The Angband Ladder: Oh Angeline!, High-Elf Sorceror by Phoenix21692

  [ToME 2.3.5 Character Sheet]

 Name  : Oh Angeline!           Age                186       STR:     18       
 Sex   : Female                 Height              76       INT:  18/80       
 Race  : Spectre High-Elf       Weight             181       WIS:  18/20       
 Class : Sorceror               Social Class        36       DEX:  18/60       
 Body  : Player                                              CON:  18/50       
 God   : Eru Iluvatar                                        CHR:  18/20       
                                                                               
 + To Melee Hit         -12 Level             31    Hit Points      -68/   129 
 + To Melee Damage      -15 Experience    324686    Spell Points    250/   330 
 + To Ranged Hit        -12 Max Exp       324686    Sanity          222/   222 
 + To Ranged Damage       0 Exp to Adv.   465000    Piety                11062 
   AC                46+140 Gold            8906    Speed           Fast (+23) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Very Bad     Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  nil!      
 Stealth     : Poor         Magic Device: Legendary[2] Infra-Vision: 120 feet  
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the only child of a Telerin Ranger.  You have light          
          grey eyes, straight black hair, and a fair complexion.               
                                                                               
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Cirith Ungol: Level 50 (2500')
        Maze: Level 37 (1850')
        The Old Forest: Level 25 (1250')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 9 (450')

 Your body was a Player.
 You have defeated 513 enemies.
 You saved Bree from a dreadful Nazgul.
 You have completed one princess quest.
 You haven't completed a single lost sword quest.
 You found none of the relic pieces and failed in your quest.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 5th Quelle of the 2890th year of the third age.
 Your adventure lasted 19 days.

     Your Attributes:
You are dead, killed by an Aranea on level 50 of Cirith Ungol.
You can drive yourself into a berserk frenzy.
You can sense what is beyond walls.
You are protected by a mystic shield.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You regenerate quickly.
Your appetite is small.
You can sense the presence of animals.
You have normal luck.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to chaos.
You are resistant to blasts of shards.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : ......5..3......            
        Add Int   : .....2..........            
        Add Wis   : .....2.........+            
        Add Dex   : .........3.5....            
        Add Con   : .232.....3......            
        Add Chr   : .....2.....5....            
        Mul Mana  : ...............+            
        Add Stea. : ......5.........            
        Add Infra : ......5.........            
        Add Tun.. : ......5.......3.            
        Sust Str  : .........+......            
        Sust Int  : ...+............            
        Sust Wis  : ................            
        Sust Dex  : .........+......            
        Sust Con  : .........+.+....            
        Sust Chr  : ...+.......+....            
        Invisible : ...+.+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...........+....            
        Hold Life : ...............+            
        Res Acid  : ....+.+..+......            
        Res Elec  : ......+.........            
        Res Fire  : ......+.........            
        Res Cold  : .........+.....+            
        Res Pois  : ..++..+........+            
        Res Fear  : ..+......+......            
        Res Light : ...+...........+            
        Res Dark  : .........+......            
        Res Blind : ..++.+..........            
        Res Conf  : ...........+....            
        Res Sound : ................            
        Res Shard : .+.....+........            
        Res Neth  : ...........+...+            
        Res Nexus : ...+.....+......            
        Res Chaos : ...........+....            
        Res Disen : ................            
        See Invis : ..++...........+            
        Digestion : .........+.....+            
        Regen     : ........+.......            
        Activate  : .+.........+....            
        Drain Exp : ...+............            
        Cursed    : ...+............            
        Hvy Curse : ...+............            
        Animal.ESP: ......+.........            

Skills (points left: 31)
          . Archery                              02.300 [0.000]
 - Sneakiness                                    01.500 [0.900]
          . Stealth                              06.000 [0.400]
          . Disarming                            00.600 [0.000]
 - Magic                                         36.630 [1.000]
          . Magic-Device                         32.800 [1.000]
          . Spell-power                          35.400 [0.600]
          . Sorcery                              35.300 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  11.700 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You are fated to find an Essence of Poison on level 19.
You may find a Mushroom of Poison on level 11.
You may meet a Pitiful-looking beggar on level 1.
You are fated to meet a Blubbering idiot on level 17.
You are fated to find a Wand of Noxious Cloud on level 4.


  [Character Equipment]

a) (nothing)
d) a Dragon Horn (+2)
    It can be activated for large acid ball (300) every 100 turns if it is
    being worn. It increases your constitution by 2.  It provides
    resistance to shards.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
e) The Ring of Dirielbel (+3)
    It increases your constitution by 3.  It makes you completely
    fearless.  It provides resistance to poison and blindness.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Black wraith in the town of Minas Anor .
f) The Ring of Power of Uvatha the Horseman (+2)
    It increases your constitution by 2.  It makes you invisible.  It
    sustains your intelligence and charisma.  It provides resistance to 
    poison, light, blindness and nexus.  It allows you to see invisible
    monsters.  It drains experience.  It cannot be dropped while cursed.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
k) an Amulet of Acid Resistance {25% off}
    It provides resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.
m) a Dwarven Lantern of the Magi (+2)
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 2.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel
     by 5.  It provides resistance to acid, electricity, fire and poison.  
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Sandworm lair.
o) a Fur Cloak of Protection [3,+21]
    It provides resistance to shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
p) a Demonshield [5,+7]
    It speeds your regenerative powers.  
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) (nothing)
x) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
    It can be activated for remove fear and cure poison every 5 turns if
    it is being worn. It increases your dexterity and charisma by 5.  It
    sustains your constitution and charisma.  It provides immunity to
    paralysis.  It provides resistance to confusion, nether and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Dwarven Shovel (+3)
    It increases your ability to tunnel by 3.  


  [Character Inventory]

a) a Book of Beginner Cantrips
b) The Tome of Oh Angeline!
c) a Spellbook of Tidal Wave
    
d) a Spellbook of Vision
    
e) a Spellbook of Fireflash
    
f) a Spellbook of Confuse
    
g) a Spellbook of Disarm
    
h) 7 Lembases
    
i) 6 Sprigs of Athelas
j) 4 Potions of Speed
    
k) 9 Potions of Cure Critical Wounds
    
l) 5 Scrolls of Teleportation {25% off}
    
m) 2 Scrolls of Word of Recall {25% off}
    
n) 5 Scrolls of Trap Detection
    
o) 4 Wands of Manathrust[1|15] (37 charges)
    
p) a Fireproof Staff of Teleportation[8|25] (14 charges)
q) a Staff of Wings of Winds[1|25] (12 charges)
r) a Soft Studded Leather [5,-6] {cursed}
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Recall
    
b) a Spellbook of Elemental Shield
    
c) a Spellbook of Noxious Cloud
    
d) a Potion of Cure Light Insanity
e) 4 Potions of Corruption
f) a Potion of Restore Mana
g) a Scroll of Teleport Level
h) a Scroll of Holy Prayer
i) a Moonstone Rod of Trap Location (75/75)
j) a Rod Tip of Trap Location (8 Mana to cast)
k) 3 Wands of Dig[1|1] (55 charges)
    
l) a Wand of Teleport Away[7|25] (6 charges)
m) a Staff of Genocide[1|5] of Plenty (9 charges) {90% off}
    
    You bought it from the Black Market.
n) a Ring of Shard Resistance
o) a Shovel (+1)
    It increases your ability to tunnel by 1.  


  [Home Inventory - Gondolin ]

a) 2 Potions of Healing
b) a Potion of Life
c) The Ring 'Regona' (+2 to stealth)
    It increases your strength and stealth by 2.  It provides resistance 
    to poison, dark, blindness and shards.  It allows you to levitate.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Magic shop.
d) a Ring of Sustain Strength
e) a Ring of Protection [+13]
f) The Ring of Hargolion (+2)
    It increases your wisdom, charisma and searching by 2.  It sustains 
    your charisma.  It provides resistance to cold, poison and sound.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Ulfang the Black on level 40 of The Land Of
    Rhun.
g) an Amulet of Lightning Resistance
h) a White Dragon Scale Mail (-2 to accuracy) [30,+13]
i) a Wooden Boomerang (Defender) (1d8) (+11,+9) [+6] (+3 to stealth)
    It increases your stealth by 3.  It sustains your constitution.  It
    provides immunity to paralysis.  It provides resistance to acid, 
    electricity, fire, cold and nether.  It allows you to levitate.  It
    allows you to see invisible monsters.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
j) a Harp of the Eldar (+1)
    It increases your charisma by 1.  It makes you completely fearless.  
    It provides resistance to acid.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  


  [Home Inventory - Minas Anor ]

a) 7 Potions of Cure Critical Wounds
    
b) a Ring of Fire Resistance
c) an Amulet of Acid Resistance
d) The Pair of Soft Leather Boots of Debrind [2,+0]
    It makes you completely fearless.  It provides resistance to light, 
    dark and nether.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.


  [Home Inventory - Lothlorien ]

a) a Spellbook of Teleportation
    
b) a Spellbook of Magelock
    
c) a Mushroom of Restore Strength
d) an Elven Thunderlord Coat of Resist Acid [9,+15] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold and shards.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.
e) The Sandworm Queen's corpse


  [The Mathom-house Inventory - Bree ]

a) The Blasted Filthy Rag of the Wight [1,-9]
    
b) The Great Axe 'Histil' (4d4) (-7,+0) {cursed}
    It must be wielded two-handed.  It is very sharp and can cut your
    foes.  It is especially deadly against giants.  It is a great bane of
    undead.  It induces random teleportation.  It aggravates nearby
    creatures.  It fills you with the Black Breath.  It is heavily cursed.
    It carries an ancient foul curse.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.
c) The Morning Star of Danth (2d6) (+16,+2)
    It provides light (radius 1) forever.  It does extra damage from fire.
    It produces chaotic effects.  It drains life from your foes.  It is
    especially deadly against orcs.  It strikes at demons with holy wrath.
    It cannot be harmed by acid, cold, lightning or fire.  
d) The Insane Player's corpse
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Insane Player on level 37 of Maze.



Posted on 13.9.2010 01:22
Last updated on 14.9.2010 00:52

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11110. on the Ladder (of 18931)
1967. on the ToME Ladder (of 3146)
50. for this player (

Related screenshots:
Lvl 29 Sorceror vs. Wight Grave
Witch-King is going down!

Comments

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On 13.9.2010 01:22 Phoenix21692 wrote:
Finally, a somewhat solid sorcerer.

On 13.9.2010 01:59 Phoenix21692 wrote:
Looking good. My current fate says I'm fated to find something special at level 1. I wonder what this could be.

On 13.9.2010 02:13 Phoenix21692 wrote:
I got the Pair of Soft Leather Boots 'Dal-i-thalion as a reward from the Princess on level 1 of Barrow-Downs. Nice one! I also found out that the fate on the same level was due to a random artifact morning star. It would be nicer if that random artifact was a Mage Staff.

On 13.9.2010 02:55 Phoenix21692 wrote:
Took out the Dragons and Eol's quests in Gondolin.

The Dragons got hectic because I was on low mana early on in the face of low HP and numerous mature dragons, including multi-hued ones! Because of that, I had to up the magic-device skill right away to make sure good use of the wands of magic missile for backup. That way, I was able to fend off these guys until they died or my mana returned. The quest was totally doable.

Eol's quest was easy. I quaffed a potion of speed + casted Stone Skin just before entering the yellow '>'. Upon entering, detect traps and monsters. Once I found him, I gave him about five good manaburst hits, and he was finished in no time.

Next, I'm debating on whether I can handle the Wight Grave quest.

On 13.9.2010 03:30 Phoenix21692 wrote:
Wight Grave grave quest was a success! Check out the screenshot called "Lvl 29 Sorceror vs. Wight Grave" to get an idea of how I managed this. Also, being a Spectre subrace was invaluable in making this quest doable due the ability to pass through walls.

Afterwards, I took on Uvatha and I got his Ring of Power from him and a Wooden Boomerang (Defender).

Next stop: Gondolin Trolls (maybe)

On 14.9.2010 00:52 Phoenix21692 wrote:
Ugh! Araneas are the bane of my existence!

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