The Angband Ladder: Belim, Half-Elf Rogue by fruviad

  [Angband v3.3.1 Character Dump]

 Name   Belim                                    Self  RB  CB  EB   Best
 Sex    Male         Age             29   STR! 18/100  +0  +2 +10 18/***
 Race   Half-Elf     Height          65   INT! 18/100  +1  +1  +3 18/150
 Class  Rogue        Weight         117   WIS! 18/100  -1  -2  +5 18/120
 Title  Master Thief Social      Lordly   DEX! 18/100  +1  +3  +8 18/***
 HP     990/990      Maximize         Y   CON! 18/100  -1  +1 +12 18/***
 SP     262/294                           CHR! 18/100  +1  -1  +3 18/130

 Level               50   Armor    [66,+87]     Saving Throw         90%
 Cur Exp       19819664   Fight   (+30,+37)     Stealth           Superb
 Max Exp       19819664   Melee   (+42,+48)     Fighting       Legendary
 Adv Exp       ********   Shoot   (+39,+10)     Shooting       Legendary
 MaxDepth   4200' (L84)   Blows    5.0/turn     Disarming           100%
 Game Turns     4494703   Shots      1/turn     Magic Device          94
 Standard Turns 1075008   Infra       20 ft     Perception       1 in 15
 Resting Turns   277474   Speed          22     Searching            38%
 Gold           2109159   Burden  333.3 lbs

 Your mother was of the Sindar.  You are one of several children of a
 Titled Noble.  You are the black sheep of the family.  You have
 blue-gray eyes, straight black hair, and an average complexion.


rAcid:......+**+... Nexus:.............
rElec:.........+... Nethr:.............
rFire:..*.+....+... Chaos:........+....
rCold:+........+... Disen:.............
rPois:....+.+...... Feath:.............
rLite:+....+....+.. pFear:+.+.+...++...
rDark:.....+....... pBlnd:.............
Sound:........+.... pConf:......+......
Shard:............. pStun:.............

Light:+........++.. Tunn.:.............
Regen:+.+.......... Speed:+++.+......+.
  ESP:..+......+... Blows:.............
Invis:+.+..+.+.+... Shots:.............
FrAct:+++....++.+.. Might:.+...........
HLife:.....+....... S.Dig:+.+..........
Stea.:.......+++... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+12,+11) <+10>
     Dropped by a Ninja at 1750 feet (level 35).
     
     +10 speed.
     Slays evil creatures, undead, trolls.
     *Slays* demons.
     Branded with frost.
     Provides resistance to cold, light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Grants the ability to see invisible things. 
     
     
     When aimed, it creates a frost ball with damage 100.
     Takes 128 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 380 vs. evil creatures, 446.5 vs. undead,
     446.5 vs. trolls, 446.5 vs. creatures not resistant to cold, 580
     vs. demons, and 313.5 vs. others.
     
     Radius 1 light.
b) the Long Bow of Bard (x5) (+9,+10) <+2, +1>
     Dropped by a Hill giant at 3900 feet (level 78).
     
     +2 shooting power.
     +1 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) the Ring of Power 'Narya' (+2,+2) <+1, +5>
     Dropped by a Demilich at 4100 feet (level 82).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 652 to 1280 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
d) a Ring of Damage (+0,+15)
     Dropped by a Law drake at 3200 feet (level 64).
     
     
     
e) the Elfstone 'Elessar' [+10] <+2>
     Dropped by a Black reaver at 3350 feet (level 67).
     
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 640 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
f) the Arkenstone of Thrain
     Dropped by an Archlich at 3200 feet (level 64).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 163 to 320 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
     Radius 3 light.
g) the Augmented Chain Mail of Caspanion (-2) [45,+9] <+2, +3>
     Found under some rubble at 1800 feet (level 36).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 32 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
h) the Ethereal Cloak of Tuor [6,+12] <+4>
     Dropped by a Great Bile Wyrm at 4100 feet (level 82).
     
     +4 dexterity, stealth.
     Provides immunity to acid.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) the Small Metal Shield of Thorin [5,+15] <+4, +3, -1>
     Dropped by a Dread at 2200 feet (level 44).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) the Iron Helm of Dor-Lomin [7,+9] <+4, +2, -1>
     Found lying on the floor in a vault at 2350 feet (level 47).
     
     +4 strength, constitution.
     +2 dexterity.
     -1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) the Set of Leather Gloves 'Cammithrim' [1,+8]
     Found lying on the floor at 1650 feet (level 33).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 6 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Radius 1 light.
l) a Pair of Leather Boots of Speed [2,+9] <+10>
     Dropped by a Necromancer at 2150 feet (level 43).
     
     +10 speed.
     


  [Character Quiver]

n) 79 Arrows of Flame (1d4) (+13,+12)
     Bought from a store.
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 205.8 vs. creatures not resistant to fire,
     and 128.6 vs. others.
     35% chance of breaking upon contact.
     
o) 20 Mithril Arrows of Slay Giant (4d4) (+13,+14)
     Bought from a store.
     
     Slays giants.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 285.6 vs. giants, and 178.5 vs. others.
     35% chance of breaking upon contact.
     
p) 40 Arrows of Venom (1d4) (+13,+12)
     Bought from a store.
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 205.8 vs. creatures not resistant to poison,
     and 128.6 vs. others.
     35% chance of breaking upon contact.
     
q) 31 Seeker Arrows of Flame (4d4) (+12,+11)
     Dropped by a Demilich at 4100 feet (level 82).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 260.4 vs. creatures not resistant to fire,
     and 162.7 vs. others.
     35% chance of breaking upon contact.
     
r) 17 Mithril Arrows of Frost (3d4) (+12,+13)
     Dropped by a Gelugon at 4100 feet (level 82).
     
     Branded with frost.
     Cannot be harmed by acid, fire, cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 256.2 vs. creatures not resistant to cold,
     and 160.1 vs. others.
     35% chance of breaking upon contact.
     
s) 18 Mithril Arrows (3d4) (+5,+8)
     Dropped by a Great Hell Wyrm at 4150 feet (level 83).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 132.6.
     35% chance of breaking upon contact.
     
t) 13 Arrows of Acid (1d4) (+19,+12)
     Found in a chest from 4100 feet (level 82).
     
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 205.8 vs. creatures not resistant to acid,
     and 128.6 vs. others.
     35% chance of breaking upon contact.
     
u) 21 Arrows of Slay Animal (1d4) (+12,+14)
     Dropped by a Young red dragon at 4150 feet (level 83).
     
     Slays animals.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 194.8 vs. animals, and 139.1 vs. others.
     35% chance of breaking upon contact.
     
v) 20 Arrows of Slay Evil (2d4) (+8,+7)
     Dropped by a Young red dragon at 4150 feet (level 83).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 161.7 vs. evil creatures, and 115.5 vs.
     others.
     35% chance of breaking upon contact.
     
w) 29 Mithril Arrows of Slay Dragon (3d4) (+12,+12)
     Dropped by Draugluin, Sire of All Werewolves at 4150 feet (level
     83).
     
     Slays dragons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 247.8 vs. dragons, and 154.9 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners]
     
     
b) 8 Books of Magic Spells [Conjurings and Tricks]
     
     
c) 5 Books of Magic Spells [Incantations and Illusions]
     
     
d) 4 Books of Magic Spells [Sorcery and Evocations]
     
     
e) 10 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 7 Books of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Books of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 5 Books of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
i) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
j) 11 Potions of Restore Mana
     
     
k) 16 Scrolls of Teleportation
     
     
l) 11 Scrolls of Teleport Level
     
     
m) a Scroll of Banishment
     Dropped by an Ancient white dragon at 4150 feet (level 83).
     
     
     
n) 3 Rods of Healing (1 charging)
     Cannot be harmed by electricity.
     
o) 3 Rods of Restoration (1 charging)
     Cannot be harmed by electricity.
     
p) 5 Wands of Teleport Other (13 charges)
     
     
q) a Staff of *Destruction* (0 charges)
     Dropped by a Mature black dragon at 2000 feet (level 40).
     
     
     
r) 8 Staves of Teleportation (72 charges)
     
     
s) the Amulet of Ingwe <+3, +4> (charging)
     Dropped by a Greater titan at 3550 feet (level 71).
     
     +3 intelligence, wisdom.
     +4 charisma, infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 163 to 320 turns to recharge at your current speed.
     Your chance of success is 90.7%
     


  [Home Inventory]

a) 88 Potions of Healing
     
     
b) 37 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 4 Potions of Life
     It can be thrown at creatures with damaging effect.
     
d) 13 Scrolls of Banishment
     
     
e) 8 Scrolls of Mass Banishment
     
     
f) 2 Scrolls of Rune of Protection
     
     
g) 23 Scrolls of *Destruction*
     
     
h) a Ring of Speed <+11>
     Found under some rubble at town.
     
     +11 speed.
     
i) a Ring of Protection [+18]
     Found lying on the floor at 1950 feet (level 39).
     
     
     
j) an Amulet of Sustenance
     Found lying on the floor of a cavern at 4050 feet (level 81).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Slows your metabolism.  Sustains your life force.  
     
k) an Amulet of the Magi [+3] <+3>
     Dropped by an Archangel at 3350 feet (level 67).
     
     +3 intelligence.
     +15% to searching.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
l) an Amulet of Trickery <+1, +3>
     Conjured forth by magic at 1550 feet (level 31).
     
     +1 dexterity, stealth, speed.
     +3 infravision.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
m) the Necklace of the Dwarves <+3, +5>
     Dropped by a Great Storm Wyrm at 3900 feet (level 78).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Radius 1 light.
n) the Cloak 'Colannon' [1,+15] <+2>
     Conjured forth by magic at 2050 feet (level 41).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 144 turns to recharge at your current speed.
     Your chance of success is 97.2%
     
o) a Small Metal Shield of Preservation [5,+19]
     Dropped by Azriel, Angel of Death at 3200 feet (level 64).
     
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
p) the Leather Shield of Celegorm [8,+17]
     Dropped by a Cave orc at 2050 feet (level 41).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) the Large Metal Shield of Anarion [12,+18]
     Dropped by a Lich at 2350 feet (level 47).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     
r) the Pair of Steel Shod Boots of Thror [7,+20] <+3, -1>
     Found lying on the floor in a vault at 2350 feet (level 47).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) the Short Sword 'Sting' (1d7) (+12,+9) <+3, +2, +1>
     Dropped by M�m, Betrayer of Turin at 1400 feet (level 28).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 389.9 vs. animals, 389.9 vs. evil creatures,
     420 vs. undead, 420 vs. orcs, and 359.1 vs. others.
     
     Radius 1 light.
t) the Bastard Sword 'Calris' (5d4) (+15,+20) <+5>
     Dropped by a Young blue dragon at 3800 feet (level 76).
     
     +5 constitution.
     Slays evil creatures, demons, trolls.
     *Slays* dragons.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 435.5 vs. evil creatures, 505 vs. demons,
     505 vs. trolls, 644 vs. dragons, and 366.5 vs. others.
     
u) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by a Spectre at 2050 feet (level 41).
     
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 463.5 vs. evil creatures, 553.5 vs.
     creatures not resistant to poison, 733.5 vs. undead, and 373.5 vs.
     others.
     
v) the Two-Handed Great Flail 'Thunderfist' (4d6) (+11,+18) <+4, +3>
     Dropped by a Grey wraith at 3200 feet (level 64).
     
     +4 strength.
     +3 constitution.
     Slays animals, orcs, trolls.
     Branded with lightning, flames.
     Provides resistance to lightning, fire, dark.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 458 vs. animals, 540.5 vs. orcs, 540.5 vs.
     trolls, 540.5 vs. creatures not resistant to electricity, 540.5
     vs. creatures not resistant to fire, and 375.5 vs. others.
     
w) the Short Bow of Amras (x3) (+6,+6) <+2, +1>
     Dropped by a Quasit at 1700 feet (level 34).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
x) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by an Ogre at 2100 feet (level 42).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1385     50'    1   Killed Fang, Farmer Maggot's dog
      1385     50'    2   Reached level 2
      1385     50'    3   Reached level 3
      1385     50'    4   Reached level 4
     24969    100'    5   Reached level 5
     29287    100'    5   Killed Grip, Farmer Maggot's dog
     32573    100'    6   Reached level 6
     63481    100'    7   Reached level 7
     89750    150'    8   Reached level 8
    121458    200'    9   Reached level 9
    144176    200'   10   Reached level 10
    175719    200'   11   Reached level 11
    180251    250'   11   Killed Bullroarer the Hobbit
    192612    250'   12   Reached level 12
    224335    300'   13   Reached level 13
    282111      0'   13   Killed Farmer Maggot
    289896    350'   14   Reached level 14
    341917    400'   15   Reached level 15
    382685    400'   16   Reached level 16
    397621    400'   16   Killed Wormtongue, Agent of Saruman
    425245    400'   17   Reached level 17
    464364    450'   17   Killed Lagduf, the Snaga
    474019    450'   17   Killed Mughash the Kobold Lord
    474019    450'   18   Reached level 18
    519114    450'   18   Killed Brodda, the Easterling
    537378    500'   18   Found the Set of Gauntlets 'Paurhach' (LOST)
    547045    500'   18   Killed Smeagol
    570009    500'   19   Reached level 19
    613527    550'   19   Killed Orfax, Son of Boldor
    623140     50'   20   Reached level 20
    634209    550'   20   Killed Grishnakh, the Hill Orc
    713585    550'   21   Reached level 21
    724407    600'   21   Killed Golfimbul, the Hill Orc Chief
    783038    700'   22   Reached level 22
    851055    750'   23   Reached level 23
    869911    750'   23   Killed Boldor, King of the Yeeks
    894498    750'   24   Reached level 24
    908919    750'   24   Killed Shagrat, the Orc Captain
    944429    800'   25   Reached level 25
   1010457    900'   25   Killed Ufthak of Cirith Ungol
   1042899    950'   25   Killed Ulfast, Son of Ulfang
   1042899    950'   26   Reached level 26
   1071799    950'   26   Killed Gorbag, the Orc Captain
   1175441   1050'   27   Reached level 27
   1194886   1050'   27   Killed Nar, the Dwarf
   1197792   1050'   27   Killed Lugdush, the Uruk
   1243111   1150'   27   Killed Azog, King of the Uruk-Hai
   1275240   1150'   28   Reached level 28
   1312834   1150'   28   Killed Ibun, Son of Mim
   1315506   1150'   28   Killed Ugluk, the Uruk
   1357754   1150'   28   Killed Bolg, Son of Azog
   1363273   1150'   28   Found the Phial of Galadriel (LOST)
   1402157   1200'   28   Killed Sangahyando of Umbar
   1426941   1200'   29   Reached level 29
   1429041   1200'   29   Reached level 29
   1447829   1200'   29   Killed Angamaite of Umbar
   1459998   1200'   29   Reached level 29
   1468399   1200'   29   Reached level 29
   1487450   1250'   29   Found the Flail 'Totila' (LOST)
   1558250   1250'   29   Found the Dagger 'Nimthanc' (LOST)
   1578291   1250'   29   Killed Khim, Son of Mim
   1637013   1350'   30   Reached level 30
   1691933   1400'   30   Killed Mim, Betrayer of Turin
   1692124   1400'   30   Found the Short Sword 'Sting'
   1692138   1400'   30   Found the Pike 'Til-i-arc' (LOST)
   1710460   1400'   30   Killed Uldor the Accursed
   1739175   1450'   30   Found the Set of Gauntlets 'Pauraegen' (LOST)
   1741415   1450'   30   Found the Broad Sword 'Aranruth' (LOST)
   1745613   1450'   31   Reached level 31
   1771665   1550'   31   Killed Lokkak, the Ogre Chieftain
   1795446   1550'   31   Found the Battle Axe of Balli Stonehand (LOST)
   1876070   1550'   32   Reached level 32
   1919368   1550'   32   Killed The Queen Ant
   1929556   1550'   32   Found the Quarterstaff 'Eriril' (LOST)
   1951400   1600'   33   Reached level 33
   1951635   1600'   33   Found the Rapier 'Forasgil' (LOST)
   1971969   1600'   33   Reached level 33
   1994967   1650'   33   Killed Beorn, the Shape-Changer
   2020269   1650'   33   Found the Set of Leather Gloves 'Cammithrim'
   2038711   1600'   33   Found the Set of Gauntlets 'Paurnen' (LOST)
   2067210   1600'   34   Reached level 34
   2088299   1700'   34   Killed Ulwarth, Son of Ulfang
   2129977   1700'   34   Found the Long Sword 'Elvagil' (LOST)
   2134447   1700'   34   Killed Lorgan, Chief of the Easterlings
   2148005   1650'   34   Found the Dagger 'Narthanc' (LOST)
   2179111   1700'   35   Reached level 35
   2229776   1750'   35   Found the Iron Helm of Gorlim (LOST)
   2235457   1750'   35   Found the Short Sword 'Dagmor' (LOST)
   2256090   1700'   35   Found the Dagger 'Dethanc' (LOST)
   2257027   1700'   35   Killed Ulfang the Black
   2289398   1700'   35   Found the Short Bow of Amras
   2290372   1700'   35   Killed Draebor, the Imp
   2295690   1700'   35   Killed Kavlax the Many-Headed
   2303594   1750'   36   Reached level 36
   2309791   1750'   36   Found the Long Sword 'Ringil'
   2345902   1800'   36   Killed Uvatha the Horseman
   2356491   1850'   36   Found the Broad Sword 'Orcrist' (LOST)
   2390460   1800'   36   Found the Augmented Chain Mail of Caspanion
   2390725   1800'   37   Reached level 37
   2418798   1850'   37   Killed Adunaphel the Quiet
   2419639   1850'   37   Killed Tom the Stone Troll
   2448675   1750'   37   Killed Bert the Stone Troll
   2472391   1850'   37   Found the Chain Mail of Arvedui (LOST)
   2476863   1800'   37   Found the Battle Axe 'Lotharang' (LOST)
   2495958   1800'   38   Reached level 38
   2499045   1850'   38   Reached level 38
   2563812   1900'   38   Killed Bill the Stone Troll
   2570539   1850'   39   Reached level 39
   2628062   1900'   39   Killed Smaug the Golden
   2628133   1900'   39   Found the Dagger 'Angrist' (LOST)
   2645444   1900'   40   Reached level 40
   2649851   1950'   40   Found the Cloak of Thingol (LOST)
   2658503   1950'   40   Reached level 40
   2766662   2050'   41   Reached level 41
   2773319   2050'   41   Reached level 41
   2804198   2050'   41   Killed Gorlim, Betrayer of Barahir
   2813544   2000'   41   Killed Castamir the Usurper
   2828939   2050'   41   Found the Trident of Wrath
   2856721   2050'   42   Reached level 42
   2870604   2050'   42   Found the Cloak 'Colannon'
   2873760   2100'   42   Killed Waldern, King of Water
   2874694   2100'   42   Reached level 42
   2876074   2100'   42   Reached level 42
   2878859   2100'   42   Killed Rogrog the Black Troll
   2896174   2100'   42   Found the Iron Helm 'Holhenneth' (LOST)
   2904662   2050'   42   Found the Leather Shield of Celegorm
   2945035   2150'   42   Found the Jewel 'Evenstar' (LOST)
   2959863   2100'   43   Reached level 43
   2984240   2100'   43   Reached level 43
   2984972   2100'   43   Killed Ren the Unclean
   2987367   2100'   43   Found the Short Bow of Amrod
   3009517   2100'   43   Found the Star of Elendil (LOST)
   3015810   2150'   43   Killed Vargo, Tyrant of Fire
   3018659   2100'   43   Found the Steel Helm of Hammerhand (LOST)
   3023335   2100'   43   Killed Medusa, the Gorgon
   3029741   2150'   43   Found the Zweihander 'Gurthang' (LOST)
   3033685   2100'   43   Found the Mace 'Taratol' (LOST)
   3045021   2150'   43   Found the Leather Scale Mail 'Thalkettoth' (LOST)
   3053094   2200'   44   Reached level 44
   3083479   2200'   44   Found the Small Metal Shield of Thorin
   3094504   2200'   44   Killed Quaker, Master of Earth
   3100312   2200'   44   Killed Ariel, Queen of Air
   3104370   2150'   44   Killed Itangast the Fire Drake
   3128880   2200'   45   Reached level 45
   3131025   2250'   45   Found the Hard Leather Armour of Himring (LOST)
   3141898   2250'   45   Killed The Lernaean Hydra
   3142558   2250'   45   Found the Rapier 'Careth Asdriag' (LOST)
   3146080   2250'   45   Killed Harowen the Black Hand
   3153302   2200'   45   Killed Akhorahil the Blind
   3161238   2250'   45   Killed Scatha the Worm
   3191034   2200'   46   Reached level 46
   3193618   2200'   46   Reached level 46
   3256076   2300'   46   Found the Dagger of Rilia (LOST)
   3262739   2250'   47   Reached level 47
   3270760   2300'   47   Reached level 47
   3270763   2300'   47   Found the Pair of Leather Boots of Wormtongue (LOST)
   3283377   2350'   47   Found the Lucerne Hammer 'Turmil' (LOST)
   3285621   2350'   47   Reached level 47
   3292344   2350'   47   Found the Large Metal Shield of Anarion
   3311732   2350'   47   Found the Long Sword 'Anduril' (LOST)
   3342418   2300'   47   Found the Halberd 'Osondir' (LOST)
   3366495   2350'   48   Reached level 48
   3369630   2350'   47   Killed Hoarmurath of Dir
   3369895   2350'   48   Reached level 48
   3369959   2350'   48   Reached level 48
   3370022   2350'   48   Reached level 48
   3370175   2350'   48   Reached level 48
   3371674   2350'   48   Reached level 48
   3371725   2350'   48   Killed Dwar, Dog Lord of Waw
   3376282   2350'   48   Found the Beaked Axe of Theoden (LOST)
   3393663   2350'   48   Killed The Balrog of Moria
   3402173   2350'   48   Found the Metal Brigandine Armour of the Rohirrim
(LOST)
   3403000   2350'   48   Found the Soft Leather Armour 'Hithlomir' (LOST)
   3403017   2350'   48   Found the Pair of Steel Shod Boots of Thror
   3404522   2350'   48   Found the Iron Crown of Beruthiel (LOST)
   3407523   2350'   48   Killed Glaurung, Father of the Dragons
   3408200   2350'   48   Found the Broad Axe 'Barukkheled' (LOST)
   3408949   2350'   49   Reached level 49
   3409621   2350'   49   Reached level 49
   3411484   2350'   49   Found the Cloak of Thorongil (LOST)
   3411582   2350'   49   Reached level 49
   3411585   2350'   49   Killed Khamul, the Black Easterling
   3414222   2350'   49   Reached level 49
   3414345   2350'   49   Reached level 49
   3414883   2350'   49   Killed Ji Indur Dawndeath
   3416427   2350'   49   Found the Metal Cap of Thengel (LOST)
   3424198   2350'   49   Found the Amulet of Carlammas (LOST)
   3424890   2350'   49   Found the Lochaber Axe 'Mundwine' (LOST)
   3427285   2350'   49   Found the Zweihander 'Mormegil' (LOST)
   3427441   2350'   49   Found the Executioner's Sword 'Crisdurian' (LOST)
   3427585   2350'   49   Found the Iron Helm of Dor-Lomin
   3469099   2600'   50   Reached level 50
   3472832   2600'   50   Found the Main Gauche of Maedhros (LOST)
   3474217   2650'   50   Reached level 50
   3478181   2700'   50   Reached level 50
   3479798   2700'   50   Reached level 50
   3484436   2750'   50   Found the Wicker Shield of Elros (LOST)
   3485952   2750'   50   Reached level 50
   3486089   2750'   50   Found the Golden Crown of Gondor (LOST)
   3491905   2750'   50   Killed Eol, the Dark Elf
   3510050   2900'   50   Reached level 50
   3538214   3000'   50   Killed Saruman of Many Colours
   3563567   3100'   50   Killed Fundin Bluecloak
   3596614   3150'   50   Killed Ar-Pharazon the Golden
   3640579   3200'   50   Found the Arkenstone of Thrain
   3646797   3200'   50   Killed Azriel, Angel of Death
   3712625   3200'   50   Found the Two-Handed Great Flail 'Thunderfist'
   3735201   3200'   50   Killed Gabriel, the Messenger
   3753480   3200'   50   Killed Shelob, Spider of Darkness
   3754637   3200'   50   Found the Full Plate Armour of Isildur (LOST)
   3770356   3250'   50   Killed The Mouth of Sauron
   3779110   3300'   50   Found the Mithril Chain Mail 'Belegennon' (LOST)
   3819049   3300'   50   Killed Tselakus, the Dreadlord
   3819133   3300'   50   Killed The Witch-King of Angmar
   3823404   3300'   50   Killed Thuringwethil, the Vampire Messenger
   3831639   3350'   50   Killed The Cat Lord
   3838914   3350'   50   Killed The Phoenix
   3842451   3350'   50   Found the Elfstone 'Elessar'
   3884453   3350'   50   Killed Ungoliant, the Unlight
   3922743   3550'   50   Found the Amulet of Ingwe
   3925932   3600'   50   Killed Polyphemus, the Blind Cyclops
   3944510   3650'   50   Found the Beaked Axe of Hurin (LOST)
   3944512   3650'   50   Found the Mattock of Nain (LOST)
   3948384   3650'   50   Found the Ball-and-Chain of Fundin Bluecloak (LOST)
   3969803   3800'   50   Found the Bastard Sword 'Calris'
   3974871   3800'   50   Killed Atlas, the Titan
   3974891   3800'   50   Found the Glaive of Pain (LOST)
   4085358   3850'   50   Killed Uriel, Angel of Fire
   4115875   3850'   50   Found the Pick of Erebor (LOST)
   4118473   3850'   50   Found the Ring of Barahir
   4189285   3900'   50   Found the Mithril Shield of Gil-galad (LOST)
   4190285   3900'   50   Found the Long Bow of Bard
   4247796   3900'   50   Found the Necklace of the Dwarves
   4253985   3900'   50   Found the Scythe 'Avavir' (LOST)
   4272479   3900'   50   Found the Long Bow 'Belthronding' (LOST)
   4303229   3900'   50   Found the Metal Cap of Celebrimbor (LOST)
   4309300   3950'   50   Found the Scimitar 'Haradekket' (LOST)
   4352027   3900'   50   Found the Leather Shield of the Haradrim (LOST)
   4393537   4000'   50   Found the Broad Sword 'Aeglin' (LOST)
   4397935   4050'   50   Killed Baphomet the Minotaur Lord
   4405482   4100'   50   Found the Ethereal Cloak of Tuor
   4408373   4100'   50   Found the Ring of Power 'Narya'
   4463463   4150'   50   Killed Draugluin, Sire of All Werewolves
   4487332   4200'   50   Found the Main Gauche of Azaghal


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 4.3.2012 22:42
Last updated on 18.6.2012 02:55

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1844. on the Ladder (of 18915)
337. on the Angband Ladder (of 6466)
6. for this player (

Comments

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On 4.3.2012 22:42 fruviad wrote:
The only other character I've had that reached this depth was killed by a hard-drive failure.

On 13.3.2012 00:39 fruviad wrote:
Big holes: Chaos, Nethr, Nexus.

On 13.3.2012 13:29 debo wrote:
Those aren't actually big holes at all -- higher-level resistances aren't all that helpful. You have huge speed, so realistically you shouldn't be in a situation where you eat two big breaths of one of those elements without having a chance to react.

If I were you, I'd find some way of maxing your CON so that you can easily shrug off a full nether/chaos breath.

Great luck finding Ringil!

On 13.3.2012 13:30 debo wrote:
Although I just looked at your # of turns... maybe it wasn't luck after all :)

On 13.3.2012 18:19 Shinedog wrote:
Swap Thorin for Anarion. You will fill the Chaos hole, gain immunity to acid and won't lose any resists. You will also come close to maxxing Con. Don't sweat the sustains, they aren't important till Morgy. Then you can hunt black dragon pits.

On 13.3.2012 18:22 debo wrote:
Also, why don't you put on another damage ring, and use Haste spell to keep yourself above 30 speed?

On 24.3.2012 23:56 fruviad wrote:
I swapped the speed ring for a damage ring, but I did like having a speed bonus as insurance, leaving one REALLY fast even when slowed.

On 17.4.2012 03:10 fruviad wrote:
I'm sitting on a level that is filled with Omens of Death. The following uniques are elsewhere on the level waiting to kill me: Tarrasque; Carcharoth, the Jaws of Thirst; Pazuzu, Lord of the air; Kronos, Lord of the Titans. Question: try to clear the level, or run for the nearest stairway? I've already used a charge from a _*Destruction* to blast away another unique (don't recall which, but about the same feeling-wise as the aforementioned four uniques) and I have *NEVER* used that before now; I've just carried it as an absolute last resort. Being forced to use it makes me think I'm out of my depth. This is the deepest I've been...

On 17.4.2012 03:56 debo wrote:
Of those four, the tarrasque is the most dangerous. I prefer to fight that one on a floor of its own, and usually right before the endgame.

The other three shouldn't be much trouble, although they have their pesky quirks. Kronos sunmons nasty monsters, IIRC, and Carcaroth is just generally scary. Pazazu is a joke.

On 17.4.2012 03:58 debo wrote:
Also, I would carry scrolls of *destruction* instead of a staff, since many high level monsters drain charges.

On 29.5.2012 03:25 fruviad wrote:
Just finished a "murderous" level at DL78/79 (can't recall which) and although I survived it, I'm not sure I'm ready to go any deeper. There were a few points when I found myself in the low triple-digits in HP very suddenly. Burned through a number of !heals, and wondering if I'm out of my depth (pun intended.)

On 29.5.2012 03:34 debo wrote:
Your equipment is pretty awesome, and you're at clvl 50, so I'd say it's more likely that your approach to fighting is starting to hinder you. I'd expect you to be able to beat Morgoth with this character, given enough consumables.

Was there a specific thing that's getting you into trouble?



On 29.5.2012 19:00 fruviad wrote:
Mostly nerves on my part, I think. Never been this deep and not sure whether I should be able to handle a pack of a dozen Great Wyrms easily.

On 17.6.2012 01:56 fruviad wrote:
I've been avoiding playing this character simply because I can't go toe-to-toe with a druj or a great wyrm. I'm not sure whether I'm out of my depth.

On 17.6.2012 02:10 debo wrote:
Druj are deadly right up until you get 100% saving throw. Great wyrms should be fine as long as you're totally buffed (haste, protection from all, etc) and in a diagonally-dug tunnel, since you really want to fight those one at a time.

You're not really going to get much stronger than this as a rogue l, so you might just have to get used to tussling with the mobs at this depth :)

On 18.6.2012 01:12 fruviad wrote:
What's the better option...Narya, or a ring of damage (+0,+12)?

On 18.6.2012 10:49 Goldbug wrote:
Narya's fire immunity is nice, but this character is pretty much ready to take on Morgoth, and Morgoth doesn't have any fire attacks. Definitely use the ring of Damage for the final fight.

Also, you only ever need one copy of spellbooks e-h, because they are indestructible. Dump the excess copies, as you're currently carrying 60 pounds weight of spellbooks you'll never need. Consider dumping Raal's Tome of Destruction entirely, as it's not much use to a Rogue, IMHO, and that inventory slot would be useful for the scrolls of Banishment and Mass Banishment.

Eight staves of Teleportation is a bit of overkill as well.



On 18.6.2012 14:10 fruviad wrote:
The 8 staves of Teleportation (as well as many of the spellbooks, although I do tend to keep a few extras for E-H) are because I have auto-pickup enabled and I just haven't gotten around to clearing out my excess since finishing my last level.

I disagree on Raal's Tome of Destruction. Cloudkill and Shockwave are GREAT for handling hounds and other critters. Last night I used it to remove a bunch of plasma & gravity hounds; just create an angled tunnel near a room, blast them several times with the area of affect, and then retreat to rest and regain spellpoints. It may not be worthwhile for Morgoth, but generally I wouldn't want to be without it.

I think that the big reason for my hesitation with this character is the fact that I still have so many open resists. The only other character that I had who got near this depth was much better covered. Unfortunately, he was ultimately killed by an asteroid that wiped out all of Angband. (Well, a disk failure, actually, but that doesn't sound nearly as interesting. :-)

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