The Angband Ladder: Thog, Half-Orc Berserker by ewan

  [Quickband 2.0.4 Character Dump]

 Name   Thog                              Self RB CB  EB   Best
 Sex    Male           Age      13 STR:     16 +2 +5  +3  18/80
 Race   Half-Orc       Height   66 INT:     11 -1 -5  -3      3
 Class  Berserker      Weight  145 WIS:     10 +0 -5  -1      4
 Title  Lord of Rage   Status   53 DEX:     17 +0 +1  +0     18
 HP     -339/410                   CON:     15 +1 +3  +3  18/40
 RAGE   5              Level    31 CHR:     14 -4 -5  +2      7

 GameTurn      115858  Armor   [31,+99] Saving Throw        14%
 PlayerTurn     15454  Fight  (+52,+16) Stealth        Terrible
 Cur Exp        81260  Melee  (+62,+29) Fighting      Legendary
 Max Exp        81260  Shoot  (+64,+15) Shooting      Legendary
 Adv Exp        19990  Blows     3/turn Disarming            2%
 MaxDepth      500 ft  Shots     1/turn Magic Device          8
 Gold           10433  Speed         +5 Perception      1 in 60
 Burden       171 lbs  Infra      80 ft Searching            0%
 % Burden         57%

 Your father was an Orc, but it is unacknowledged. You are the
 adopted child of a Landed Knight. You are a credit to the
 family. You have hazel eyes, straight black hair, and a very
 fair complexion.

  [Last Messages]

> The Ancient chromatic dragon claws you.
> You rage!
> You are struck by electricity!
> The Ancient chromatic dragon bites you!
> You are covered in acid!
> Your Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {uncursed} is unaffected!
> You smite the Ancient chromatic dragon.
> You miss the Ancient chromatic dragon.
> The Ancient chromatic dragon casts a fearful illusion.
> You refuse to be frightened.
> You smite the Ancient chromatic dragon.
> You rage!
> You miss the Ancient chromatic dragon.
> The Ancient chromatic dragon breathes gas.
> You die.

Killed by an Ancient chromatic dragon.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) ++  + +  -  
      /}=="~[()]]]               /}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 2.....1......        Str:  .............
 Int: .2.......5...        Int:  .............
 Wis: .2..2....5...        Wis:  ....s........
 Dex: .............        Dex:  .............
 Con: 2.....1......        Con:  .............
 Chr: ....2........        Chr:  ....s........
      abcdefghijkl@              abcdefghijkl@  fair complexion.
 Acid:+............        Blind:.............  fair complexion.
 Elec:.+...........        Confu:+............  fair complexion.
 Fire:++..+........        Sound:.............  fair complexion.
 Cold:.+......+....        Shard:.......+.....  fair complexion.
 Pois:.............        Nexus:.............  fair complexion.
 Fear:+........+..+        Nethr:.............  fair complexion.
 Lite:+...+........        Chaos:+............  fair complexion.
 Dark:+...+.......+        Disen:.............  fair complexion.
      abcdefghijkl@              abcdefghijkl@  fair complexion.
S.Dig:.+...........        Stea.:............. fair complexion.
Feath:...........+.        Sear.:.........+... fair complexion.
PLite:....+........        Infra:......+...... fair complexion.
Regen:.............        Aggr.:.........+..+ fair complexion.
Telep:.............        Speed:............. fair complexion.
Invis:.........+...        Blows:............. fair complexion.
FrAct:+.....+..+...        Shots:............. fair complexion.
HLife:....+........        Might:.+........... fair complexion.
      abcdefghijkl@              abcdefghijkl@ fair complexion.
      /}=="~[()]]]               /}=="~[()]]]  fair complexion.

  [Character Equipment]

a) The Great Axe of Durin (4d4) (+10,+13) [+15] (+2)
   It increases your strength and constitution by 2.  It
   increases your tunneling by 2.  It slays orcs, trolls, 
   dragons, and demons.  It is branded with acid and fire.  It
   provides resistance to acid, fire, fear, light, dark, 
   confusion, and chaos.  It grants you immunity to paralysis.  
   It cannot be harmed by the elements.  It gives you 3 attacks
   per turn.  
   
   It was dropped by Mim, Betrayer of Turin at a depth of 400 ft.
   
b) The Short Bow of Amras (x4) (+12,+15) (+2)
   It increases your intelligence and wisdom by 2.  It increases
   your shooting power by 2.  It provides resistance to 
   lightning, fire, and cold.  It slows your metabolism.  It
   cannot be harmed by the elements.  
   It was dropped by Nar, the Dwarf at a depth of 400 ft.
c) a Gold Ring of Protection [+18]
d) a Gold Ring of Protection [+13]
e) a Bronze Amulet of Devotion (+2)
   It increases your wisdom and charisma by 2.  It provides
   resistance to fire, light, dark, and life draining.  It
   sustains your wisdom and charisma.  It lights the dungeon
   around you.  It cannot be harmed by fire.  
   It was dropped by an Uruk at a depth of 300 ft.
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was dropped by Draebor, the Imp at a depth of 200 ft.
g) Chain Mail (Dwarven) (-2) [14,+13] (+1)
   It increases your strength and constitution by 1.  It
   increases your infravision by 1.  It grants you immunity to
   paralysis.  It cannot be harmed by acid or fire.  
   It was dropped by Grishnakh, the Hill Orc at a depth of 200 ft.
h) a Cloak of Protection [1,+19]
   It provides resistance to shards.  It cannot be harmed by the
   elements.  
   It was dropped by Mim, Betrayer of Turin at a depth of 400 ft.
   
i) a Small Metal Shield of Resist Elements [3,+5] {RCold}
   It provides resistance to cold.  It cannot be harmed by cold.
   
   It was dropped by Mim, Betrayer of Turin at a depth of 400 ft.
   
j) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5)
   It decreases your intelligence and wisdom by 5.  It decreases
   your searching by 5.  It provides resistance to fear.  It
   grants you immunity to paralysis and the ability to see
   invisible things, but it also aggravates creatures around you.
   It cannot be harmed by the elements.  
   It was dropped by Wormtongue, Agent of Saruman at a depth of 300
   ft.
k) a Set of Gauntlets of Slaying (+4,+1) [2,+5]
   It was dropped by Mim, Betrayer of Turin at a depth of 400 ft.
   
l) a Pair of Metal Shod Boots of Slow Descent [6,+5]
   It makes you fall like a feather.  
   It was dropped by Mim, Betrayer of Turin at a depth of 400 ft.
   


  [Character Equipment -- Quiver]

n) 28 Arrows of Venom (1d4) (+3,+2)
   It is branded with poison.  
   They were dropped by Wormtongue, Agent of Saruman at a depth of
   300 ft.
o) 15 Arrows of Slay Evil (1d4) (+2,+6)
   It slays all evil creatures.  
   They were dropped by Lotho Pimple in the town.


  [Character Inventory]

a) 3 Talismans [Barbarian Fetish]
   It cannot be harmed by the elements.  
b) 2 Talismans [Ancestral Totem]
   It cannot be harmed by the elements.  
c) 9 Pieces of Elvish Waybread
d) 2 White Potions of Speed
e) 8 Metallic Blue Potions of Cure Critical Wounds
f) 4 Copper-Plated Rods of Trap Location
g) 2 Pewter Rods of Door/Stair Location (1 charging)
h) a Zinc Rod of Illumination
i) a Silver-Plated Rod of Slow Monster
   It was dropped by a Cloud giant at a depth of 500 ft.
j) an Amethyst Ring of See Invisible
   It grants you the ability to see invisible things.  
   It was dropped by an Ancient bronze dragon at a depth of 500 ft.
k) a Large Metal Shield of Resist Elements [5,+8]
   It provides resistance to cold.  It cannot be harmed by cold.
   
   It was lying on the floor at a depth of 500 ft.
l) a Battle Axe of Slays (2d8) (+5,+11)
   It slays demons.  It gives you 3 attacks per turn.  
   
m) a Scythe of Slicing of Gondolin (9d4) (+13,+11)
   It slays orcs, trolls, dragons, and demons.  It provides
   resistance to dark.  It lights the dungeon around you.  It
   grants you immunity to paralysis and the ability to see
   invisible things.  It cannot be harmed by acid or fire.  It
   gives you 3 attacks per turn.  
   It might have hidden powers.
   It was dropped by an Ancient blue dragon at a depth of 500 ft.
   

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)  ++                      
       "||\                            "||\                    
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  .2......................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  1.......................  Wis:  s.......................
 Dex:  .2......................  Dex:  ........................
 Con:  .2......................  Con:  ........................
 Chr:  1.......................  Chr:  s.......................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Blind: ........................
 Elec: ........................ Confu: ........................
 Fire: +....................... Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: .+...................... Nethr: ........................
 Lite: ++...................... Chaos: ........................
 Dark: +....................... Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: ++...................... Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: .+......................
Invis: .+...................... Blows: ........................
FrAct: .+...................... Shots: ........................
HLife: +....................... Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       "||\                            "||\

  [Home Inventory]

a) a Bronze Amulet of Devotion (+1)
   It increases your wisdom and charisma by 1.  It provides
   resistance to fire, light, dark, and life draining.  It
   sustains your wisdom and charisma.  It lights the dungeon
   around you.  It cannot be harmed by fire.  
   It was dropped by a Hill orc at a depth of 400 ft.
b) The Small Sword 'Sting' (1d6) (+7,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.
   It increases your speed by 2.  It slays animals, orcs, undead,
   and all evil creatures.  It provides resistance to fear and 
   light.  It lights the dungeon around you.  It grants you 
   immunity to paralysis and the ability to see invisible things.
   It makes you native to terrains made of forest.  It cannot be
   harmed by the elements.  It gives you 3 attacks per turn.  
   
   It was dropped by Grishnakh, the Hill Orc at a depth of 200 ft.
c) a Cutlass (1d7) (+3,+1)
   It gives you 3 attacks per turn.  
   
d) a Lead-Filled Mace (3d4) (+3,+2)
   It gives you 3 attacks per turn.  
   
   It was lying on the floor at a depth of 100 ft.

Thog the Half-Orc Berserker
Began the quest to kill Saruman on 08/19/2011 at 09:58 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     6076|   100 |  5  | Reached level 5
|     6941|   100 |  5  | Killed Grip, Farmer Maggot's dog
|    13588|   100 |  9  | Killed Mughash the Kobold Lord
|    13864|   100 | 10  | Reached level 10
|    22714|   100 | 11  | Found Well-balanced Dagger 'Nimthanc'
|    30821|   100 | 11  | Killed Fang, Farmer Maggot's dog
|    39606|   200 | 15  | Reached level 15
|    39740|   200 | 15  | Killed Grishnakh, the Hill Orc
|    42174|   200 | 20  | Reached level 20
|    49357|   200 | 23  | Killed Brodda, the Easterling
|    51523|   100 | 23  | Coin pit at 200' = excellence.  Enough $$ for ID 
|  continued...   |     |  now and huge xp. 
|    55296|   200 | 23  | Found Small Sword 'Sting'
|    57498|  Town | 24  | Killed Lotho Pimple
|    59568|   200 | 25  | Reached level 25
|    60138|   200 | 25  | Killed Wolf, Farmer Maggot's dog
|    74643|   300 | 25  | Killed Gorbag, the Orc Captain
|    76790|   200 | 26  | Destroyed Draebor, the Imp
|    82599|   200 | 28  | Found Phial of Galadriel
|    92707|   300 | 30  | Reached level 30
|    94372|   300 | 30  | Killed Wormtongue, Agent of Saruman
|    96207|   400 | 30  | Killed Mim, Betrayer of Turin
|    99301|  Town | 30  | Climb up from dlvl8?  Cool!
|    99584|   300 | 30  | Found Iron Helm of Gorlim
|    99584|   300 | 30  | Found Halberd 'Osondir'
|    99584|   400 | 30  | Found Great Axe of Durin
|   101877|  Town | 30  | Wearing Gorlim by choice!!
|   102711|   400 | 30  | Killed Nar, the Dwarf
|   109115|   400 | 30  | Found Short Bow of Amras
============================================================
|   115858|   500 | 31  | Killed by an Ancient chromatic dragon.
|   115858|   500 | 31  | Killed on 08/28/2011 at 09:56 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable store services                : no  (adult_no_store_services)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 27.8.2011 21:55
Last updated on 29.8.2011 04:00

Download this dump

2. on the Competition No.109 Ladder (of 14)

Comments

Jump to latest

On 27.8.2011 21:55 ewan wrote:
So far so good. Abilities are rather trial-and-error, but Thog is *tough* and has thus far avoided being surrounded. Just picked up Sting - woohoo! - and survived use-ID of "Teleportation.. but have not yet worked out whether I have any way of getting either ID or WoR?! Maybe just need to play ironman and wait for rods or something??

On 27.8.2011 21:56 ewan wrote:
Also FA now from the dwarven armour. All very nice.

On 27.8.2011 22:09 Antoine wrote:
Use store services (you've probably figured this, but others may not have). ID and *ID* in the Magic Shop, WoR in the Temple.

"Cha is helpful to make services a bit more affordable, also available from the Magic Shop.

Rods are certainly a boon and artifact activations can be even more so.

A.

On 27.8.2011 23:33 ewan wrote:
I saw the WoR, but haven't yet tried; more worried about coming back up, anyway :). And yes, the cash from coin pit allowed me to spam magic shop ID.

Shrewdness seemed to make a significant difference also. Didn't think about "Cha, should have done.

I love the ingenuity of the whole class - many kudos.

On 28.8.2011 10:07 Antoine wrote:
I'm glad you like it. For those who don't yet know, the Climbing power is the best way to exit the dungeon (although it can require a bit of kiting)

A.

On 29.8.2011 04:00 ewan wrote:
Out of my league and lacking poison resistance. Perils of even slight diving, it seems.

On 29.8.2011 05:04 Antoine wrote:
500' is pretty dangerous. Last time I hung out there I got killed by a storm giant I couldn't escape from.

A.

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