The Angband Ladder: Guldur's Finest, Ent Sorceror by Phoenix21692

  [ToME 2.3.5 Character Sheet]

 Name  : Guldur's Finest        Age                309       STR:  18/20       
 Sex   : Male                   Height              73       INT: 18/131       
 Race  : Ent Hermit             Weight              73       WIS:  18/50       
 Class : Sorceror               Social Class         4       DEX:     14       
 Body  : Player                                              CON: 18/153       
 God   : Melkor Bauglir                                      CHR:     18       
                                                                               
 + To Melee Hit         -22 Level             31    Hit Points      -59/   277 
 + To Melee Damage      -10 Experience    269758    Spell Points    468/   649 
 + To Ranged Hit        -15 Max Exp       270498    Sanity          237/   237 
 + To Ranged Damage       0 Exp to Adv.   390000    Piety                 3419 
   AC                 23+92 Gold            2262    Speed           Fast (+21) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Bad          Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Poor         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  1d4-10    
 Stealth     : Bad          Magic Device: Superb       Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are of the third generation of the Ents.  You have               
          green skin and inflexible members.                                   
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Maze: Level 37 (1850')
        The Sacred Land Of Mountains: Level 70 (3500')
        A lost temple: Level 5 (250')

 Your body was a Player.
 You have defeated 331 enemies.
 You saved Bree from a dreadful Nazgul.
 You haven't completed a single princess quest.
 You haven't completed a single lost sword quest.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 53rd Yavie of the 2890th year of the third age.
 Your adventure lasted 10 days.

     Your Attributes:
You are dead, killed by Azriel, Angel of Death on level 70 of The Sacred Land Of
Mountains.
You can drive yourself into a berserk frenzy.
You can grow trees.
You can sense what is beyond walls.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
Your appetite is small.
You can sense the presence of orcs.
You can sense the presence of trolls.
You can sense the presence of evil beings.
You are unlucky.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You resist acid exceptionally well.
You resist lightning exceptionally well.
You resist fire exceptionally well.
You resist cold exceptionally well.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to chaos.
You are resistant to nexus attacks.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : .........3......            
        Add Int   : .....26.........            
        Add Wis   : .....2..........            
        Add Dex   : ........43......            
        Add Con   : ...3.....3......            
        Add Chr   : .3...2..........            
        Mul SPower: ......+.........            
        Add Sear. : ......6.........            
        Add Tun.. : ..............6.            
        Add Speed : ...............+            
        Sust Str  : ........++......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ........++......            
        Sust Con  : ........++......            
        Sust Chr  : .+..............            
        Invisible : .....+..+.......            
        Mul life  : ................            
        Sens Fire : ......+........+            
        Reflect   : ................            
        Free Act  : ........+.......            
        Hold Life : ........+.......            
        Res Acid  : .+.......+......            
        Res Elec  : .+..+...........            
        Res Fire  : .++............+            
        Res Cold  : .+.......+......            
        Res Pois  : ................            
        Res Fear  : .....+...+......            
        Res Light : ................            
        Res Dark  : .........+......            
        Res Blind : .....++.........            
        Res Conf  : .+....+.........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : .+..............            
        Res Disen : ................            
        Aura Fire : ........+.......            
        Auto Curse: ........+.......            
        Levitate  : ........+.......            
        See Invis : .+....+........+            
        Digestion : .........+.....+            
        Hvy Curse : ........+.......            
        Orc.ESP   : ...............+            
        Troll.ESP : ...............+            
        Evil.ESP  : ...............+            

Skills (points left: 37)
          . Archery                             -00.700 [0.000]
          . Barehand-combat                      00.000 [0.200]
          . Boulder-throwing                     00.000 [0.600]
 - Sneakiness                                    01.900 [0.900]
          . Stealth                             -03.000 [0.400]
          . Disarming                            01.000 [0.000]
 - Magic                                         35.170 [1.000]
          . Magic-Device                         23.500 [1.000]
          . Spell-power                          34.800 [0.600]
          . Sorcery                              34.600 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 01.200 [0.400]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  11.610 [0.550]
          . Prayer                               03.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting
 * Tree walking


  [Fates]

You are fated to find a Cutlass on level 13.
You are fated to find a Potion of Neutralise Poison on level 1.


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (-5,+10)(60%) (+3)
d) a Harp of Power (+3)
    It increases your charisma by 3.  It sustains your charisma.  It
    provides resistance to acid, electricity, fire, cold and chaos.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.
e) a Ring of Fire Resistance
    It provides resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Magic shop.
f) an Indestructible Ring of Constitution (+3)
    It increases your constitution by 3.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Mature multi-hued dragon in the town of
    Gondolin .
k) an Amulet of Lightning Resistance
m) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 2.  It makes you invisible.  It makes you completely
    fearless.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,+6] (+6 to searching)
    It increases your intelligence, searching and spell power by 6.  It
    provides resistance to blindness and confusion.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
o) a Cloak [1,+6]
    
p) The Demonshield of Gothmog [13,+13] (+4) {cursed}
    It increases your dexterity by 4.  It makes you invisible.  It
    sustains your strength, dexterity and constitution.  It provides
    immunity to paralysis.  It provides resistance to life draining.  It
    allows you to levitate.  It produces a fiery sheath.  It is heavily
    cursed.  It can re-curse itself.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Emperor wight in the town of Bree .
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) (nothing)
x) a Pair of Soft Leather Boots [2,+6]
    
z) (nothing)
{) (nothing)
|) a Gnomish Shovel of Digging (+6)
    It increases your ability to tunnel by 6.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You bought it from the Black Market.


  [Character Inventory]

a) 3 Fireproof Books of Beginner Cantrips
    It cannot be harmed by fire.  
    You bought it from the Book Store.
b) The Tome of Guldur's Finest
c) a Spellbook of Stone Prison
    
d) a Fireproof Spellbook of Vision
    It cannot be harmed by fire.  
    You bought it from the Book Store.
e) a Spellbook of Elemental Shield
    
f) a Fireproof Spellbook of Identify
    It cannot be harmed by fire.  
    You bought it from the Book Store.
g) a Rune [Knowledge]
h) 6 Sprigs of Athelas
i) 2 Potions of Heroism
j) 10 Potions of Cure Critical Wounds
    
k) 20 Scrolls of Teleportation
    
l) 8 Scrolls of Word of Recall
    
m) 2 Wands of Dig[1|1] (36 charges)
    
n) The Ring of Power of Uvatha the Horseman {cursed}
    It makes you invisible.  It provides resistance to cold, poison, light
    , shards and nether.  It allows you to levitate.  It drains experience
    .  It is heavily cursed.  It cannot be dropped while cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
o) The Anchor of Space-Time
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Fireproof Scroll of Reset Recall


  [Home Inventory - Gondolin ]

a) a Ring of Free Action
b) an Indestructible Ring of Intelligence (+2)
c) a Ring of Constitution (+2)
d) a Ring of Sound Resistance
e) a Ring of Confusion Resistance


  [Home Inventory - Lothlorien ]

a) Kelek's Practical Joke
    It can be activated for summon monster.  
    You found it lying on the ground on level 4 of A lost temple.
b) 99 Potions of Water Curing {quest}


  [The Mathom-house Inventory - Bree ]

a) Olive's Omnipotent Ostrich
    It can be activated for create hunger.  
    You found it in the remains of a Forest wight in the town of Bree .



Posted on 3.2.2011 01:37
Last updated on 3.2.2011 03:48

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Comments

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On 3.2.2011 01:37 Phoenix21692 wrote:
Another fine sorceror on the rise! This one is an Hermit Ent Sorceror worshiping Melkor. I thought Melkor was a good choice because of the much needed fire resistance, especially when I'm playing as an Ent.

On 3.2.2011 03:34 Phoenix21692 wrote:
This guy is tanked, with 640 mana and 270, without heroism or beserk! It would be nice if I could some armor with life bonuses. So far, I've gotten the following key items: a Mage Staff of Wizardry from Eol, the Demonshield of Gothmog from the Wight Grave, and the Anchor of Space-Time from somewhere I forgot. This character might a new favorite of mine. ;)

On 3.2.2011 03:36 Phoenix21692 wrote:
By the way, that's 270 HP, without heroism or beserk. Another key item I'd like to add: Steel Helm of Hammerhand from that Minotaur. Also, does anyone have suggestions about what I should do with my 31 skill points?

On 3.2.2011 03:48 Phoenix21692 wrote:
Took a trip to the SLoM. Tried to take on Azriel, who killed my Ent with a nether breath. Oh well. I think I'll go back to Mr. Voidbane pretty soon.

On 3.2.2011 08:40 OmniNegro@hotmail.com wrote:
I would have spent the extra points on something like prayer. Melkor is a very good choice for such chars.

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