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The Angband Ladder: Galadriel, High-Elf Mage by EmperorTheron

  [Angband v3.4.1 Character Dump]

 Name   Galadriel                                Self  RB  CB  EB   Best
 Sex    Female       Age            119   STR! 18/100  +1  -3  +8 18/160
 Race   High-Elf     Height          72   INT! 18/100  +3  +3 +10 18/***
 Class  Mage         Weight         192   WIS! 18/100  -1  +0  +5 18/140
 Title  ***WINNER*** Social  Role model   DEX! 18/100  +3  +0 +10 18/***
 HP     931/931      Maximize         Y   CON! 18/100  +1  -2 +11 18/200
 SP     297/393                           CHR! 18/100  +5  +1  +7 18/***

 Level               50   Armor   [60,+123]     Saving Throw        100%
 Cur Exp       10648487   Fight   (+33,+24)     Stealth        Excellent
 Max Exp       10648487   Melee   (+48,+43)     Fighting          Superb
 Adv Exp       ********   Shoot   (+43,+14)     Shooting          Superb
 MaxDepth  5000' (L100)   Blows    4.0/turn     Disarming            93%
 Game Turns     1675182   Shots      1/turn     Magic Device         134
 Standard Turns  385621   Infra       90 ft     Perception        1 in 1
 Resting Turns   191993   Speed          32     Searching            34%
 Gold           2409354   Burden  298.7 lbs

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, wavy blond hair, and a fair complexion.



rAcid:*............ Nexus:...........+.
rElec:..*.....+.... Nethr:+............
rFire:.+.*......... Chaos:......+......
rCold:.........+... Disen:......+......
rPois:..+.......... Feath:..+..........
rLite:.........+..+ pFear:...++........
rDark:..+......+... pBlnd:.........+...
Sound:......+...... pConf:........+....
Shard:......+.++... pStun:.........+...

Light:....++...+... Tunn.:.............
Regen:+.+++........ Speed:.+++...+...+.
  ESP:..++......... Blows:.............
Invis:+.++++...+..+ Shots:.............
FrAct:+.+++....+... Might:.............
HLife:+.+.....+.... S.Dig:+.++...+.....
Stea.:.......+..... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Character Equipment]

a) the Trident of Ulmo (4d10) (+15,+19) <+4> {!d}
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +4 dexterity.
     Slays animals, dragons.
     Provides immunity to acid.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Sustains your life force.  Grants the
     ability to see invisible things.  
     
     When aimed, it teleports a target monster away.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 371.2 vs. animals, 467.2 vs. dragons, and
     275.2 vs. others.
     
b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10>
     Dropped by The Witch-King of Angmar at 4850 feet (level 97).
     
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) the Ring of Power 'Vilya' (+5,+5) <+3, +5>
     Found lying on the floor in a vault at 4650 feet (level 93).
     
     +3 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     +5 speed.
     Provides immunity to lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Prevents paralysis.  Sustains your life force.  Grants telepathy. 
     Grants the ability to see invisible things.  
     
     When activated, it heals 1000 hit points.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
d) the Ring of Power 'Narya' (+2,+2) <+1, +5>
     Dropped by Hoarmurath of Dir at 4900 feet (level 98).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 795 to 1560 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
e) the Necklace of the Dwarves <+3, +5, +1>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Radius 1 light.
f) the Star of Elendil <+3>
     Found lying on the floor in a pit at 4900 feet (level 98).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
     Radius 3 light.
g) Balance Dragon Scale Mail (-2) [50,+16]
     Found lying on the floor in a pit at 4900 feet (level 98).
     
     Provides resistance to sound, shards, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak of the Magi [6,+14] <+1, +2, +3> {!d}
     Dropped by a Mature green dragon at 4900 feet (level 98).
     
     +1 speed.
     +2 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Can be destroyed by fire.
     Sustains intelligence.
     Slows your metabolism.  
     
i) the Wicker Shield of Elros [2,+20] <+4, +1>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
j) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
     Found lying on the floor in a pit at 4900 feet (level 98).
     
     +3 intelligence, charisma.
     +2 dexterity.
     +15% to searching.
     Provides resistance to cold, light, dark, shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) a Set of Alchemist's Gloves of Power (+2,+5) [0,+20] <+1>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +1 strength.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Pair of Leather Boots of Fëanor [2,+20] <+15>
     Found lying on the floor at 4900 feet (level 98).
     
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 780 turns to recharge at your current speed.
     Your chance of success is 97.5%
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {!d}
     Can be destroyed by fire.
     
b) a Book of Magic Spells [Conjurings and Tricks] {!d}
     Can be destroyed by fire.
     
c) a Book of Magic Spells [Incantations and Illusions] {!d}
     Can be destroyed by fire.
     
d) a Book of Magic Spells [Sorcery and Evocations] {!d}
     Can be destroyed by fire.
     
e) a Book of Magic Spells [Resistances of Scarabtarices] {!d}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {!d}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes] {!d}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Book of Magic Spells [Tenser's Transformations] {!d}
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Book of Magic Spells [Kelek's Grimoire of Power] {!d}
     Cannot be harmed by acid, electricity, fire, cold.
     
j) 28 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
k) 16 Potions of Healing
     Can be destroyed by cold.
     
l) 10 Potions of *Healing*
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
m) 6 Potions of Life
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
n) 22 Potions of Restore Mana
     Can be destroyed by cold.
     
o) a Potion of Enlightenment
     Dropped by a Nightcrawler at 4950 feet (level 99).
     
     
     
p) 33 Scrolls of Teleportation
     Can be destroyed by acid, fire.
     
q) a Rod of Restoration
     Dropped by a Lesser Maia at 4950 feet (level 99).
     
     Cannot be harmed by electricity.
     
r) 2 Staves of the Magi (2 charges)
     
     
s) the Amulet of Ingwë <+3, +4>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +3 intelligence, wisdom.
     +4 charisma, infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 198 to 390 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
t) the Phial of Galadriel <+2> {!d}
     Dropped by Brodda, the Easterling at 650 feet (level 13).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 42 to 78 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
     Radius 2 light.
u) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution,
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
v) the Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] <+4, +1> {!d}
     Found lying on the floor of a cavern at 2200 feet (level 44).
     
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     
     When aimed, it drains up to 90 hit points of life from a target
     creature.  Does not affect undead, demons, golems, elementals or
     vortices.
     Takes 156 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 224.4 vs. orcs, 224.4 vs. creatures not
     resistant to cold, and 171.6 vs. others.
     
     Radius 1 light.
w) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would get 4.0 blows
     Average damage/round: 204.8 vs. animals, 204.8 vs. evil creatures,
     275 vs. orcs, 275 vs. trolls, 415.4 vs. dragons, 415.4 vs. demons,
     415.4 vs. undead, and 134.6 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) a Ring of Speed <+15>
     Found lying on the floor in a pit at 4900 feet (level 98).
     
     +15 speed.
     Can be destroyed by electricity.
     
b) an Amulet of Trickery <+5, +3, +6>
     Found lying on the floor in a pit at 4850 feet (level 97).
     
     +5 dexterity.
     +3 stealth, speed.
     +6 infravision.
     +30% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
c) a Lantern of True Sight (11504 turns)
     Dropped by an Ancient blue dragon at 2000 feet (level 40).
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     
     Radius 2 light.
d) Metal Scale Mail of Elvenkind (-2) [38,+25] <+2>
     Dropped by Glaurung, Father of the Dragons at 4900 feet (level
     98).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
e) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor in a vault at 3750 feet (level 75).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) the Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by a Nightwing at 4900 feet (level 98).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3, +4>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +3 strength.
     +4 charisma.
     Provides resistance to acid, lightning, fire, cold, dark,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1950 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
h) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a Cave ogre at 2700 feet (level 54).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
i) a Fur Cloak of Aman [3,+26] <+3>
     Dropped by a Lesser Maia at 4950 feet (level 99).
     
     +3 stealth.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Fur Cloak of Aman [3,+14] <+2>
     Dropped by a Quasit at 4900 feet (level 98).
     
     +2 stealth.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by an Ancient gold dragon at 4950 feet (level 99).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Dropped by a Cutpurse at 4950 feet (level 99).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
m) the Large Metal Shield of Anárion [12,+20]
     Found lying on the floor at 4850 feet (level 97).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     
n) a Large Metal Shield of Elvenkind [12,+22] <+2>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) the Mithril Shield of Gil-galad [20,+20] <+5, +1>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +5 wisdom, charisma.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity, charisma.
     
     When activated, it fires a line of light in all directions, each
     one causing 10d8 damage.
     Takes 390 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Radius 1 light.
p) a Jewel Encrusted Crown of Serenity [0,+14]
     Found lying on the floor in a pit at 4850 feet (level 97).
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
q) the Metal Cap of Celebrimbor [3,+18] <+3, +2>
     Dropped by a Lesser Maia at 4950 feet (level 99).
     
     +3 charisma.
     +2 intelligence, dexterity.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by a Lesser Maia at 4950 feet (level 99).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 218 to 429 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
s) the Steel Helm of Hammerhand [9,+20] <+3>
     Found lying on the floor in a vault at 2700 feet (level 54).
     
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
t) the Short Sword 'Sting' (1d7) (+7,+8) <+3, +2, +1>
     Found lying on the floor at 4900 feet (level 98).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 254.4 vs. animals, 254.4 vs. evil creatures,
     280.2 vs. undead, 280.2 vs. orcs, and 228.6 vs. others.
     
     Radius 1 light.
u) the Bastard Sword of Éowyn (4d4) (+12,+16) <+4, +2>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +4 strength, charisma.
     +2 stealth.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, dark, nether.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 274 vs. animals, 274 vs. evil creatures,
     318.8 vs. giants, 408.4 vs. undead, and 229.2 vs. others.
     
v) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1>
     Found lying on the floor at 2700 feet (level 54).
     
     +3 dexterity, charisma, speed.
     Branded with flames, frost.
     Provides resistance to fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it returns you from the dungeon or takes you to
     the dungeon after a short delay.
     Takes 780 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 288.4 vs. creatures not resistant to fire,
     288.4 vs. creatures not resistant to cold, and 197.2 vs. others.
     
     Radius 1 light.
w) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by a Lesser Maia at 4950 feet (level 99).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 393 to 780 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 254.4 vs. creatures not resistant to
     electricity, 322.8 vs. dragons, and 186 vs. others.
     
x) the Pick of Erebor (4d3) (+9,+20) <+5, +3, +1> {!d}
     Found lying on the floor in a vault at 3150 feet (level 63).
     
     +5 tunneling.
     +3 strength, constitution.
     Slays demons, orcs, trolls.
     Branded with acid.
     Provides resistance to light, dark, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 307.6 vs. demons, 307.6 vs. orcs, 307.6 vs.
     trolls, 307.6 vs. creatures not resistant to acid, and 235.6 vs.
     others.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      9563     50'    2   Reached level 2
     16025    100'    3   Reached level 3
     25657    150'    4   Reached level 4
     41249    200'    5   Reached level 5
     48961    200'    6   Reached level 6
     51421    250'    6   Killed Fang, Farmer Maggot's dog
     55500    250'    7   Reached level 7
     65185    300'    8   Reached level 8
     74732    350'    9   Reached level 9
     95130    450'   10   Reached level 10
    105576    500'   11   Reached level 11
    111978    500'   11   Killed Grip, Farmer Maggot's dog
    122429    550'   12   Reached level 12
    142999    600'   13   Reached level 13
    157996    650'   13   Killed Brodda, the Easterling
    160117    650'   13   Found the Phial of Galadriel
    179620    650'   14   Reached level 14
    190574    700'   14   Killed Wormtongue, Agent of Saruman
    217587    700'   15   Reached level 15
    251023    750'   16   Reached level 16
    268061    750'   16   Found the Long Sword 'Elvagil' (LOST)
    301914    800'   17   Reached level 17
    302244    800'   17   Killed Lagduf, the Snaga
    323697    800'   17   Killed Sméagol
    330087    850'   18   Reached level 18
    372771    850'   19   Reached level 19
    410730    950'   20   Reached level 20
    422512    950'   20   Killed Ulfast, Son of Ulfang
    426799    950'   20   Killed Shagrat, the Orc Captain
    434583   1000'   21   Reached level 21
    437535   1000'   21   Killed Mughash the Kobold Lord
    453511      0'   21   Killed Farmer Maggot
    461096   1050'   21   Killed Golfimbul, the Hill Orc Chief
    473615   1050'   22   Reached level 22
    494680   1100'   23   Reached level 23
    508972   1150'   23   Killed Orfax, Son of Boldor
    512645   1150'   24   Reached level 24
    537489   1200'   24   Killed Khîm, Son of Mîm
    540563   1200'   24   Killed Grishnákh, the Hill Orc
    554561   1350'   25   Reached level 25
    580412   1600'   25   Killed Draebor, the Imp
    586028   1550'   25   Killed Bullroarer the Hobbit
    586952   1550'   26   Reached level 26
    622988   2000'   27   Reached level 27
    639059   2000'   28   Reached level 28
    647763   2000'   28   Killed Lokkak, the Ogre Chieftain
    674829   2000'   29   Reached level 29
    723937   2050'   29   Killed Uldor the Accursed
    724981   2050'   30   Reached level 30
    743144   2050'   30   Killed Lugdush, the Uruk
    756269   2100'   30   Killed Sangahyando of Umbar
    763502   2100'   31   Reached level 31
    770052   2200'   31   Found the Lucerne Hammer 'Turmil'
    793710   2350'   31   Killed Quaker, Master of Earth
    808775   2500'   32   Reached level 32
    823575   2600'   32   Killed Beorn, the Shape-Changer
    829225   2550'   32   Killed Angamaitë of Umbar
    838622   2600'   32   Killed Ibun, Son of Mîm
    872537   2700'   32   Killed Ulwarth, Son of Ulfang
    876809   2700'   32   Killed Uglúk, the Uruk
    881080   2650'   32   Killed Gorbag, the Orc Captain
    887065   2650'   33   Reached level 33
    891191   2550'   33   Killed Castamir the Usurper
    906628   2550'   33   Reached level 33
    907114   2550'   33   Killed Uvatha the Horseman
    923991   2550'   33   Killed Vargo, Tyrant of Fire
    925902   2550'   33   Killed Smaug the Golden
    949705   2550'   34   Reached level 34
    959358   2550'   34   Killed Itangast the Fire Drake
    968267   2550'   34   Found the Pair of Leather Boots of Radagast (LOST)
    974385   2550'   34   Killed Bert the Stone Troll
   1001532   2650'   34   Killed Kavlax the Many-Headed
   1005144   2650'   35   Reached level 35
   1008819   2650'   35   Killed Medusa, the Gorgon
   1025089   2700'   35   Killed Mîm, Betrayer of Turin
   1031449   2700'   35   Found the Leather Scale Mail 'Thalkettoth'
   1035005   2700'   35   Found the Metal Cap of Thengel (LOST)
   1036581   2700'   35   Killed Ren the Unclean
   1036598   2700'   35   Found the Morning Star 'Bloodspike' (LOST)
   1039542   2700'   35   Killed Scatha the Worm
   1039542   2700'   36   Reached level 36
   1040382   2700'   36   Found the Scythe 'Avavir'
   1044138   2700'   36   Killed Ji Indur Dawndeath
   1066497   2700'   36   Found the Set of Gauntlets 'Camlost' (LOST)
   1067057   2700'   36   Found the Iron Helm of Gorlim (LOST)
   1067331   2700'   36   Found the Steel Helm of Hammerhand
   1069517   2700'   36   Killed The Balrog of Moria
   1073758   2700'   36   Found the Broad Axe 'Barukkheled' (LOST)
   1086486   3150'   36   Found the Pick of Erebor
   1092375   3300'   36   Found the Morning Star 'Firestar' (LOST)
   1109925   3750'   36   Found the Metal Brigandine Armour of the Rohirrim
   1118740   3750'   36   Found the Amulet of Carlammas (LOST)
   1119816   3750'   36   Killed Lorgan, Chief of the Easterlings
   1119897   3750'   37   Reached level 37
   1122350   3800'   37   Found the Broad Sword 'Aeglin' (LOST)
   1144419   4050'   37   Killed Ariel, Queen of Air
   1153121   4650'   37   Killed Boldor, King of the Yeeks
   1153302   4650'   37   Found the Ring of Power 'Vilya'
   1161631   4800'   37   Found the Amulet of Ingwë
   1163004   4800'   37   Found the Iron Helm of Dor-Lómin (LOST)
   1188620   4850'   37   Found the Glaive of Pain (LOST)
   1198580   4850'   37   Killed Bill the Stone Troll
   1205327   4850'   37   Found the Large Metal Shield of Anárion
   1216644   4900'   37   Killed Bolg, Son of Azog
   1218829   4900'   37   Found the Beaked Axe of Théoden (LOST)
   1219808   4900'   37   Found the Wicker Shield of Elros
   1222673   4900'   37   Found the Short Sword 'Sting'
   1223531   4900'   37   Killed Rogrog the Black Troll
   1224636   4900'   37   Killed Adunaphel the Quiet
   1251056   4900'   37   Killed Saruman of Many Colours
   1251056   4900'   38   Reached level 38
   1260828   4900'   38   Found the Necklace of the Dwarves
   1265207   4900'   38   Found the Elfstone 'Elessar' (LOST)
   1282655   4900'   38   Killed Thuringwethil, the Vampire Messenger
   1284002   4900'   39   Reached level 39
   1288510   4900'   39   Killed Eöl, the Dark Elf
   1301782   4900'   39   Killed The Mouth of Sauron
   1301890   4900'   40   Reached level 40
   1306513   4900'   40   Killed Carcharoth, the Jaws of Thirst
   1310195   4900'   40   Killed Atlas, the Titan
   1310238   4900'   40   Found the Two-Handed Great Flail 'Thunderfist' (LOST)
   1311282   4900'   40   Killed Harowen the Black Hand
   1319856   4900'   40   Found the Jewel Encrusted Crown of Númenor
   1331928   4900'   40   Killed Ar-Pharazôn the Golden
   1331979   4900'   40   Found the Dagger 'Angrist' (LOST)
   1334375   4900'   40   Killed Hoarmurath of Dir
   1334398   4900'   40   Found the Ring of Power 'Narya'
   1337122   4900'   40   Found the Pair of Leather Boots of Fëanor
   1342272   4900'   40   Killed Dwar, Dog Lord of Waw
   1347543   4900'   41   Reached level 41
   1352009   4900'   41   Killed Shelob, Spider of Darkness
   1357529   4900'   41   Killed Huan, Wolfhound of the Valar
   1362113   4850'   41   Killed Waldern, King of Water
   1365697   4850'   41   Killed Lungorthin, the Balrog of White Fire
   1368967   4900'   41   Killed Pazuzu, Lord of Air
   1372820   4900'   42   Reached level 42
   1384415   4900'   42   Killed Gothmog, the High Captain of Balrogs
   1384440   4900'   42   Found the Hard Leather Cap of Thranduil (LOST)
   1386264   4900'   42   Killed Feagwath, the Undead Sorcerer
   1388449   4900'   42   Killed Arien, Maia of the Sun
   1389508   4900'   42   Killed Azog, King of the Uruk-Hai
   1395133   4900'   42   Found the Full Plate Armour of Isildur
   1398594   4900'   43   Reached level 43
   1403358   4850'   43   Killed The Witch-King of Angmar
   1403379   4850'   43   Found the Light Crossbow 'Cubragol'
   1404249   4850'   43   Killed Khamûl, the Black Easterling
   1409411   4850'   43   Killed Ulfang the Black
   1410743   4850'   43   Killed Kronos, Lord of the Titans
   1412284   4850'   43   Found the Trident of Wrath (LOST)
   1412334   4850'   43   Found the Trident of Ulmo
   1415388   4850'   43   Killed Vecna, the Emperor Lich
   1416418   4850'   43   Found the Mithril Plate Mail of Celeborn
   1416612   4850'   43   Found the Lochaber Axe 'Mundwine' (LOST)
   1421213   4850'   43   Killed Ungoliant, the Unlight
   1421213   4850'   44   Reached level 44
   1426903   4900'   44   Killed Nár, the Dwarf
   1432300   4900'   44   Killed Glaurung, Father of the Dragons
   1442806   4900'   44   Killed Gorlim, Betrayer of Barahir
   1443605   4900'   44   Found the Ring of Tulkas (LOST)
   1447674   4900'   44   Killed Tselakus, the Dreadlord
   1455927   4900'   44   Killed Ancalagon the Black
   1456036   4900'   44   Found the Leather Shield of Celegorm (LOST)
   1457341   4900'   44   Killed Akhorahil the Blind
   1457364   4900'   44   Found the Zweihander 'Zarcuthra' (LOST)
   1463326   4900'   44   Killed Draugluin, Sire of All Werewolves
   1467673   4900'   44   Killed Cantoras, the Skeletal Lord
   1473627   4900'   44   Found the Star of Elendil
   1474061   4900'   44   Killed The Queen Ant
   1476921   4900'   44   Killed Polyphemus, the Blind Cyclops
   1479305   4850'   44   Found the Beaked Axe of Húrin (LOST)
   1483009   4850'   44   Killed Radagast the Brown
   1485899   4900'   45   Reached level 45
   1489442   4900'   45   Killed Maeglin, the Traitor of Gondolin
   1495312   4900'   45   Killed The Cat Lord
   1507510   4950'   45   Killed Sauron, the Sorcerer
   1521617   4900'   45   Killed Tom the Stone Troll
   1526077   4950'   46   Reached level 46
   1541392   4950'   46   Found the Bastard Sword of Éowyn
   1541462   4950'   46   Found the Mithril Shield of Gil-galad
   1541634   4950'   46   Found the Ring of Barahir (LOST)
   1542714   4950'   46   Found the Spear 'Aiglos' (LOST)
   1552621   4950'   46   Found the Leather Shield of the Haradrim
   1573973   4950'   47   Reached level 47
   1583937   4950'   47   Found the Small Metal Shield of Thorin
   1584034   4950'   47   Killed The Lernaean Hydra
   1586203   4950'   47   Found the Metal Cap of Celebrimbor
   1586351   4950'   47   Found the Mace 'Taratol'
   1586429   4950'   47   Found the Iron Helm 'Holhenneth'
   1587704   4950'   47   Killed The Phoenix
   1591142   4950'   47   Killed Baphomet the Minotaur Lord
   1596152   4950'   48   Reached level 48
   1616506   4900'   49   Reached level 49
   1620692   5000'   49   Killed Qlzqqlzuup, the Emperor Quylthulg
   1634969   5000'   49   Killed The Tarrasque
   1638206   5000'   49   Found the Battle Axe 'Lotharang'
   1648547   4900'   49   Killed Ossë, Herald of Ulmo
   1668010   4950'   50   Reached level 50
   1669392   5000'   50   Killed Fundin Bluecloak
   1670569   5000'   50   Killed Ufthak of Cirith Ungol
   1673276   5000'   50   Killed Omarax, the Eye Tyrant
   1674886   5000'   50   Killed Morgoth, Lord of Darkness
   1674902   5000'   50   Found the Massive Iron Crown of Morgoth
   1674906   5000'   50   Found the Mighty Hammer 'Grond'


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 28.9.2013 22:35

Download this dump

3072. on the Ladder (of 15378)
939. on the Angband Ladder (of 4776)

Comments

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On 28.9.2013 22:35 EmperorTheron wrote:
Victory! We have Victory!

On 28.9.2013 23:17 EmperorTheron wrote:
Keys to Victory:

Strategy:

Be cautious. Really cautious. Angband is a game of discipline, not luck. Low-probability bad events become certainties when playing a long game. "On a long enough time line, the survival rate for everyone drops to zero."

Greed will get you killed quickly. Every non-artifact item will show up again eventually. Artifacts are not at risk of disappearing (in the default mode) until identified. When in doubt, walk away.

Lack of precision will get you killed eventually. My first character got to level 46 only to be killed by a keyboard slip: mdd != mdb got me killed by the Tarrasque. Don't play at 3 AM!

Pride is not good. At some point you will be tossing around Ancient Dragons like rag-dolls. At that same point you still exactly one mistake away from death.


Tactics:

There are two types of spell effects in Angband: those that work perfectly with 0% failure rate, and those that will get you killed eventually if you rely on them to save you. This means that staves, wands, and artifact abilities are not to be trusted in critical situations.

Teleport Self is dangerous. Even if you teleport to an area you cleared out earlier, a Great Wyrm of Chaos may have spawned there in the meantime. Oops.

0% failure Teleport Other is much safer.
Teleport Level is safest, of course.

I don't know how non-mages get by without on-demand 0% failure Mass Banishment.

The following Fight Club Rules are essential:
Only two guys to a fight.
One fight at a time.

Adventuring very deep in the dungeon to get items is practical once one has telepathy to spot trouble and >20 speed to outrun it. This does not mean it is safe to engage any monsters at that depth. Keep a clear path between you and the stairs. Stealth items are very important until you become staggeringly powerful.

You really need >600 hit points, resist confusion, resist blindness, and a Scroll of Teleport Level to safely engage the Really Bad Stuff. (If you don't know if a particular monster is Really Bad, that means it is.)

Going below 600 hit points when fighting Really Bad Stuff is a national emergency. Stop and think CAREFULLY before making your next move -- which should involve getting into a safe state with 100% certainty.

Assembling a set of equipment that yields full resistances, max hit points, and 0% spell failure for key spells is difficult, but necessary.


Now you've seen it, go out and do it.

On 29.9.2013 19:02 debo wrote:
wow, i feel like 931HP is a lot for a mage?? My winning rogue had about that and spent 99% of its time in melee...

I should really give a mage a go one day.

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