The Angband Ladder: Melehta2Pineh, High-Elf Ranger by Thraalbeast

  [Angband 4.0beta Character Dump]

 Name   Melehta2PinehAge            129          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   STR:  18/52  +1  +0  +5 18/112
 Class  Ranger       Weight    11st 9lb   INT:  18/47  +3  +2  +3 18/127
 Title  Explorer     Turns used:          WIS:     12  -1  -2  +1     10
 HP     -40/261      Game        564675   DEX:     17  +3  +1  +7 18/100
 SP     145/146      Standard     63686   CON:     12  +1  -1  +5     17
                     Resting      21347

 Level                 31    Armor      [32,+95]    Saving Throw     80%
 Cur Exp           321927                           Stealth       Superb
 Max Exp           331065    Melee       2d4,+38    Disarming        72%
 Adv Exp           345000    To-hit       53,+28    Magic Devices     90
                             Blows      5.0/turn    Perception    1 in 5
 Gold               63585                           Searching        42%
 Burden         148.7 lbs    Shoot to-dam    +15    Infravision    40 ft
 Speed                  8    To-hit       78,+23
 Max Depth    2800' (L56)    Shots        1/turn

 You are Melehta Pinehtar, the mighty bugslayer. Go forth and conquer.
 And don't forget to complain about how everything will be ruined
 forever.


rAcid:+.....+.++... Nexus:.......+.....
rElec:......+.++... Nethr:......+.+....
rFire:......+.++... Chaos:.............
rCold:......+.++... Disen:.............
rPois:..+.......... pFear:.........+...
rLite:..........+.+ pBlnd:....+........
rDark:+.+...+...... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:..+...++++...
  ESP:.........+... Sear.:....+........
Invis:....+....+..+ Infra:............+
FrAct:+...+.....+.. Tunn.:.............
Feath:............. Speed:.......+...+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+....+..


  [Last Messages]

> Radagast the Brown hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You resist the effect!
> Radagast the Brown misses you.
> Radagast the Brown hits you.
> *** LOW HITPOINT WARNING! ***
> Your Soft Leather Armour 'Hithlomir' (g) was disenchanted!
> Radagast the Brown hits you.
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> One of your Staves of Teleportation (t) was destroyed!
> Radagast the Brown hits you.
> You die.
> You resist the effect!

Killed by Radagast the Brown.

  [Character Equipment]

a) the Dagger 'Angrist' (2d4) (+11,+15) [+5] <+4>
     Found lying on the floor at 2450 feet (level 49)
     
     +4 dexterity.
     Slays orcs, trolls, evil creatures.
     Branded with acid.
     Provides resistance to acid, dark.
     Cannot be harmed by acid.
     Sustains dexterity.
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 271 vs. creatures not resistant to acid, 271
     vs. orcs, 271 vs. trolls, 245 vs. evil creatures, and 219 vs.
     others.
     
b) a Heavy Crossbow of Power (x4) (+6,+15)
     Dropped by a Dark elven priest at 2550 feet (level 51)
     
c) the Serpent Ring of Barahir <+1>
     Found lying on the floor of a labyrinth at 2750 feet (level 55)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +1 stealth.
     Provides resistance to poison gas, dark.
     Cannot be harmed by lightning.
     
d) a Ring of Damage (+0,+11)
     Found lying on the floor in a vault at 2550 feet (level 51)
     
e) an Amulet of the Magi [+4] <+2, +3>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +2 intelligence.
     +3 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
f) the Phial of Galadriel <+3>
     Dropped by Grishn�kh, the Hill Orc at 550 feet (level 11)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 19 to 36 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
g) the Soft Leather Armour 'Hithlomir' [10,+19] <+3>
     Dropped by Azog, King of the Uruk-Hai at 2650 feet (level 53)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, frost, dark, nether.
     Cannot be harmed by acid, fire.
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Taken from a chest found at 2600 feet (level 52)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 81 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
i) a Large Metal Shield of Elvenkind [12,+9] <+1>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, nether.
     Cannot be harmed by acid.
     
j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Dropped by a Dark elven priest at 2750 feet (level 55)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 3 turns to recharge at your current speed.
     Your chance of success is 96.5%
     
l) a Pair of Leather Sandals of Speed [1,+7] <+6>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +6 speed.
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
e) 2 Books of Magic Spells [Tenser's Transformations]
     Cannot be harmed by fire.
     
f) a Mushroom of Emergency
g) 12 Potions of Cure Serious Wounds
h) 4 Potions of Cure Critical Wounds
i) 3 Potions of Healing
j) 4 Potions of Enlightenment
k) 30 Scrolls of Phase Door
l) a Scroll of Teleport Level {!*}
m) a Scroll of Recharging
n) 3 Rods of Detection
     Cannot be harmed by lightning.
     
o) a Rod of Teleport Other
p) a Rod of Recall {!*}
     Cannot be harmed by lightning.
     
q) a Wand of Teleport Other (2 charges)
r) a Staff of *Destruction* (4 charges)
s) a Staff of Mapping (5 charges)
t) a Staff of Teleportation (2 charges)
u) a Ring of Constitution <+4>
     Found lying on the floor at 2400 feet (level 48)
     
     +4 constitution.
     Sustains constitution.
     




  [Character Quiver]

a) 9 Mithril Bolts of Venom (3d5) (+10,+8)
     Branded with poison.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 230.7 vs. creatures not resistant to poison,
     and 131.8 vs. others.
     25% chance of breaking upon contact.
     
b) 5 Bolts of Flame (1d5) (+5,+5)
     Branded with fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 165.8 vs. creatures not resistant to fire,
     and 94.7 vs. others.
     25% chance of breaking upon contact.
     
c) 29 Bolts of Flame (1d5) (+4,+4)
     Branded with fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 157 vs. creatures not resistant to fire, and
     89.7 vs. others.
     25% chance of breaking upon contact.
     
d) 4 Mithril Bolts of Flame (3d5) (+12,+12)
     Branded with fire.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 259.5 vs. creatures not resistant to fire,
     and 148.3 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Scrolls of *Destruction* {!*}
b) Bar Chain Mail (Dwarven) (-2) [45,+12] <+1, +2, +4>
     Found lying on the floor in a vault at 2650 feet (level 53)
     
     +1 strength.
     +2 constitution.
     +4 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
c) 2 Mushrooms of Vigor
d) a Ring of Digging <+5>
     Dropped by a Paladin at 1600 feet (level 32)
     
     +5 tunneling.
     
e) 25 Mithril Arrows (3d4) (+6,+5)
     Cannot be harmed by acid, fire.
     
f) a Sling of Power (x2) (+8,+23)
     Dropped by an Imp at 1350 feet (level 27)
     
g) a Ring of Damage (+0,+11)
     Found lying on the floor in a vault at 2150 feet (level 43)
     
h) a Scroll of Deep Descent
i) 2 Potions of Restore Life Levels
j) 30 Mithril Arrows (3d4) (+1,+4)
     Cannot be harmed by acid, fire.
     
k) 2 Scrolls of Banishment {!*}
l) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
m) a Scroll of Mass Banishment
n) a Golden Crown of the Magi [0,+6] <+3>
     Taken from a chest found at 2550 feet (level 51)
     
     +3 intelligence.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
o) 5 Mushrooms of Emergency
p) Partial Plate Armour of Elvenkind (-3) [40,+13] <+1> {chaos}
     Found lying on the floor at 2400 feet (level 48)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, chaos.
     Cannot be harmed by acid.
     
q) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Found lying on the floor in a vault at 2750 feet (level 55)
     
     +2 dexterity.
     +2 attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     With +4 STR and +0 DEX you would get 5.7 blows
     With +0 STR and +2 DEX you would get 6.0 blows
     Average damage/round: 265.6 vs. animals, 265.6 vs. evil creatures,
     301.3 vs. undead, and 230 vs. others.
     
r) a Cloak of the Magi [1,+10] <+1, +2>
     Found lying on the floor at 2550 feet (level 51)
     
     +1 intelligence.
     +2 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
s) 22 Seeker Arrows (4d4) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       564    100'  Reached level 2
       576    100'  Reached level 3
      1113    150'  Killed Fang, Farmer Maggot's dog
      1113    150'  Reached level 4
      1570    200'  Reached level 5
      1964    200'  Reached level 6
      2126    200'  Reached level 7
      2387    200'  Reached level 8
      4080     50'  Reached level 9
      9443    250'  Killed Sméagol
      9599    300'  Reached level 10
     11019    550'  Reached level 11
     11040    550'  Killed Grishnákh, the Hill Orc
     11040    550'  Reached level 12
     11043    550'  Found the Phial of Galadriel
     11214    600'  Reached level 13
     11529    600'  Killed Grip, Farmer Maggot's dog
     12023    650'  Killed Orfax, Son of Boldor
     12167    650'  Reached level 14
     12926    650'  Killed Boldor, King of the Yeeks
     13299    900'  Reached level 15
     13826    900'  Reached level 16
     14462    900'  Reached level 17
     15627    950'  Reached level 18
     15768    950'  Killed Shagrat, the Orc Captain
     16397    950'  Reached level 19
     17235    950'  Killed Gorbag, the Orc Captain
     17928   1050'  Reached level 20
     19123   1000'  Reached level 21
     19968   1000'  Killed Lagduf, the Snaga
     23523   1350'  Reached level 22
     25238   1400'  Reached level 23
     25691   1500'  Reached level 23
     26529   1600'  Reached level 24
     27658   2150'  Reached level 25
     30175   2400'  Killed Angamaitë of Umbar
     30215   2400'  Killed Sangahyando of Umbar
     30483   2400'  Killed Beorn, the Shape-Changer
     30910   2400'  Reached level 26
     32156   2400'  Reached level 26
     33985   2400'  Killed Lokkak, the Ogre Chieftain
     34899   2400'  Reached level 27
     37655   2450'  Found the Dagger 'Angrist'
     37915   2450'  Reached level 28
     38180   2400'  Killed Lugdush, the Uruk
     41431      0'  Reached level 28
     42017   2500'  Found the Dagger 'Narthanc' (LOST)
     42310   2500'  Killed Brodda, the Easterling
     42486   2500'  Found the Long Sword 'Elvagil' (LOST)
     47311   2600'  Found the Cloak 'Colannon'
     48658   2550'  Killed Ufthak of Cirith Ungol
     49322   2550'  Reached level 29
     51012   2550'  Killed Uglúk, the Uruk
     52667   2600'  Killed Castamir the Usurper
     53279   2600'  Killed Ulwarth, Son of Ulfang
     53293   2600'  Killed Ulfast, Son of Ulfang
     53440   2650'  Killed Wormtongue, Agent of Saruman
     54118   2650'  Reached level 30
     54220   2650'  Found the Set of Leather Gloves 'Cammithrim'
     55532   2650'  Killed Bolg, Son of Azog
     55559   2650'  Killed Azog, King of the Uruk-Hai
     55563   2650'  Found the Soft Leather Armour 'Hithlomir'
     56467   2700'  Killed Rogrog the Black Troll
     57058   2700'  Reached level 31
     57886   2750'  Killed Ibun, Son of Mîm
     58495   2750'  Found the Iron Helm of Dor-Lómin
     59069   2750'  Found the Scimitar 'Haradekket'
     60491   2750'  Found the Serpent Ring of Barahir


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 25.5.2015 16:41
Last updated on 26.5.2015 09:27

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17. on the Competition No.174 Ladder (of 35)

Comments

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On 25.5.2015 16:43 Thraalbeast wrote:
Was clearing out a vault with 8-9 level feeling. Great finght but time consuming sice I was out of ammo. Then just before it was time to loot, an imp level teleported me. Grrrrrr

On 25.5.2015 19:47 Thraalbeast wrote:
Difficult to stay alive at this depth. Still I am already at high turncount so what can I do?

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