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The Angband Ladder: Silandar, Dunadan Rogue by onemonkey

  [Angband 3.1.2v2 Character Dump]

 Name   Silandar                                 Self  RB  CB  EB   Best
 Sex    Female       Age             67   STR! 18/100  +1  +2  +9 18/***
 Race   Dunadan      Height          72   INT! 18/100  +2  +1  +8 18/210
 Class  Rogue        Weight         180   WIS! 18/100  +2  -2  +9 18/190
 Title  Master Thief Social      Lordly   DEX! 18/100  +2  +3 +29 18/***
 HP     1063/1063    Maximize         Y   CON! 18/100  +3  +1  +9 18/***
 SP     199/369                           CHR! 18/100  +2  -1  +8 18/190

 Level               50   Armor   [43,+185]     Saving Throw         99%
 Cur Exp       13566483   Fight   (+57,+48)     Stealth        Legendary
 Max Exp       13566483   Melee   (+72,+73)     Fighting       Legendary
 Adv Exp       ********   Shoot   (+66,+13)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows      5/turn     Disarming           100%
 Game Turns     2371841   Shots      1/turn     Magic Device          99
 Player Turns    381992   Infra       40 ft     Perception        1 in 1
 Active Turns    330606   Speed          22     Searching            70%
 Gold            887962   Burden  232.2 lbs

 You are one of several children of a Landed Knight.  You are a well
 liked child.  You have brown eyes, wavy black hair, and a very fair
 complexion.


rAcid:......+.*++.. rConf:...........+.
rElec:..*...+...... Sound:........+....
rFire:.+....+..+... Shard:.......+.+...
rCold:+..*..+...... Nexus:....+........
rPois:..+.+.+...... Nethr:...........+.
rFear:+.......+.... Chaos:........+..+.
rLite:.....+....... Disen:.........+...
rDark:..+..+....... S.Dig:+.+..........
rBlnd:...+......... Feath:..++.........

Light:............. Aggrv:.............
Regen:..++......... Stea.:....+.++.....
  ESP:..++......... Sear.:....+....+...
Invis:..++.+....... Infra:....+........
FrAct:+.++....+.++. Tunn.:.............
HLife:..++.+....... Speed:.++++......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4)
     +4 wisdom, dexterity.
     Slays evil creatures, orcs, trolls.
     *Slays* undead.
     Branded with frost.
     Provides resistance to cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Prevents paralysis.  
     
     
     When aimed, it creates a frost ball with damage 100.
     Takes 136 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 99.2 vs. evil creatures, 110.9 vs. orcs, 110.9
     vs. trolls, 110.9 vs. creatures not resistant to cold, 134.2 vs.
     undead, and 87.6 vs. others.
     
b) The Light Crossbow 'Cubragol' (x3) (+9,+13) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) The Ring of Power 'Vilya' (+10,+10) (+3)
     +3 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     Prevents paralysis.  Sustains your life force.  Grants telepathy.  
     Grants the ability to see invisible things.  
     
     When activated, it heals 1000 hit points.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 86.8%
     
d) The Ring of Power 'Nenya' (+8,+8) (+2)
     +2 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to cold.
     Provides resistance to cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
e) an Amulet of Trickery (+4)
     +4 dexterity, stealth, infravision, speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Arkenstone of Thrain
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 120 to 234 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Radius 3 light.
g) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 7 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
h) a Cloak of Aman [1,+21] (+2 stealth)
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Thorin [4,+21] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
     +3 intelligence, dexterity, charisma.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Set of Caestus of Fingolfin (+10,+10) [5,+20] (+4)
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 120 to 234 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 19 turns to recharge at your current speed.
     Your chance of success is 97.2%
     


  [Character Quiver]

n) 20 Seeker Bolts of Frost (4d5) (+10,+9)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 327.4 vs. creatures not resistant to fire, 
     327.4 vs. creatures not resistant to cold, and 109.1 vs. others.
     25% chance of breaking upon contact.
     
o) 15 Seeker Bolts of Slay Evil (4d5) (+16,+18)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 276 vs. evil creatures, 414.1 vs. creatures
     not resistant to fire, and 138 vs. others.
     25% chance of breaking upon contact.
     
p) 25 Seeker Bolts of Venom (4d5) (+7,+9)
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 327.4 vs. creatures not resistant to fire, 
     327.4 vs. creatures not resistant to poison, and 109.1 vs. others.
     25% chance of breaking upon contact.
     
q) 13 Seeker Bolts of Slay Evil (4d5) (+14,+16)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 263.2 vs. evil creatures, 394.8 vs. creatures
     not resistant to fire, and 131.6 vs. others.
     25% chance of breaking upon contact.
     
r) 26 Bolts of Slay Undead (1d5) (+12,+15)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 298.5 vs. undead, 298.5 vs. creatures not
     resistant to fire, and 99.5 vs. others.
     25% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Incantations and Illusions]
c) a Book of Magic Spells [Sorcery and Evocations]
d) 3 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 3 Books of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 4 Books of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 27 Potions of Cure Critical Wounds
     
h) a Potion of Healing
     
i) 4 Potions of Life
     It can be thrown at creatures with damaging effect.
     
j) 3 Potions of Speed
k) 2 Rods of Restoration (1 charging)
     Cannot be harmed by electricity.
     
l) 9 Rods of Teleport Other
m) 3 Staves of *Destruction* (8 charges)
     
n) a Staff of Healing (3 charges)
     
o) a Staff of Power (1 charge)
     
p) a Ring of Speed (+11)
     +11 speed.
     
q) an Amulet of Weaponmastery (+2,+1) (+2)
     +2 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
r) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 780 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
s) The Leather Shield of the Haradrim (+5,+5) [4,+15] (+1)
     +1 strength, constitution, attack speed, shooting speed.
     Provides resistance to poison, fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Aggravates creatures nearby.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
t) The Iron Helm 'Holhenneth' [5,+8] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 218 to 429 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
u) a Pair of Iron Shod Boots of Speed [3,+10] (+10)
     +10 speed.
     
v) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 315 to 624 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 102.2 vs. trolls, 102.2 vs. dragons, 102.2 vs.
     creatures not resistant to acid, 126.6 vs. demons, and 77.9 vs.
     others.
     
     Radius 1 light.


  [Home Inventory]

a) The Amulet of Ingwe (+3) (charging)
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
b) The Jewel 'Evenstar'
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 585 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
c) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 42 to 78 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Radius 3 light.
d) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
e) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) The Soft Leather Armour 'Hithlomir' [4,+19] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Hard Leather Armour of Himring [8,+15]
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 393 to 780 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
i) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
k) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
l) The Short Sword 'Sting' (1d6) (+7,+8) (+2)
     +2 strength, dexterity, constitution, speed, attack speed.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     7 blows/round.
     Average damage/hit: 64.8 vs. animals, 64.8 vs. evil creatures, 
     68.7 vs. undead, 68.7 vs. orcs, and 60.9 vs. others.
     
     Radius 1 light.
m) The Cutlass 'Gondricam' (1d8) (+10,+11) [+50] (+4)
     +4 dexterity, stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 65.6.
     
n) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 156 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 85.5 vs. evil creatures, 95.7 vs. undead, 95.7
     vs. orcs, 95.7 vs. trolls, 95.7 vs. creatures not resistant to
     fire, and 75.3 vs. others.
     
o) The Katana 'Aglarang' (8d4) (+10,+10) (+5)
     +5 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 81.2.
     
p) The Halberd 'Osondir' (3d5) (+16,+12) (+3)
     +3 strength, wisdom, charisma.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 92.7 vs. undead, 92.7 vs. giants, 92.7 vs.
     creatures not resistant to fire, and 72.2 vs. others.
     
q) The Pike 'Til-i-arc' (3d5) (+10,+12) [+10] (+2)
     +2 strength, intelligence, speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 93.1 vs. demons, 93.1 vs. trolls, 93.1 vs.
     giants, 93.1 vs. creatures not resistant to fire, 93.1 vs.
     creatures not resistant to cold, and 72.4 vs. others.
     
r) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 107.5 vs. demons, 107.5 vs. orcs, 107.5 vs.
     trolls, and 76.4 vs. others.
     
s) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
     +1 strength, dexterity, attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals you a fair amount (1/5 of your wounds, mi
     nimum 25HP), heals cut damage, and cures blindness and confusion.
     Takes 15 to 23 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 94.3 vs. orcs, 94.3 vs. trolls, and 73.6 vs.
     others.
     
t) The Scythe 'Avavir' (5d3) (+18,+12) [+30] (+3)
     +3 dexterity, charisma, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it returns you from the dungeon or takes you to th
     e dungeon after a short delay.
     Takes 780 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 97 vs. creatures not resistant to fire, 97 vs.
     creatures not resistant to cold, and 73.8 vs. others.
     
     Radius 1 light.
u) The Quarterstaff of Olorin (2d9) (+10,+13) (+4)
     +4 intelligence, wisdom, charisma.
     Slays evil creatures, orcs, trolls.
     *Slays* demons.
     Branded with flames.
     Provides resistance to fire, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it gives you information on the health and abiliti
     es of monsters you can see.
     Takes 78 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 85.9 vs. evil creatures, 97.3 vs. orcs, 97.3
     vs. trolls, 97.3 vs. creatures not resistant to fire, 120.1 vs.
     demons, and 74.5 vs. others.
     
v) a Mace of Disruption of Acid (5d8) (+12,+9)
     Slays undead.
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 145.7 vs. undead, 145.7 vs. creatures not
     resistant to acid, and 88.6 vs. others.
     
w) The Short Bow of Amrod (x4) (+10,+13) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
x) a Light Crossbow of the Haradrim (x4) (+15,+15) (+1)
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4132    150'    2   Reached level 2
      9223    150'    3   Reached level 3
     16285    200'    4   Reached level 4
     28656    250'    4   Killed Grip, Farmer Maggot's dog
     29617    250'    5   Reached level 5
     31978    250'    6   Reached level 6
     42161    300'    7   Reached level 7
     57994    300'    8   Reached level 8
     68241      0'    8   Killed Farmer Maggot
     96863    350'    9   Reached level 9
    142241    450'   10   Reached level 10
    170100    500'   11   Reached level 11
    175728    450'   11   Killed Fang, Farmer Maggot's dog
    200260    500'   12   Reached level 12
    261981    500'   12   Killed Mughash the Kobold Lord
    272920    500'   13   Reached level 13
    273935    500'   13   Killed Bullroarer the Hobbit
    273976    500'   13   Found The Phial of Galadriel
    288756    550'   13   Killed Grishnakh, the Hill Orc
    293618    550'   13   Killed Orfax, Son of Boldor
    293648    550'   14   Reached level 14
    337600    650'   15   Reached level 15
    369195    650'   15   Killed Brodda, the Easterling
    388595    650'   16   Reached level 16
    429608    750'   17   Reached level 17
    429998    750'   17   Killed Ufthak of Cirith Ungol
    433891    800'   17   Killed Ulfast, Son of Ulfang
    448679    800'   18   Reached level 18
    469498    800'   18   Killed Wormtongue, Agent of Saruman
    492228    900'   19   Reached level 19
    602210    900'   20   Reached level 20
    611801    900'   21   Reached level 21
    650456   1000'   21   Found The Long Sword 'Elvagil' (LOST)
    651829   1000'   22   Reached level 22
    658464   1000'   22   Killed Golfimbul, the Hill Orc Chief
    695151   1050'   23   Reached level 23
    741420   1100'   24   Reached level 24
    742337   1100'   24   Found The Rapier 'Forasgil' (LOST)
    745490   1100'   24   Found The Spear 'Aeglos'
    779379   1100'   25   Reached level 25
    821530   1100'   25   Killed Shagrat, the Orc Captain
    831087   1100'   26   Reached level 26
    847718   1150'   25   Killed Lagduf, the Snaga
    933555   1200'   26   Killed Bolg, Son of Azog
    940261   1200'   26   Killed Ibun, Son of Mim
    948856   1200'   26   Killed Ugluk, the Uruk
    989875    150'   26   Killed Smeagol
   1007376   1250'   26   Killed Boldor, King of the Yeeks
   1007904   1250'   27   Reached level 27
   1009597   1250'   27   Found The Short Sword 'Dagmor' (LOST)
   1014391   1250'   27   Killed Lugdush, the Uruk
   1030637   1300'   27   Killed Gorbag, the Orc Captain
   1075959   1300'   27   Killed Nar, the Dwarf
   1080467   1300'   27   Killed Ulwarth, Son of Ulfang
   1107232   1350'   28   Reached level 28
   1108954   1350'   28   Killed Sangahyando of Umbar
   1110478   1350'   28   Found The Iron Helm 'Holhenneth'
   1111394   1350'   28   Found The Quarterstaff 'Nar-i-vagil' (LOST)
   1185719   1350'   28   Killed Azog, King of the Uruk-Hai
   1231500   1550'   29   Reached level 29
   1279636   1600'   29   Killed Lokkak, the Ogre Chieftain
   1284347   1600'   29   Killed Beorn, the Shape-Changer
   1297007   1600'   29   Killed Angamaite of Umbar
   1307526   1650'   29   Killed Khim, Son of Mim
   1307606   1650'   29   Found The Leather Shield of Celegorm (LOST)
   1347408   1700'   30   Reached level 30
   1360984   1700'   30   Found The Metal Cap of Thengel (LOST)
   1413880   1700'   30   Killed Tom the Stone Troll
   1443024   1750'   30   Killed Draebor, the Imp
   1450073   1750'   31   Reached level 31
   1517509   1850'   31   Found The Set of Gauntlets 'Paurhach' (LOST)
   1525281   1850'   31   Found The Augmented Chain Mail of Caspanion (LOST)
   1545826   1850'   32   Reached level 32
   1551216   1850'   32   Killed Mim, Betrayer of Turin
   1563511   1850'   32   Killed The Queen Ant
   1565890   1850'   33   Reached level 33
   1601326   1900'   33   Found The Battle Axe 'Lotharang'
   1618388   1950'   33   Found The Soft Leather Armour 'Hithlomir'
   1646978   2000'   33   Killed Smaug the Golden
   1647007   2000'   33   Found The Scimitar 'Haradekket' (LOST)
   1655772   2000'   34   Reached level 34
   1674527   2050'   34   Killed Uldor the Accursed
   1683288   2050'   34   Found The Set of Gauntlets 'Camlost' (LOST)
   1689025   2050'   35   Reached level 35
   1702697   2050'   35   Found The Chain Mail of Arvedui
   1708671   2050'   35   Found The Leather Scale Mail 'Thalkettoth'
   1716489   2050'   35   Killed Medusa, the Gorgon
   1736796   2100'   35   Killed Kavlax the Many-Headed
   1758119   2100'   36   Reached level 36
   1763633   2100'   36   Found The Short Bow of Amrod
   1784500   2100'   36   Killed Bert the Stone Troll
   1800627   2150'   36   Killed Quaker, Master of Earth
   1803849   2150'   36   Killed Gorlim, Betrayer of Barahir
   1810038   2200'   36   Found The Pair of Leather Boots 'Dal-i-thalion'
   1811130   2200'   36   Killed Ulfang the Black
   1820007   2200'   36   Found The Small Metal Shield of Thorin
   1830365   2200'   37   Reached level 37
   1831504   2200'   37   Killed Vargo, Tyrant of Fire
   1838710   2250'   37   Found The Halberd 'Osondir'
   1855680   2250'   37   Killed Rogrog the Black Troll
   1858432   2250'   37   Found The Metal Brigandine Armour of the Rohirrim
   1864699   2250'   37   Found The Main Gauche of Maedhros (LOST)
   1886098   2350'   37   Killed Castamir the Usurper
   1886800   2350'   37   Killed Harowen the Black Hand
   1886800   2350'   38   Reached level 38
   1886928   2350'   38   Found The Scythe 'Avavir'
   1891153   2350'   38   Killed Itangast the Fire Drake
   1902534   2400'   38   Found The Pair of Leather Boots of Wormtongue (LOST)
   1914363   2400'   38   Found The Battle Axe of Balli Stonehand
   1930062   2500'   38   Killed Lorgan, Chief of the Easterlings
   1930082   2500'   38   Found The Ring of Barahir (LOST)
   1932579   2500'   38   Found The Hard Leather Armour of Himring
   1943593   2600'   39   Reached level 39
   1945083   2600'   39   Found The Long Sword 'Anduril'
   1953675   2650'   39   Killed Uvatha the Horseman
   1958475   2750'   39   Killed Scatha the Worm
   1959028   2750'   39   Killed Waldern, King of Water
   1959329   2750'   39   Killed Ji Indur Dawndeath
   1960331   2750'   39   Killed Ren the Unclean
   1968085   2850'   40   Reached level 40
   1981265   2950'   40   Found The Large Metal Shield of Anarion
   1988764   3000'   40   Killed Ar-Pharazon the Golden
   1998413   3100'   40   Found The Short Sword 'Sting'
   2012860   3150'   40   Killed The Phoenix
   2012860   3150'   41   Reached level 41
   2013739   3150'   41   Killed Akhorahil the Blind
   2022363   3150'   41   Found The Set of Leather Gloves 'Cammithrim' (LOST)
   2022913   3150'   41   Found The Set of Caestus of Fingolfin
   2051786   3250'   41   Found The Heavy Crossbow of Umbar (LOST)
   2056861   3250'   41   Found The Cutlass 'Gondricam'
   2060811   3250'   41   Killed Fundin Bluecloak
   2060876   3250'   41   Found The Amulet of Ingwe
   2069115   3250'   41   Killed The Lernaean Hydra
   2069115   3250'   42   Reached level 42
   2070473   3250'   42   Found The Star of Elendil (LOST)
   2075806   3300'   42   Found The Set of Gauntlets 'Pauraegen' (LOST)
   2082160   3350'   42   Killed Saruman of Many Colours
   2082179   3350'   42   Found The Iron Helm of Dor-Lomin
   2082660   3350'   42   Found The Broad Axe 'Barukkheled' (LOST)
   2084169   3350'   42   Killed Shelob, Spider of Darkness
   2089902   3400'   42   Found The Pike 'Til-i-arc'
   2094885   3400'   42   Found The Katana 'Aglarang'
   2095616   3400'   42   Killed The Balrog of Moria
   2098178   3400'   43   Reached level 43
   2110929   3600'   43   Killed Khamul, the Black Easterling
   2114865   3600'   43   Killed Uriel, Angel of Fire
   2119149   3600'   43   Killed Azriel, Angel of Death
   2119183   3600'   43   Found The Full Plate Armour of Isildur
   2119952   3600'   44   Reached level 44
   2123722   3600'   44   Killed Eol, the Dark Elf
   2124735   3600'   44   Found The Cloak of Thorongil (LOST)
   2130806   3650'   44   Killed Omarax, the Eye Tyrant
   2134214   3700'   44   Found The Amulet of Carlammas (LOST)
   2139100   3750'   44   Killed Ungoliant, the Unlight
   2140150   3750'   44   Killed Feagwath, the Undead Sorcerer
   2147284   3750'   45   Reached level 45
   2155910   3800'   45   Killed Baphomet the Minotaur Lord
   2156016   3800'   45   Found The Mattock of Nain (LOST)
   2157214   3850'   45   Killed Ariel, Queen of Air
   2160898   3850'   45   Found The Steel Helm of Hammerhand (LOST)
   2164561   3900'   46   Reached level 46
   2174302   3950'   46   Killed Atlas, the Titan
   2174307   3950'   46   Found The Arkenstone of Thrain
   2178902   4000'   46   Found The Rapier 'Careth Asdriag' (LOST)
   2179751   4000'   46   Found The Pair of Steel Shod Boots of Thror (LOST)
   2179931   4000'   46   Killed Dwar, Dog Lord of Waw
   2182134   4100'   46   Killed Tselakus, the Dreadlord
   2182720   4100'   47   Reached level 47
   2184693   4150'   47   Found The Ring of Power 'Nenya'
   2195220   4200'   47   Killed The Witch-King of Angmar
   2195366   4200'   47   Killed Hoarmurath of Dir
   2199573   4250'   47   Found The Quarterstaff of Olorin
   2201427   4250'   47   Found The Hard Leather Cap of Thranduil (LOST)
   2202240   4250'   47   Killed Thuringwethil, the Vampire Messenger
   2204858   4350'   47   Killed Huan, Wolfhound of the Valar
   2207284   4350'   48   Reached level 48
   2216166   4450'   48   Killed The Cat Lord
   2221543   4500'   48   Found The Ring of Tulkas (LOST)
   2228777   4550'   48   Found The Ring of Power 'Vilya'
   2230065   4550'   48   Killed Gabriel, the Messenger
   2231475   4550'   48   Killed Lungorthin, the Balrog of White Fire
   2231504   4550'   48   Found The Jewel 'Evenstar'
   2233070   4550'   48   Found The Bastard Sword 'Calris' (LOST)
   2234732   4550'   48   Killed Carcharoth, the Jaws of Thirst
   2240374   4700'   49   Reached level 49
   2246085   4700'   49   Killed Pazuzu, Lord of Air
   2262012   4900'   49   Killed The Mouth of Sauron
   2272284   4950'   49   Killed Gothmog, the High Captain of Balrogs
   2274190   4950'   50   Reached level 50
   2279242   4950'   50   Found The Mithril Chain Mail 'Belegennon'
   2284706   4900'   50   Killed Cantoras, the Skeletal Lord
   2290309   4900'   50   Killed Adunaphel the Quiet
   2290519   4900'   50   Found The Zweihander 'Mormegil' (LOST)
   2291927   4850'   50   Killed Polyphemus, the Blind Cyclops
   2292172   4850'   50   Found The Light Crossbow 'Cubragol'
   2293987   4850'   50   Found The Lochaber Axe 'Mundwine' (LOST)
   2306623   4900'   50   Killed Glaurung, Father of the Dragons
   2309508   4900'   50   Found The Elfstone 'Elessar'
   2328447   4950'   50   Killed Sauron, the Sorcerer
   2328497   4950'   50   Found The Metal Cap of Celebrimbor
   2332638   4950'   50   Found The Necklace of the Dwarves (LOST)
   2333503   4950'   50   Found The Long Sword 'Anguirel' (LOST)
   2337494   4950'   50   Found The Set of Leather Gloves 'Cambeleg' (LOST)
   2345074   4900'   50   Found The Beaked Axe of Hurin
   2346694   4900'   50   Killed The Tarrasque
   2351633   4950'   50   Found The Pick of Erebor (LOST)
   2371548   4950'   50   Found The Set of Gauntlets 'Paurnimmen'
   2371792   4950'   50   Found The Leather Shield of the Haradrim


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.8.2010 21:38
Last updated on 14.9.2010 18:55

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2072. on the Ladder (of 12043)
520. on the Angband Ladder (of 3516)

Comments

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On 26.8.2010 21:38 onemonkey wrote:
I used to play Moria for countless hours in my youth -- I had a nostalgia moment recently and Google led to Angband. Joy.

This is my first character to make it to any significant depth; I'm sure she'll die soon now that I've posted her to the ladder.

On 27.8.2010 14:57 onemonkey wrote:
Made some changes that the GRIPES script suggested, and was able to drop Saruman, Shelob, and a Jabberwok with relative ease. With haste, I'm running at speed 30, which sure helps!

On 27.8.2010 16:53 juggle5 wrote:
Glad you got gripes working!
Here's its current suggested list of equipment:

The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4)
The Short Bow of Amrod (x4) (+12,+15) (+2)
The Ring of Barahir (+1)
a Ring of Speed (+7)
The Amulet of Ingwe (+3)
a Cloak of the Magi [1,+13] (+2)
The Small Metal Shield of Thorin [4,+25] (+4)
The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
The Iron Helm of Dor-Lomin [5,+20] (+4)
a Pair of Iron Shod Boots of Speed [3,+9] (+10)


On 28.8.2010 16:12 onemonkey wrote:
Whew. The RNG kept putting Uriel and Azriel in my path every level and I kept running away. Until this morning. I dropped them both on the same level. This just in: Azriel is hard.

On 29.8.2010 19:49 onemonkey wrote:
Ungoliant, Feagwath, and Omarax are no more. Ungoliant nearly did the same for me, down to 21hp at one point. I heart !Life.

On 30.8.2010 03:10 onemonkey wrote:
Dear me, clevel 46. I need a better =Speed and a better bow, but I'm starting to feel more confident in my character. That means I'll die soon, I'm sure.

On 31.8.2010 16:33 onemonkey wrote:
cLev 47, found Nenya -- but swapping it for Barahir means trading rPois for cold immunity. Not sure about that (or wearing both and ditching the =Speed). Plunging downward...

On 31.8.2010 20:29 Taha wrote:
Poison is probably more important than cold immunity, unless you want to be extremely careful with casting resist poison and detecting all the time. Too much instadeath possible without.

I would probably walk around with both on for now, and swap in the ring of speed depending on the battle until you find another source of rpoison.

An amulet of trickery would give you rpoison and some more speed to replace ingwe, and then you can wear Holhenneth for the confusion resist (your stats should be high enough not to miss the pluses from Dor-lo-min, and telepathy comes from nenya now).

On 1.9.2010 16:31 onemonkey wrote:
So I ditch all my decent bolts from my home and then I find a nice haradrim... but I did eliminate the Witch-King, and he was kind enough to summon Hoarmurath.

On 3.9.2010 14:21 onemonkey wrote:
cLev49 and more Uniques are dying, I'm almost to the bottom.

On 9.9.2010 06:55 UniqueName wrote:
I think you should be using weaponmastery and crown of the magi and if you actually use it's activation, Ingwe as a swap. Get rid of Barahir. Vilya does everything and more.

You could wear Himring and Ring of Speed instead of Vilya/Hithlomir. This only gets you +6 speed at the cost of Vilya's +10,+10.

You could wear Vilya/Thalkettoth and trade +3 speed/shards for nether.

You could hope for Cubragol or Feanor or Gondor/Holcolleth.

On 9.9.2010 19:56 onemonkey wrote:
cLev 50, scumming around dLev 98 and 99 for more consumables and replacement _Banishment and found Curbagol. Weeeee, speed! I think I can swap some speed for more complete resists now. Would love to find fire immunity along with more !*heal* and !life. Still not brave enough to jump on Sauron yet.

On 11.9.2010 16:01 onemonkey wrote:
Sauron dies. A magical staircase appears...

On 14.9.2010 18:55 onemonkey wrote:
Scumming for consumables before Morgoth... am I ready? What am I missing? (really looking for ? and _ of banishment + more heals)

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