The Angband Ladder: Combat Trollface, Half-Troll Blood-Knight by chris

  [Chengband 0.0.40 Character Dump]

                          Name  : Combat Trollface

 Sex      : Male             Age                23   STR!:  18/***
 Race     : Half-Troll       Height             94   INT :       8
 Class    : Blood-Knight     Weight            245   WIS :      12
                             Social Class        1   DEX :  18/163
                             Align         Neutral   CON :  18/***
                                                     Chr :       9     10

 Right hand     (+50,+114)   Hit point    180/1339   Fighting   : Legendary[55]
 Left hand      (+58,+121)                           Bows/Throw : Legendary[17]
 Blows/Round       13+12+1                           SavingThrow: Very Good
 AverageDmg/Rnd  1755+1596   Level              50   Stealth    : Very Bad
                             Experience    7014975
 Shooting        (+66,+20)   Max Exp       7014975   Perception : Bad
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Bad
 Shots/Round          1.00   Gold          1927718   Disarming  : Superb
                                                     MagicDevice: Fair
 AC              [58,+168]   Time     Day 16 23:31
 Speed            (+17+10)   Play time    08:47:39   Infra-Vision: 30 feet


                         (Character Background)
          Your mother was a Cave-Troll Shaman.  You have slime green
          eyes, mangy sea-weed green hair, and green scabby skin.



          ...Now, you are in Morivant.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Half-Troll    STR!: 18/100  4  2  1  9 18/***         2...1....4.2s
 Class : Blood-Knight  INT :     17 -4 -2 -1 -2      8         ....12..3...4
 Level : 50            WIS :  18/34 -1 -2 -2 -5     12         ....12......4
 Hits  : 180/1339      DEX :  18/83 -3  0  2  9 18/163         ....1....44..
 Mana  : 0/0           CON :  18/93  3  3  0  7 18/***         2...1....4...
                       Chr :     16 -3 -3  1 -1     10      9  ....12.......
           }                        }                            }
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .........++..    Sound : .......+.....    Speed     : .++..++....+#
 Elec  : .........+...    Nether: +.+..+.......    FreeAction: ++........++.
 Fire  : ........*+...    Nexus : ......+......    SeeInvisi.: .+..++...+...
 Cold  : .+....*..+...    Chaos : +......++....    Hold Life : +.....+......
 Poison: ....+........    Disnch: ..+....+.....    Warning   : ....+........
 Light : .+.......+...    Fear  : ............#    SlowDigest: .+........+..
 Dark  : .....+.......    Reflct: ............#    Regene.   : .+..........+
 Shard : .......+.....    AuFire: ........+....    Levitation: .............
 Blind : .........+...    AuElec: .............    Perm Lite : .+......++...
 Conf  : +.......+....    AuCold: .............    Cursed    : ..........+..

                                  }                              }
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : .+.    Telepathy : .........+...    Add Blows   : ...+.........
 Slay Und. : .+.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: .+.    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .....+.......    Add Stealth : ..+.++.....+.
 Slay Anim.: ...    ESP Demon : .............    Add Search  : ....+........
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: .+.    ESP Human : .............    Riding      : .+...........
 Slay Giant: ...    ESP Animal: ..+..........    Throw       : .............
 Acid Brand: ...    ESP Orc   : .+...........    Blessed     : .............
 Elec Brand: ...    ESP Troll : .+...........    No Teleport : .............
 Fire Brand: ...    ESP Giant : .+...........    Anti Magic  : .............
 Cold Brand: .+.                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ............+
 Sharpness : ...    Sust Int  : .............    Drain Exp   : +............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : .............    Aggravate   : +....+.......
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level  70
    Yeek cave       : level   5
   !Labyrinth       : level  18
    Dragon's lair   : level  60


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  Lousy, the King of Louses                (Dungeon level:   6) - level 12
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 15
  The Sewer                                (Danger  level:  15) - level 17
  Orc Camp                                 (Danger  level:  15) - level 18
  Doom Quest 1                             (Danger  level:  15) - level 23
  The Barrow Downs                         (Danger  level:  35) - level 29
  Old Man Willow Quest                     (Danger  level:  22) - level 30
  Dark Elven Lords Quest                   (Danger  level:  25) - level 30
  The Hoard                                (Dungeon level:  24) - level 31
  The Mimic's Treasure                     (Danger  level:  25) - level 31
  Chaugnar Faugn, Horror from the Hills    (Dungeon level:  38) - level 34
  Sleipnir, the Odin's Steed               (Dungeon level:  44) - level 37
  The Cloning Pits                         (Danger  level:  45) - level 37
  The Old Castle                           (Danger  level:  50) - level 38
  Eihort, the Thing in the Labyrinth       (Dungeon level:  50) - level 45
  Lems the Cyborg                          (Dungeon level:  56) - level 46
  Tselakus, the Dreadlord                  (Dungeon level:  62) - level 46

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 23
  The Vault                                (Danger  level:  30) - level 23


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 7283 enemies including 150 unique monsters in total.

< Unique monsters top 10 >
  Huan, the Hound of Valinor               (level  72)
  Caine, the Conspirator                   (level  71)
  The Norsa                                (level  70)
  Rhan-Tegoth                              (level  70)
  Julian, Master of Arden Forest           (level  69)
  Tselakus, the Dreadlord                  (level  68)
  Fiona the Sorceress                      (level  68)
  Glaaki                                   (level  67)
  Hypnos, Lord of Sleep                    (level  67)
  Bleys, Master of Manipulation            (level  67)


  [Virtues]

Your alighnment : Neutral

You are an enemy of Valour.
You are the living embodiment of Temperance.
You are an enemy of Sacrifice.
You are a bitter enemy of Compassion.
You are an arch-enemy of Patience.
You are a bitter enemy of Honour.
You are a great champion of Justice.
You are the living embodiment of Harmony.


  [Mutations]

You have horns (dam. 2d6).
You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
b) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {Di~Z}
d) a Ring of Extra Attacks and Frost bolt (+1 attack)
e) The Ring 'Frakir' (+1) {$}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2)
g) The Feanorian Lamp 'Furnace of Light' (+3 to speed) {Sp;*Co;Nx;Hl}
h) Balance Dragon Scale Mail (-2) [40,+10]
i) The Cloak 'Firewall' (+7,+2) [1,+17] (+3) {In;*Fi;CfCa;Lu[F}
j) The Dragon Helm of Dor-Lomin [8,+20] (+4)
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {cursed, Sd}
l) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2)


  [Character Inventory]

a) 15 Rations of Food
b) 57 Potions of Cure Critical Wounds {50% off}
c) 8 Potions of Restore Life Levels
d) 2 Potions of Resistance {!k!q}
e) 30 Potions of Blood {!q!k}
f) 24 Scrolls of Phase Door
g) 32 Scrolls of Teleportation {25% off}
h) 43 Scrolls of Identify {@r1}
i) 6 Rods of Trap Location {@z1!s!d!k}
j) 3 Rods of Recall {@zr!s!d!k!!}
k) 3 Rods of Detection {@z3!s!d!k!!}
l) a Wand of Teleport Other (12 charges)
m) 8 Wands of Stone to Mud (96 charges) {@am!s!d!k}
n) 2 Staffs of Enlightenment (2x 11 charges) {@um!s!d!k}
o) 2 Amulets of Anti-Magic {!s!d!k}


  [Home Inventory]

 ( page 1 )
a) 11 Mushrooms of Restoring {!E}
b) 7 Rations of Food
c) 6 Potions of Speed {!k!q}
d) 8 Potions of Resist Heat {25% off}
e) 7 Potions of Resist Cold
f) 60 Potions of Heroism
g) 99 Potions of Cure Serious Wounds
h) 38 Potions of Cure Serious Wounds
i) 99 Potions of Cure Critical Wounds {50% off}
j) 16 Potions of Cure Critical Wounds {50% off}
k) 31 Potions of Healing {!k!q}
l) 9 Potions of *Healing* {!k!q}

 ( page 2 )
a) 11 Potions of Restore Life Levels
b) a Potion of Strength {!k}
c) 10 Potions of Enlightenment
d) 3 Potions of Self Knowledge
e) 16 Potions of Resistance {!k!q}
f) 23 Scrolls of Phase Door
g) 49 Scrolls of Identify {@r1}
h) 13 Scrolls of Remove Curse
i) 2 Scrolls of *Remove Curse*
j) a Scroll of Mundanity
k) 9 Scrolls of *Destruction* {!*}
l) 2 Scrolls of Genocide {!*}

 ( page 3 )
a) a Scroll of Mass Genocide {!*}
b) 3 Rods of Trap Location {@z1!s!d!k}
c) 5 Rods of Door/Stair Location {@z2!s!d!k!!}
d) a Rod of Perception
e) 4 Rods of Illumination {@z5!s!d!k}
f) 4 Rods of Teleport Other {@zt!s!d!k}
g) 2 Rods of Stone to Mud
h) 2 Wands of Teleport Other (24 charges) {@at!s!d!k}
i) a Wand of Trap/Door Destruction (9 charges)
j) 2 Staffs of Perception (2x 21 charges) {@u1!s!d!k}
k) a Staff of Perception (17 charges) {@u1!s!d!k}
l) a Staff of Perception (13 charges) {@u1!s!d!k}

 ( page 4 )
a) 5 Staffs of Perception (5x 7 charges) {@u1!s!d!k}
b) a Staff of Enlightenment (11 charges) {@um!s!d!k}
c) 2 Staffs of Enlightenment (2x 7 charges) {@um!s!d!k}
d) a Staff of Enlightenment
e) a Staff of Curing (8 charges)
f) a Staff of Curing (5 charges)
g) a Staff of Healing (4 charges) {!s!d!k}
h) a Staff of *Destruction* (5 charges)
i) 2 Staffs of *Destruction* (2x 4 charges)
j) a Staff of *Destruction* (3 charges)
k) a Ring of Levitation
l) a Ring of See Invisible

 ( page 5 )
a) a Ring of Strength (+3)
b) a Ring of Lightning [+11]
c) a Ring of Slaying (+6,+11)
d) a Ring of Slaying (+8,+8)
e) a Ring of Nether Resistance and Regeneration
f) 2 Rings of Nexus Resistance
g) a Ring of Shard Resistance
h) a Ring of Chaos Resistance
i) 3 Rings of Extra Attacks (+1 attack)
j) a Ring of Reinforce Muscle (+3)
k) an Amulet of the Magi [+4] (+5 to searching)
l) The Amulet of Carlammas (+2)

 ( page 6 )
a) The Necklace of the Dwarves (+3)
b) 3 Amulets of Resistance
c) an Amulet of Telepathy and Resist Lightning {!*!*}
d) The Amulet of Faramir (+12,+0) (+3)
e) The Torque of Boromir (+0,+8)
f) The Inro of Mito Koumon (+2)
g) an Amulet of Wisdom and Hold Life (+2)
h) an Amulet of Magic Device Mastery (+4) {!*}
i) an Amulet of Magic Device Mastery and See Invisible (+3) {!*!*}
j) The Amulet of Sacred Knights [+10] (+2)
k) The Pendant of Gogo (+4)
l) The Feanorian Lamp 'Foxfire' [+10] (+4 to searching) {CnSrIf;So(Cn}

 ( page 7 )
a) The Phial 'Moonglow' {ElCf}
b) The Phial of Galadriel (+1 to searching)
c) The Star of Elendil (+1 to speed)
d) The Palantir of Westernesse (+3)
e) Blue Dragon Scale Mail [40] {good}
f) Green Dragon Scale Mail (-2) [40,+16]
g) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Cf}
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Bl}
i) The Metal Lamellar Armour 'Iinlabytkli' (-3) [23,+13] (+2 to searching)
{WiSr;DkNx;Hl(InCn}
j) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
k) The Full Plate Armour of Isildur [25,+25] (+2)
l) The Paper Armour 'Righteous Aura' [4,+10] (+4 to speed) {SpWiCn;Cf}

 ( page 8 )
a) Soft Leather Armour of Elvenkind [4,+19] (+1 to stealth) {Nx}
b) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Nt}
c) The Hard Leather Armour of Himring [6,+15]
d) Leather Scale Mail of Resistance (-1) [11,+17] {Fe}
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Cf}
f) The Cloak of Merry (+1,+1) [1,+8] (+1)
g) an Elven Cloak [4,+10] (+4 to stealth)
h) 2 Shadow Cloaks [6,+9]
i) a Pair of Dragon Wings [4,+3] {AcSo}
j) a Pair of Dragon Wings [4,+20] {Nx}
k) a Pair of Dragon Wings [4,+15] {Ca}
l) a Small Leather Shield of Resistance [3,+10] {Nx}

 ( page 9 )
a) The Large Leather Shield of Celegorm [6,+20] {Cf}
b) a Dragon Shield [8,+16] {Cf}
c) an Iron Crown of Might [0,+8] (+3) {Li}
d) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
e) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Li}
f) The Metal Cap 'Oolnanris' [3,+16] (+3) {WiDxCn;AcCoBlSoDi;Fa~Tele}
g) The Metal Cap 'Acidic Rain' [3,+13] (+4 to infravision) {ChIf;Ac;FaSi}
h) an Iron Helm of Seeing [5,+6] (+1 to searching) {~Nolv}
i) The Iron Helm 'Terror Mask' (+18,+18) [5,+11] (-1) {~L, . !*!*}
j) The Steel Helm of Hammerhand [6,+20] (+3)
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+8] (+1)
l) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)

 ( page 10 )
a) The Set of Leather Gloves 'Cammithrim' [1,+10]
b) a Set of Dragon Gloves [4,+14] {BlCaFe}
c) a Set of Dragon Gloves [4,+18] {DiFe}
d) a Set of Dragon Gloves [4,+14] {AcElSo}
e) a Set of Dragon Gloves [4,+13] {El}
f) a Set of Dragon Gloves of Magic Mastery [4,+22] (+4) {Fe}
g) The Set of Cesti 'Refrigerator' [5,+17] (+3) {St;CoBl}
h) a Pair of Hard Leather Boots of Levitation [3,+11] {Bl}
i) a Pair of Dragon Boots [5,+18] {Dk}
j) a Pair of Dragon Boots [5,+13] {Nx}
k) The Wakizashi of Musashi (2d4) (+28,+17) (+3)
l) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)

 ( page 11 )
a) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4)
b) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4)
c) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed)
{cursed}
d) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
e) The Blade of Chaos 'Soulcrusher' (6d5) (+20,+15) (+4) {cursed}
f) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4)
g) The Bo Staff of Aesculapius (2d11) (+15,+15) [+5] (+3) {!!}
h) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
i) The Short Bow of Robin Hood (x3) (+15,+17) (+2) {So}
j) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
k) The Light Crossbow of 'Hellfire' (x3) (+15,+17) (+4)
l) a Heavy Crossbow of Velocity (x4) (+8,+19)

 ( page 12 )
a) 25 Steel Bolts of Hurt Evil (3d5) (+5,+4)
b) 20 Seeker Bolts of Hurt Evil (6d5) (+7,+8)
c) 82 Arrows (1d4) (+7,+7) {@f1=g}
d) 23 Seeker Arrows (6d4) (+6,+6)
e) 26 Seeker Arrows (6d4) (+8,+5)
f) 30 Seeker Arrows of Hurt Animal (6d4) (+7,+9)
g) The Black Arrow of Bard (8d4) (+30,+19)


  [Museum]

 ( page 1 )
a) a Katana (Blasted) (0d0) (-7,-6) {Was Muramasa ...}


  [Check Sum: "07a43eb4adc3897aec"]


Posted on 14.7.2011 16:16
Last updated on 16.7.2011 04:13

Download this dump

1. on the Competition No.106 Ladder (of 15)

Comments

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On 14.7.2011 16:20 chris wrote:
[CL13: DL9] 00:19
Step #1 for this character: Buy *lots* of food! Especially if you plan on walking to the Angband dungeon entrance.

I'm nearly dead here as I got over ambitious taking up a pack of Nibelungs with Blood Spurt, and managed to cut myself almost more than I could handle. I hate thieves!

So, step #2 for this character: Buy some !CSW or !CCW and always have some handy. I have 3 in my pack, but am making an effort to conserve. Note that the more damaged you are, the more attacks you get, and the more damage your attacks do. Small consolation if you go to far though ...

On 14.7.2011 22:18 chris wrote:
[CL29:The Barrow Downs] 01:30
How the heck did Gachapin find his way into this quest? I *hate* that guy!!

Actually, my armor got cursed and began attracting animals. The up shot is that I can now relax about the DL24 quest.

So, this is how I killed the evil reptile. Dasai and a Blood Shield, intentionally wounding myself while hiding in the trees waiting for his approach. I've managed my AC all the way up to 157, and poor Gachapin can't handle that. Nor my blade it seems :)

Galadriel popped out of a chest in the quest, so you all can guess where I am heading next.

On 14.7.2011 22:18 chris wrote:
Oh, and no spear from Hagen really sucks. I was counting on that ...

On 15.7.2011 00:31 chris wrote:
[CL31:DL36] 02:22
Well, Arjen is starting to run away with this comp :D

I've made a few mistakes with this guy, so I thought I would share them:
[1] Blood Knights are 3 attacks base. So, those first 3 stat boosts I blew on Dex to get multiple attacks were wasted!

[2] Blood Knights use Con for their spell fail rates. So, those first 3 stat boosts should have been spent on Con instead!

Really, I have the Blood Rage spell that hastes, but I can't really cast it :(

On 15.7.2011 09:09 Djabanete wrote:
Wow, you leave me in the dust, Chris!!!

On 15.7.2011 16:06 chris wrote:
I'm not sure how the competition is ordering dumps in the ladder, but clearly Arjen is way in the lead! I don't think I can catch up :)

On 15.7.2011 16:32 chris wrote:
[CL34:DL38] 03:07
Nice tasty helm for me as well:
The Metal Cap 'Oolnanris' [3,+16] (+3) {WiDxCn;AcCoBlSoDi;Fa~Tele}

I've managed to get my speed and con up. Now I can cast Blood Rage, though I need to remember to zap my rod of trap detection first. Boy, talk about horrible magic device skills!

I'm on the lookout for poison resistance before going much deeper, and no, Rilia doesn't count ;)

On 15.7.2011 17:27 chris wrote:
[CL35:DL40] 03:32
OMG! Super uber crazy pattern vault on DL40!! What's that, a 4d5 longsword inside? I *must* get that sword!

First, was clearing outside the vault, which was no picnic as that damn bat was about, and so was Malekith, who gladly showered me with unresisted nether.

OK, step closer to the vault to see what I face: Ewwwww, Jack of Shadows. Dark resistance? Nope. Speed? Well, he is 11x faster then my base speed of +5, but I can haste up to +15. Surely, that would be enough? Never!

But still, I *must* try. And he was tag teaming with a Dracolisk. So, my first move was to let Jack out of the vault with Stone to Mud, and teleport immediately. Then, I separated the Dracolisk, and readily dispatched it before it could discover my lack of nether resistance. Then, it was time for Jack himself.

Its darn scary when he is coming at you at light speed, and you keep failing to activate your wand of stone to mud. Teleport. Repeat. Teleport. Finally, I set up ASC just to control line of sight, hasted and waited. 400hp damage in a triple move and here he comes again. Its not like I can heal at all, so teleport and rest. Repeat. This time, I weathered his fury, he stole and teleported and did not come back. So I sprinted inside the vault to hide in "safety".

On the way to the 4d5 sword, was The Stormbringer, and its not like aggravation is a problem for this character. But Stormy is, delivering instantaneous mortal wounds. I teleported with a Mortal Wound and 115hp! And Jack on the loose! But survived, as the blood did not drain immediately, and back for the kill. Got him while mortally wounded again, but with 200hp to spare this time, and picked up a pretty darn good sword. Plus, I figured the 4d5 sword was a ruse anyway.

Now, its just a Solar (or was it an Archon?) and Great Ice Wyrm. My 4th attempt at teleporting the greater angel actually worked, and it was smooth sailing to the 4d5 sword ... which was actually the blessed Ringil!!!

Craziness!!!! :D

On 15.7.2011 17:49 chris wrote:
[CL36:DL40] 03:47
Why wield one awesome weapon when you can wield two? I spammed those breeding jellies for Expertise with dual wielding, but my plan nearly backfired when a nexus vortex snuck in to play. All my ?Teleport had long since been destroyed by the jellies!

On 15.7.2011 21:47 chris wrote:
[CL40:DL60] 05:06
After The Cloning Pits (Frodo) and The Old Castle (Crisdurian), I am braving the top of the lair, hoping for Frakir. Well, I finally got it :)

Blood Feast is such a risk. One turn against a Storm Wyrm brought me down to 100hp. Well, the wyrm's breath had something to do with that too. So, what do I do? Back up, rest, and re-feast :D

I'm very close to the 2k damage mark. More cuts, maybe?

On 15.7.2011 22:15 chris wrote:
More advice: Do not try to open chests with this guy. I wasn't berserk, to be sure, but just set off a "Bird Trap" getting 3 Lords of Change who instantly brought me down to 400hp. Teleport, 3 follow. Teleport, 2 follow. Bring me down to 200hp. Teleport. 1 follows. Attempt TO but fail. Brings me down to 70hp. Teleport. Doesn't follow. Phew!

I barely survived that one!

On 15.7.2011 22:28 chris wrote:
[CL42:DL60] 05:33
Nearly feasted myself to death vs. Khamul. Brought myself down to 100hp and only took 2 stars off him, so I had to bail. Rested up, and killed him sans feast gaining the awesome Terror Mask.

Finally, this allows me to shatter the 2k damage barrier. Is 3k possible? Better stop playing this guy for a bit, as I sense death lurking near by :D

On 16.7.2011 01:23 chris wrote:
[CL46:DL62] 07:08
Damage up to 2266. 102 uniques down. Some things I forgot to mention:

[1] New Life for 18/130 base con and 114% life rating. I gained 90hp on the spot when I drank it, and the extra +4 con should come in handy.

[2] Muramasa. But I fear the AFC so I activated (which required Magic Mastery) for a strength boosts. I got one before it blew up, clobbering my all time record of 0.

Tselakus just dropped the Palantir. Its odd, but I have enough weak telepathies to get myself into trouble by not keeping my sense living spell up. Blame it on Ringil, Crimson and Terror Mask. So now, I feel a little better.

On 16.7.2011 02:09 chris wrote:
[CL47:DL64] 07:41
Don't aggravate unless you mean it! 2509 damage per round without Terror Mask. Probably, lack of Anti-magic will be my undoing, but could I really not use Dor-Lomin?

And then there is this:
The Feanorian Lamp 'Furnace of Light' (+3 to speed) {Sp;*Co;Nx;Hl}

:D :D

Now, really, I am going to stop playing *now*.

On 16.7.2011 04:17 chris wrote:
[CL50:DL70] 08:47
3351 damage ... Its just for show, though. And actually, I have to be careful not to kill myself trying to grab a really good character dump :D I think with Anubis and Muramasa I could break 4k damage. Its a shame I wasted Muramasa that way, as I hardly needed that 1 boost of strength.

Realistically, damage seldom breaks 1.5k during a battle ... or perhaps I am just being too timid?

On 16.7.2011 09:32 darkdrone wrote:
wow... speedy 2 day CHeng marathon, Chris!!

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