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The Angband Ladder: Crealih, Rakshasa Explorer by <lemming030@ntlworld.com>

  [Steamband 0.2.0 Character Dump]

 Name   Crealih                                  Self  RB  CB  EB   Best
 Sex    Female            Age       119   Str:  18/28  +3  +3  +0  18/88  18/40
 Race   Rakshasa          Height     82   Int:     11  +1  +0  +0     12     11
 Class  Explorer          Weight    185   WIS:     10  -1  +3  +0     12
 Title  Frontiersman      Status     12   DEX! 18/100  +5  +0  +0 18/150
 HP     -12/252           Maximize    Y   Con:  18/35  +1  +3  +0  18/75  18/55
 SP     4/46              Preserve    Y   CHR:      9  +0  +1  +0     10

 Level           18       Armor     [17,+20]     Saving Throw  Excellent
 Cur Exp       6923       Fight     (+10,+3)     Stealth       Legendary
 Max Exp       6923       Melee    (+21,+12)     Fighting         Heroic
 Adv Exp       7200       Shoot     (+21,+4)     Shooting      Legendary
                          Blows       5/turn     Disarming     Excellent
 Gold         16416       Shots       1/turn     Magic Device  Very Good
                                                 Perception         Fair
 Burden    78.2 lbs       Infra        40 ft     Searching           Bad

     You come from across the veil.  You are known and feared.
     You have blue eyes, and an average complexion.




  [Last Messages]

> You sense the presence of doors!
> You do not have enough mana to use this power.
> It Shocks you.
> It is suddenly very hot!
> It crushes you.
> It is suddenly very hot!
> It Shocks you.
> It is suddenly very hot!
> It Shocks you.
> You feel very sickly.
> It is suddenly very hot!
> It Shocks you.
> It is suddenly very hot!
> It Shocks you.
> You die.


  [Character Equipment]

a) a Broad Sword (Defender) (2d5) (+11,+9) [+4] (+4 to stealth)
     It sustains your charisma.
b) a .32 Revolver of Extra Might (x2) (+11,+4) (+2)
c) (nothing)
d) an Adamantite Ring of Hunger Deterrent
e) a Tortoise Shell Amulet of Fancy Adornment
f) a Brass Lantern (with 13391 turns of light)
     It provides light (radius 2) when fueled.
g) a Heavy Trenchcoat (-1) [7,+2]
h) a Cloak [1,+0]
i) a Small Metal Shield [3,+0]
j) a Metal Cap [3,+0]
k) a Set of Gloves [1,+0]
l) a Pair Needle Toe Dress Shoes [2,+4]


  [Character Inventory]

a) 5 Flasks of oil
b) a Copper Speckled Tonic of Speed {!d!s!v!k}
c) 2 Metallic Red Tonics of Healing {!d!s!v!k}
d) 6 "Magnesium Aeroton" Mechanisms of Word of Recall {!d!s!v!k!r, 50% off}
e) a "Whirring Helionet" Mechanism of Trap Creation
f) a Copper-Plated Ray Gun of Confuse Monster (9 charges)
g) a Titanium Ray Gun of Force Bolt (16 charges)
h) a Tin Ray Gun of Heal Monster (14 charges)
i) a Runed Ray Gun of Disarming (6 charges)
j) a Spruce Tool of Summoning (1 charge)
k) a Hawthorn Tool of Perception (14 charges)
l) a .38 Revolver (x2) (+3,+4)


  [Home Inventory]

a) a Bamboo Tool of Remove Curse (6 charges) {25% off}


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.2.2003 02:30

Download this dump

11028. on the Ladder (of 12677)
208. on the Steamband Ladder (of 273)
95. for this player (out of 105)

Comments

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On 7.2.2003 02:30 lemming030@ntlworld.com wrote:
I hate the burrowing, hitting to blind and hurt lots automata :(

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