The Angband Ladder: Apanc, Half-Troll Warrior by <snollygaster@gmail.com>

  [Angband v3.3.2 Character Dump]

 Name   Apanc                                    Self  RB  CB  EB   Best
 Sex    Female       Age             30   STR! 18/100  +4  +5  +3 18/***
 Race   Half-Troll   Height          78   Int! 18/100  -4  -2  +6 18/100  18/90
 Class  Warrior      Weight         281   WIS:  18/31  -2  -2  +4  18/31
 Title  Champion     Social       Liked   Dex:  18/61  -4  +2  +0  18/41  18/31
 HP     -13/816      Maximize         Y   CON! 18/100  +3  +2  +2 18/170
 SP     0/0                               CHR! 18/100  -6  -1  +2  18/50

 Level               40   Armor    [67,+69]     Saving Throw         53%
 Cur Exp        1212256   Fight    (-1,+18)     Stealth              Bad
 Max Exp        1212256   Melee   (+14,+33)     Fighting       Legendary
 Adv Exp        1500000   Shoot    (+8,+13)     Shooting       Legendary
 MaxDepth   2650' (L53)   Blows    4.1/turn     Disarming            68%
 Game Turns      982618   Shots      2/turn     Magic Device          40
 Standard Turns  154663   Infra       70 ft     Perception       1 in 43
 Resting Turns      534   Speed          17     Searching            13%
 Gold            232930   Burden  244.0 lbs

 Your mother was a Stone-Troll Warrior.  You have puke-yellow eyes,
 dirty dark purple hair, and white scabby skin.



rAcid:......+.+.... Nexus:......+......
rElec:......+...... Nethr:....+........
rFire:+.....+...... Chaos:.............
rCold:....+.+...... Disen:.............
rPois:............. Feath:+............
rLite:+............ pFear:............+
rDark:....+........ pBlnd:.........+...
Sound:............. pConf:.............
Shard:......++..... pStun:.............

Light:+............ Tunn.:.............
Regen:....+.......+ Speed:+..+.......+.
  ESP:.........+... Blows:.............
Invis:+............ Shots:.+...........
FrAct:............. Might:.............
HLife:....+........ S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:+...........+ Aggrv:..........+..


  [Last Messages]

> You avoid the effects!
> The Skull druj creates a whirlpool of water.
> You are more confused!
> You have been knocked out.
> The Forest wight is destroyed.
> The Master lich grunts with pain.
> The Grey wraith is destroyed.
> The Ghost is destroyed.
> The Master lich misses you.
> The Master lich touches you.
> Energy drains from your pack!
> The Master lich misses you.
> The Master lich touches you.
> You die.
> Illegal object choice (inven)!

Killed by a Master lich.

  [Character Equipment]

a) the Spear of Orome (4d6) (+15,+15) <+4>
     Dropped by a Scout at 2000 feet (level 40).
     
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     When aimed, it turns rock into mud.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 90.0%
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 261.2 vs. animals, 321.5 vs. giants, 321.5
     vs. creatures not resistant to fire, and 200.5 vs. others.
     
     Radius 1 light.
b) a Light Crossbow of Extra Shots (x3) (+9,+13) <+1>
     Found lying on the floor of a labyrinth at 1550 feet (level 31).
     
     +1 shooting speed.
     
c) a Ring of Damage (+0,+10)
     Found lying on the floor at 2400 feet (level 48).
     
     
     
d) a Ring of Speed <+9>
     
     
     +9 speed.
     
e) the Jewel 'Evenstar' <+2>
     Dropped by Smaug the Golden at 2550 feet (level 51).
     
     +2 wisdom.
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 255 turns to recharge at your current speed.
     Your chance of success is 84.5%
     
f) the Phial of Galadriel
     Dropped by a Chaos drake at 1950 feet (level 39).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
     Radius 3 light.
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by a Cave troll at 2500 feet (level 50).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Protection [3,+18]
     Found lying on the floor in a pit at 1950 feet (level 39).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Large Metal Shield of Resist Acid [12,+10]
     Found lying on the floor at 2150 feet (level 43).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) the Hard Leather Cap of Thranduil [2,+10] <+2>
     Dropped by an Ancient green dragon at 2450 feet (level 49).
     
     +2 intelligence, wisdom.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Combat (+3,+8) [6,+6] <+1, +2>
     Dropped by Ji Indur Dawndeath at 2350 feet (level 47).
     
     +1 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
l) a Pair of Iron Shod Boots of Speed [4,+8] <+7>
     Bought from a store.
     
     +7 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 7 Bolts of Flame (1d5) (+6,+6)
     Dropped by an Algroth at 1950 feet (level 39).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 269.2 vs. creatures not resistant to fire,
     and 134.6 vs. others.
     25% chance of breaking upon contact.
     
o) 7 Bolts of Slay Undead (1d5) (+8,+14)
     Dropped by a Dread at 2000 feet (level 40).
     
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 367.2 vs. undead, and 183.6 vs. others.
     25% chance of breaking upon contact.
     
p) 15 Bolts (1d5) (+5,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 133.2.
     25% chance of breaking upon contact.
     
q) 5 Bolts of Venom (1d5) (+7,+6)
     Found lying on the floor at 1700 feet (level 34).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 269.2 vs. creatures not resistant to poison,
     and 134.6 vs. others.
     25% chance of breaking upon contact.
     
r) 2 Bolts (1d5) (+3,+6)
     Dropped by a White wraith at 1900 feet (level 38).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 133.2.
     25% chance of breaking upon contact.
     
s) 5 Bolts (1d5) (+6,+6)
     Dropped by a Forest wight at 1800 feet (level 36).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 134.6.
     25% chance of breaking upon contact.
     
t) 15 Bolts (1d5) (+4,+6)
     Dropped by Ren the Unclean at 2550 feet (level 51).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 133.2.
     25% chance of breaking upon contact.
     
u) 4 Bolts of Slay Evil (1d5) (+8,+6)
     Dropped by a Black wraith at 2150 feet (level 43).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 224.4 vs. evil creatures, and 134.6 vs.
     others.
     25% chance of breaking upon contact.
     
v) 2 Bolts of Wounding (1d5) (+12,+8)
     Found lying on the floor at 1950 feet (level 39).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 146.8.
     25% chance of breaking upon contact.
     
w) a Bolt of Slay Animal (1d5) (+13,+9)
     Found lying on the floor at 1950 feet (level 39).
     
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 255 vs. animals, and 153 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 5 Mushrooms of Clear Mind
     
     
b) 43 Potions of Cure Critical Wounds
     
     
c) 3 Potions of Healing
     
     
d) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
e) 8 Potions of Speed
     
     
f) 8 Scrolls of Satisfy Hunger
     
     
g) 4 Scrolls of *Destruction*
     
     
h) 3 Rods of Trap Location (2 charging)
     
     
i) 2 Rods of Probing
     
     
j) 5 Rods of Curing
     
     
k) 3 Rods of Recall
     Cannot be harmed by electricity.
     
l) 4 Wands of Lightning Bolts (38 charges)
     
     
m) 4 Wands of Lightning Balls (27 charges)
     Cannot be harmed by electricity.
     
n) 2 Wands of Teleport Other (17 charges)
     
     
o) a Wand of Drain Life (3 charges)
     Found lying on the floor at 2600 feet (level 52).
     
     
     
p) a Staff of Power (2 charges)
     Dropped by a Black wraith at 2050 feet (level 41).
     
     
     
q) 2 Staves of Teleportation (14 charges)
     
     
r) a Staff of Speed (6 charges)
     Found lying on the floor at 2400 feet (level 48).
     
     
     
s) 6 Staves of Identify (35 charges)
     
     
t) Metal Scale Mail (Dwarven) (-2) [38,+14] <+1, +4>
     Found lying on the floor of a special room at 1400 feet (level
     28).
     
     +1 strength, constitution.
     +4 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
u) Metal Brigandine Armour of Resist Acid (-3) [48,+13]
     Found lying on the floor at 2550 feet (level 51).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     


  [Home Inventory]

a) 26 Potions of Cure Serious Wounds
     
     
b) 20 Potions of Cure Critical Wounds
     
     
c) 10 Scrolls of Satisfy Hunger
     
     
d) 10 Scrolls of Recharging
     Bought from a store.
     
     
     
e) 2 Staves of Identify (12 charges)
     
     
f) a Ring of Dexterity <+4>
     Dropped by a Sorcerer at 2050 feet (level 41).
     
     +4 dexterity.
     Sustains dexterity.
     
g) an Amulet of Charisma <+4>
     Bought from a store.
     
     +4 charisma.
     Sustains charisma.
     
h) Partial Plate Armour of Resistance (-3) [40,+16]
     Dropped by Ji Indur Dawndeath at 2350 feet (level 47).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by a Sorcerer at 1550 feet (level 31).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a Lesser Balrog at 2450 feet (level 49).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
k) an Iron Crown of Lordliness [0,+7] <+2>
     Found lying on the floor of a cavern at 2100 feet (level 42).
     
     +2 wisdom, charisma.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, charisma.
     
l) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Dropped by a Mature black dragon at 1800 feet (level 36).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 90.9%
     
     Radius 1 light.
m) a Set of Leather Gloves of Agility [1,+8] <+4>
     Dropped by a Hill orc at 1900 feet (level 38).
     
     +4 dexterity.
     
n) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by an Ice troll at 1700 feet (level 34).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 15 to 27 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
o) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by a Dread at 2000 feet (level 40).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 15 to 27 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 190.5 vs. creatures not resistant to fire,
     and 147.6 vs. others.
     
p) the Dagger 'Nimthanc' (2d4) (+8,+11) [+9]
     Found lying on the floor at 800 feet (level 16).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a frost bolt with damage 6d8.
     Takes 13 to 25 turns to recharge at your current speed.
     Your chance of success is 92.2%
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 186.3 vs. creatures not resistant to cold,
     and 143.5 vs. others.
     
q) the Main Gauche of Maedhros (2d5) (+12,+15) <+3>
     Dropped by a Death quasit at 2000 feet (level 40).
     
     +3 intelligence, dexterity.
     Slays trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 248.9 vs. trolls, 248.9 vs. giants, and
     189.9 vs. others.
     
r) a Trident of Westernesse (1d10) (+9,+12) <+2, +1>
     Found lying on the floor at 1850 feet (level 37).
     
     +2 strength, dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +1 DEX you would get 4.7 blows
     Average damage/round: 216.5 vs. orcs, 216.5 vs. trolls, 216.5 vs.
     giants, and 164.3 vs. others.
     
s) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Dropped by a Sorcerer at 2050 feet (level 41).
     
     +3 strength, intelligence.
     +2 speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     3.3 blows/round.
     With +0 STR and +1 DEX you would get 3.5 blows
     Average damage/round: 199.1 vs. demons, 199.1 vs. trolls, 199.1
     vs. giants, 199.1 vs. creatures not resistant to fire, 199.1 vs.
     creatures not resistant to cold, and 135.1 vs. others.
     
t) a Flail of Gondolin (2d6) (+10,+12)
     Dropped by a Dread at 2000 feet (level 40).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Combat info:
     3.5 blows/round.
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 190.6 vs. demons, 190.6 vs. orcs, 190.6 vs.
     trolls, 190.6 vs. dragons, and 137 vs. others.
     
     Radius 1 light.
u) 22 Bolts (1d5) (+1,+3)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 115.
     25% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1207     50'    2   Reached level 2
      8875     50'    3   Reached level 3
     12966    100'    3   Killed Fang, Farmer Maggot's dog
     12966    100'    4   Reached level 4
     22219    100'    5   Reached level 5
     24324    100'    5   Killed Grip, Farmer Maggot's dog
     29045    100'    6   Reached level 6
     34931    150'    7   Reached level 7
     47543    250'    8   Reached level 8
     65665    300'    9   Reached level 9
     69491    300'    9   Killed Wormtongue, Agent of Saruman
     69491    300'   10   Reached level 10
     69749    350'   11   Reached level 11
     85637    350'   12   Reached level 12
     91080    350'   13   Reached level 13
     94876    400'   14   Reached level 14
    131340    400'   14   Killed Smeagol
    137373    450'   15   Reached level 15
    172517    500'   16   Reached level 16
    176635    550'   16   Killed Lagduf, the Snaga
    176964    550'   17   Reached level 17
    182453    550'   18   Reached level 18
    187818    550'   18   Killed Brodda, the Easterling
    227687    600'   19   Reached level 19
    250576    650'   19   Killed Ulfast, Son of Ulfang
    260808    650'   20   Reached level 20
    276989    700'   20   Killed Orfax, Son of Boldor
    280115    700'   20   Killed Bullroarer the Hobbit
    280115    700'   21   Reached level 21
    296807    700'   20   Reached level 20
    298001    700'   21   Reached level 21
    328958    800'   22   Reached level 22
    334390    800'   22   Killed Golfimbul, the Hill Orc Chief
    354156    800'   22   Found the Dagger 'Nimthanc'
    358283    850'   23   Reached level 23
    364678    850'   23   Killed Bolg, Son of Azog
    364704    850'   24   Reached level 24
    380637      0'   24   Killed Farmer Maggot
    388271    900'   25   Reached level 25
    437696   1000'   25   Killed Shagrat, the Orc Captain
    441105   1000'   25   Killed Boldor, King of the Yeeks
    441105   1000'   26   Reached level 26
    499775   1150'   27   Reached level 27
    502210   1150'   27   Killed Ugluk, the Uruk
    512435   1150'   27   Killed Ufthak of Cirith Ungol
    546790   1100'   27   Killed Nar, the Dwarf
    564998   1150'   27   Killed Angamaite of Umbar
    579133   1250'   28   Reached level 28
    585215   1250'   28   Killed Gorbag, the Orc Captain
    616918   1350'   28   Killed Mughash the Kobold Lord
    629634   1400'   28   Killed Sangahyando of Umbar
    636297   1400'   28   Killed Ulwarth, Son of Ulfang
    636751   1400'   29   Reached level 29
    637804   1400'   29   Killed Ibun, Son of Mim
    645027   1450'   29   Killed Grishnakh, the Hill Orc
    649397   1450'   29   Killed Lokkak, the Ogre Chieftain
    664925   1550'   29   Found the Soft Leather Armour 'Hithlomir'
    667355   1550'   30   Reached level 30
    682592   1550'   30   Killed Draebor, the Imp
    704833   1650'   31   Reached level 31
    715792   1700'   31   Found the Set of Gauntlets 'Paurhach'
    733630   1750'   31   Killed Bert the Stone Troll
    735491   1750'   31   Killed Mim, Betrayer of Turin
    745401   1800'   31   Killed Azog, King of the Uruk-Hai
    747005   1800'   31   Found the Set of Leather Gloves 'Cammithrim'
    747998   1800'   32   Reached level 32
    768368   1850'   32   Killed The Queen Ant
    776661   1900'   33   Reached level 33
    781695   1900'   33   Killed Ulfang the Black
    802345   1950'   33   Found the Phial of Galadriel
    817686   1950'   33   Killed Uldor the Accursed
    822984   2000'   33   Killed Uvatha the Horseman
    824645   2000'   33   Found the Dagger 'Narthanc'
    826068   2050'   34   Reached level 34
    827960   2050'   34   Killed Lorgan, Chief of the Easterlings
    840696   2000'   34   Found the Main Gauche of Maedhros
    849114   2050'   35   Reached level 35
    849280   2050'   35   Reached level 35
    850291   2050'   35   Reached level 35
    862153   2000'   35   Found the Spear of Orome
    870718   2050'   35   Found the Pike 'Til-i-arc'
    871237   2050'   35   Killed Quaker, Master of Earth
    874664   2050'   36   Reached level 36
    877991   2100'   36   Killed Khim, Son of Mim
    883708   2150'   36   Killed Gorlim, Betrayer of Barahir
    897450   2200'   36   Killed Medusa, the Gorgon
    898293   2200'   37   Reached level 37
    900109   2200'   37   Killed Beorn, the Shape-Changer
    914853   2350'   37   Killed Ji Indur Dawndeath
    933502   2450'   38   Reached level 38
    936596   2450'   37   Found the Hard Leather Cap of Thranduil
    938132   2450'   37   Found the Leather Scale Mail 'Thalkettoth'
    939952   2450'   37   Killed Vargo, Tyrant of Fire
    943871      0'   38   Reached level 38
    947404   2400'   38   Killed Waldern, King of Water
    948107   2400'   38   Killed Scatha the Worm
    961889   2500'   38   Killed Castamir the Usurper
    961998   2500'   38   Killed Rogrog the Black Troll
    962181   2500'   39   Reached level 39
    962481   2500'   39   Found the Chain Mail of Arvedui
    962818   2500'   39   Reached level 39
    964072   2500'   39   Killed Lugdush, the Uruk
    966061   2550'   39   Killed Smaug the Golden
    966215   2550'   39   Found the Jewel 'Evenstar'
    970948   2550'   39   Killed Ren the Unclean
    977555   2600'   40   Reached level 40


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 8.1.2013 21:17

Download this dump

8351. on the Ladder (of 18940)
3570. on the Angband Ladder (of 6485)

Comments

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On 8.1.2013 21:17 snollygaster@gmail.com wrote:
My best character. Typical careless mistake. Forgot to switch back to paralysis resist armor when fighting first druj. Better luck next time.

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3564th in Angband (2.9.3) by <lahtonen.sampsa@suomi24.fi> (95%)

Truk, L40 Half-Troll Warrior
3541st in Angband (3.0.5) by <33tango@comcast.net> (95%)

99 problems d, L40 Half-Troll Warrior
15th in Angband (3.5.0) by MattB (95%)

Grimscale, L40 Half-Troll Warrior
3552nd in Angband (4.0.5) by Grotug (95%)

Ilitterate ir, L40 Half-Troll Warrior
3543rd in Angband (4.1.2) by Thraalbee (95%)

Anebrilith, L40 High-Elf Warrior
3497th in Angband (3.0.1) by <evilpuff@hotmail.com> (71%)

Bilur, L40 Dwarf Warrior
3547th in Angband (3.0.3) by <hepgad@()yahoo().com> (71%)

The Bloody Mungo, L40 Half-Orc Warrior
3574th in Angband (3.0.3) by <manuelkerbl@mail.de> (71%)

Princess, L40 High-Elf Warrior
3503rd in Angband (3.0.6) by <pokergirl73@aol.com> (71%)

Graduz, L40 Half-Orc Warrior
3573rd in Angband (3.0.6) by <Z_Hound2000@yahoo.com> (71%)

Moofle LXXVIII, L40 High-Elf Warrior
3507th in Angband (3.0.5) by <calamarain@hotmail.com> (71%)



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