The Angband Ladder: SergeyXI, High-Elf Mage by <sergey.ptz@gmail.com>

  [Angband 3.0.6 Character Dump]

 Name   SergeyXI                                 Self  RB  CB  EB   Best
 Sex    Male              Age       130   STR:  18/15  +1  -5  +5  18/25
 Race   High-Elf          Height    106   INT:  18/29  +3  +3  +4 18/129
 Class  Mage              Weight    160   WIS:     14  -1  +0  +4     17
 Title  Conjurer          Status     33   DEX:  18/20  +3  +1  +3  18/90
 HP     -11/161           Maximize    Y   CON:     14  +1  -2  +0     13
 SP     92/156            Preserve    Y   CHR:  18/37  +5  +1  +0  18/97

 Level           31       Armor     [23,+74]     Saving Throw     Superb
 Cur Exp     331571       Fight      (+5,+3)     Stealth       Very Good
 Max Exp     331571       Melee    (+14,+12)     Fighting         Superb
 Adv Exp     345000       Shoot      (+5,+0)     Shooting      Excellent
 MaxDepth   1900 ft       Blows       1/turn     Disarming        Superb
 Gold        126681       Shots       0/turn     Magic Device     Heroic
 Burden   160.1 lbs                              Perception         Good
 Speed           +2       Infra        40 ft     Searching          Fair

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, wavy silver hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:.............
 Elec:....+...+.... Confu:.............
 Fire:........+.... Sound:.............
 Cold:........+.... Shard:......+......
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:+.......++..+ Chaos:.............
 Dark:........+.... Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:+........+... Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:......+......
Invis:+...........+ Blows:.............
FrAct:...........+. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> The Basilisk gazes at you.
> You are unaffected!
> The Basilisk misses you. <3x>
> You failed to get the spell off!
> The Basilisk bites you. <3x>
> The Basilisk misses you.
> The Basilisk bites you. <2x>
> You feel yourself moving faster!
> The Basilisk bites you.
> The Basilisk misses you.
> The Basilisk bites you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Basilisk breathes gas.
> You die.


  [Character Equipment]

a) The Quarterstaff 'Eriril' (1d9) (+9,+9) (+4)
   It increases your intelligence and wisdom by 4.  It slays all evil
   creatures.  It provides resistance to light.  It lights the dungeon
   around you.  It grants you the ability to see invisible things.  It
   activates for identify every 10 turns.  It cannot be harmed by the
   elements.  
b) (nothing)
c) an Onyx Ring of Protection [+10]
d) an Azurite Ring of Strength (+5)
   It increases your strength by 5.  It sustains your strength.  
e) a Flint Stone Amulet of Resist Lightning
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for illumination every
   10+d10 turns.  It cannot be harmed by the elements.  
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
h) (nothing)
i) The Large Leather Shield of Celegorm [4,+19]
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
j) a Hard Leather Cap of Light [2,+6]
   It provides resistance to light.  It lights the dungeon around you.  
k) (nothing)
l) a Pair of Metal Shod Boots of Free Action [6,+9]
   It grants you immunity to paralysis.  


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners] {@G1@m1@b1!k!d!v}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@G2@m2@b2!k!d!v}
c) 6 Books of Magic Spells [Incantations and Illusions] {@G3@m3@b3!k!d!v}
d) 4 Books of Magic Spells [Sorcery and Evocations] {@G4@m4@b4!k!d!v}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@G5@b5@m5!k!d!v}
   It cannot be harmed by the elements.  
f) 3 White Mushrooms of Restoring
g) a Yellow Potion of Speed {!*!*!*}
h) 26 Violet Speckled Potions of Cure Serious Wounds
i) 9 Purple Speckled Potions of Cure Critical Wounds {25% off}
j) a Gold Potion of Healing {!*!*!*}
k) 2 Green Speckled Potions of Restore Mana {!*!*!*}
l) 4 Light Blue Potions of Restore Life Levels
m) 10 Scrolls titled "alanis forhe" of Word of Recall {!*!*!*, 25% off}
n) 5 Silver Rods of Lightning Bolts {@z2!k!d!v}
o) 4 Aluminum-Plated Rods of Frost Bolts {@z4!k!d!v}
p) a Brass Rod of Acid Balls {@z1!k!d!v}
q) a Tungsten Rod of Fire Balls {@z3!k!d!v}
r) a Tortoise Shell Ring of Free Action
   It grants you immunity to paralysis.  
s) a Pair of Metal Shod Boots of Stealth [6,+8] (+3)
   It increases your stealth by 3.  
t) a Pick of Digging (1d3) (+8,+9) (+2)
   It increases your tunneling by 2.  It is branded with acid.  
u) 19 Bolts of Slay Evil (1d5) (+6,+5)
   It slays all evil creatures.  


  [Home Inventory]

a) a Gold Potion of Healing {!*!*!*}
b) a Green Speckled Potion of Restore Mana {!*!*!*}
c) a Light Blue Potion of Restore Life Levels {10% off}
d) a Scroll titled "sehbyt wergion" of *Identify*
e) 3 Scrolls titled "heeng tue" of Enchant Armor
f) 2 Scrolls titled "valhyd mungmik" of Enchant Weapon To-Hit
g) 3 Scrolls titled "nis barmi fa" of Enchant Weapon To-Dam
h) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
   It increases your constitution by 3.  It slays orcs, trolls, giants, 
   and all evil creatures.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
i) a Mace (Defender) (2d4) (+7,+9) (+3 to stealth)
   It increases your stealth by 3.  It provides resistance to acid, 
   lightning, fire, and cold.  It sustains your dexterity.  It makes you
   fall like a feather and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 20.5.2007 16:42
Last updated on 25.5.2007 18:33

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Comments

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On 20.5.2007 16:42 sergey.ptz@gmail.com wrote:
My first ladder. My first mage went so deep. And my first mage who didn't have had any non-standard book till 1800!

On 20.5.2007 22:36 Nightmarjoo wrote:
I think I would reccomend using Barukkheled instead of Eriril, as your constitution is really low. You don't really need any of the other bonused from Eriril, most of those bonuses are innate to your high elf. Slaying evil isn't that important anyway I would think... Your extra mana is nice but when something breathes from offscreen you'll probably die instantly with this little health heh.

On 21.5.2007 20:14 sergey.ptz@gmail.com wrote:
Heh ... I guess you're right! But unfortunately Eriril is the third artefact I have found (the first was pfial, second - Thalkettoth). I'm thinking of the same thing - get some more HP before going deep down. And, of course, resistances to confusion and blindness are really nessesary!

On 25.5.2007 18:33 sergey.ptz@gmail.com wrote:
Very stupid end of a character. In the end I have forgot about any caution. And the result ... you can see it - he's dead.

On 25.5.2007 22:10 Nightmarjoo wrote:
aww, I bet that axe's constitution would have helped some =/

On 26.5.2007 22:51 wrote:
Could be ... But I think that it would make my play even more hard. With Eriril I had 156 MP and 161 HP. With Barukkheled - about 95 MP and 181 HP. So ... a little bit more life ... and much less mana. But, maybe, this low MP would make my playing more or less cautious, so nothing would happend like that ... Who knows.

On 26.5.2007 22:54 sergey.ptz@gmail.com wrote:
Sorry, my comment :)

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