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The Angband Ladder: Oreg, High-Elf Ranger by starstealer

  [Angband 3.1.2v2 Character Dump]

 Name   Oreg                                     Self  RB  CB  EB   Best
 Sex    Male         Age            119   STR:  18/45  +1  +2  +5 18/125
 Race   High-Elf     Height          86   INT:  18/30  +3  +2  +2 18/100
 Class  Ranger       Weight         211   WIS:     15  -1  +0  +3     17
 Title  Explorer     Social  Well-liked   DEX:     17  +3  +1  +9 18/120
 HP     -5/301       Maximize         Y   CON:     17  +1  +1  +2  18/30
 SP     121/121                           CHR:     12  +5  +1  +3  18/30

 Level               32   Armor   [17,+100]     Saving Throw         82%
 Cur Exp         421274   Fight   (+22,+16)     Stealth        Excellent
 Max Exp         426445   Melee   (+44,+41)     Fighting          Superb
 Adv Exp         460000   Shoot    (+28,+8)     Shooting       Legendary
 MaxDepth   2400' (L48)   Blows      5/turn     Disarming            72%
 Game Turns      373208   Shots      3/turn     Magic Device          90
 Player Turns     53580   Infra       40 ft     Perception       1 in 20
 Active Turns     51247   Speed          13     Searching            27%
 Gold             79125   Burden  151.8 lbs

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:......++++... rConf:.............
rElec:........++... Sound:.............
rFire:.......+++... Shard:......+......
rCold:+......+++... Nexus:...........+.
rPois:............. Nethr:.............
rFear:+............ Chaos:.............
rLite:+.......+...+ Disen:.............
rDark:........+.... S.Dig:+............
rBlnd:........+.... Feath:...........+.

Light:+............ Aggrv:.............
Regen:+........+... Stea.:.............
  ESP:............. Sear.:.............
Invis:+...........+ Infra:............+
FrAct:+.....++..+.. Tunn.:.............
HLife:............. Speed:+.....+......
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> You sense the presence of monsters!
> You have picked the lock.
> You freeze the Ranger.
> You miss the Ranger.
> You freeze the Ranger.
> You have slain the Ranger.
> You have found 25 gold pieces worth of copper.
> You miss the Giant white tick.
> You freeze the Giant white tick.
> You have slain the Giant white tick.
> The Arrow of Frost (1d4) (+6,+11) hits the Great crystal drake.
> The Great crystal drake shrugs off the attack.
> You have 17 Arrows of Frost (1d4) (+6,+11) (n).
> The Great crystal drake breathes shards.
> You die.

Killed by a Great crystal drake.

  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 speed)
     +10 speed.
     Slays evil creatures, undead, trolls.
     *Slays* demons.
     Branded with frost.
     Provides resistance to cold, fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When aimed, it creates a frost ball with damage 100.
     Takes 92 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 70 vs. evil creatures, 83.2 vs. undead, 83.2
     vs. trolls, 83.2 vs. creatures not resistant to cold, 109.6 vs.
     demons, and 56.8 vs. others.
     
     Radius 1 light.
b) a Long Bow of Extra Shots (x3) (+6,+8) (+1)
     +1 shooting speed.
     
c) a Ring of Dexterity (+3)
     +3 dexterity.
     Sustains dexterity.
     
d) a Ring of Strength (+3)
     +3 strength.
     Sustains strength.
     
e) an Amulet of Wisdom (+3)
     +3 wisdom.
     Sustains wisdom.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 25 to 46 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) The Cloak of Thingol [1,+18] (+3)
     +3 dexterity, charisma.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying t
     he wand or staff on failure.
     Takes 161 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
i) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Crown of the Magi [0,+13] (+2)
     +2 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Speeds regeneration.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Stability [1,+1]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 17 Arrows of Frost (1d4) (+6,+11)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 199.3 vs. creatures not resistant to cold, and 
     66.4 vs. others.
     35% chance of breaking upon contact.
     
o) 10 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 32.4.
     35% chance of breaking upon contact.
     
p) 21 Arrows (1d4) (+4,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 38.6.
     35% chance of breaking upon contact.
     
q) 2 Arrows (1d4) (+3,+7)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 54.
     35% chance of breaking upon contact.
     
r) 99 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 32.4.
     35% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 3 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Potions of Cure Critical Wounds
     
g) a Potion of Healing
     
h) 4 Potions of Speed
i) 3 Scrolls of Word of Recall
j) a Rod of Teleport Other
k) 2 Rods of Light
l) a Staff of Earthquakes (7 charges)
     
m) 2 Staves of Identify (16 charges)
     
n) an Iron Crown of Lordliness [0,+12] (+1)
     +1 wisdom, charisma.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, charisma.
     Slows your metabolism.  
     
o) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 4 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
     Radius 1 light.
p) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2)
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 48.8 vs. orcs, 48.8 vs. trolls, and 35.7 vs.
     others.
     
q) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
     +1 strength, dexterity, attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals you a fair amount (1/5 of your wounds, mi
     nimum 25HP), heals cut damage, and cures blindness and confusion.
     Takes 9 to 13 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 61.2 vs. orcs, 61.2 vs. trolls, and 41.4 vs.
     others.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Sorcery and Evocations]
c) 2 Books of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
d) 6 Potions of Healing
     
e) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Restore Mana
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Set of Gauntlets 'Paurnen' (+4,+4) [3,+14]
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 13 to 23 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
i) The Set of Gauntlets 'Paurhach' [3,+14]
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 20 to 36 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
j) The Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 44.4 vs. creatures not resistant to cold, and 
     33.9 vs. others.
     
k) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 43.6 vs. animals, 47.3 vs. creatures not
     resistant to cold, and 39.9 vs. others.
     
     Radius 1 light.
l) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
     +5% to searching.
     Slays orcs, trolls, giants.
     Branded with lightning.
     Provides resistance to lightning, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 53.2 vs. orcs, 53.2 vs. trolls, 53.2 vs.
     giants, 53.2 vs. creatures not resistant to electricity, and 40.1
     vs. others.
     
     Radius 1 light.
m) The Halberd 'Osondir' (3d5) (+16,+12) (+3)
     +3 strength, wisdom, charisma.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 62 vs. undead, 62 vs. giants, 62 vs. creatures
     not resistant to fire, and 42.2 vs. others.
     
n) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 52.5 vs. evil creatures, 60.2 vs. orcs, 60.2
     vs. trolls, 60.2 vs. giants, and 44.8 vs. others.
     
o) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 34 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
     Combat info:
     5 blows/round.
     Average damage/hit: 52.5 vs. evil creatures, 64 vs. creatures not
     resistant to fire, and 40.9 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1241      0'    1   Killed Farmer Maggot
      3306     50'    2   Reached level 2
      4138     50'    2   Killed Grip, Farmer Maggot's dog
      4138     50'    3   Reached level 3
      7530    100'    4   Reached level 4
      9502    150'    4   Killed Fang, Farmer Maggot's dog
     19896    150'    5   Reached level 5
     24365    150'    6   Reached level 6
     41571    350'    7   Reached level 7
     45978    450'    8   Reached level 8
     52541    450'    9   Reached level 9
     55466    500'   10   Reached level 10
     62756    500'   11   Reached level 11
     74988    600'   11   Killed Wormtongue, Agent of Saruman
     76118    600'   12   Reached level 12
     81665    650'   13   Reached level 13
     86057    650'   14   Reached level 14
     95935    700'   15   Reached level 15
    109398    700'   15   Killed Lagduf, the Snaga
    110173    700'   16   Reached level 16
    123433    750'   17   Reached level 17
    135125    800'   18   Reached level 18
    141523    900'   18   Killed Brodda, the Easterling
    147432    900'   19   Reached level 19
    153966    900'   19   Killed Orfax, Son of Boldor
    158810    900'   20   Reached level 20
    162423    900'   20   Killed Mughash the Kobold Lord
    167174    900'   21   Reached level 21
    179784    950'   21   Killed Smeagol
    181675    950'   21   Killed Shagrat, the Orc Captain
    181675    950'   22   Reached level 22
    188393   1100'   22   Killed Boldor, King of the Yeeks
    192560   1150'   23   Reached level 23
    195735   1200'   23   Killed Gorbag, the Orc Captain
    203342   1200'   23   Found The Set of Gauntlets 'Paurhach'
    205482   1200'   24   Reached level 24
    205624   1200'   24   Found The Dagger 'Nimthanc'
    206355   1200'   24   Found The Broad Axe 'Barukkheled'
    211578   1150'   24   Killed Lugdush, the Uruk
    218830   1150'   24   Killed Ufthak of Cirith Ungol
    230020   1200'   25   Reached level 25
    234847   1200'   25   Killed Ugluk, the Uruk
    241707   1200'   25   Found The Long Sword 'Ringil'
    252126   1400'   25   Killed Azog, King of the Uruk-Hai
    252138   1400'   25   Found The Leather Shield of Celegorm
    252164   1400'   25   Found The Set of Gauntlets 'Pauraegen' (LOST)
    252814   1400'   25   Killed Bullroarer the Hobbit
    254721   1450'   26   Reached level 26
    274556   1500'   27   Reached level 27
    285807   1600'   27   Killed Ibun, Son of Mim
    287592   1600'   27   Found The Set of Leather Gloves 'Cambeleg'
    289377   1600'   27   Killed Mim, Betrayer of Turin
    289388   1600'   27   Found The Broad Sword 'Aeglin'
    289403   1600'   27   Found The Flail 'Totila'
    289927   1650'   28   Reached level 28
    290929   1700'   28   Killed Beorn, the Shape-Changer
    291353   1700'   28   Found The Set of Gauntlets 'Paurnen'
    305099   1900'   28   Killed Scatha the Worm
    305099   1900'   29   Reached level 29
    307671   1900'   29   Found The Halberd 'Osondir'
    309038   1900'   29   Killed Akhorahil the Blind
    309038   1900'   30   Reached level 30
    310853   1900'   30   Found The Rapier 'Forasgil'
    315359   1900'   30   Found The Cloak of Thingol
    315721   1900'   30   Killed Medusa, the Gorgon
    316220   1900'   30   Killed Lokkak, the Ogre Chieftain
    317314   1900'   30   Found The Soft Leather Armour 'Hithlomir'
    317541   1900'   30   Found The Phial of Galadriel
    320168   1950'   30   Killed Khim, Son of Mim
    323390   1950'   31   Reached level 31
    328228   1950'   31   Killed Nar, the Dwarf
    339108   2050'   31   Found The Leather Scale Mail 'Thalkettoth'
    351071   2100'   31   Killed Adunaphel the Quiet
    351512   2100'   31   Found The Set of Leather Gloves 'Cammithrim'
    351930   2100'   31   Killed Angamaite of Umbar
    353417   2100'   32   Reached level 32
    359530   2250'   32   Found The Long Sword 'Elvagil'
    359897   2250'   32   Killed Lorgan, Chief of the Easterlings
    368834   2350'   32   Found The Battle Axe 'Lotharang'
    369402   2350'   32   Killed The Queen Ant


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 21.2.2012 20:27

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6828. on the Ladder (of 12684)
2225. on the Angband Ladder (of 3736)
6. for this player (out of 12)

Comments

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On 21.2.2012 20:27 starstealer wrote:
Figured my resist shards would have protected me enough. I was very wrong - full HP down to -5... Bad planning on my part

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