The Angband Ladder: Wraitheist, High-Elf Ranger by Wraitheist

  [Angband 3.4.1 Character Dump]

 Name   Wraitheist                               Self  RB  CB  EB   Best
 Sex    Male         Age            107   STR! 18/100  +1  +0  +2 18/130
 Race   High-Elf     Height          98   INT:     17  +3  +2  +3  18/70
 Class  Ranger       Weight         190   WIS:  18/78  -1  -2  +6 18/108
 Title  Explorer     Social  Role model   DEX:  18/95  +3  +1  +0 18/135
 HP     -17/385      Maximize         Y   CON:  18/82  +1  -1  +2 18/102
 SP     73/73                             CHR:     18  +5  +1  +0  18/60

 Level               31   Armor    [34,+88]     Saving Throw         86%
 Cur Exp         301971   Fight   (+25,+29)     Stealth        Excellent
 Max Exp         301971   Melee   (+44,+50)     Fighting          Superb
 Adv Exp         345000   Shoot   (+49,+10)     Shooting       Legendary
 MaxDepth   4100' (L82)   Blows    4.5/turn     Disarming            68%
 Game Turns      789117   Shots      3/turn     Magic Device          88
 Standard Turns   83822   Infra       40 ft     Perception        1 in 1
 Resting Turns    42509   Speed           9     Searching            62%
 Gold             14389   Burden  130.4 lbs

 You are one of several children of a Telerin Warrior.  You have light
 grey eyes, straight blond hair, and a fair complexion.



rAcid:+............ Nexus:+.......+..+.
rElec:+............ Nethr:......+......
rFire:+............ Chaos:......+......
rCold:+............ Disen:........+....
rPois:......+...... Feath:.......+...+.
rLite:............+ pFear:+............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.........+...
Shard:............. pStun:.............

Light:.....+....... Tunn.:+............
Regen:............. Speed:...+.........
  ESP:....+........ Blows:.............
Invis:+........+..+ Shots:.+...........
FrAct:+.........+.. Might:.............
HLife:........+.... S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:....+....+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You have slain the Xorn.
> Illegal command for target mode!
> the Quylthulg wakes up.
> You have 31 Arrows of Flame (1d4) (+14,+13) (n).
> The Arrow of Flame (1d4) (+14,+13) burns the Quylthulg.
> The Quylthulg dies.
> You have 30 Arrows of Flame (1d4) (+14,+13) (n).
> You see an Emerald Ring.
> You have an Emerald Ring (s).
> You combine 32 Arrows of Flame (1d4) (+14,+13) in your quiver (n).
> You see a Wand of Drain Life (6 charges).
> You dissolve the Dark hound.
> You have slain the Dark hound.
> Tselakus, the Dreadlord invokes a storm of darkness.
> You die.

Killed by Tselakus, the Dreadlord.

  [Character Equipment]

a) the Great Hammer of Aulë (18d1) (+19,+21) [+5] <+8, +4>
     Found lying on the floor in a vault at 3800 feet (level 76).
     
     +8 tunneling.
     +4 wisdom.
     Slays evil creatures, undead, demons.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4.5 blows/round.
     With +3 STR and +0 DEX you would get 4.7 blows
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 414.5 vs. evil creatures, 503.4 vs. undead,
     503.4 vs. demons, 503.4 vs. creatures not resistant to acid, 681.4
     vs. dragons, and 325 vs. others.
     
b) a Short Bow of Extra Shots (x2) (+24,+10) <+1>
     Found lying on the floor at 2050 feet (level 41).
     
     +1 shooting speed.
     Can be destroyed by acid, fire.
     
c) a Ring of Damage (+0,+12)
     Found lying on the floor at 2350 feet (level 47).
     
     Can be destroyed by electricity.
     
d) a Ring of Speed <+9>
     Found lying on the floor of a cavern at 3700 feet (level 74).
     
     +9 speed.
     Can be destroyed by electricity.
     
e) an Amulet of ESP <+5>
     Found lying on the floor at 3200 feet (level 64).
     
     +25% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
f) the Phial of Galadriel <+2>
     Dropped by Bullroarer the Hobbit at 1150 feet (level 23).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 20 to 38 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Radius 2 light.
g) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor in a vault at 3800 feet (level 76).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 191 to 380 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
h) a Fur Cloak of the Magi [3,+6] <+1, +3>
     Found lying on the floor at 2200 feet (level 44).
     
     +1 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Can be destroyed by fire.
     Sustains intelligence.
     Feather Falling.  
     
i) a Wicker Shield of Preservation [2,+24]
     Found lying on the floor of a cavern at 3900 feet (level 78).
     
     Provides resistance to nexus, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor of a cavern at 2250 feet (level 45).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 106 to 209 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Found lying on the floor at 2350 feet (level 47).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Stability [1,+4]
     Found lying on the floor at 750 feet (level 15).
     
     Provides resistance to nexus.
     Can be destroyed by acid, fire.
     Feather Falling.  
     


  [Character Quiver]

n) 32 Arrows of Flame (1d4) (+14,+13)
     Found lying on the floor of a cavern at 3950 feet (level 79).
     
     Branded with flames.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 397.8 vs. creatures not resistant to fire,
     and 159 vs. others.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
     Can be destroyed by fire.
     
b) 2 Books of Magic Spells [Conjurings and Tricks]
     Can be destroyed by fire.
     
c) 2 Books of Magic Spells [Incantations and Illusions]
     Can be destroyed by fire.
     
d) 3 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) 10 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
f) 4 Potions of Healing
     Can be destroyed by cold.
     
g) a Potion of Enlightenment
     Dropped by a Master rogue at 4050 feet (level 81).
     
     Can be destroyed by cold.
     
h) 10 Scrolls of Phase Door
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
i) 6 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
j) 5 Scrolls of Word of Recall
     Can be destroyed by acid, fire.
     
k) 3 Rods of Treasure Location
     Can be destroyed by electricity.
     
l) 2 Rods of Detection
     Cannot be harmed by electricity.
     
m) 2 Rods of Teleport Other
     Can be destroyed by electricity.
     
n) a Staff of *Destruction* (3 charges)
     Found lying on the floor of a cavern at 3950 feet (level 79).
     
     Can be destroyed by acid, fire.
     
o) a Staff of Mapping (0 charges)
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
p) a Staff of Teleportation (6 charges)
     Can be destroyed by acid, fire.
     
q) 2 Staves of Speed (8 charges)
     Can be destroyed by acid, fire.
     
r) a Staff of Identify (4 charges)
     Found lying on the floor at 4000 feet (level 80).
     
     Can be destroyed by acid, fire.
     
s) a Ring of Lightning [+14]
     Found lying on the floor of a cavern at 4050 feet (level 81).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
t) 3 Arrows of Slay Evil (1d4) (+11,+8)
     Found lying on the floor at 2400 feet (level 48).
     
     Slays evil creatures.
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 255.9 vs. evil creatures, and 127.8 vs.
     others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Sorcery and Evocations]
     Found lying on the floor at 2200 feet (level 44).
     
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Tenser's Transformations]
     Dropped by a Black ogre at 2350 feet (level 47).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
c) 5 Potions of Healing
     Can be destroyed by cold.
     
d) a Potion of *Healing*
     Found lying on the floor at 2650 feet (level 53).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Life
     Found lying on the floor at 3650 feet (level 73).
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
f) 4 Potions of Restore Mana
     Can be destroyed by cold.
     
g) 3 Scrolls of Banishment
     Can be destroyed by acid, fire.
     
h) a Scroll of Mass Banishment
     Bought from a store.
     
     Can be destroyed by acid, fire.
     
i) 3 Scrolls of Deep Descent
     Can be destroyed by acid, fire.
     
j) 2 Scrolls of *Destruction*
     Can be destroyed by acid, fire.
     
k) 3 Staves of *Destruction* (8 charges)
     Can be destroyed by acid, fire.
     
l) a Staff of Banishment (2 charges)
     Found lying on the floor at 3600 feet (level 72).
     
     Can be destroyed by acid, fire.
     
m) 4 Staves of Teleportation (25 charges)
     Can be destroyed by acid, fire.
     
n) a Ring of Resist Poison
     Found lying on the floor at 2200 feet (level 44).
     
     Provides resistance to poison.
     Can be destroyed by electricity.
     
o) an Amulet of Trickery <+4, +2, +5>
     Found lying on the floor at 3650 feet (level 73).
     
     +4 dexterity.
     +2 stealth, speed.
     +5 infravision.
     +25% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
p) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor of a labyrinth at 3850 feet (level 77).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Radius 1 light.
q) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 2400 feet (level 48).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) an Iron Crown of the Magi [0,+9] <+3>
     Found lying on the floor at 2350 feet (level 47).
     
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
s) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor of a cavern at 2300 feet (level 46).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 283 vs. animals, 301.5 vs. creatures not
     resistant to cold, and 264.5 vs. others.
     
     Radius 1 light.
t) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Found lying on the floor at 2500 feet (level 50).
     
     +3 stealth, speed.
     Slays undead.
     Branded with frost.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 270 vs. undead, 270 vs. creatures not
     resistant to cold, and 233 vs. others.
     
u) 19 Seeker Arrows (4d4) (+5,+4)
     Found lying on the floor of a cavern at 3150 feet (level 63).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 148.2.
     35% chance of breaking upon contact.
     
v) 30 Mithril Arrows of Venom (3d4) (+4,+10)
     Found lying on the floor of a special room at 2650 feet (level
     53).
     
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 424.8 vs. creatures not resistant to poison,
     and 169.8 vs. others.
     35% chance of breaking upon contact.
     
w) 20 Mithril Arrows (3d4) (+9,+2)
     Dropped by Lokkak, the Ogre Chieftain at 3050 feet (level 61).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 121.5.
     35% chance of breaking upon contact.
     
x) 21 Mithril Arrows (3d4) (+5,+5)
     Found lying on the floor of a cavern at 2400 feet (level 48).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 138.9.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4200    100'    2   Reached level 2
      9336    100'    3   Reached level 3
     17894    100'    3   Killed Grip, Farmer Maggot's dog
     17894    100'    4   Reached level 4
     17994    100'    4   Killed Fang, Farmer Maggot's dog
     34857    250'    5   Reached level 5
     41492    350'    6   Reached level 6
     52117    400'    7   Reached level 7
    106018    700'    8   Reached level 8
    144012    850'    9   Reached level 9
    161288    950'   10   Reached level 10
    181484   1000'   11   Reached level 11
    221273   1150'   11   Found the Long Sword 'Elvagil' (LOST)
    225338   1150'   11   Killed Bullroarer the Hobbit
    225338   1150'   12   Reached level 12
    225358   1150'   12   Found the Phial of Galadriel
    232956   1250'   13   Reached level 13
    256328   1550'   14   Reached level 14
    275680   1650'   15   Reached level 15
    275730   1650'   16   Reached level 16
    293172   1750'   17   Reached level 17
    295606   1700'   18   Reached level 18
    298134      0'   18   Killed Farmer Maggot
    330607   1950'   19   Reached level 19
    344370   1950'   20   Reached level 20
    367776   2100'   20   Killed Wormtongue, Agent of Saruman
    367841   2100'   21   Reached level 21
    385314   2000'   22   Reached level 22
    387134   2000'   23   Reached level 23
    393713   2100'   23   Killed Shagrat, the Orc Captain
    397962   2150'   23   Killed Angamaitë of Umbar
    403860   2200'   23   Killed Sméagol
    405156   2150'   24   Reached level 24
    415656   2200'   25   Reached level 25
    415856   2200'   25   Killed Gorbag, the Orc Captain
    420570   2200'   25   Killed Uldor the Accursed
    420761   2250'   25   Found the Iron Helm 'Holhenneth'
    443637   2150'   25   Killed Mughash the Kobold Lord
    446127   2200'   25   Killed Azog, King of the Uruk-Hai
    447421   2250'   25   Killed Ufthak of Cirith Ungol
    452591   2300'   26   Reached level 26
    472313   2300'   27   Reached level 27
    476412   2350'   27   Killed Brodda, the Easterling
    481884   2350'   27   Found the Set of Leather Gloves 'Cambeleg'
    483408   2300'   27   Found the Rapier 'Forasgil'
    521530   2400'   27   Found the Set of Gauntlets 'Paurnen' (LOST)
    542013   2400'   27   Killed Lagduf, the Snaga
    552140   2400'   28   Reached level 28
    557475   2400'   28   Found the Chain Mail of Arvedui
    588708   2350'   28   Found the Lochaber Axe 'Mundwine' (LOST)
    593537   2350'   29   Reached level 29
    600493   2500'   29   Found the Beaked Axe of Théoden (LOST)
    603765   2500'   29   Found the Spear 'Nimloth'
    616284      0'   29   Reached level 29
    669581   2800'   29   Killed Boldor, King of the Yeeks
    669703   2800'   29   Found the Set of Leather Gloves 'Cammithrim' (LOST)
    702979   3050'   29   Killed Lokkak, the Ogre Chieftain
    724342   3450'   29   Killed Lugdush, the Uruk
    755338   3700'   29   Killed Ulfast, Son of Ulfang
    757114   3700'   29   Found the Broad Sword 'Orcrist' (LOST)
    763433   3800'   29   Found the Hard Leather Armour of Himring
    763438   3800'   29   Found the Great Hammer of Aulë
    763771   3800'   30   Reached level 30
    763771   3800'   31   Reached level 31
    771882   3850'   31   Found the Necklace of the Dwarves
    773126   3850'   31   Killed Lorgan, Chief of the Easterlings
    777463   3900'   31   Killed Tom the Stone Troll
    785527   4050'   31   Killed Beorn, the Shape-Changer


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 30.8.2013 18:58
Last updated on 1.9.2013 06:52

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11136. on the Ladder (of 18915)
4446. on the Angband Ladder (of 6466)
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