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The Angband Ladder: Scramblesss, Felpurr Spellsword by Matthias

  [EyAngband 0.5.2 Character Dump]

 Name   Scramblesss                            CB  Base  RB  EB  Stat
 Sex    Female       Age             17  STR: (+2)   6   -2  +0    4
 Race   Felpurr      Height          49  INT: (+1)   5   +1  +8   14
 Class  Spellsword   Weight         102  WIS: (-1)  13   +0  +0   13
 Title  Warrior-Mage Status           4  DEX: (+0)   9   +1  +4   14
 HP     -5/222                           CON: (+0)  14   -1  +0   13
 SP     13/24        Max Depth  1450 Ft  CHR: (+0)  15   +0  +0   15


 Level           22  Armor      [3,+18]  Infra    70 ft  Saving Throw Excellent
 Cur Exp      12141                                      Stealth      Very Good
 Max Exp      12141  Melee    (+7, 3d3)  Racial Ability  Fighting        Superb
 Adv Exp      13440  Blows       3/turn  None            Shooting     Very Good
                                                         Throwing     Very Good
 Gold          1769  Shoot         (+1)                  Disarming         Good
 Burden       41/54  Shots       0/turn                  Bypass Trap       Poor
                                                         Magic Device    Superb
 You are the smallest of a litter of four. Your mother   Perception      Superb
 was a warrior, and you never knew your father. You      Digging            Bad
 have green eyes and smooth grey fur.                    Alchemy      Excellent


  [Resists & Abilities]

  No  Blind:.........+....      Regen:+.............      Speed:.............+
  Free Actn:+.............  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:+........+....     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:+.............       Luck:............+.   Spl. Dam:..............
  No   Stun:..............    Stealth:.......+......   Spl. Inf:..............
  No Poison:..............   Percptn.:...+.....+....      Taint:..............
  No    Cut:..............  Infra-vsn:.........+....    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:+.............      Shots:..............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............
  Resistances:
  Acid :55% +.+.........+.  Dises:8%  ............+.  Nethr:5%  ............+.
  Elec :55% +.+.........+.  Light:8%  ............+.  Chaos:6%  ............+.
  Fire :32% +...........+.  Dark :8%  ............+.
  Cold :32% +...........+.  Sound:6%  ............+.
  Water:6%  ............+.  Shard:6%  ............+.
  Poisn:33% +...........+.  Nexus:5%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            / =="~(( ]]               / =="~(( ]]               / =="~(( ]]



  [Last Messages]

> The Creeping adamantite coins touches you.
> You regain 40 hp.
> You have no more Hazy Potions of Cure Critical Wounds (d).
> The Creeping adamantite coins misses you. <4x>
> The Creeping adamantite coins bites you.
> The Creeping adamantite coins misses you.
> The Creeping adamantite coins hits you.
> The Creeping adamantite coins touches you.
> You have 2 charges remaining.
> The Fire hound breathes fire.
> The Mummy servant is hit hard!
> You have no more Lavender Potions of Speed (c).
> It casts an acid ball.
> Dom, the Black Goblin casts an acid ball.
> You die.


  [Character Equipment]

a) a Hand Axe (Defender) (+6, 3d3) [+3]
   It increases resistances: +25% poison.  
   It was lying on the floor at a depth of 800 ft
b) (nothing)
c) an Aquamarine Ring of Resist Acid and Electricity
d) a Gold Ring of Perception (+1)
e) a Driftwood Amulet of Intelligence (+2) {10% off}
f) an Aluminum Lantern of Intelligence <13673> (+6)
g) a Tunic [0,+4]
h) a Cloak of Stealth [1,+2] (+2)
   It was lying on the floor at a depth of 50 ft
i) (nothing)
j) a Hard Leather Cap of Seeing [1,+4] (+5)
   It was a reward for your exploits at a depth of 250 ft
k) a Set of Leather Gloves of Agility [1,+4] (+4)
   It was bought in a store.
l) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Elementary Incantations]
b) a Book of Magic Spells [Sorcerous Adjurations]
c) 2 Dark Red Potions of Cure Disease
d) 7 Scrolls titled "nej yping" of Phase Door {25% off}
e) a Scroll titled "x it petviv jo" of Word of Recall
f) a Scroll titled "plearg tridan" of Identify
g) a Nickel-Plated Wand of Stone to Mud (5 charges)
h) a Copper-Plated Wand of Slow Monster (8 charges)
i) a Cast Iron Wand of Magic Missile (15 charges)
j) a Copper Wand of Lightning Bolts (0 charges)
k) a Nickel Wand of Sleep Monster (10 charges)
l) a Cottonwood Staff of Teleportation (2 charges)
m) a Small Leather Shield [2,+0]
n) a Set of Leather Gloves [1,+3]


  [Home Inventory]

a) 3 Books of Magic Spells [Sorcerous Adjurations]
b) a Book of Magic Spells [Thaumaturgic Conjurations]
c) 5 Hazy Potions of Cure Critical Wounds
d) 24 Scrolls titled "nej yping" of Phase Door {25% off}
e) 4 Scrolls titled "x it petviv jo" of Word of Recall
f) 2 Scrolls titled "el ban glen" of Remove Curse
g) a Cottonwood Staff of Teleportation (8 charges)
h) 2 Maple Staffs of Perception (0 charges each) {25% off}
i) an Oak Staff of Light (17 charges)
j) a Hemlock Staff of Object Location (0 charges) {@u8}
k) a Dogwood Staff of Cure Light Wounds (0 charges)
l) a Cedar Staff of Trap Location (6 charges)
m) an Obsidian Amulet of Resist Acid
n) The Phial of Galadriel
   It was a reward for your exploits at a depth of 400 ft
o) a Steel Helm [4,+6]
   It was lying on the floor at a depth of 700 ft
p) The Set of Leather Gloves 'Paurnimmen' [1,+10]
   It was lying on the floor at a depth of 700 ft
q) a Set of Leather Gloves [1,-2] {cursed}
r) a Pair of Spiked Leather Boots of Stability [3,+3]
   It was lying on the floor at a depth of 600 ft
s) a Dagger (+0, 1d4)
t) an Awl-Pike (Holy Avenger) (+10, 6d1) [+2] (+3 wis)
   It sustains wisdom.  
   It was dropped by a Black ogre at a depth of 700 ft
u) The Pike 'Til-i-arc' (+10, 3d13) [+10] (+2 int)
   It was lying on the floor at a depth of 1150 ft
v) a Three-Piece-Staff (+4, 4d6)
w) a Long Bow (+5, x5, 12)
   It was dropped by a Sickly pikachu at a depth of 400 ft


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 100 ft
Squish                               has been killed at a depth of 50 ft
Brodda, the Easterling               has been killed at a depth of 400 ft
Wormtongue, agent of Saruman         has been killed at a depth of 550 ft
Puck                                 has been killed at a depth of 700 ft
Total: 6 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 24.7.2010 04:23
Last updated on 24.7.2010 22:32

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7. on the Competition No.91 Ladder (of 10)

Comments

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On 24.7.2010 04:23 Matthias wrote:
This game hates me. Found a nice +6 int latern in the black market and suddenly had almost 100 mana. Back in the dungeon I drank another unknown potion (why...?) which swapped my stats around. The worst two went to STR and INT, the best to WIS and CHR.

On 24.7.2010 22:32 Matthias wrote:
Only saw one way out - drinking another deformation potion. Checked the edit files to find out they are in depth starting floor 25 so I went there. Game ended on a level with only three rooms, the first was a coin pit and when I noticed that, the exit was already blocked. Teleported to the second room where a unique was already waiting for me, and further teleports showed that the third room was filled with fire hounds ..

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