The Angband Ladder: Coin, Ring Monster by Nivim

  [PosChengband 4.0.0 Character Dump]
              ***LOSER***

 Name       : Coin                         ========== Stats ==========          
 Sex        : Male                               STR  :        12               
 Personality: Lucky                              INT  :    18/104               
 Race       : Ring                               Wis  :        11               
 Controlling: Hell knight                        DEX  :     18/82               
 Class      : Monster                            CON  :        17               
                                                 Chr  :     18/87               
                                                                                
 Level      :       34                           HP   :  -122/273               
 Cur Exp    :   475747                           SP   :     7/200               
 Max Exp    :   475747                           AC   :       117               
 Adv Exp    :   525000                           Speed:    +15+10               
                                                                                
                                           ========== Skills =========          
 Gold       :    40439                     Melee      : Excellent               
 Kills      :     2615                     Ranged     : Good                    
 Uniques    :       47                     SavingThrow: Superb                  
 Artifacts  :    33+46                     Stealth    : Superb                  
                                           Perception : Excellent               
 Game Day   :       10                     Searching  : Excellent               
 Game Time  :    23:41                     Disarming  : Superb                  
 Play Time  :    38:49                     Device     : Legendary[2]            
                                                                                
============================= Character Equipment =============================

 a) a Ring

              =                                       =                         
 Resistances  a@                         Abilities    a@                        
 Acid       : .+  75%                    Speed      : .+                        
 Electricity: .v  65%                    Free Act   : .+                        
 Fire       : .+  75%                    See Invis  : .+                        
 Cold       : .+  75%                    Warning    : ..                        
 Poison     : .+  65%                    Slow Digest: ..                        
 Light      : .+  30%                    Regenerate : ..                        
 Dark       : .+  30%                    Levitation : .+                        
 Confusion  : .+  40%                    Perm Lite  : .+                        
 Nether     : .+  30%                    Reflection : ..                        
 Nexus      : .+  30%                    Hold Life  : ..                        
 Sound      : .+  30%                    Dec Mana   : ..                        
 Shards     : .+  30%                    Easy Spell : ..                        
 Chaos      : .+  30%                    Anti Magic : ..                        
 Disenchantm: .+  30%                    Magic Skill: ..                        
 Time       : ..   0%                    Spell Power: ..                        
 Blindness  : .+  30%                    Spell Cap  : ..                        
 Fear       : .+   4x                    Magic Res  : ..                        
                                         Infravision: .+  70'                   
              =                          Stealth    : .+                        
 Auras        a@                         Searching  : .+                        
 Aura Elec  : ..                                                                
 Aura Fire  : ..                                      =                         
 Aura Cold  : ..                         Sustains     a@                        
 Aura Shards: ..                         Sust Str   : ..                        
 Revenge    : ..                         Sust Int   : .+                        
                                         Sust Wis   : ..                        
              =                          Sust Dex   : .+                        
 Slays        a@                         Sust Con   : ..                        
 Slay Evil  : ..                         Sust Chr   : ..                        
 Slay Undead: ..                                                                
 Slay Demon : ..                                      =                         
 Slay Dragon: ..                         Detection    a@                        
 Slay Human : ..                         Telepathy  : ..                        
 Slay Animal: ..                         ESP Evil   : ..                        
 Slay Orc   : ..                         ESP Nonliv : ..                        
 Slay Troll : ..                         ESP Good   : ..                        
 Slay Giant : ..                         ESP Undead : ..                        
 Slay Good  : ..                         ESP Demon  : .+                        
 Slay Living: ..                         ESP Dragon : ..                        
 Acid Brand : ..                         ESP Human  : ..                        
 Elec Brand : ..                         ESP Animal : ..                        
 Fire Brand : ..                         ESP Orc    : ..                        
 Cold Brand : ..                         ESP Troll  : ..                        
 Pois Brand : ..                         ESP Giant  : ..                        
 Mana Brand : ..                                                                
 Sharpness  : ..                                      =                         
 Quake      : ..                         Curses       a@                        
 Vampiric   : ..                         Cursed     : ..                        
 Chaotic    : ..                         Rnd Tele   : ..                        
 Add Blows  : ..                         No Tele    : ..                        
 Blessed    : ..                         Drain Exp  : ..                        
 Riding     : ..                         Aggravate  : ..                        
 Tunnel     : ..                         TY Curse   : ..                        
 Throwing   : ..                                                                
                                        
              =
              a@   Base  R  C  P  E  Total
       STR  : .5     12 -3  0 -2  0     12
       INT  : .2  18/64  4  0 -2  0 18/104
       Wis  : .2     13  1  0 -2  0     14     11
       DEX  : .4  18/62  0  0 -2  0  18/82
       CON  : .4     16 -1  0 -2  0     17
       Chr  : .2  18/72  3  0 -2  0 18/102  18/87

=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Absorb Jewelry         1    0   0%                  388    0   0%
Glitter                1    0   0%                   42    0   0%
Detect Jewelry         5    1   3%                  105    3   3%
Identify Jewelry      10   10   3%                  348   18   5%
Charm                 15   10   4% power 77           4    0   0%

=================================== Essences ==================================

   Stats                  Total  Need Bonus
   Strength                  62   126    +5
   Intelligence               8    14    +2
   Wisdom                    13    14    +2
   Dexterity                 59    62    +4
   Constitution              33    62    +4
   Charisma                   9    14    +2

   Skills                 Total  Need Bonus
   To AC                    612   625   +79
   Stealth                   30    62    +4
   Speed                     29    31   +13
   Searching                 56    62    +4
   Infravision               12    14    +2
   Light                      6     7    +2
   Magic Mastery              1     2    +0
   Spell Capacity             1     2    +0

   Resistances            Total  Need Bonus
   Acid                      36    62    +4
   Electricity               34    45    +3
   Fire                      42    62    +4
   Cold                      41    62    +4
   Poison                    10    21    +2
   Light                      5     9    +1
   Dark                       5     9    +1
   Confusion                  9    14    +2
   Nether                     3     9    +1
   Nexus                      6     9    +1
   Sound                      7    12    +1
   Shards                     4    12    +1
   Chaos                      4    12    +1
   Disenchantment             8     9    +1
   Blindness                  4     6    +1
   Fear                      22    30    +3
   Teleportation              4     6    +1
   Immune Cold                1     2      

   Abilities              Total  Need Bonus
   Free Action               45     1     Y
   See Invisible             35     1     Y
   Levitation                 5     2     Y
   Slow Digestion             1     2      
   Hold Life                  2     7      
   Regeneration               6     7      
   Economical Mana            3     7    +2
   Wizardry                   6     7      
   Reflection                 5     7      
   Aura Fire                  1     7      
   Aura Elec                  1     7      
   Sustain Strength           4     5      
   Sustain Intelligence       6     5     Y
   Sustain Wisdom             2     5      
   Sustain Dexterity          6     5     Y
   Sustain Constitution       4     5      
   Sustain Charisma           2     5      

   ESP                    Total  Need Bonus
   ESP Undead                 1     2      
   ESP Demon                  2     2     Y
   ESP Orc                    1     2      
   ESP Troll                  1     2      
   ESP Giant                  1     2      
   ESP Dragon                 1     2      

==================================== Spells ===================================

   Offense: Bolt                   Ct Lvl Cst Fail Info
   Magic Missile                    1   1   1   3% dam 2d6
   Lightning Bolt                   3  10   3   3% dam 5d8
   Poison Dart                      1  12   5   3% dam 6d8
   Frost Bolt                       4  13   5   3% dam 6d8
   Acid Bolt                        2  14   7   3% dam 8d8
   Fire Bolt                        3  15   8   3% dam 9d8
   Water Bolt                       1  31  17  35% dam 14d8
   Plasma Bolt                      2  32  18  43% dam 13d15
   Ice Bolt                         3  32  18  43% dam 14d15

   Offense: Beam                   Ct Lvl Cst Fail Info
   Lightning Strike                 1  15   5   3% dam 5d8
   Ray of Cold                      2  19   8   3% dam 7d8
   Line of Fire                     2  23  13   6% dam 10d8

   Offense: Ball                   Ct Lvl Cst Fail Info
   Stinking Cloud                   2  10   4   3% dam 14
   Lightning Ball                   3  19   8   3% dam 64
   Frost Ball                       2  23  10   3% dam 76
   Acid Ball                        2  25  12   7% dam 89
   Fire Ball                        2  27  13  13% dam 101
   Sound Ball                       1  31  21  35% dam 126
   Shard Ball                       2  32  22  38% dam 172

   Offense: Breath                 Ct Lvl Cst Fail Info
   Dragon's Frost                   1  26  26   3% dam 158
   Breathe Acid                     3  27  28  13% dam 199
   Breathe Sound                    1  41  47 100% dam 132

   Offense: Other                  Ct Lvl Cst Fail Info
   Dispel Undead                    1  32  26  23% dam 96
   Dispel Demons                    1  32  26  23% dam 96
   Dispel Evil                      1  35  30 100% dam 70

   Buff                            Ct Lvl Cst Fail Info
   Heroism                          2  12   4   3% Dur d26 + 26
   Resist Acid                     19  15   7   3% Dur d25 + 25
   Resist Lightning                 7  15   8   3% Dur d23 + 23
   Resist Fire                     12  15   7   3% Dur d24 + 24
   Resist Cold                     10  15   7   3% Dur d24 + 24
   Resist Poison                    5  23  12   3% Dur d23 + 23
   Berserk                         14  25   7   7% Dur d30 + 30
   Stone Skin                       6  25  12  12% Dur d23 + 23
   Speed                            1  27  17  23% Dur d20 + 20
   Protection from Evil             5  32  19  38% Dur d25 + 115
   Heroic Speed                     1  35  26 100% Dur d20 + 20

   Healing/Recovery                Ct Lvl Cst Fail Info
   Cure Poison                      2  10   6   3% 
   Cure Fear and Poison             2  25  16   3% 
   Curing                           1  27  21  13% 
   Restore Life                     1  35  34 100% 

   Detection/Knowledge             Ct Lvl Cst Fail Info
   Illumination                     1   1   2   3% dam 2d15
   Detect Traps                     2   3   4   3% 
   Detect Monsters                  2   5   4   3% 
   Detect Objects                   2   8   6   3% 
   Enlightenment                    1  20   9   3% 
   Detection                        1  25  13  12% 
   Probing                          1  27  17  18% 

   Teleportations                  Ct Lvl Cst Fail Info
   Phase Door                       2   3   3   3% 
   Teleport                         1  12   6   3% 
   Telekinesis                      2  27  18  18% max wgt 19

   Utility                         Ct Lvl Cst Fail Info
   Stone to Mud                     7  15   8   3% 
   Earthquake                       4  25  15  12% 
   Alchemy                          1  43  76 100% 
   *Recharging*                     1  50  76 100% Power 150

=================================== Dungeons ==================================

 Angband         : level  29
 Orc cave        : level  21
 Graveyard       : level  50
 Forest          : level  20
 Anti-magic cave : level  40
 Anti-melee cave : level  40
 Icky cave       : level  22
!Stronghold      : level   2

You were killed by Jack of Shadows in the quest 'The Cloning Pits'.

 Last Message: I wonder if I can charm Jac--

==================================== Quests ===================================

  Completed Quests
  Thieves Hideout                          (Danger  level:   5) - level 18
  Warg problem                             (Danger  level:   5) - level 18
  Tengu and Death Swords                   (Danger  level:  25) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 23
  Orc Camp                                 (Danger  level:  15) - level 23
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 24
  Ulfast, Son of Ulfang                    (Dungeon level:  12) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Vapor Quest                              (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  The Sewer                                (Danger  level:  15) - level 28
  Logrus Master                            (Danger  level:  25) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 28
  The Vault                                (Danger  level:  30) - level 28
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 30
  The Barrow Downs                         (Danger  level:  35) - level 30
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 32
  Killing Fields                           (Danger  level:  50) - level 34


  Arena: Defeated by Biclops in the 21st fight

================================ Monster Kills ================================

You have defeated 2615 enemies including 47 unique monsters in total.

  Uniques                                  Lvl
  Bull Gates                                52
  The Stormbringer                          45
  Kokuo, Raou's Steed                       40
  Father Dagon                              38
  Rich, the Thief                           29
  Jaian, the Boss of the Kids               29
  The Ultimate Dungeon Cleaner              28
  Kharis the Powerslave                     26
  Ulwarth, Son of Ulfang                    26
  Poor, the Thief                           25
  Angamaite of Umbar                        24
  Sangahyando of Umbar                      24
  Hagen, Son of Alberich                    24
  Old Man Willow                            22
  Lugdush, the Uruk                         21
  Bolg, Son of Azog                         20
  Gorbag, the Orc Captain                   18
  Shagrat, the Orc Captain                  18
  Meng Huo, the King of Southerings         18
  Nar, the Dwarf                            17

  Non-uniques               Lvl Count     Non-uniques               Lvl Count   
  Maulotaur                  50     1     Warrior of the Dawn        45    93   
  Internet Exploder          50    20     Shadow hound               15    54   
  Stone dragon               45     1     Light hound                15    50   
  Warrior of the Dawn        45    93     Snotling                    4    49   
  Zephyr Lord                43     1     Cheerful leprechaun        14    48   
  Mumak                      43     1     Giant white louse           3    43   
  Troll king                 40     2     Snaga                       6    40   
  Weird fume                 40     1     Fire hound                 18    39   
  Monastic lich              39     1     Hill orc                    8    35   
  Ancient black dragon       39     1     Software bug               14    34   
  Ancient green dragon       39     1     Air hound                  20    33   
  Chthonian                  39     1     Sand-dweller               10    33   
  Mature multi-hued dragon   38     1     Novice mage                 5    33   
  Emperor wight              38     8     Cold hound                 18    32   
  Ancient blue dragon        38     1     Undead mass                10    32   
  Mature red dragon          37     1     Cave orc                    7    32   
  Crystal drake              37     1     Novice priest               6    31   
  Time elemental             37     2     Warg                       14    30   
  Killer iridescent beetle   37     1     Novice paladin              8    30   
  Shan                       37     1     Black orc                  13    28   
                                                                                
                                                                                
=================================== Virtues ===================================

Your alignment: Lawful

You are a great champion of Valour.
You are an arch-enemy of Honour.
You are the living embodiment of Diligence.
You are virtuous in Sacrifice.
You are a champion of Patience.
You are the living embodiment of Harmony.
You are the living embodiment of Temperance.
You are very virtuous in Justice.

================================== Mutations ==================================

You have a hallucinatory insanity.
You are completely fearless.
There is a white aura surrounding you.

==================================== Pets =====================================

  Leading Pets
  a Hell knight called Marvin (controlling)

  Options
  Pets open doors:                    OFF
  Pets pick up items:                 OFF
  Allow teleport:                     ON
  Allow cast attack spell:            ON
  Allow cast summon spell:            OFF
  Allow involve player in area spell: OFF

============================= Character Inventory =============================

a) 6 Potions of Cure Serious Wounds
b) 18 Potions of Cure Critical Wounds
c) 9 Potions of Cure Critical Wounds {25% off}
d) a Potion of Healing {!k}
e) a Potion of Curing
f) 4 Potions of Clarity
g) 15 Scrolls of Teleportation
h) a Rod: Clarity (0/2 charges)
i) a Rod of Regeneration: Line of Fire (1/5 charges) (+2)
j) a Rod: Ray of Cold (1/7 charges)
k) a Rod: Ray of Cold (1/7 charges)
l) a Rod: Sound Ball (0/2 charges)
m) a Rod: Sound Ball (0/4 charges)
n) a Rod: Mana Ball (1/2 charges)
o) a Wand of Resistance: Teleport Other (10/10 charges)
p) a Wand: Heal Monster (11/11 charges)
q) a Wand: Haste Monster (24/27 charges)
r) a Staff: Identify (18/18 charges)
s) a Staff: Identify (31/33 charges)
t) Chain Mail of Protection (-2) [14,+11]
u) The Double Ring Mail of R'lyeh (-2) [15,+18] (+1)
v) a Cloak [1,+4]
w) The Set of Leather Gloves 'One Million Volt' [1,+17] (+4)
x) a Battle Axe (2d8) (+7,+4)

================================ Home Inventory ===============================

 ( page 1 )
a) 17 Potions of Speed {!k}
b) 2 Potions of Healing {!k}
c) a Potion of *Healing* {!k}
d) a Potion of Life {!k!q}
e) 2 Potions of Restore Mana {!k!q}
f) 3 Potions of Enlightenment
g) a Potion of New Life {!*!*}
h) a Potion of Stone Skin {!k}
i) 37 Potions of Clarity
j) 8 Scrolls of Teleport Level
k) 9 Scrolls of Word of Recall
l) 4 Scrolls of *Identify*

 ( page 2 )
a) 10 Scrolls of Remove Curse
b) a Scroll of *Remove Curse*
c) a Scroll of Forest Creation
d) a Rod: Detection (2/2 charges)
e) a Rod: Recall (3/3 charges)
f) a Rod: Restoring (2/2 charges)
g) a Rod: Mana Bolt (2/2 charges)
h) a Rod: Lightning Strike (6/6 charges)
i) a Rod: Lightning Strike (7/7 charges)
j) a Rod: Line of Fire (3/3 charges)
k) a Rod: Line of Fire (6/6 charges) {25% off}
l) a Rod: Line of Fire (6/6 charges)

 ( page 3 )
a) a Rod: Ray of Cold (4/4 charges)
b) a Rod: Ray of Cold (4/4 charges)
c) a Rod: Sound Ball (3/3 charges)
d) a Rod of Simplicity: Shard Ball (2/2 charges) (+5)
e) a Rod: Pesticide (14/14 charges)
f) a Wand: Teleport Other (5/5 charges)
g) a Wand: Stone to Mud (15/15 charges)
h) a Wand of Capacity: Acid Bolt (12/12 charges) (+4)
i) a Wand: Plasma Bolt (7/7 charges)
j) a Wand: Acid Ball (6/6 charges)
k) a Wand: Heal Monster (7/10 charges)
l) a Wand: Heal Monster (10/10 charges)

 ( page 4 )
a) a Wand: Haste Monster (21/21 charges)
b) a Wand: Clone Monster (6/6 charges)
c) a Wand: Clone Monster (6/6 charges)
d) a Wand: Clone Monster (5/11 charges)
e) a Wand of Simplicity: Clone Monster (15/15 charges) (+2)
f) a Staff of Regeneration: Destruction (12/12 charges) (+5) {!s!d!k}
g) a Staff of Regeneration: Identify (8/8 charges) (+2) {Rg}
h) a Staff: Identify (11/11 charges)
i) a Staff: Identify (9/18 charges)
j) a Staff: Identify (15/15 charges)
k) a Staff: Summon Hydras (4/4 charges) {more}
l) a Staff: Summon Hydras (1/4 charges) {more}

 ( page 5 )
a) a Staff: Animate Dead (2/8 charges)
b) a Staff: Starlight (10/10 charges)
c) a Staff: Summoning (2/8 charges) {more}
d) a Staff: Summoning (7/7 charges) {more}
e) an Amulet
f) The Phial 'Sungazer' {CoFe Galadriel}
g) The Stone 'Scintillator' (+3) {SlIf;Co;Hl Lore}
h) The Chain Mail 'Parament of Holy Brume' (-2) [14,+17] (+3) {SpWiDx;CoNtNx 
     Arvedui}
i) The T-shirt 'Die Hard' [1,+9] (+3) {St;Di I killed the GHB and all I got was 
     this lousy t-shirt!}
j) The Hard Leather Armour of Kevlar (-1) [6,+10] {NtNxDi A:Charm Animal 
     Himring}
k) The Cord Armour of Ceremony [6,+18] (+4) {SpWi;Bl}
l) The Leather Jacket 'Darknesslurker' (-1) [12,+12] (+2) {DxCnIf;CoNt[F}

 ( page 6 )
a) The Cloak 'Rubber Coat' (+6,+5) [1,+12] {ElDiBl[E Merry}
b) The Cloak of Marinera [1,+10] (+3) {CnIf;ElCf~o Colannon}
c) The Large Leather Shield 'Hope and Glory' [6,+30] (+2) {WiSl;Cf(Wi Celegorm}
d) The Golden Crown of Daybreak [0,+19] (+2) {StWi;AcEl(St}
e) The Hard Leather Cap 'Electron' [2,+16] (+2) {Sp;ElSoSh;Si[T Thranduil}
f) The Hard Leather Cap 'Defender' [2,+2] (+4) {If;PoSo;Si Sam}
g) The Metal Cap of Libyan Desert [3,+9] (+1) {cursed, If;-InCn;FiPoNxSh;Wr}
h) The Metal Cap 'Power Matrix' [3,+18] (+2) {StDxCnSr;ElFe;Lu Thengel}
i) The Iron Helm 'Registor' [5,+16] (+4) {Cn;ElLiShCa~Evil~TZ Terror Mask}
j) The Iron Helm of Antarctic Land [5,+17] (+1) {If;Co Holhenneth}
k) The Steel Helm 'Silentwalker' [6,+20] (+3) {SlSr;FiCoSh Hammerhand}
l) The Set of Leather Gloves of Quietness (+9,+9) [1,+18] (+2) {SlIf;Li;FaSd[M 
     Cambeleg}

 ( page 7 )
a) The Set of Leather Gloves 'Die Hard' [1,+15] (+1) {StWiDx;Nx(StCh 
     A:Earthquake Cammithrim}
b) The Set of Leather Gloves of Mughash (+3,+6) [1,+5] (+3) {Dx;Po Pippin}
c) The Set of Gauntlets 'Love of Demeter' (+3,+6) [2,+27] (+4) 
     {SpStInWiDx;FiPoDkNtNxShCa;SiHl Thanos}
d) The Set of Gauntlets of the Dark Tiger (+9,+5) [2,+6] {Ca;RgLu Pauraegen}
e) The Pair of Hard Leather Boots 'White Snow' [3,+19] (+3) {-15%} {cursed, 
     Ch;-InMd;ElCo}
f) The Pair of Metal Shod Boots 'Mercury' [6,+20] (+2)
g) The Pair of Metal Shod Boots of Daybreak [6,+3] (+3) { Tetsu-geta of Flame}
h) The Dagger 'Laplace's Devil' (1d4) (+14,+19) (+2) { Nimthanc}
i) The Small Sword of Alaska (1d6) (+13,+16) (+2) { Sting}
j) The Short Sword 'Poison Brand' (1d7) (+18,+12) (+4) { Merlin}
k) The Blade of Chaos 'Ice Edge' (6d5) (+12,+11) (+2) { Stormbringer}
l) The Spear 'Rustbringer' (4d8) (+18,+19) { Hagen}

 ( page 8 )
a) The Sickle of Charismatic Cook (2d3) (+4,+5) (+4) { Maggot}
b) The Trident 'Amanitaceae Aroma' (1d8) (+17,+20) [+9] (+3) { Arryu-Chien-Kun}
c) The Trident 'Elvagil' (1d8) (+13,+11) (+4)
d) The Lance of Osric (2d8) (+13,+12) (+4)
e) The Quarterstaff of Tomoe (1d9) (+10,+20) (+2) {St/U(St Nar-i-vagil}
f) The Flail 'Angel of Ruin' (4d7) (+7,+32) (+4) { Winblows}
g) The Lead-Filled Mace 'Lawslayer' (3d4) (+12,+20) (+1)
h) The Light Crossbow 'Shooting Star' (x4) (+16,+14) [+8] (+2)
i) a Tsuchinoko Corpse {Wanted!k!k!k}
j) a Small wooden chest (Gas Trap)
k) a Small wooden chest (Poison Needle)
l) a Small wooden chest (Poison Needle)

 ( page 9 )
a) a Small wooden chest (Poison Needle)
b) a Small wooden chest (Poison Needle)
c) a Small wooden chest (Poison Needle)
d) a Small wooden chest (Poison Needle)
e) a Large wooden chest (Gas Trap)
f) a Magic Whistle

==================================== Museum ===================================

 ( page 1 )
a) a Stone Statue of Sheer Heart Attack, the Bomb Hand

================================== Statistics =================================

  Objects Found    :   7581
  Objects Bought   :    706
  Objects Destroyed:   6001

  Equipment            Found Bought  Used  Dest
  Weapons                871      0     0   756
  Shields                124      0     0    94
  Bows                    76      0     0    65
  Rings                  224     33     0    46
  Amulets                197      9     0    27
  Lights                   4      0     0     4
  Body Armor             752      1     0   620
  Cloaks                 178      0     0   149
  Helmets                218      1     0   164
  Gloves                 165      2     0   152
  Boots                  219      1     0   202
  Totals                2904     47     0  2185

  Devices              Found Bought  Used  Dest
  Wands                  161      1  1941    72
  Staves                 100      5  1718    44
  Rods                    85      2  2136    15
  Potions                738    502   507   575
  Scrolls                550    147   307   357
  Totals                1634    657  6609  1063

  Other                Found Bought  Used  Dest
  Shots                  482      0     0   388
  Arrows                 536      0     0   352
  Bolts                  211      0     0   191
  Spellbooks             246      0     0   261
  Food                   166      0     7   154
  Corpses                875      0     0   885
  Skeletons              445      0     0   450
  Totals                2961      0     7  2681

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds    15    306   253    19
  Curing                  14      0    13     7
  Speed                   45      0     6     2
  Healing                  5      0     1     3
  *Healing*                1      0     0     0
  Life                     1      0     0     0
  Restore Mana             2      0     0     0
  Restore Life Levels     12      8     3    11
  Strength                 3      0     3     0
  Intelligence             3      1     4     0
  Wisdom                   2      0     2     0
  Dexterity                3      0     3     0
  Constitution             2      0     2     1
  Charisma                 3      0     3     0
  New Life                 1      0     0     0
  Totals                 738    502   507   575

  Scrolls              Found Bought  Used  Dest  Fail
  Word of Recall          29     17    23    11   1.9%
  Identify                13      0    13    13   1.8%
  *Identify*               5      0     1     0   2.5%
  Remove Curse             7     12     5     4   2.0%
  *Remove Curse*           0      2     1     0   2.6%
  Teleportation          110     72   161    13   2.0%
  Teleport Level           8      0     0     0   2.2%
  Destruction              2      0     0     2   2.8%
  Forest Creation          1      0     0     0   3.3%
  Acquirement              1      0     1     0   2.8%
  Totals                 550    147   307   357

  Wands                Found Bought  Used  Dest  Fail
  Stone to Mud             8      0   165     0   1.3%
  Teleport Other           6      0    52     2   1.3%
  Whirlpool                2      0     0     2   1.3%
  Totals                 161      1  1941    72

  Staves               Found Bought  Used  Dest  Fail
  Identify                 8      2  1472     0   1.3%
  Enlightenment            1      0     1     1   1.3%
  Telepathy                1      0     0     0   1.3%
  Destruction              1      0     0     0   1.3%
  Totals                 100      5  1718    44

  Rods                 Found Bought  Used  Dest  Fail
  Detect Traps            15      0     8     3   1.3%
  Detect Doors & Stair     5      0     0     1   1.3%
  Detect Monsters          9      0   106     5   1.3%
  Illumination             8      0   340     3   1.3%
  Recall                   1      0     3     0   1.3%
  Detection                3      0     1     0   1.3%
  Sound Ball               3      0   125     0   1.3%
  Restoring                1      0     8     0   9.0%
  Mana Ball                1      0   105     0   9.0%
  Shard Ball               1      0     0     0   9.0%
  Totals                  85      2  2136    15

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks         6      0     0     2
  Totals                 246      0     0   261

  Egos Found    :    958
  Egos Bought   :     45
  Egos Destroyed:    146

  Egos                 Found Bought  Dest
  Ring of Speed            4      1     0
  Ring (Defender)          2      0     0
  Amulet (Defender)        1      0     0
  Boots of Elvenkind       1      0     0

  Monsters             Kills   Pct
  Animals               1020  36.6%
  Breeders               324  11.6%
  Demons                 109   3.9%
  Dragons                 35   1.2%
  Giants                  63   2.2%
  Hounds                 308  11.0%
  Humans                 436  15.6%
  Orcs                   263   9.4%
  Trolls                  49   1.7%
  Undead                 189   6.7%
  Uniques                 47   1.6%

  Evil Monsters         1148  41.2%
  Good Monsters          140   5.0%
  Neutral Monsters      1492  53.6%

  Good Droppers           35   1.2%
  Great Droppers           4   0.1%

  Resist Acid            300  10.7%
  Resist Elec            302  10.8%
  Resist Fire            463  16.6%
  Resist Cold            565  20.3%
  Resist Pois            763  27.4%
  Resist Conf            672  24.1%

  Totals                2780

================================ Last Messages ================================

Marvin attacks the Giant fire ant: Marvin hits. The Giant fire ant 
dies.
Jack of Shadows says, 'With the Key of Kolwynia, I am invincible!'

You see 3 Giant fire ant Corpses. Auto-destroying.
Marvin attacks the Giant fire ant: Marvin hits. Marvin hits. Marvin 
misses. Marvin hits.
Marvin attacks the Giant fire ant: Marvin hits. Marvin hits. Marvin 
hits. The Giant fire ant dies.

You see an Iron Helm [5].
The Giant fire ant attacks Marvin: It misses. It bites. Marvin resists.
Marvin attacks the Giant fire ant: Marvin hits. The Giant fire ant 
dies.
Jack of Shadows says, 'Be made to realize my darkness hold.'
The Giant fire ant attacks you: It bites. You are enveloped in flames! 
It misses.

You have an Iron Helm [5] (w).
Marvin casts a nether ball at the Giant fire ant. The Giant fire ant 
dies.

You have 18 Potions of Cure Critical Wounds. You feel much better.
The Giant fire ant attacks Marvin: It misses. It bites. Marvin resists.
The Giant fire ant attacks Marvin: It misses. It misses.
Marvin attacks the Giant fire ant: Marvin misses. Marvin hits. Marvin 
hits. Marvin misses.
The Giant fire ant is no longer stunned. The Giant fire ant is no 
longer stunned. You feel the Iron Helm (w) in your pack is good... 
Auto-destroying an Iron Helm [5] {good}.

You have 6 Potions of Cure Serious Wounds. You feel better.
Marvin attacks the Giant fire ant: Marvin hits. Marvin hits. Marvin 
misses. Marvin hits.

Jack of Shadows concentrates on his body. Jack of Shadows starts moving 
faster.
The Giant fire ant attacks Marvin: It misses. It misses.
The Giant fire ant attacks Marvin: It bites. Marvin resists. It bites. 
Marvin resists.
The Giant fire ant attacks you: It misses. It bites. You are enveloped 
in flames!
Marvin casts a spell, burning Jack of Shadows's eyes. Jack of Shadows 
is unaffected.

You see a Potion of Resistance. Auto-destroying.
The Giant fire ant attacks Marvin: It bites. Marvin resists. It misses.
Jack of Shadows invokes a darkness storm. The Giant fire ant dies. The 
Giant fire ant dies. The Giant fire ant dies. The Giant fire ant dies. 
The Giant fire ant dies. The Giant fire ant dies. You stand your 
ground!
Marvin attacks the Giant fire ant: Marvin hits. The Giant fire ant 
dies.
The Giant fire ant attacks you: It bites. You are enveloped in flames! 
*** LOW HITPOINT WARNING! *** Press Space to continue. It misses.
Jack of Shadows invokes a darkness storm. The Giant fire ant dies. The 
Giant fire ant dies. The Giant fire ant dies. The Giant fire ant dies. 
The Giant fire ant dies. You stand your ground! What a noble sacrifice!
 .........###                                     
............#              #                      
............#                                     
............#                                     
..........aa#########                             
....................###                           
........#..:.a........#######                     
.........................~a~#                     
~~~~~~~~~~~~~~~~~~~~~~aaaa~~#                     
#############################  #                  
~~~~~~~~~~~~~~~~~~~~~~~~~~~~#''#                  
.....g............p.. ..../~~a.#                  
...............a..... .a~p.!.a.#                  
####:##########a:.... ...:~~~a##                  
################################                  
################### a####a.a#aa#                  
   ###         ###        ###                     
   ###         ###                                
   ###         ###                                
   ###         ###                                
   ###         ###                                
   ###         ###                                
   ###         ###                                
   ###         ###                                
 I wonder if I can charm Jac-- Goodbye, Coin!

=================================== Options ===================================

 Game Mode:          Monster
 Preserve Mode:      On
 Small Levels:       Sometimes
 Unusual Rooms:      On
 Arena Levels:       Sometimes
 Ironman Quests:     Enabled
 Random Artifacts:   Enabled



Posted on 10.2.2016 06:51
Last updated on 14.2.2016 20:59

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9995. on the Ladder (of 18940)
815. on the PosChengband Ladder (of 2395)
6. for this player (

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On 10.2.2016 06:51 Nivim wrote:
I absorbed a ring with 'Ray of Cold' and got a message telling me I gained the power 'Ray of Cold'... but then none of my menus had that. ~x, U, or m.

Shortly afterward found a mumak in a vault with no other dangerous things around; bringing me from CL14 to 18.

Quite a bit after that, absorbed an amulet with 'Plasma Bolt', but like the Ray, I got the message but not the ability. I think I'm going to fix this somehow.

...

Specifically, I just tried adding all the beam spells and Plasma/Ice Bolt to the list of spells in race_ring.c, with no understanding of how the system works. Oh, and other changes I've made are; commenting out the 'void putenv/usleep' things to unbork compilation, making Ring's ring ID always *ID* (since you're going to be eating them anyway), and changing the glyphs of creeping coins to x.

Testing now, and... the game apparently kept track of the spells I absorbed even if I couldn't use them! So now I really do have Ray of Cold Plasma Bolt , or at least once I get enough levels for the latter.

Also apparently I've found 10 artifacts even though I only know of 5? I think the starting items count for some reason, but that would only bring me up to 7. Does it count artifacts generated but not ided now?

Oh, and finally, just one more level till I can cast Detection.

Predit: Just noticed how I met/killed more dangerous things than I thought. You wouldn't know the Chaos drake was twice my level from watching the fight.

On 13.2.2016 11:32 Nivim wrote:
I ate my first real artifact ring this session, gained from the end of a short Pattern in a greater vault:
The Ring of Titans (+2) {Sr;*Co;PoSoFe;FaSi Power (Vilya)}
I don't get cold immunity immediately from it, but it's still half the way there!


The lowlight of this session was how I had something like 20 town visits to various towns without any remove curse scrolls, and had to tolerate the Slow Regeneration curse through quite a few battles. Also some unbattles where I danced around something that could one-shot me.

Oh, and even though I'm 22 levels from using it, I ate *recharging* and edited it into the list of Ring spells. Favorite new spell however, is definitely Stone to Mud, because the wands just can't cut into isolated greater vaults anymore (since you can't stack six of them or anything).

An edit I specifically didn't make was adding Warning to Rings, since that seems like an intentional omission.


Economical mana and wizardry are beginning to look like some of the most valuable essences (aside from speed, of course).


After the session ended, I took I crack at getting rid of a display bug (where it shows blank spaces to the east of the player, creatures, and projectiles), but didn't get anywhere. I've partly become used to the bug, since I use the monster/item list and the look command to get around it, but it's still irritating.

On 14.2.2016 12:19 Nivim wrote:
//My tradition of huge update posts built up over long play sessions continues. I continue to feel conflicted about that. 'Help? I'm sorry? Shouldn't I be writing stuff, just in case someone wants to read them? Enjoy.'


Happened to eat a ring of speed and Speed; if only it had much effect on my lizard king.
More vaulting; not really going after the dangerous things like maybe I should. I keep homing in on the short vaults with plenty of jewelry.
Did Sting quest, which wasn't very interesting other than almost getting killed by Jurt (and annoyed by Father Dagon).
More vaulting. Whoosh! Hoover!

Went and did that 555 thing, and was disappointed that it was slower than vaulting-- at least without clone monster and better killdudes ability. I got a rod of mana balls, which was nice, but that's about it.

During Barrow Downs found an amulet with an 'awful' feeling and of course it was great.
an Amulet of Devotion (+1) <-7%> {cursed, Wi;PoNxSoDi;Rf}
It's the high high-resist density that I care about (although an extra point towards reflection doesn't hurt).

After the quest, messed around recharging things while getting wilderness chests, and when I came back to town the black market had a ring of Archery...which activated for Enlightenment. So now I have a wonderful spell and I'll be using it a lot.

About half of the high resistances at CL30.

Added Detect Treasure to Ring spells because I felt like using it to decide my route while trying to get to greater vault entrances.

Forgot my recall scrolls completely once, and thought I would have to walk all the way back, but then I remembered I have a renewable source of pattern vaults.
In one such vault, found the randartified Harness of Hell as my second artifact jewelry.
The Amulet of Shining {ElSh;RfFa[T A:Lightning Ball Harness of the Hell}
Only need 1 more Ess of rShards.
In the very next pattern vault, I finally lucked upon a source of levitation I could eat...turns out, desite how rare levitation jewelry is, I still need 2 Essence for it.

Then I lost poor Louie, the Lizard King, to inattention and a phantom beast. Twas sad, but only frustrating until I realized I had summon monster scrolls, and got another one, with a more traditional name.

Next stop DL24, where we pick up a randartified Yasaka-no-Magatama from the Ultimate Dungeon Cleaner; sadly, it was basically a Defender amulet, although it did provide nether resistance. The other amulet the Cleaner dropped was arguably better; a tipping point of Economical Mana.

Added Shard Aura at slightly higher Essence requirement; it's already pretty rare, after all.

RIP Sriske the Lizard King, CL30-Cl31, I wasn't expecting that Stone Dragon to get an extra move.

Long live Marvin, the Death Knight!

And with both that, and rods of mana and sound balls, I think I might be ready to take on a 50 quest or two.

I chose 'The Rise and Fall of Micro$oft' quest, and less than halfway through I found this;
The Amulet 'Mayan Princess' (+7,+8) {CfCaDi;HlWrTe The Pitch Dark Night}
Which neatly gave me my first pip of chaos resistance, thus completing a set of all resistances except Time-- not that it helped against the hordes of Exploders, although they did give me a level, to CL33. Also gave Marvin a level, to Hell Knight.
Bumbled into a monster-summoning trap and Stormbringer appeared, which was really scary for a moment before I teleported away. Then it was a non-issue because it's a melee-only fighter, that isn't faster than me, in a big open space. Bull gave me a ring of 'barely more speed', and a rod of Clarity.

It doesn't show up on the normal resistances list, but I apparently get rTele from things that normally prevent teleportation, and it looks like it scales with Essence like any other resist.

I gained ESP Demon at some point around here, and wow is it annoying; things keep mind blasting my just as a walk around and get into and out of LOS of them.

On 14.2.2016 20:59 Nivim wrote:
I was in the middle of a vault in that last dump, so two or three steps later I found a very nice amulet and now I have castable Curing and the description is 'It cures blindness, poison, confusion, stunning, cuts, and hallucination'
...
'when you quaff it'.

Is that anything like drinking a gun?


Anyway, went and slummed the Killing Fields, gaining the 100k experience to reach CL34, then another 20-30k fighting the maulotaur. I remember at 35 theres some sort of better feel-id or complete item feelings?

Next, I tried pulling together a few more !CCWs for some protracted fights and went into the Cloning Pits quest.

I find Jack of Shadows after teleporting from the start, and probably didn't get 200 turns in before he had woken up and gave me darkness storms from the edge of LOS.

RIP Coin, you had no idea what you were really up against.

On 14.2.2016 21:18 murphy wrote:
the staff of curing description also says "when you quaff it". seems weird but it goes down smooth!

On 14.2.2016 21:30 TheOtherMITZE@yahoo.com wrote:
Now I'm thinking that a staff of curing is some kind of terrible euphanism in-game.

"Hey there, baby, want to try out my staff of curing? It'll leave you feeling refreshed . . ."

.

.

.

somebody kill me

On 15.2.2016 01:34 debo wrote:
Jack is the primary reason I don't usually do cloning pits or old castle until I'm ostensibly overpowered for them.

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