
    513433   4950'   44   Found The Elfstone of Celuth
    513897      0'   44   !Con (BM)
    515968   4900'   44   Killed Quaker, Master of Earth
    517583   4900'   45   Reached level 45
    517585   4900'   45   !Exp
    519310   4850'   45   Found The Bastard Sword of Quenul (LOST)
    520632   4850'   45   !Str, dex, con, 2wis black dragon pit
    520969   4850'   45   Found The Short Sword of Tuldir (LOST)
    522116   4850'   45   !Str
    522241   4850'   45   !Dex
    522291   4850'   45   !Wis
    522374   4850'   45   !Exp
    522374   4850'   45   last potions from diagonal vault
    523744   4950'   45   Killed The Phoenix
    525647   4900'   45   !Con
    526931   4900'   45   Found The Steel Helm 'Nibun'
    526942   4900'   45   randart helm from dracolisk is an upgrade
    527979   4850'   45   Killed Ar-Pharazon the Golden
    527984   4850'   45   Found The Two-Handed Great Flail 'Nielcaros' (LOST)
    527989   4850'   45   flail with +12 speed, I can have +47 speed...
    527993   4850'   45   i decide I don't want it
    528620   4900'   46   Reached level 46
    531476   4850'   46   !Con, !Wis white dragon pit
    532957   4850'   46   !Dex, !Str (white dragon pit)
    534160   4850'   46   Killed Feagwath, the Undead Sorcerer
    535440   4850'   46   Killed Ungoliant, the Unlight
    537169   4900'   47   Reached level 47
    537589   4900'   47   Killed Sangahyando of Umbar
    537656   4900'   47   !Aug (master vampire, first one)
    538155   4900'   47   Killed The Witch-King of Angmar
    538207   4900'   47   Found The Short Sword 'Alascar' (LOST)
    538461   4850'   47   !Int (giant pit)
    538489   4850'   47   !Dex (giant pit)
    540850   4950'   47   Killed Mim, Betrayer of Turin
    541623   4900'   47   !Exp (ghast)
    542886   4900'   47   !Wis
    543001   4900'   47   Found The White Dragon Scale Mail of Rhudhrina
    545483   4950'   47   Killed Glaurung, Father of the Dragons
    545555   4950'   47   Found The Beaked Axe of Vannimbar (LOST)
    546982   4950'   47   Killed Ancalagon the Black
    547067   4950'   47   ancalagon used many charges of banishment
    547195   4950'   47   !Exp
    549924   4950'   47   Found The Lance of Valin
    549927   4950'   47   endgame quality lance
    550052   4950'   47   if only i didn't want to use archery
    550222   4900'   47   lance from gelugon
    550974   4900'   48   Reached level 48
    553325   4900'   48   one of the first ever demon pits that i completely
took out
    553325   4900'   48   nothing to show for it though
    554053   4900'   48   Killed Thuringwethil, the Vampire Messenger
    555412   4900'   48   Killed Atlas, the Titan
    557074   4950'   48   Killed Vecna, the Emperor Lich
    557154   4950'   49   Reached level 49
    557164   4950'   49   !Exp (Vecna summon)
    558144   4950'   49   Killed Khamul, the Black Easterling
    558843   4950'   49   Found The Short Bow of Dagor
    558850   4950'   49   randart short bow with sustains is useful
    560160      0'   49   time to kill sauron
    560538   4950'   49   Killed Baphomet the Minotaur Lord
    560641   4950'   49   Killed Ariel, Queen of Air
    561067   4950'   49   Killed The Cat Lord
    562246   4950'   49   Killed Huan, Wolfhound of the Valar
    562430   4950'   49   detour from sauron to kill huan and cantoras
(summoned)
    563268   4950'   49   Killed Cantoras, the Skeletal Lord
    564294   4950'   49   Killed Sauron, the Sorcerer
    564866   4950'   49   Killed Gorlim, Betrayer of Barahir
    564942   4950'   49   killed sauron with slay evil arrows
    565884   4950'   49   land near graveyard on dlevel 100, try again
    566002   4950'   49   Found The Rapier of Elebrie
    566007   4950'   49   another endgame weapon
    566681      0'   49   got BoS +9, but need other boots for rconf
    566681      0'   49   besides base +32 is good enough
    566954   5000'   49   Found The Adamantite Plate Mail of Ostel
    567944   5000'   49   Killed Morgoth, Lord of Darkness
    567944   5000'   50   Reached level 50
    567947   5000'   50   killed morgoth with slay evil arrows


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.6.2010 01:57
Last updated on 19.6.2010 01:01

Download this dump

4727. on the Ladder (of 17942)
1792. on the Angband Ladder (of 5963)
11. for this player (out of 39)

Comments

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On 6.6.2010 02:02 fizzix wrote:
So this is my attempt at a ranger with nerfed archery. I've made the following three changes.

1: all ammo is forced to have to_dam bonuses of 0.
2: Rangers get xtra might with bows instead of extra shots
3: xtra shots have been eliminated from the randart set (and from the ego items)

Humorously, this game gave me two great weapons so far, an early rapier of slay orc and a good early randart. No +to_dam scrolls in town left me meleeing mostly.

I'm at dlevel 20, so here's where my game should start deviating from a standard ranger game.

(other changes are nexus stat swap is a +1, -1 effect and all towns are capped at 20k.)

On 7.6.2010 03:43 fizzix wrote:
I'm finding it a lot harder to kill things (unsurprisingly).

I've had to run a lot these last few levels, I've been using more DD scrolls as escapes than I remember ever doing in the past.

In retrospect, I probably should have used cheat death, since this character is mainly playtesting, I'll do that if he dies.

On 8.6.2010 05:33 fizzix wrote:
everything of importance can be found in character history comments.

On 10.6.2010 03:57 fizzix wrote:
Some major upgrades, most notably the speed rings. On my way to the bottom now.

It seems wounding bolts tend to have very small + to_dam values (most I've seen is +3), which is technically an error in my code but it's ok, because they can't be branded.

I've also noticed that killing the to_dam bonuses makes ego ammo much more likely to appear, both in the dungeon and in stores. I kind of like that.

On 10.6.2010 22:50 Estie wrote:
Hmmm I guess it depends on playstyle, but with those changes to archery I simply wouldnt bother with a ranger and use melee instead. Heck I have meleed down the last uniques with a ranger without any nerf simply because of item luck favoring melee.

Also...is archery really too powerfull _for rangers_ ? They are supposed to use it; my feeling is rather that archery is too good for everyone else. Whatever I play, archery is always a major part of my offense in early and mid game.

On 11.6.2010 05:09 fizzix wrote:
It's really the presence of extra shots that makes archery overpowered. With a good launcher and good ammo you can be doing 600 or so damage per missile. If you have an extra shot, that's 1200 damage a turn. Getting that high with anything but a warrior and an insanely good weapon is impossible.

Plus archery attacks from a distance, so you don't have to let monsters get in close. You get a lot of free turns while the monster is advancing towards you.

Archery should be more powerful than melee, because it's more of a pain to do. Melee is easy, archery requires more inventory management, and more running around picking up missiles. So it should be fairly powerful.

It looks like I'm going to top out at about 500 or 550 damage per missile with archery. I might have gone a bit overboard with it. But hey, that's what this is for.

Sadly, no playing for me over the weekend...

On 11.6.2010 06:56 Estie wrote:
Dont know. I usually prefer extra might over extra shots if I have to choose, because I value damage per stack higher than damage per round.

On 11.6.2010 15:12 fizzix wrote:
Extra might is akin to extra blows on weapons. Extra shots is akin to doubling player speed while shooting. So if you're careful you can fight Morgy at <30 speed provided you have extra shots and never do anything in his LoS besides shoot.

On 12.6.2010 05:13 Estie wrote:
Yes I have heard of that weird consequence of having multiple shots/round. While it is unfortunate and pends fixing, is this the main reason you view current archery as "overpowered" ?
In that case, simply changing the mechanics to behave the same as multiple blows do now should be enough (with 2 shots/round, perform both shots when its your turn).

You see, shooters have already fewer variables than melee weapons that determine damage (melee have enchantment, weight, base dam, extra blows). If anything, Id like to see the pool increased rather than reduced. If theres only might, everyones endgame shooter will be x5, or say, x7 if lucky - big difference.

Back in my games before the recent randart changes, I rarely found a useful melee artifact, but almost always had a shooter of Bard proportions simply because the game couldnt do much else to them other than increasing might and shots.

On 15.6.2010 04:14 fizzix wrote:
I should've been more clear. I don't think extra shots should be eliminated, I just think it should be rarer. IMO An extra shot weapon should be equivalent in rarity to a HA MoD. I wanted to see what it would be like to play a game in which no extra shots items were found, the easiest way to do that is to eliminate extra shots altogether.

Anyway, I'm at the point of the game that's most annoying, running around dlevel 98 killing stuff and looking for stat-gain and equipment upgrades. I've found no artifact cloaks or shields yet.

Something is very wrong when a bunch of brown yeeks and novice rangers drop more stat-gain potions (3) than a white dragon pit (0).

On 16.6.2010 05:42 fizzix wrote:
my archery was good enough to take down gothmog. If I find some good acid bolts or arrows I'll take down Sauron.

On 17.6.2010 06:27 fizzix wrote:
normally, I'd just melee Sauron by this point. But since the entire point of this exercise is to see if archery is viable, I'll just continue futzing around looking for acid arrows or an uber-bow.

Would love some slay-undead arrows for vecna, khamul and the witch-king

On 18.6.2010 06:22 fizzix wrote:
Man, the RNG knows how to taunt me, giving me a pretty great randart weapon. No randart launchers at all...

I'm leaning towards making a backup savefile, pummeling Sauron and Morgoth, then going back and hacking the savefile to give myself acid arrows or something and then trying it again, mainly because I'm getting bored, and that means I'll probably die.

I already almost died when Ancalagon summoned a room full of stuff and I failed a banishment attempt.

On 19.6.2010 01:04 fizzix wrote:
Well I got a good randart bow and shot both sauron and morgoth to death with the slay evil arrows. I had 33 seeker arrows of slay evil that did 400 damager per hit. I also had 20 normal arrows that did about 300 per hit. I had 20 left after I killed Sauron and none left after Morgoth.

No melee against either. I'll write something up about this games experience in AAR soon.

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