The Angband Ladder: Imbar, Dwarf Paladin by murphy

  [Quickband 2.0.0 Character Dump]

 Name   Imbar                             Self RB CB  EB   Best
 Sex    Female         Age      37 STR:     17 +2 +3  +0  18/40
 Race   Dwarf          Height   49 Int:     10 -3 -3  +0      4     3
 Class  Paladin        Weight  125 WIS:     16 +2 +1  +0  18/10
 Title  Knight         Status   75 DEX:     14 -2 +0  +2     14
 HP     -12/280                    CON:     16 +2 +2  +0  18/20
 SP     15/79          Level    27 Chr:     10 -3 +2  +0      9     8

 GameTurn      111997  Armor   [42,+18] Saving Throw        67%
 PlayerTurn     11054  Fight    (-7,+0) Stealth            Fair
 Cur Exp        23623  Melee    (+6,+3) Fighting         Heroic
 Max Exp        23623  Shoot    (-6,+2) Shooting      Excellent
 Adv Exp         4277  Blows     2/turn Disarming            4%
 MaxDepth      550 ft  Shots     1/turn Magic Device         52
 Gold            4777  Speed         +1 Perception      1 in 38
 Burden       159 lbs  Infra      80 ft Searching           19%
 % Burden         57%

 You are the only child of a Dwarven Priest. You are a well
 liked child. You have dark brown eyes, straight black hair, a
 one foot beard, and a dark complexion.


  [Last Messages]

> The Hellhound breathes fire.
> You have 5 Scrolls titled "sehbie cre" of Phase Door (d).
> The Master yeek casts a stinking cloud.
> The Vibration hound snarls with pain.
> The Vibration hound breathes sound.
> You have been stunned.
> The Hellhound breathes fire.
> Your Holy Book of Prayers [Beginners Handbook] (a) was destroyed!
> The Master yeek is unaffected!
> The Vibration hound yelps in pain.
> The Vibration hound dies.
> The Vibration hound breathes sound.
> The Vibration hound is unaffected!
> The Vibration hound breathes sound.
> You die.

Killed by a Vibration hound.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)    +        
      /}=="~[    ]               /}=="~[    ]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: ...2.........        Dex:  ...s.........
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+......        Blind:............+ 
 Elec:......+......        Confu:............. 
 Fire:......+......        Sound:............. 
 Cold:+.....+......        Shard:............. 
 Pois:..+..........        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:....+........        Stea.:...........+.
Feath:.............        Sear.:.............
PLite:.............        Infra:.............
Regen:.............        Aggr.:.............
Telep:.............        Speed:.............
Invis:.............        Blows:.............
FrAct:.............        Shots:.............
HLife:.............        Might:.............
      abcdefghijkl@              abcdefghijkl@
      /}=="~[    ]               /}=="~[    ] 

  [Character Equipment]

a) a Scythe of the Elements (5d3) (+13,+3) {RCold BrandCold}
   It is branded with frost.  It provides resistance to cold.  
   It cannot be harmed by cold.  It gives you 2 attacks per
   turn.  
   
   It was dropped by Ibun, Son of Mim at a depth of 450 ft.
b) a Long Bow (x3) (+1,+2)
c) an Obsidian Ring of Resist Poison
   It provides resistance to poison.  
   It was lying on the floor at a depth of 350 ft.
d) an Abalone Ring of Dexterity (+2)
   It increases your dexterity by 2.  It sustains your dexterity.
   
   It was lying on the floor at a depth of 450 ft.
e) a Ruby Amulet of Slow Digestion
   It slows your metabolism.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  It might have hidden powers.
   It was lying on the floor at a depth of 450 ft.
g) Adamantite Plate Mail of Resistance (-4) [40,+10]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
   It was dropped by Ulwarth, Son of Ulfang at a depth of 450 ft.
   
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Soft Leather Boots of Stealth [2,+6] (+3)
   It increases your stealth by 3.  


  [Character Equipment -- Quiver]

n) 6 Arrows (1d5) (+2,+7)
   They were dropped by Golfimbul, the Hill Orc Chief at a depth of
   150 ft.
o) 47 Arrows (1d4) (+0,+0)


  [Character Inventory]

a) a Holy Book of Prayers [Chants and Blessings] {25% off}
b) 2 Orange Potions of Speed
c) 5 Scrolls titled "sehbie cre" of Phase Door
d) 4 Scrolls titled "wedbek garglen" of Teleportation
e) 2 Scrolls titled "urwerg uala" of Word of Recall
f) 10 Scrolls titled "snavom appwun" of Identify
g) a Magnesium Rod of Illumination
   It was dropped by an Uruk at a depth of 350 ft.
h) an Ivory Rod of Magic Mapping
   It was lying on the floor at a depth of 500 ft.
i) a Steel-Plated Rod of Teleport Other
   It was found in a chest at a depth of 450 ft.
j) 2 Molybdenum Rods of Frost Bolts
k) an Iron Rod of Lightning Balls
   It cannot be harmed by electricity.  
   It was lying on the floor at a depth of 500 ft.
l) a Chromium Wand of Disarming (4 charges)
   It was lying on the floor at a depth of 450 ft.
m) a Copper-Plated Wand of Stone to Mud (2 charges)
n) a Runed Wand of Clone Monster (4 charges)
o) a Shesham Staff of Magic Mapping (1 charge)
   It was dropped by a Mummified human at a depth of 350 ft.
p) a Sycamore Staff of the Magi (3 charges)
   It was lying on the floor at a depth of 450 ft.
q) 2 Mistletoe Staves of Dispel Evil (13 charges)
   They were found in a chest at a depth of 450 ft.
r) 2 Gnarled Staves of Mass Identify (10 charges)
   They were found in a chest at a depth of 450 ft.
s) a Set of Cesti [5,+0]
   It was dropped by a Quasit at a depth of 400 ft.
t) a Main Gauche (Holy Avenger) (1d5) (+12,+10) [+1] (+1)
   It increases your wisdom by 1.  It slays demons, undead, and 
   all evil creatures.  It provides resistance to fear.  It is
   blessed by the gods.  It grants you the ability to see
   invisible things.  It gives you 3 attacks per turn.  
   It might have hidden powers.
   It was dropped by a Hardened warrior at a depth of 350 ft.
u) 28 Mithril Shots (2d4) (+10,+8)
   It cannot be harmed by acid.  
   They were dropped by Boldor, King of the Yeeks at a depth of 400
   ft.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       !!|\}{                          !!|\}{                  
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Blind: ........................
 Elec: ........................ Confu: ........................
 Fire: ........................ Sound: ........................
 Cold: ...+.................... Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ........................ Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !!|\}{                          !!|\}{

  [Home Inventory]

a) a Blue Speckled Potion of Restore Mana
   It was lying on the floor at a depth of 350 ft.
b) a Crimson Potion of Resistance
   It cannot be harmed by cold.  
   It was lying on the floor at a depth of 350 ft.
c) a Two-Handed Sword of Slays (4d6) (+7,+4) {SlayDemon SlayGiant}
   It slays giants and demons.  It gives you 3 attacks per turn.
   
   
   It was dropped by Lagduf, the Snaga at a depth of 350 ft.
d) a Morning Star of the Elements (2d6) (+4,+6) {RCold BrandCold}
   It is branded with frost.  It provides resistance to cold.  
   It cannot be harmed by cold.  It gives you 3 attacks per
   turn.  
   
e) a Heavy Crossbow (x4) (+5,+3)
   It was lying on the floor at a depth of 350 ft.
f) 99 Arrows (1d4) (+0,+0)

Imbar the Dwarf Paladin
Began the quest to kill Saruman on 04/11/2011 at 07:22 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     8863|   150 |  5  | Reached level 5
|    12099|   150 | 10  | Reached level 10
|    12099|   150 | 10  | Killed Golfimbul, the Hill Orc Chief
|    32944|   350 | 14  | Killed Lagduf, the Snaga
|    33346|   350 | 15  | Reached level 15
|    43598|   450 | 20  | Reached level 20
|    43598|   450 | 20  | Killed Ulwarth, Son of Ulfang
|    52391|   350 | 21  | Killed Wolf, Farmer Maggot's dog
|    59247|  Town | 22  | Killed Lotho Pimple
|    65256|   450 | 23  | Killed Ugluk, the Uruk
|    70264|   350 | 23  | Killed Grishnakh, the Hill Orc
|    80183|   350 | 24  | Killed Lugdush, the Uruk
|    80343|   350 | 25  | Reached level 25
|    98294|   450 | 26  | Killed Ibun, Son of Mim
|   101167|   450 | 26  | Killed Khim, Son of Mim
|   106852|   450 | 27  | Found Phial of Galadriel
|   111468|   400 | 27  | Killed Boldor, King of the Yeeks
============================================================
|   111997|   400 | 27  | Killed by a Vibration hound.
|   111997|   400 | 27  | Killed on 04/12/2011 at 07:32 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable store services                : no  (adult_no_store_services)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.4.2011 06:01
Last updated on 13.4.2011 03:42

Download this dump

4. on the Competition No.101 Ladder (of 7)

Comments

Jump to latest

On 12.4.2011 06:03 murphy wrote:
Still getting a feel for the dungeon ... difficulty seems to go up very quickly

On 12.4.2011 06:31 Antoine wrote:
Oh yes, you can meet some tough monsters at 250'.

Watch out for all sizes of dragon - they are tougher than in regular NPP.

On 13.4.2011 03:46 murphy wrote:
Oops forgot to change name.

Got a bit further, but never found free action

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