The Angband Ladder: Turadorn IV, High-Elf Mage by Fendell Orcbane

  [Angband 3.1.2v2 Character Dump]

 Name   Turadorn IV                              Self  RB  CB  EB   Best
 Sex    Male         Age            115   STR! 18/100  +1  -5 +20 18/***
 Race   High-Elf     Height          81   INT! 18/100  +3  +3 +12 18/***
 Class  Mage         Weight         213   WIS! 18/100  -1  +0 +15 18/***
 Title  ***WINNER*** Social      Lordly   DEX! 18/100  +3  +1 +18 18/***
 HP     875/900      Maximize         Y   CON! 18/100  +1  -2 +20 18/***
 SP     231/393                           CHR! 18/100  +5  +1 +10 18/***

 Level               50   Armor   [42,+143]     Saving Throw        100%
 Cur Exp       16840439   Fight   (+63,+55)     Stealth           Superb
 Max Exp       16840439   Melee   (+76,+71)     Fighting          Superb
 Adv Exp       ********   Shoot   (+81,+18)     Shooting          Superb
 MaxDepth  6350' (L127)   Blows      4/turn     Disarming            93%
 Game Turns     1728318   Shots      1/turn     Magic Device         134
 Player Turns    297499   Infra      100 ft     Perception        1 in 1
 Active Turns    219477   Speed          29     Searching            49%
 Gold          11380414   Burden  277.7 lbs

 You are one of several children of a Telerin Prince.  You have light
 blue eyes, straight black hair, and a fair complexion.



rAcid:...*....*.+.. rConf:.........+...
rElec:.+**......... Sound:......+.++...
rFire:...*.....+... Shard:......+......
rCold:*..*.....+... Nexus:....+..+...+.
rPois:..+++........ Nethr:...+.........
rFear:+.......+.... Chaos:.....++.++...
rLite:.+.......+..+ Disen:...+..+......
rDark:.+++......... S.Dig:..+..........
rBlnd:.+...+...+... Feath:..+..........

Light:.........+... Aggrv:.+.+.+.......
Regen:..++.....+... Stea.:....+..+.....
  ESP:..++.+....... Sear.:....++.......
Invis:+.++.+...+..+ Infra:....++......+
FrAct:+.+.....+.+.. Tunn.:.............
HLife:..+.......... Speed:..+++..+.+.+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> You feel resistant to poison!
> There is a bright flash of light!
> You have no room for a Rod of Slow Monster.
> You have no room for a Small Metal Shield [4].
> On the ground: a Small Metal Shield [4,+10].
> You have no room for a Pair of Ethereal Slippers [0].
> There is a wall in the way!
> Illegal spell choice!
> On the ground: a Pair of Ethereal Slippers of Slow Descent [0,+14].
> The wall turns into mud!
> There is a searing blast of light!
> The air about you becomes charged...
> You feel yourself slow down.
> You feel yourself yanked upwards!
> Character dump successful.

Killed by Ripe Old Age.

  [Character Equipment]

a) The Great Axe of Eonwe (5d4) (+13,+16) [+7] (+2)
     +2 strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Slays evil creatures, undead, orcs.
     *Slays* demons.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it removes all non-unique monsters within 20 squar
     es, dealing you damage in the process.
     Takes 3700 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 104.1 vs. evil creatures, 119 vs. undead, 119
     vs. orcs, 119 vs. creatures not resistant to cold, 148.8 vs.
     demons, and 89.3 vs. others.
     
b) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
     +3 strength, constitution, shooting power.
     Provides resistance to lightning, light, dark, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 77 to 148 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
c) The Ring of Power 'Vilya' (+10,+10) (+3)
     +3 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     Prevents paralysis.  Sustains your life force.  Grants telepathy.  
     Grants the ability to see invisible things.  
     
     When activated, it heals 1000 hit points.
     Takes 747 to 1110 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
d) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed}
     Permanently cursed.
     +5 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to acid, lightning, fire, cold, poison, dark, 
     nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  
     
     When aimed, it does bizarre things.
     Takes 773 to 2405 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
e) an Amulet of Trickery (+4)
     +4 dexterity, stealth, infravision, speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Palantir of Westernesse (+2)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 188 to 370 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Radius 3 light.
g) Balance Dragon Scale Mail (-2) [30,+26]
     Provides resistance to sound, shards, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak 'Colannon' [1,+15] (+3)
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 166 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Golden Crown of Gondor [0,+15] (+3)
     +3 strength, wisdom, constitution, speed.
     Provides resistance to fire, cold, light, blindness, confusion, 
     sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things.  
     
     
     When activated, it heals 500 hit points.
     Takes 925 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Radius 1 light.
k) The Set of Caestus of Fingolfin (+10,+10) [5,+20] (+4)
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 114 to 222 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
l) The Pair of Leather Boots of Feanor [2,+20] (+15)
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 740 turns to recharge at your current speed.
     Your chance of success is 97.5%
     


  [Character Quiver]

n) 10 Mithril Bolts of Acid (3d5) (+17,+12)
     Branded with acid.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 884.5 vs. creatures not resistant to acid, and 
     294.8 vs. others.
     25% chance of breaking upon contact.
     
o) 11 Seeker Bolts of Flame (4d5) (+20,+12)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 952.6 vs. creatures not resistant to fire, and 
     317.5 vs. others.
     25% chance of breaking upon contact.
     
p) 10 Bolts of Slay Evil (1d5) (+13,+17)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 574.6 vs. evil creatures, and 287.3 vs. others.
     25% chance of breaking upon contact.
     
q) 9 Seeker Bolts of Venom (4d5) (+17,+17)
     Branded with venom.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 1066 vs. creatures not resistant to poison, 
     and 355.3 vs. others.
     25% chance of breaking upon contact.
     
r) 23 Bolts of Slay Giant (1d5) (+15,+17)
     Slays giants.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 861.8 vs. giants, and 287.3 vs. others.
     25% chance of breaking upon contact.
     
s) 15 Arrows of Lightning (1d4) (+19,+18)
     Branded with lightning.
     Cannot be harmed by electricity.
     
t) 5 Seeker Bolts of Venom (4d5) (+13,+13)
     Branded with venom.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 975.2 vs. creatures not resistant to poison, 
     and 325.1 vs. others.
     25% chance of breaking upon contact.
     
u) 10 Mithril Arrows of Slay Demon (3d4) (+15,+16)
     Slays demons.
     Cannot be harmed by acid, fire.
     
v) 11 Arrows of Lightning (1d4) (+18,+17)
     Branded with lightning.
     Cannot be harmed by electricity.
     
w) 9 Mithril Bolts of Acid (3d5) (+14,+16)
     Branded with acid.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 975.2 vs. creatures not resistant to acid, and 
     325.1 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 3 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 4 Books of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Book of Magic Spells [Kelek's Grimoire of Power]
     Cannot be harmed by acid, electricity, fire, cold.
     
j) 5 Potions of Healing
     
k) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
l) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
m) 2 Rods of Detection
     Cannot be harmed by electricity.
     
n) 5 Staves of Healing (4 charges)
     
o) a Staff of Power (1 charge)
     
p) a Staff of Holiness (0 charges)
q) 6 Staves of the Magi (7 charges)
     
r) The Long Bow of Bard (x5) (+17,+19) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
s) 20 Bolts of Frost (1d5) (+18,+15)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 816.5 vs. creatures not resistant to cold, and 
     272.2 vs. others.
     25% chance of breaking upon contact.
     
t) 25 Bolts of Venom (1d5) (+12,+14)
     Branded with venom.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 793.8 vs. creatures not resistant to poison, 
     and 264.6 vs. others.
     25% chance of breaking upon contact.
     
u) 26 Bolts of Flame (1d5) (+12,+17)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 861.8 vs. creatures not resistant to fire, and 
     287.3 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 8 Potions of Life
     It can be thrown at creatures with damaging effect.
     
b) 15 Scrolls of Phase Door
c) 9 Rods of Teleport Other
d) 4 Staves of Healing (4 charges)
     
e) 4 Staves of the Magi (3 charges)
     
f) a Ring of Speed (+16)
     +16 speed.
     
g) The Ring of Power 'Narya' (+6,+6) (+1) (charging)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to fire.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 754 to 1480 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
h) The Amulet of Ingwe (+3)
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 188 to 370 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
i) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 740 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
j) The Jewel 'Evenstar'
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 555 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
k) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
n) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
     +4 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, dark, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by 
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1850 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
o) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
     +3 intelligence, dexterity, charisma, speed.
     +15% to searching.
     Provides resistance to cold, light, dark, blindness, sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Radius 1 light.
p) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     light, dark, confusion, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
q) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
r) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 18 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
s) The Two-Handed Great Flail 'Thunderfist' (4d6) (+5,+18) (+4)
     +4 strength, constitution.
     Slays animals, orcs, trolls.
     Branded with lightning, flames.
     Provides resistance to lightning, fire, fear, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 111.1 vs. animals, 128 vs. orcs, 128 vs.
     trolls, 128 vs. creatures not resistant to electricity, 128 vs.
     creatures not resistant to fire, and 94.1 vs. others.
     
t) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
     +1 dexterity, stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) 9 Mithril Bolts of Venom (3d5) (+14,+14)
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 200 feet away.
     Average damage/hit: 929.9 vs. creatures not resistant to poison, 
     and 310 vs. others.
     25% chance of breaking upon contact.
     
v) 22 Arrows of Flame (1d4) (+17,+18)
     Branded with flames.
     Cannot be harmed by fire.
     
w) 30 Arrows of Flame (1d4) (+17,+12)
     Branded with flames.
     Cannot be harmed by fire.
     
x) 24 Seeker Arrows of Venom (4d4) (+17,+14)
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
     20172     50'    2   Reached level 2
     38211    100'    3   Reached level 3
     40352    100'    3   Killed Fang, Farmer Maggot's dog
     42472    150'    4   Reached level 4
     46914    200'    4   Killed Grip, Farmer Maggot's dog
     46914    200'    5   Reached level 5
     69045     50'    6   Reached level 6
     96754    350'    7   Reached level 7
    107635      0'    7   Killed Farmer Maggot
    124859    400'    8   Reached level 8
    139046    400'    9   Reached level 9
    154350    450'   10   Reached level 10
    171057    550'   11   Reached level 11
    195798    600'   12   Reached level 12
    203607    600'   12   Killed Wormtongue, Agent of Saruman
    215178    600'   13   Reached level 13
    241014    650'   14   Reached level 14
    273425    800'   15   Reached level 15
    283962    850'   16   Reached level 16
    310224    850'   17   Reached level 17
    337011    900'   18   Reached level 18
    379209    950'   18   Killed Brodda, the Easterling
    389191   1050'   19   Reached level 19
    398788   1050'   19   Killed Orfax, Son of Boldor
    398865   1050'   20   Reached level 20
    410093   1050'   20   Killed Smeagol
    422507   1050'   20   Killed Mughash the Kobold Lord
    431750   1100'   21   Reached level 21
    453538   1200'   21   Found The Soft Leather Armour 'Hithlomir' (LOST)
    469149   1250'   21   Killed Angamaite of Umbar
    469149   1250'   22   Reached level 22
    480250   1250'   22   Killed Bolg, Son of Azog
    511997   1250'   23   Reached level 23
    535336   1250'   24   Reached level 24
    553535   1250'   24   Killed Shagrat, the Orc Captain
    569044   1350'   24   Killed Lagduf, the Snaga
    572102   1400'   25   Reached level 25
    608141   1400'   25   Killed Grishnakh, the Hill Orc
    629083   1400'   25   Killed Ulwarth, Son of Ulfang
    638688   1400'   26   Reached level 26
    641739   1400'   26   Found The Set of Gauntlets 'Pauraegen' (LOST)
    647218   1400'   26   Found The Cloak 'Colannon'
    648314   1400'   26   Killed Khim, Son of Mim
    659184   1350'   26   Found The Beaked Axe of Theoden (LOST)
    703388   1500'   26   Found The Main Gauche of Maedhros (LOST)
    735888   1500'   26   Killed Lugdush, the Uruk
    742230   1500'   27   Reached level 27
    788057   1500'   27   Killed Sangahyando of Umbar
    807368   1650'   27   Killed Lokkak, the Ogre Chieftain
    832014   1650'   28   Reached level 28
    832186   1650'   28   Found The Dagger 'Narthanc' (LOST)
    895173   1800'   28   Found The Cloak of Thorongil (LOST)
    905934   1850'   29   Reached level 29
    948497   1950'   29   Found The Leather Shield of Celegorm (LOST)
    960189   1950'   29   Found The Phial of Galadriel (LOST)
    980499   2000'   29   Found The Dagger 'Nimthanc' (LOST)
   1013333   2200'   30   Reached level 30
   1022650   2200'   30   Found The Zweihander 'Mormegil' (LOST)
   1046481   2250'   30   Found The Lochaber Axe 'Mundwine' (LOST)
   1082092   2300'   31   Reached level 31
   1105520   2400'   31   Killed Mim, Betrayer of Turin
   1121546   2500'   31   Found The Star of Elendil (LOST)
   1139418   2450'   31   Found The Scythe 'Avavir' (LOST)
   1153066   2450'   31   Found The Steel Helm of Hammerhand (LOST)
   1168289   2500'   31   Found The Beaked Axe of Hurin (LOST)
   1178353   2500'   32   Reached level 32
   1191121   2550'   32   Killed Bill the Stone Troll
   1198234   2550'   32   Found The Set of Gauntlets 'Paurhach' (LOST)
   1201701   2550'   32   Found The Set of Gauntlets 'Paurnen' (LOST)
   1205604   2650'   32   Found The Metal Cap of Thengel (LOST)
   1211654   2750'   33   Reached level 33
   1259395   3450'   34   Reached level 34
   1263545   3400'   35   Reached level 35
   1299331   3950'   35   Killed Adunaphel the Quiet
   1312119   4100'   35   Killed Smaug the Golden
   1312174   4100'   35   Found The Mattock of Nain (LOST)
   1314231   4100'   35   Killed Castamir the Usurper
   1319414   4250'   35   Killed Lorgan, Chief of the Easterlings
   1327088   4250'   35   Found The Metal Brigandine Armour of the Rohirrim
   1338345   4400'   35   Killed Baphomet the Minotaur Lord
   1338345   4400'   36   Reached level 36
   1339409   4400'   36   Killed Akhorahil the Blind
   1348102   4500'   36   Killed Ibun, Son of Mim
   1350042   4500'   36   Killed Scatha the Worm
   1350072   4500'   36   Found The Small Metal Shield of Thorin
   1356401   4600'   37   Reached level 37
   1368715   4650'   37   Found The Jewel 'Evenstar'
   1369783   4650'   37   Found The Ring of Power 'Narya'
   1371714   4650'   37   Found The Mithril Chain Mail 'Belegennon'
   1372625   4650'   37   Found The Full Plate Armour of Isildur
   1372671   4650'   37   Found The Necklace of the Dwarves (LOST)
   1374214   4650'   37   Found The Short Bow of Amrod (LOST)
   1382205   4700'   38   Reached level 38
   1386154   4800'   38   Found The Ring of Power 'Nenya' (LOST)
   1398106   4900'   38   Found The Palantir of Westernesse
   1398210   4900'   38   Found The Iron Helm of Dor-Lomin
   1402025   4900'   39   Reached level 39
   1403579   4900'   39   Killed Hoarmurath of Dir
   1418088   4950'   40   Reached level 40
   1422701   4950'   40   Found The Amulet of Carlammas (LOST)
   1423902   4950'   40   Killed Nar, the Dwarf
   1424264   4950'   40   Killed Ji Indur Dawndeath
   1425054   4900'   40   Killed Shelob, Spider of Darkness
   1428447   4900'   40   Found The Bastard Sword 'Calris' (LOST)
   1430710   4900'   40   Killed Gorlim, Betrayer of Barahir
   1437852   4850'   40   Found The Battle Axe 'Lotharang' (LOST)
   1440846   4850'   40   Killed Eol, the Dark Elf
   1441736   4850'   40   Found The Mace 'Taratol' (LOST)
   1444128   4900'   40   Killed Itangast the Fire Drake
   1444409   4900'   40   Killed Uriel, Angel of Fire
   1444572   4900'   40   Found The Large Metal Shield of Anarion (LOST)
   1453111   4900'   40   Killed Quaker, Master of Earth
   1453111   4900'   41   Reached level 41
   1453355   4900'   41   Killed Gothmog, the High Captain of Balrogs
   1453755   4900'   41   Found The Great Axe of Durin (LOST)
   1454290   4900'   41   Killed Pazuzu, Lord of Air
   1455239   4900'   41   Killed Golfimbul, the Hill Orc Chief
   1458789   4900'   41   Killed Harowen the Black Hand
   1459030   4900'   41   Found The Ring of Tulkas (LOST)
   1459540   4900'   41   Killed Ungoliant, the Unlight
   1463365   4900'   41   Killed Glaurung, Father of the Dragons
   1463488   4900'   41   Found The Katana 'Aglarang' (LOST)
   1464420   4900'   42   Reached level 42
   1464611   4900'   42   Killed Waldern, King of Water
   1467247   4900'   42   Killed Bullroarer the Hobbit
   1467614   4900'   42   Killed The Lernaean Hydra
   1468469   4900'   42   Found The Battle Axe of Balli Stonehand (LOST)
   1473131   4950'   42   Killed Saruman of Many Colours
   1474286   4950'   42   Killed Ar-Pharazon the Golden
   1474334   4950'   42   Found The Morning Star 'Firestar' (LOST)
   1479683   4900'   42   Killed Vecna, the Emperor Lich
   1480860   4900'   42   Killed Cantoras, the Skeletal Lord
   1480914   4900'   43   Reached level 43
   1481056   4900'   43   Found The Broad Sword 'Aeglin' (LOST)
   1485446   4900'   43   Killed The Mouth of Sauron
   1485642   4900'   43   Found The Arkenstone of Thrain (LOST)
   1485790   4900'   43   Found The Cloak 'Holcolleth' (LOST)
   1489862   4900'   43   Killed Medusa, the Gorgon
   1492101   4900'   43   Killed The Phoenix
   1493077   4900'   43   Found The Broad Sword 'Arunruth' (LOST)
   1494301   4900'   44   Reached level 44
   1499385   4900'   44   Killed Lungorthin, the Balrog of White Fire
   1504514   4900'   44   Killed Draugluin, Sire of All Werewolves
   1509096   4900'   44   Found The Iron Helm 'Holhenneth' (LOST)
   1510440   4900'   45   Reached level 45
   1512991   4900'   45   Killed Dwar, Dog Lord of Waw
   1515786   4900'   45   Found The Great Axe of Eonwe
   1519563   4900'   45   Killed Kavlax the Many-Headed
   1519961   4900'   45   Killed The Balrog of Moria
   1520939   4900'   45   Killed Tselakus, the Dreadlord
   1521050   4900'   45   Killed The Witch-King of Angmar
   1521258   4900'   45   Found The Golden Crown of Gondor
   1521311   4900'   45   Killed Khamul, the Black Easterling
   1521832   4900'   45   Killed Uvatha the Horseman
   1528458   4900'   46   Reached level 46
   1529835   4900'   46   Found The Ring of Barahir (LOST)
   1534153   4900'   46   Killed Feagwath, the Undead Sorcerer
   1537997   4900'   46   Found The Light Crossbow 'Cubragol' (LOST)
   1539229   4900'   46   Killed Thuringwethil, the Vampire Messenger
   1543608   4950'   46   Found The Iron Crown of Beruthiel (LOST)
   1544376   4900'   46   Found The Trident of Wrath (LOST)
   1545400   4900'   46   Found The Mithril Plate Mail of Celeborn
   1549533   4900'   46   Found The Pick of Erebor (LOST)
   1551004   4900'   46   Killed Ariel, Queen of Air
   1551366   4900'   47   Reached level 47
   1551457   4900'   47   Found The Jewel Encrusted Crown of Numenor
   1551714   4900'   47   Found The Executioner's Sword 'Crisdurian' (LOST)
   1551795   4900'   47   Found The Metal Cap of Celebrimbor (LOST)
   1557777   4950'   47   Found The Main Gauche of Azaghal (LOST)
   1560611   4950'   47   Killed Carcharoth, the Jaws of Thirst
   1560611   4950'   48   Reached level 48
   1566886   4950'   48   Found The Long Bow of Bard
   1567390   4950'   48   Killed Huan, Wolfhound of the Valar
   1575340   4950'   48   Killed Ren the Unclean
   1576517   4950'   48   Killed Ancalagon the Black
   1577299   4950'   48   Found The Lucerne Hammer 'Turmil' (LOST)
   1577396   4950'   48   Found The Set of Leather Gloves 'Cambeleg'
   1583031   4950'   48   Found The Lance of Eorlingas (LOST)
   1588501   4950'   48   Killed Ufthak of Cirith Ungol
   1588928   4950'   48   Killed Sauron, the Sorcerer
   1588978   4950'   48   Killed Maeglin, the Traitor of Gondolin
   1588996   4950'   48   Killed Tom the Stone Troll
   1591083   4950'   48   Found The Amulet of Ingwe
   1591887   5000'   48   Killed Vargo, Tyrant of Fire
   1597227   5000'   48   Killed Kronos, Lord of the Titans
   1597248   5000'   49   Reached level 49
   1600133   4950'   49   Found The Elfstone 'Elessar'
   1602936   4950'   49   Found The Ring of Power 'Vilya'
   1607254   4950'   49   Killed Atlas, the Titan
   1607297   4950'   49   Found The Long Sword 'Anduril' (LOST)
   1608511   4950'   49   Found The Set of Caestus of Fingolfin
   1609068   4950'   49   Killed Gabriel, the Messenger
   1614585   4950'   49   Killed Polyphemus, the Blind Cyclops
   1619884   4950'   50   Reached level 50
   1624501   4950'   50   Found The Quarterstaff 'Eriril' (LOST)
   1633455   5000'   50   Killed The Cat Lord
   1635215   4950'   50   Found The Short Sword 'Sting'
   1637101   4950'   50   Killed Fundin Bluecloak
   1637428   4950'   50   Killed The Tarrasque
   1638483   4950'   50   Killed Azriel, Angel of Death
   1639003   4950'   50   Killed Qlzqqlzuup, the Emperor Quylthulg
   1639269   4950'   50   Killed Ulfast, Son of Ulfang
   1643246   4950'   50   Found The Pair of Leather Boots 'Dal-i-thalion'
   1646593   5000'   50   Killed Azog, King of the Uruk-Hai
   1647018   5000'   50   Found The Pair of Leather Boots of Feanor
   1647491   5000'   50   Killed Morgoth, Lord of Darkness
   1647523   5000'   50   Killed The Queen Ant
   1647545   5000'   50   Found The Massive Iron Crown of Morgoth
   1647557   5000'   50   Found The Mighty Hammer 'Grond' (LOST)
   1647848   5000'   50   Killed Ugluk, the Uruk
   1653227   5050'   50   Killed Omarax, the Eye Tyrant
   1664208   5200'   50   Found The Spear of Melkor (LOST)
   1672606   5500'   50   Killed Uldor the Accursed
   1688664   5950'   50   Killed Bert the Stone Troll
   1700175   6150'   50   Found The Heavy Crossbow of Umbar
   1702557   6150'   50   Killed Rogrog the Black Troll
   1704510   6200'   50   Found The Ring of Power 'The One Ring'
   1705210   6200'   50   Found The Two-Handed Great Flail 'Thunderfist'
   1705344   6200'   50   Found The Long Bow 'Belthronding'
   1714488   6300'   50   Killed Gorbag, the Orc Captain


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.8.2010 21:32
Last updated on 14.9.2010 00:30

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2320. on the Ladder (of 18931)
475. on the Angband Ladder (of 6478)
8. for this player (

Comments

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On 1.8.2010 21:32 Fendell Orcbane wrote:
These mages are really hard to use correctly...but I'll get the hand of it.

On 3.8.2010 08:49 Fendell Orcbane wrote:
I had a close call with some air hounds...my greed almost got the best of me. I have to remember that mages don't have a lot of hit points.

On 7.8.2010 10:01 Fendell Orcbane wrote:
I have got to remember to be careful at all times!

On 8.8.2010 07:51 Fendell Orcbane wrote:
made it to character level 29. I guess I have to take things slow : )

On 8.8.2010 07:51 Fendell Orcbane wrote:
made it to character level 29. I guess I have to take things slow : )

On 11.8.2010 20:46 Fendell Orcbane wrote:
Getting ready to dive a bit faster than I have been, which could be a mistake...

On 14.8.2010 00:48 Fendell Orcbane wrote:
So far so good. I have a source of ESP and resist poison. I'm considering diving to the bottom now: )

On 14.8.2010 10:28 Fendell Orcbane wrote:
I switched some of my gear around since I found a helm of telepathy. Although I have to avoid some of the stronger monsters or I could get insta killed I think that I can dive now. Wish me luck.

On 14.8.2010 22:01 Fendell Orcbane wrote:
I'm attempting to dive now and so far so good. I do think that I'm going to have to take it slowing than I would if I were playing a ranger.

On 14.8.2010 22:01 Fendell Orcbane wrote:
I'm attempting to dive now and so far so good. I do think that I'm going to have to take it slowing than I would if I were playing a ranger.

On 15.8.2010 01:27 PowerDiver wrote:
I'd use a second int ring for 0% fail, losing rPoison, if you find one before you boost your int enough to get 0% fail without it. Even with rPoison, you woudn't survive a drolem breath at the moment unless you double resist, so you have to assume detect-and-evade vs drolems anyway.

On 15.8.2010 03:12 Fendell Orcbane wrote:
Yeah I'm avoiding everything at this point. But I'm thinking that I need to use my detection speels more often just to make sure that a Drolem doesn't surprise me. Or an AMHD for that matter.

I almost wish I were playing a High Elf Ranger again : ) These Mages are so fragile...

On 15.8.2010 07:44 Fendell Orcbane wrote:
I'm going for the gold here! I think that I'm ready to dive all I need to do is dodge everything I can't kill and detect often!

On 15.8.2010 22:05 Fendell Orcbane wrote:
I'm going for it full force. A heavy Crossbow for power and some ego bolts lets me attack wyrms now: ) So lvl 98 here I come! I'm thinking that I'll get exponential more powerful as I can attack stronger and stronger monsters : )

On 15.8.2010 22:05 Fendell Orcbane wrote:
I'm going for it full force. A heavy Crossbow for power and some ego bolts lets me attack wyrms now: ) So lvl 98 here I come! I'm thinking that I'll get exponential more powerful as I can attack stronger and stronger monsters : )

On 16.8.2010 08:06 Fendell Orcbane wrote:
I found a RoS+12 on the floor. My first one too! Normally I'd find a crappy one and have to live with it for awhile until a better on showed up.

I am running out of ego ammo though, which is kinda problematic since my launchers are better than my spells sadly enough : (

On 17.8.2010 01:29 Fendell Orcbane wrote:
I just got Thorin! Now I can attack great swarm wyrms with no fear : ) It also boosts my CON which was needed. Still haven't made it to lvl 98.

On 17.8.2010 10:34 Fendell Orcbane wrote:
Just raided a celled vault...it was cool as hell. I got a few artifacts and Narya! Time to find some red dragon pits!

On 18.8.2010 09:08 Fendell Orcbane wrote:
I'm on lvl 98 so far so good. I got Dor lomin which gives me ESP and almost 100 more hps! I just need to fill some resistance holes in and I'm good.

On 19.8.2010 09:43 Fendell Orcbane wrote:
I have two of the four rings of power. Narya and Nenya, plus The small shield of Thorin. Having two immunities at once is just great : ) I've been taking out Dragon pits when I can find them and giant pits as well. Right now I'm working on getting my end game kit : )

On 20.8.2010 18:59 Fendell Orcbane wrote:
so far so good. I'm just trying to fill up some resistance holes.

On 22.8.2010 11:23 Fendell Orcbane wrote:
I finally got Keleks and have discovered the power for mass banish : )

On 22.8.2010 23:12 Fendell Orcbane wrote:
I'm hunting down uniques as I search for my end game gear. Although for once I seem to have a little stash of holy might and slay evils. Of course this could be because I'm alternating between a bow and a crossbow which I'd never do as a ranger.

On 23.8.2010 12:43 Fendell Orcbane wrote:
Mass banish makes the game a lot easier!

On 23.8.2010 12:53 Fendell Orcbane wrote:
Right now its all about filling resist holes...

On 24.8.2010 09:45 Fendell Orcbane wrote:
Basically I'm unique hunting...sadly I still have some resistance holes that need to be filled : (

On 24.8.2010 22:47 Fendell Orcbane wrote:
I tried to take on a multi hued dragon pit...sadly there were like 9 wyrms, which ended up summoning other dragons. I used a lot of rifts and RoPs to beat a few of them but I ended up banishing them in the ned.

On 25.8.2010 08:09 Fendell Orcbane wrote:
I killed some of the undead uniques and one of them dropped the crown of Gondor. Other than that its the same old same old : )

On 25.8.2010 20:38 Fendell Orcbane wrote:
How come am I now running across Multi hued dragon pits? Its not like I have the One Ring...Sadly I end up having to banish most of the AMHD's because I can't really handle them, too risky plus they tend to destroy the loot anyway : (

On 27.8.2010 01:14 Fendell Orcbane wrote:
I just raided a good blue dragon pit. I got two potions of life, Celeborn and a staff of the Magi.

On 27.8.2010 07:32 Fendell Orcbane wrote:
I found a pit with 15 Ice Wyrms...It was awesome...I found the Golden crown of Numendor, 1 potion of exp and a few other cool things. Plus I picked up a level just from killing all of the dragons. I think that I'm ready for Sauron : )

On 27.8.2010 19:15 Fendell Orcbane wrote:
I saw a green dragon pit that I couldn't resist. If found 2 exp potions, Agazal and a staff of holiness replacing my dispel evil staves. So I had to recall to dump my loot and switch around gear. But I ended up sticking with what I had. Oh well .

On 28.8.2010 10:44 Fendell Orcbane wrote:
I got Bard. Now I can pretty much kill all dragons at will : )

On 30.8.2010 10:38 Fendell Orcbane wrote:
Killed Sauron...every time he summoned I banished: ) I think I'm going to be spoiled by having played a mage.

On 30.8.2010 21:41 Fendell Orcbane wrote:
Killed Kronos that is pretty much it.

On 31.8.2010 09:46 Fendell Orcbane wrote:
Finally got Elessar!

On 31.8.2010 22:47 Fendell Orcbane wrote:
I think that I could take morgoth out...

On 1.9.2010 02:03 Fendell Orcbane wrote:
I found some slay evil arrows! This never happens before I fight Morgoth.

On 2.9.2010 08:59 Fendell Orcbane wrote:
I have tons of slay evil ammo...I really should just take Morgoth out. But I'll wait until tomorrow when I'm more alert. Morgoth already killed one character.

On 3.9.2010 00:30 Fendell Orcbane wrote:
I just tried to take Morgoth out...sadly I had to run. But hey at least my character is still alive.

On 3.9.2010 11:28 Fendell Orcbane wrote:
I killed some more uniques in an effort to make Morgoth easier...I also left the weak uniques alive for the same reason : ) Well the ones that come with escorts that is.

On 4.9.2010 08:30 Fendell Orcbane wrote:
Morgoth is dead....no more need be said!

On 6.9.2010 09:47 Fendell Orcbane wrote:
I'm seeing how deep I can get and what I can get : )

On 6.9.2010 09:47 Fendell Orcbane wrote:
I'm seeing how deep I can get and what I can get : )

On 6.9.2010 12:55 Ycombinator wrote:
Hey, I can't believe you've sold Grond or left it in the dungeon :-)

On 6.9.2010 18:53 Mars wrote:
Congrats :)

On 6.9.2010 20:04 Fendell Orcbane wrote:
Thank you : ) Mars.

Ycombinator, I had Grond with my last winner and I honestly hated the earthquake effect. Besides arrows and bolts do more damages: ) I sold Grond I think its still in the black market.

On 10.9.2010 05:22 Fendell Orcbane wrote:
I'm seeing how deep I can get and what cool stuff I can find. So far I haven't found anything that is better than what I had taking on Morgoth, although I did find PowerDragon mail. But no Umbar or The One Ring.

On 11.9.2010 02:42 Fendell Orcbane wrote:
Found Umbar!

On 11.9.2010 10:43 Fendell Orcbane wrote:
I finally found The One...now I'm just a bit more powerful : )

On 14.9.2010 00:30 Fendell Orcbane wrote:
Time for a new character!

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