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The Angband Ladder: Tirya IV, High-Elf Mage by <jford_2505@hotmail.com>

  [Angband 3.5.0 Character Dump]

 Name   Tirya IV     Age            130          Self  RB  CB  EB   Best
 Sex    Male         Height        8'2"   STR:     16  +1  -3  +2     16
 Race   High-Elf     Weight    16st 0lb   INT:  18/72  +3  +3  +2 18/152
 Class  Mage         Turns used:          WIS:     13  -1  +0  +2     14
 Title  Conjurer     Game        667636   DEX:  18/35  +3  +0  +0  18/65
 HP     -46/171      Standard     85834   CON:     15  +1  -2  +0     14
 SP     178/199      Resting      43202

 Level                 31    Armor      [52,+64]    Saving Throw     78%
 Cur Exp           324831                           Stealth       Superb
 Max Exp           331733    Melee        3d6,+8    Disarming        69%
 Adv Exp           345000    To-hit       30,+13    Magic Devices     99
                             Blows      1.6/turn    Perception    1 in 6
 Gold               15756                           Searching        29%
 Burden         135.9 lbs    Shoot to-dam     +3    Infravision    40 ft
 Speed                  8    To-hit       30,+10
 Max Depth    2900' (L58)    Shots        1/turn

 You are one of several children of a Telerin Prince.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+.+.... Nexus:......+.+....
rElec:......+.+.... Nethr:.......+.....
rFire:+.....+.+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:...+......... Feath:.............
rLite:............+ pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:+........+...
Shard:......+...... pStun:.............

Light:.....+....... Tunn.:.............
Regen:....+........ Speed:+.+..........
  ESP:............. Blows:.............
Invis:.........+..+ Shots:.............
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:+......++..+. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You feel yourself moving slower!
> You have no more Scrolls of Teleportation {!*} (l).
> You sense the presence of monsters!
> You sense no invisible creatures.
> The air about you becomes charged...
> You have 3 Scrolls of Word of Recall {!*} (m).
> You feel yourself speed up.
> You are surrounded by a white light.
> You are no longer stunned.
> You see Metal Brigandine Armour [48].
> You have Metal Brigandine Armour [48] (v).
> Something breathes.
> The Lucerne Hammer burns up!
> You are hit by something!
> You die.

Killed by The Phoenix.

  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Found lying on the floor at 1500 feet (level 30).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 27 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     1.6 blows/round.
     With +8 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 52.1 vs. evil creatures, 70.7 vs. creatures
     not resistant to fire, and 33.5 vs. others.
     
b) a Sling of Accuracy (x2) (+13,+3)
     Dropped by a Large kobold at 400 feet (level 8).
     
c) a Ring of Speed <+8>
     Found lying on the floor at 1100 feet (level 22).
     
     +8 speed.
     
d) a Ring of Resist Poison
     Bought from a store.
     
     Provides resistance to poison.
     
e) an Amulet of Regeneration
     Found lying on the floor at 1700 feet (level 34).
     
     Speeds regeneration.  
     
f) a Lantern of Brightness (14385 turns) <+3>
     Dropped by a Forest wight at 1600 feet (level 32).
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Smagol at 1100 feet (level 22).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Aman [1,+9] <+2>
     Found lying on the floor at 50 feet (level 1).
     
     +2 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield of Elvenkind [2,+16] <+1>
     Found lying on the floor at 2650 feet (level 53).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by an Easterling warrior at 1500 feet (level 30).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 100 to 198 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
k) a Set of Leather Gloves of Free Action [1,+8]
     Bought from a store.
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Stealth [1,+3] <+3>
     Dropped by a Scruffy looking hobbit at 50 feet (level 1).
     
     +3 stealth.
     


  [Character Quiver]



  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1 !d}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2 !d}
c) a Book of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3 !d}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4 !d}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5 !d}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @b6 @G6 !d}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 9 Potions of Cure Critical Wounds
h) 2 Potions of Restore Mana
i) 3 Potions of Restore Life Levels
j) 4 Potions of Speed
k) 11 Scrolls of Phase Door
l) a Scroll of Teleport Level {!*}
m) 3 Scrolls of Word of Recall {!*}
n) a Scroll of *Destruction* {!*}
o) 2 Rods of Treasure Location
p) 2 Rods of Probing (1 charging)
q) a Wand of Fire Bolts (13 charges)
r) a Wand of Dragon's Frost (2 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
s) a Wand of Drain Life (4 charges)
t) a Staff of Mapping (8 charges)
u) a Staff of Teleportation (9 charges)
v) Metal Brigandine Armour (-3) [48,+6] {squelch}
     Found lying on the floor at 2900 feet (level 58).
     


  [Home Inventory]

a) 3 Potions of Cure Light Wounds
b) 19 Potions of Cure Serious Wounds
c) 16 Potions of Cure Critical Wounds
d) 3 Potions of Restore Mana
e) 4 Potions of Restore Life Levels
f) 7 Potions of Speed
g) a Scroll of Teleport Level {!*}
h) 3 Scrolls of Word of Recall {!*}
i) a Rod of Treasure Location
j) a Rod of Frost Bolts
k) a Rod of Acid Bolts
l) a Ring of Intelligence <+5>
     Found lying on the floor in a vault at 2350 feet (level 47).
     
     +5 intelligence.
     Sustains intelligence.
     
m) a Ring of Constitution <+4>
     Found lying on the floor at 1800 feet (level 36).
     
     +4 constitution.
     Sustains constitution.
     
n) a Ring of Damage (+0,+11)
     Found lying on the floor at 1300 feet (level 26).
     
o) an Amulet of Infravision <+5>
     Found lying on the floor in a vault at 1300 feet (level 26).
     
     +5 infravision.
     
p) Metal Brigandine Armour (-3) [48,+2] {squelch}
     Found lying on the floor of a special room at 400 feet (level 8).
     
q) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by a Hezrou at 2650 feet (level 53).
     
     +2 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 81 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
r) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by a Mummified orc at 1300 feet (level 26).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 10 to 18 turns to recharge at your current speed.
     Your chance of success is 97.8%
     
s) a Pair of Leather Sandals of Free Action [1,+10]
     Dropped by a Cave orc at 2650 feet (level 53).
     
     Prevents paralysis.  
     
t) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Bullroarer the Hobbit at 1400 feet (level 28).
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +6 STR and +0 DEX you would get 2.8 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 29.2.
     
u) a Sling of Extra Might (x3) (+3,+12) <+1>
     Dropped by Lagduf, the Snaga at 850 feet (level 17).
     
     +1 shooting power.
     
v) a Heavy Crossbow of Power (x4) (+7,+15)
     Found lying on the floor in a vault at 1400 feet (level 28).
     


[Player history]
      Turn   Depth  Note
     80376      0'  Began the quest to destroy Morgoth.
     80376    100'  Reached level 2
     80376    100'  Reached level 3
     80376    250'  Reached level 4
     80376    250'  Reached level 5
     80376    250'  Reached level 6
     80376    100'  Killed Grip, Farmer Maggot's dog
     80376     50'  Reached level 7
     80376    100'  Reached level 8
     80376    400'  Reached level 9
     80376    400'  Reached level 10
     80376    500'  Reached level 11
     80376    500'  Killed Brodda, the Easterling
     80376    500'  Reached level 12
     80376    600'  Reached level 13
     80376    600'  Killed Wormtongue, Agent of Saruman
     80376    600'  Reached level 14
     80376    700'  Reached level 15
     80376    850'  Reached level 16
     80376    850'  Killed Lagduf, the Snaga
     80376    850'  Reached level 17
     80376      0'  Killed Farmer Maggot
     80376   1000'  Reached level 18
     80376   1000'  Killed Grishnákh, the Hill Orc
     80376   1000'  Killed Orfax, Son of Boldor
     80376   1000'  Reached level 19
     80376   1000'  Killed Boldor, King of the Yeeks
     80376   1100'  Reached level 20
     80376   1100'  Killed Mughash the Kobold Lord
     80376   1100'  Reached level 21
     80376   1100'  Killed Sméagol
     80376   1100'  Found the Chain Mail of Arvedui
     80376   1100'  Killed Fang, Farmer Maggot's dog
     80376   1100'  Killed Ulfast, Son of Ulfang
     80376   1300'  Reached level 22
     80376   1300'  Reached level 23
     80376   1300'  Reached level 24
     80376   1300'  Found the Set of Gauntlets 'Paurnen'
     80376   1300'  Reached level 25
     80376   1300'  Killed Angamaitë of Umbar
     80376   1300'  Killed Sangahyando of Umbar
     80376   1300'  Killed Bolg, Son of Azog
     80376   1300'  Killed Azog, King of the Uruk-Hai
     80376   1300'  Killed Khîm, Son of Mîm
     80376   1300'  Reached level 26
     80376   1300'  Killed Uglúk, the Uruk
     80376   1300'  Killed Lugdush, the Uruk
     80376   1400'  Killed Bullroarer the Hobbit
     80376   1400'  Found the Cutlass 'Gondricam'
     80376   1400'  Killed Golfimbul, the Hill Orc Chief
     80376   1500'  Found the Flail 'Totila'
     80376   1500'  Found the Iron Helm 'Holhenneth'
     80376   1500'  Killed Shagrat, the Orc Captain
     80376   1500'  Killed Ibun, Son of Mîm
     80376   1500'  Reached level 27
     80376   1600'  Killed Gorbag, the Orc Captain
     80376   1700'  Killed Lokkak, the Ogre Chieftain
     80376   2000'  Reached level 28
     80376   2100'  Killed Mîm, Betrayer of Turin
     80376   2350'  Reached level 29
     80376   2350'  Reached level 30
     80376   2650'  Reached level 31
     80445   2650'  Killed Uvatha the Horseman
     80590   2650'  Found the Iron Helm of Gorlim (LOST)
     84477   2650'  Found the Cloak 'Colannon'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 19.6.2014 14:35
Last updated on 22.6.2014 12:47

Download this dump

8396. on the Ladder (of 15062)
2949. on the Angband Ladder (of 4624)
8. for this player (out of 11)

Comments

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On 19.6.2014 14:35 jford_2505@hotmail.com wrote:
RoS @ 1100' is a nice addition for this character. Smegol was generous too.

On 22.6.2014 12:47 jford_2505@hotmail.com wrote:
I have decided that fast diving is not for me :)

On 22.6.2014 22:21 krazyhades wrote:
Fast diving is not for the mage, basically. You don't have the HP for it. You usually won't have the ammunition for it either, what with the limits on the SP pool and the fact that e.g. this character wasn't carrying many attack wands, any scrolls of recharging, or any good shooter+ammo.

I like my mages to kill things with magic, but the better way to play them is to save mana almost entirely for detection and evasion.

But mostly it's HPs. Even with the proper resists, that Phoenix has full-to-0 potential. It looks like you didn't cast Resist Fire, perhaps not knowing he was there? You need ESP or paranoid detecting habits to survive as a frail mage. But you probably know these things, not trying to patronize, just writing my thoughts.

On 1.7.2014 16:10 jford_2505@hotmail.com wrote:
Nah. I knew he was there. I had just assumed that I could rest up a bit because he was out of LoS. Anyway, he tracked to me and killed me.

My newest mage is doing fine. 4900' and gone through almost all uniques. Only stupidity can kill him from here.

I will upload when I get a moment.

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