The Angband Ladder: Mara, Rakshasa Officer by clouded

  [Steamband 0.4.1 Character Dump]

 Name   Mara                                     Self  abcdefghijkl@   Best
 Sex    Male           Age           113  Mus:    582  .............   590
 Race   Rakshasa       Height         97  Agi:    599  ..........1..   620
 Class  Officer        Weight        181  Vig:    316  .............   493
 Title  Brig. General  Status         15  Sch:    271  ....*8...8...   505
 WP     -4/131         MaxDepth  Lev  23  Ego:    177  ....s....8...   274
 SP     217/345        Preserve        Y  Chr:    688  .3..8........   743

 Level           32       Armor    [22,+162]     Saving Throw           Fair
 Cur Exp     610008       Blows       4/turn     Stealth                 Bad
 Max Exp     610008       Shots       4/turn     Fighting      Legendary[5+]
 Adv Exp     690000       Infra       100 ft     Shooting             Superb
                                                 Disarming              Fair
          Stat     Skill     Equip.    Total     Magic Device      Tolerable
 Melee (+12,+11) (+10,+20) (+34,+45) (+56,+76)   Perception        Excellent
 Shoot  (+12,+0)   (+0,+0)  (+35,+8)  (+47,+8)   Searching            Superb

     You come from across the veil.  You are unknown. You have
     green eyes, and an average complexion.




  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:............+
      Throw:.............   See Invis:.............    No Magic:.............
     Vorpal:+............    Free Act:.......+..+..   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.........+...    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:+............   Res Confu:.........+...   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.........+...    Teleport:.............
  Psn. Brnd:.............    Res Fear:....+.......+   Aggravate:.............
  Resistances:
  Fire :93% ..++..++.....+  Acid :60% ..++..++......  Light:30% ......+.......
  Erth :93% ..++..++.....+  Poisn:30% ..++..++.-....  Dark :60% ......+..+....
  Air  :63% ..++...+.....+  Time :10% .......+......
  Water:93% ..++...+.+...+  Ether:30% .......+.++...
  Elec :60% ..++..++......  Sound:40% +......+......
  Ice  :100%+.++..++.+....  Nethr:50% ......++.+....
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            |}=="~[([]]]              |}=="~[([]]]              |}=="~[([]]]

  [Last Messages]

> You strongly *impale* the Jaguar Man four times.
> The Jaguar Man blinks away.
> It was a good sequence of hits.
> You strongly *impale* the Jaguar Man three times, killing it.
> You have slain the Jaguar Man.
> You failed to concentrate hard enough!
> You feel safe from evil!
> You feel yourself moving faster!
> You feel more resistant to fire!
> You feel more resistant to earth!
> You feel more resistant to water!
> You feel more resistant to air!
> You fail to correctly incant the spell!
> i have seen our doom. THERE IS NO ESCAPE!!!
> You die.


  [Skills]

   Disarming Traps  5
           Stealth  1
         Searching  1
Demonic Attunement 17
        Dark Charm  1
   Neophyte Combat 17
   Standard Combat 15
   Advanced Combat 15
     Master Combat  1
   Critical Strike 12
   Accurate Strike 10
    Vicious Strike 20
        Swift Blow 10
    Weapon Finesse 16
      Martial Arts  1
 Neophyte Firearms  1
           Pistols  1
          Throwing  1
    Critical Throw  1
            Swords  1
Command Techniques  1
 Combat Techniques 20
         Latin {*} 20
   Occult Lore {O} 20
  Ritual Magic {O} 17
  Spirituality {S}  1
 Tempered Will {*} 17
 Hardened Will {*}  1
           Anatomy  1
 Utility Bandolier  1
     Using Devices  1
         Toughness  1
     Hold the Line  3
        Knock-down  1


  [Steamware & Mutations]

 You are subject to berserker fits.
 You are superhumanly strong (+80 MUS).
 Your reflexes are slowed (-3 speed).
 You are completely fearless.
 You are telepathic.
 Your body is very limber (+60 AGI).
 You have alpha level enhanced eyesight (60' infra).
 You have alpha level wired reflexes (+2 speed).
 You have beta level dermal plating (+20 ac -1 speed).


  [Character Equipment]

a) The Dirk 'Red Nail' (1d7|2) (+10,+15) <+3> {@w0 !d!k!s}
b) a .30 Lever-Action Carbine (Pearl Handled) (x3) (+11,+8) <+3>
c) a Ring of Protection [+36]
d) a Ring of Protection [+41]
e) The Amulet of Arbaces <+10, +3, +8>
f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
g) The Leather Harness of Carrion Caves [6,+15] <+4>
h) The Cloak of Aleriel [5,+15]
i) a Set of Petticoats [5,+11]
j) The Crown of Isis [0,+9] <+8, +5, +1>
k) a Set of Silk Gloves (Etheric) [1,+10] <+1>
l) a Pair of Laced Boots of Speed [5,+6] <+5>
n) 4 Rifle bullets (4d11|0) (+0,+0) (+96/384) {10% off}


  [Character Inventory]

a) 3 Books of Arcane Incantations [Liber AL vel Legis] <+1> {@m1}
b) a Book of Arcane Incantations [Revelations of Glaaki] <+2> {!d!k!s}
c) 2 Meat Pies
d) 17 Tonics of Cure Critical Wounds {50% off}
e) 5 Tonics of Restore Life Levels
f) The Book [Ivanhoe]
g) The Book [Faust I]
h) The Book [Allan Quartermain]
i) 19 Mechanisms of Phase Door {40% off}
j) 20 Mechanisms of Etheric Travel {50% off}
k) 15 Mechanisms of Returning {!r, 50% off}
l) 39 Mechanisms of Object Analysis {@r9, 40% off}
m) 3 Mechanisms of Power Cell {40% off}
n) a Ray Gun of Phasic Shift (18 charges)
o) 3 Ray Guns of Vaporize Solid (27 charges)
p) a Tool of Structural Analysis (4 charges)
q) a Tool of Object Location (42 charges)
r) The Broad Sword of Aquilonia (2d5|3) (+10,+15) <+1> {@w0 !d!k!s}
s) a Pick (1d3|1) (+0,+0) <+15> {!d!k!s, 10% off}


  [Home Inventory]

44 Tonics of Cure Critical Wounds {50% off}
a Tonic of Healing
12 Tonics of Restore Life Levels {75% off}
2 Mechanisms of Teleport Level
94 Mechanisms of Object Analysis {@r9, 40% off}
4 Mechanisms of Detailed Object Analysis
5 Mechanisms of Power Cell {40% off}
a Tool of Object Analysis (17 charges)
a Tool of Structural Analysis (8 charges)
a Ring of Freedom of Mobility {!d!k!s}
a Ring of Resist Bewilderment
The Locket of Madame Defarge <+8, +2, -4>
The Leather Waistcoat of Gideon Barr [20,+25] <+2>
a Top Hat of Safari [3,+1] <+6>
The Mask 'Le Loup Blanc' [0,+4] <+12, +5, +1> {@w1 !d!s}
The Green-tinted Glasses of Auguste Dupin [8,+1] <+8> {@w1 !d!s}
The Eye of Ra [0,+8] <+4>
The Pair of Buttoned Boots of Hans Bjelke [5,+20] <+1>


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 16.9.2016 20:17

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10595. on the Ladder (of 18930)
133. on the Steamband Ladder (of 319)
240. for this player (

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On 16.9.2016 20:18 clouded wrote:
Here's why you don't try to use occult magic on classes that can't raise thaumic protection skills.

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