The Angband Ladder: Eaniel, High-Elf Priest by Dingo

  [Angband 4.0.1 Character Dump]

 Name   Eaniel       Age            113          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'3"   STR:     17  +1  -1  +0     17
 Class  Priest       Weight    13st 5lb   INT:     10  +3  -3  +0     10
 Title  Adept        Turns used:          WIS:     16  -1  +3  +0     18
 HP     145/145      Game        301914   DEX:     16  +3  -1  +0     18
 SP     21/21        Standard     30167   Con:     10  +1  +1  +0     12     10
                     Resting       1775

 Level                 15    Armor      [47,+32]    Saving Throw     73%
 Cur Exp             3610                           Stealth    Very Good
 Max Exp             3610    Melee       4d4,+12    Disarming        39%
 Adv Exp             3960    To-hit        29,+2    Magic Devices     66
                             Blows      1.0/turn    Perception   1 in 28
 Gold               12455                           Searching        19%
 Burden         129.1 lbs    Shoot to-dam    +18    Infravision    40 ft
 Speed                  1    To-hit       30,+11
 Max Depth     650' (L13)    Shots        1/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:............. Nexus:.......+.....
rElec:....+........ Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:............. Tunn.:.............
Feath:...........+. Speed:.......+.....
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Maul (4d4) (+1,+1)
     Dropped by a Snaga at 350 feet (level 7)
     
     Combat info:
     1.0 blows/round.
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 23.8.
     
b) a Sling of Power (x2) (+10,+18)
     Dropped by Sm�agol at 200 feet (level 4)
     
c) a Ring of Damage (+0,+9)
     Dropped by a Lost soul at 350 feet (level 7)
     
e) an Amulet of Resist Lightning
     Found lying on the floor of a special room at 650 feet (level 13)
     
     Provides resistance to lightning.
     
f) a Lantern (3050 turns) <+2>
     Found lying on the floor at 400 feet (level 8)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Chain Mail (-2) [32,+5]
     Bought from a store
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by Bullroarer the Hobbit at 150 feet (level 3)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 49 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
i) a Leather Shield [8,+3]
     Bought from a store
     
j) a Metal Cap [3,+5]
     Found lying on the floor at 500 feet (level 10)
     
k) a Set of Leather Gloves [1,+0]
     Found lying on the floor at 350 feet (level 7)
     
l) a Pair of Leather Boots of Slow Descent [2,+2]
     Dropped by Bullroarer the Hobbit at 150 feet (level 3)
     
     Feather Falling.  
     




  [Character Inventory]

a) 5 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) 8 Rations of Food
e) 4 Flasks of oil
     Branded with fire.
     
f) 9 Potions of Cure Light Wounds
g) 2 Potions of Heroism
h) 6 Scrolls of Phase Door
i) 9 Scrolls of Treasure Detection
j) 3 Scrolls of Word of Recall
k) 3 Scrolls titled "obduro"
     You do not know the full extent of this item's powers.
     
l) a Rod of Treasure Location
m) a Rod of Light
n) 2 Wands of Magic Missile (29 charges)
o) a Staff of Identify (12 charges)
p) a Tortoise Shell Amulet
     Dropped by a Priest at 300 feet (level 6)
     
     You do not know the full extent of this item's powers.
     




  [Character Quiver]

0) 5 Rounded Pebbles of Lightning (1d2) (+6,+7)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 133.8 vs. creatures not resistant to
     lightning, and 53.5 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 5 Mushrooms of Emergency
b) 2 Potions of Neutralize Poison
c) 3 Potions of Speed
d) 2 Potions of Berserk Strength
e) 3 Potions of Resist Cold
f) a Potion of True Seeing
g) 4 Potions of Sleep
     It can be thrown at creatures with damaging effect.
     
h) 2 Potions of Poison
     It can be thrown at creatures with damaging effect.
     
i) 3 Scrolls of Magic Mapping
j) 4 Scrolls of Door/Stair Location
k) 2 Scrolls of Detect Invisible
l) a Scroll of Summon Monster
m) 5 Scrolls of Light
n) a Rod of Trap Location
o) a Wand of Magic Missile (1 charge)
p) a Wand of Light (15 charges)
q) a Wand of Haste Monster (12 charges)
r) 2 Staves of Cure Light Wounds (19 charges)
s) 2 Robes [2,+0]
t) a Mace (2d4) (+0,+0)
     An inheritance from your family
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 17.
     
u) a Shovel (1d2) (+0,+0) <+1>
     Found lying on the floor at 250 feet (level 5)
     
     +1 tunneling.
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 13.1.
     
v) a Pick (1d3) (+0,+0) <+2> {@w1}
     Bought from a store
     
     +2 tunneling.
     
     Combat info:
     1.0 blows/round.
     With +5 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 13.8.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       200    100'  Reached level 2
      1412      0'  Killed Farmer Maggot
      3963    100'  Reached level 3
      4606    150'  Reached level 4
      6116    200'  Reached level 5
      6538    250'  Reached level 6
      7025    300'  Reached level 7
      9028    200'  Killed Sméagol
      9551    250'  Reached level 8
     10482    250'  Killed Grip, Farmer Maggot's dog
     12003    350'  Killed Fang, Farmer Maggot's dog
     12319    350'  Reached level 9
     13522    650'  Killed Brodda, the Easterling
     13522    650'  Reached level 10
     13794    650'  Reached level 11
     14198    650'  Reached level 12
     18571    400'  Reached level 13
     20815    400'  Killed Lagduf, the Snaga
     21164    400'  Reached level 14
     23033    500'  Killed Mughash the Kobold Lord
     23972    550'  Reached level 15
     24698    150'  Killed Bullroarer the Hobbit
     24704    150'  Found the Cloak 'Colannon'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 21.8.2015 19:52

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17108. on the Ladder (of 18930)
5988. on the Angband Ladder (of 6477)

Comments

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On 21.8.2015 20:54 Estie wrote:
Oh, my favourite race/priest combo!


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