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The Angband Ladder: Frodo VI, Half-Orc Mage by Feloniousmonk

  [Angband 3.4.1 Character Dump]

 Name   Frodo VI                                 Self  RB  CB  EB   Best
 Sex    Male         Age             13   STR:     17  +2  -3  +0     16
 Race   Half-Orc     Height          66   INT:     16  -1  +3  +1  18/10
 Class  Mage         Weight         144   WIS:     10  +0  +0  +0     10
 Title  Spellbinder  Social       Known   DEX:     16  +0  +0  +0     16
 HP     -9/124       Maximize         Y   CON:     10  +1  -2  +0      9
 SP     27/36                             CHR:     11  -4  +1  +0      8

 Level               22   Armor    [17,+37]     Saving Throw         47%
 Cur Exp           9625   Fight     (+1,+1)     Stealth              Bad
 Max Exp           9625   Melee     (+6,+5)     Fighting       Very Good
 Adv Exp          11760   Shoot    (+9,+12)     Shooting            Fair
 MaxDepth   1400' (L28)   Blows    1.0/turn     Disarming            42%
 Game Turns      367290   Shots      1/turn     Magic Device          64
 Standard Turns   36929   Infra       30 ft     Perception        1 in 1
 Resting Turns    21783   Speed      Normal     Searching            41%
 Gold             14211   Burden   72.5 lbs

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Townsman.  You are a credit to the family.  You have dark
 brown eyes, straight black hair, and an average complexion.


rAcid:............. Nexus:.............
rElec:......+...... Nethr:.............
rFire:............. Chaos:.............
rCold:+............ Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............+ pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:....+........ Blows:.............
Invis:..+.......... Shots:.............
FrAct:............. Might:.+...........
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:....+........  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> the Gorgimaera bites you.
> You are enveloped in flames!
> the Gorgimaera misses you.
> the Gorgimaera gazes at you.
> The Gorgimaera breathes fire.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> the Gorgimaera butts you.
> *** LOW HITPOINT WARNING! ***
> the Gorgimaera misses you.
> the Gorgimaera butts you.
> *** LOW HITPOINT WARNING! ***
> the Gorgimaera bites you.
> You are enveloped in flames!
> You die.

Killed by a Gorgimaera.

  [Character Equipment]

a) a Whip of Frost (1d3) (+5,+4)
     Dropped by a Soldier at 1250 feet (level 25).
     
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by acid, fire.
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +2 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 11.2 vs. creatures not resistant to cold,
     and 7.1 vs. others.
     
b) a Sling of Extra Might (x3) (+8,+12) <+1>
     Dropped by a Druid at 1050 feet (level 21).
     
     +1 shooting power.
     Can be destroyed by acid, fire.
     
c) a Ring of See Invisible
     Dropped by a Scout at 550 feet (level 11).
     
     Can be destroyed by electricity.
     Grants the ability to see invisible things.  
     
d) a Ring of Protection [+10]
     Found lying on the floor at 1200 feet (level 24).
     
     Can be destroyed by electricity.
     
e) an Amulet of ESP <+5>
     Found lying on the floor at 850 feet (level 17).
     
     +25% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
f) the Phial of Galadriel <+2>
     Found lying on the floor of a labyrinth at 1000 feet (level 20).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.6%
     
     Radius 2 light.
g) a Robe of Resist Lightning [2,+13]
     Dropped by a Soldier at 1250 feet (level 25).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     Can be destroyed by acid, fire.
     
h) a Fur Cloak [3,+4]
     Found lying on the floor of a cavern at 1050 feet (level 21).
     
     Can be destroyed by acid, fire.
     
i) a Leather Shield [8,+3]
     Found lying on the floor at 850 feet (level 17).
     
     Can be destroyed by acid.
     
j) a Hard Leather Cap of Intelligence [2,+3] <+1>
     Dropped by Wormtongue, Agent of Saruman at 750 feet (level 15).
     
     +1 intelligence.
     Can be destroyed by acid.
     Sustains intelligence.
     
k) (nothing)
l) a Pair of Leather Boots [2,+3]
     Found lying on the floor at 900 feet (level 18).
     
     Can be destroyed by acid, fire.
     


  [Character Quiver]

n) 5 Iron Shots (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 43.9.
     25% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     Bought from a store.
     
     Can be destroyed by fire.
     
b) 3 Books of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) 2 Books of Magic Spells [Incantations and Illusions]
     Can be destroyed by fire.
     
d) a Book of Magic Spells [Sorcery and Evocations]
     Bought from a store.
     
     Can be destroyed by fire.
     
e) 5 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
f) a Potion of Restore Mana
     Found lying on the floor at 1250 feet (level 25).
     
     Can be destroyed by cold.
     
g) a Potion of Speed
     Can be destroyed by cold.
     
h) 7 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
i) a Scroll of Teleportation
     Found lying on the floor at 850 feet (level 17).
     
     Can be destroyed by acid, fire.
     
j) 2 Scrolls of Word of Recall
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
k) 2 Rods of Treasure Location
     Can be destroyed by electricity.
     
l) a Rod of Curing
     Found lying on the floor at 650 feet (level 13).
     
     Can be destroyed by electricity.
     
m) 2 Wands of Magic Missile (8 charges)
     Can be destroyed by electricity.
     
n) a Wand of Lightning Bolts (0 charges)
     Found lying on the floor at 750 feet (level 15).
     
     Can be destroyed by electricity.
     
o) a Wand of Stinking Cloud (4 charges)
     Dropped by a Dark elven priest at 1200 feet (level 24).
     
     Can be destroyed by electricity.
     
p) a Wand of Sleep Monster (3 charges)
     Found lying on the floor at 450 feet (level 9).
     
     Can be destroyed by electricity.
     
q) a Wand of Scare Monster (4 charges)
     Found lying on the floor of a labyrinth at 1000 feet (level 20).
     
     Can be destroyed by electricity.
     
r) 3 Wands of Wonder (47 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
s) a Staff of Teleportation (3 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     


  [Home Inventory]

a) a Mushroom of Second Sight
     Found under some rubble at 50 feet (level 1).
     
     
     
b) a Mushroom of Vigor
     Found lying on the floor at 750 feet (level 15).
     
     
     
c) 4 Mushrooms of Clear Mind
     Dropped by a Cave orc at 1000 feet (level 20).
     
     
     
d) 3 Mushrooms of Stoneskin
     
     
e) a Hard Leather Cap of Seeing [2,+9] <+5>
     Found lying on the floor at 950 feet (level 19).
     
     +25% to searching.
     Provides protection from blindness.
     Can be destroyed by acid.
     Grants the ability to see invisible things.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      9432     50'    2   Reached level 2
     15434    150'    3   Reached level 3
     21546    150'    3   Killed Grip, Farmer Maggot's dog
     21546    150'    4   Reached level 4
     27727    200'    5   Reached level 5
     32072    450'    6   Reached level 6
     45771    400'    7   Reached level 7
     54113    450'    8   Reached level 8
     67245    450'    9   Reached level 9
     77710    500'   10   Reached level 10
     86401    550'   11   Reached level 11
     98237    600'   12   Reached level 12
    124180    650'   13   Reached level 13
    143794    700'   14   Reached level 14
    164520      0'   13   Killed Farmer Maggot
    168206      0'   14   Reached level 14
    177150    750'   14   Killed Wormtongue, Agent of Saruman
    180442    750'   15   Reached level 15
    204864    850'   16   Reached level 16
    230949    900'   17   Reached level 17
    246194   1000'   18   Reached level 18
    275428   1050'   19   Reached level 19
    298410   1000'   19   Found the Phial of Galadriel
    302331    950'   19   Killed Brodda, the Easterling
    304184   1000'   20   Reached level 20
    323187   1150'   21   Reached level 21
    362745   1350'   22   Reached level 22


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 1.4.2013 00:24

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13060. on the Ladder (of 16002)
4335. on the Angband Ladder (of 5045)
5. for this player (out of 6)

Comments

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On 1.4.2013 00:24 Feloniousmonk wrote:
First halfway decent character in a while. I bit too deep without FA, too deep without a more comprehensive monster memory.

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