The Angband Ladder: Angeline X, High-Elf Sorceror by Phoenix21692

  [ToME 2.3.5 Character Sheet]

 Name  : Angeline X             Age                177       STR:     11       
 Sex   : Female                 Height              83       INT:  18/90       
 Race  : Spectre High-Elf       Weight             165       WIS:     18       
 Class : Sorceror               Social Class        37       DEX:     18       
 Body  : Player                                              CON:     17       
 God   : Eru Iluvatar                                        CHR:      5       
                                                                               
 + To Melee Hit         -12 Level             31    Hit Points      -22/    99 
 + To Melee Damage      -16 Experience    391255    Spell Points    171/   507 
 + To Ranged Hit         -7 Max Exp       391255    Sanity          206/   206 
 + To Ranged Damage       3 Exp to Adv.   465000    Piety                 8574 
   AC                19+119 Gold           19634    Speed            Slow (-1) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  1d4-16    
 Stealth     : Bad          Magic Device: Heroic       Infra-Vision: 70 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Telerin Ranger.  You have light          
          grey eyes, straight brown hair, and a fair complexion.               
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Illusory Castle: Level 52 (2600')
        Maze: Level 37 (1850')
        The Old Forest: Level 25 (1250')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 12 (600')

 Your body was a Player.
 You have defeated 799 enemies.
 You saved Bree from a dreadful Nazgul.
 You haven't completed a single princess quest.
 You haven't completed a single lost sword quest.
 You found 1 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 3rd Enderi of the 2890th year of the third age.
 Your adventure lasted 14 days.

     Your Attributes:
You are dead, killed by Nar, the Dwarf on level 25 of The Old Forest.
You can breath fire.
You can turn into a Balrog at will.
You are able to control the space/time continuum.
You aggravate monsters.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You can sense the presence of trolls.
You are unlucky.
You know everything.
You have a firm hold on your life force.
You are surrounded with a fiery aura.
You are carrying a permanent light.
You are completely immune to acid.
You are completely immune to lightning.
You are completely immune to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to nether forces.
Your eyes are resistant to blindness.
The space-time continuum cannot be disrupted near you.
Your intelligence is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Int   : ......2.........            
        Add Dex   : ..........5.....            
        Add Con   : ...2............            
        Mul Mana  : ......+........+            
        Add Stea. : .......2........            
        Add Sear. : ......2.........            
        Slay Anim.: .+..............            
        Slay Troll: .+..............            
        Slay Giant: .+..............            
        Kill Drag.: .+..............            
        Poison Brd: .+..............            
        Acid Brand: .+..............            
        Cold Brand: .+..............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ......+.........            
        Reflect   : ................            
        Free Act  : ..+.............            
        Hold Life : ...............+            
        Imm Acid  : ...............*            
        Imm Elec  : ...............*            
        Imm Fire  : ...............*            
        Res Cold  : ...............+            
        Res Pois  : ...............+            
        Res Fear  : ................            
        Res Light : ...............+            
        Res Dark  : ...............+            
        Res Blind : ......+.........            
        Res Conf  : ......+.........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : ................            
        Res Chaos : ...............+            
        Res Disen : .......+........            
        Aura Fire : ...............+            
        Lite      : .........+.....+            
        See Invis : ......+........+            
        Digestion : ...............+            
        Regen     : ....+...+......+            
        Activate  : .........+......            
        Aggravate : ...............+            
        Fly       : ...............+            
        Troll.ESP : ...............+            

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Balrog Form:
  Allows you to turn into a Balrog at will
  You need Balrog Wings, Balrog Aura and Balrog Strength to activate it

Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Demon Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Demon Breath:
  Provides fire breath
  But gives a small chance to spoil potions when you quaff them

Demon Realm:
  Provides access to the demon school skill and the use of demonic equipment
  You need Demon Spirit, Demon Hide and Demon Breath to activate it

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters

Troll Blood:
  Troll blood flows in your veins, granting increased regeneration
  It also enables you to feel the presence of other troll beings
  But it will make your presence more noticeable and aggravating


Skills (points left: 6)
          . Archery                              02.300 [0.000]
 - Sneakiness                                    01.500 [0.900]
          . Stealth                              06.000 [0.400]
          . Disarming                            00.600 [0.000]
 - Magic                                         40.090 [1.000]
          . Magic-Device                         30.800 [1.000]
          . Spell-power                          35.400 [0.600]
          . Sorcery                              35.300 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Demonology                           00.000 [1.500]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  13.130 [0.550]
          . Prayer                               15.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You are fated to find The Dagger 'Nimthanc' on level 10.
You may find a Whip on level 1.
You may find a Parchment - More Deep Thoughts on level 1.


  [Character Equipment]

a) a Mage Staff [Manathrust] (1d4) (+3,+6) {100% off}
    It can be wielded two-handed.  It has a spell stored inside.  
d) The Small Metal Boomerang of Ivrang (3d4) (+7,+3)
    It does extra damage from acid and frost.  It poisons your foes.  It
    is a great bane of dragons.  It is especially deadly against trolls.  
    It is especially deadly against giants.  It is a great bane of demons.
    It is a great bane of undead.  It is especially deadly against natural
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
e) a Ring of Free Action
    It provides immunity to paralysis.  
    You found it in the remains of a Mature multi-hued dragon in the town of
    Gondolin .
f) a Ring of Constitution (+2)
    It increases your constitution by 2.  
    You found it in the remains of a Mature multi-hued dragon in the town of
    Gondolin .
k) an Amulet of Regeneration
    It speeds your regenerative powers.  
    You found it in the remains of a Mature black dragon in the town of
    Gondolin .
m) (nothing)
n) The Filthy Rag of the Wight [1,+6](40%) (+2 to searching)
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
o) a Fur Cloak of Aman [3,+27] (+2 to stealth) {25% off}
    It increases your stealth by 2.  It provides resistance to 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You bought it from the Black Market.
p) a Demonshield [5,+6]
    It speeds your regenerative powers.  
s) The Iron Helm of Knowledge [6,+20] (-6)
    It can be activated for whispers from beyond(sanity drain) 100+d200
    turns if it is being worn. It provides light (radius 1) forever.  It 
    decreases your luck by 6.  It identifies all items for you.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Glass Golem on level 52 of Illusory
    Castle.
u) a Set of Gauntlets of Agility [2,+6] (+5)
    It increases your dexterity by 5.  
    You found it in the remains of a Mature white dragon in The Pits of
    Angband.
x) a Pair of Soft Leather Boots [2,+6]
    
z) (nothing)
{) (nothing)
|) (nothing)


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips
    It cannot be harmed by fire.  
b) a Book of Teleportation
c) The Tome of Angeline X
d) a Spellbook of Banishment
    
e) a Spellbook of Vision
    
f) a Spellbook of Disarm
    
g) Kenault's Cantrip Generator
    It can be activated for light absorption every 80 turns.  
    You found it in the remains of a Monastic lich in the town of Minas Anor .
h) Jor's Book of Impossible Occurences (charging)
    It can be activated for genocide every 500 turns.  
    You found it in the remains of an Emperor wight on level 52 of Illusory
    Castle.
i) a Sprig of Athelas
j) a Potion of Heroism
    
k) 12 Potions of Cure Critical Wounds
    
l) a Potion of Healing
m) 4 Scrolls of Teleportation
    
n) 6 Scrolls of Word of Recall
    
o) a Wand of Manathrust[1|15] (12 charges)
    
p) a Staff of Sense Monsters[3|20] (6 charges)
q) a Ring of Intelligence (+2)
r) an Amulet of Spell
s) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 2.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
t) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Confuse
    
b) a Spellbook of See the Music
    
c) a Mushroom of Cure Confusion
d) 6 Sprigs of Athelas
e) a Potion of Corruption
f) 8 Potions of Heroism
    
g) 9 Potions of Cure Critical Wounds
    
h) 11 Scrolls of Teleportation
    
i) a Mithril Rod of Capacity of Recall (320/320)
j) 2 Wands of Dig[1|1] (30 charges)
    
k) a Staff of Disarm[1|10] (14 charges)
    
l) a Ring of Levitation
    It allows you to levitate.  
    You bought it from the Magic shop.
m) a Ring of Sound Resistance
n) a Ring of Confusion Resistance
o) a Ring of Blindness Resistance


  [Home Inventory - Gondolin ]

a) a Spellbook of Identify
    
b) a Mushroom of Restoring
c) a Potion of Restore Strength
d) a Potion of Curing
e) a Rod Tip of Disarming (50 Mana to cast)
f) a Staff of Disarm[3|16] (17 charges)
g) The Ring of Power of Uvatha the Horseman (+3)
    It increases your strength by 3.  It makes you invisible.  It provides
    resistance to electricity, poison, nexus and disenchantment.  It
    allows you to levitate.  It allows you to see invisible monsters.  It 
    drains experience.  It cannot be dropped while cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
h) The Ring 'Uindre' (+2 to searching)
    It increases your searching and infravision by 2.  It makes you
    invisible.  It sustains your intelligence and wisdom.  It provides
    resistance to chaos.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.
i) a Ring of Sustain Wisdom
j) a Ring of Nether Resistance
    It provides resistance to life draining and nether.  
    You bought it from the Black Market.
k) a Ring of Nexus Resistance
l) a Cursed Ring of Sound Resistance {100% off}
    It provides resistance to sound.  It can re-curse itself.  
    You stole it from the Black Market.
m) 2 Rings of Shard Resistance
n) a Thunderlord Coat of Resistance [9,+7]
    It provides resistance to acid, electricity, fire, cold and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Scrag Priest on level 40 of The Helcaraxe.
o) a Fur Cloak of Stealth [3,+11] (+1 to stealth) {100% off}
    It increases your stealth by 1.  
    You stole it from the Black Market.
p) The Metal Boomerang 'Glimdrir' (5d5) (+15,+16) (+3 to speed) {cursed}
    It increases your dexterity and speed by 3.  It poisons your foes.  It
    strikes at undead with holy wrath.  It fights against evil with holy
    fury.  It provides immunity to paralysis.  It provides resistance to 
    acid, electricity, fire, cold and sound.  It speeds your regenerative
    powers.  It prevents teleportation.  It is cursed.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.


  [Home Inventory - Minas Anor ]

a) a Potion of Cure Serious Insanity
b) a Scroll of Summon Monsters
c) 2 Wands of Manathrust[1|15] (24 charges)
    
d) a Staff of Disarm[1|10] (13 charges)
    
e) a Large Metal Shield of Resist Acid [5,+3]
f) The Set of Gauntlets 'Marnar' (+4 to damage) [2,+5]
    It sustains your wisdom, dexterity and charisma.  It makes you
    completely fearless.  It provides resistance to light and nether.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Ghost in the town of Minas Anor .


  [Home Inventory - Lothlorien ]

a) a Fireproof Tome of Knowledge {100% off}
    It cannot be harmed by fire.  
    You stole it from the Black Market.
b) a Spellbook of Greater Identify
    
c) a Potion of Cure Light Insanity
d) 2 Scrolls of Word of Recall
    
e) a Scroll of Identify
    
f) 9 Scrolls of Object Detection
    
g) a Scroll of Trap/Door Destruction
h) 3 Staffs of Disarm[1|10] (21 charges)
    



Posted on 14.11.2010 00:51
Last updated on 30.11.2010 02:42

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11058. on the Ladder (of 18931)
1951. on the ToME Ladder (of 3146)
47. for this player (

Related screenshots:
Lvl 9 Sorceror vs. Cyclops
I'm a machine!

Comments

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On 14.11.2010 00:51 Phoenix21692 wrote:
Another sorceror in the works...

On 14.11.2010 00:59 Phoenix21692 wrote:
After killing off the Cyclops and two mature dragons near Angband, I am now at char lvl 20. Bring it on! And oh yeah, I defeated only 7 enemies total so far!

On 14.11.2010 01:42 Phoenix21692 wrote:
Leveled up to char lvl 26. With Spellbooks of Essence of Speed, Stone Skin, and Identify, I think I'm back in business.

On 14.11.2010 02:41 Phoenix21692 wrote:
Getting ready to take on the Wight Grave...

On 14.11.2010 03:17 Phoenix21692 wrote:
Took out the Witch-King of the Barrow Downs and Uvatha without a hitch. The Witch-King and his gang went down very quickly thanks to my high speed, beserk, heroism, and Stone Skin, all of which were helpful in keeping my guard up. The beserk + heroism kept my HP above 150 temporarily. I'm glad I did this because an Emperor Wight cursed at me and my HP went from ~150 to ~50. Once it was time to face the Witch-King, I used my randart (Kenault's Cantrip Generator) for light absorption and he was destroyed in one hit. Same for Uvatha too.

On 14.11.2010 12:58 Phoenix21692 wrote:
Got myself the Iron Helm of Knowledge from the Glass Golem. Took him out faster than my previous bare-handed Loremasters!

On 30.11.2010 02:42 Phoenix21692 wrote:
Troll corruption is quite annoying, IMO. Tried to teleport when I forgot that I had the space-time continuum cannot be disrupted corruption. Got killed by Nar, the Dwarf.

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