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The Angband Ladder: Abid IV, Dunadan Blackguard by Ingwe Ingweron

  [Angband 4.2.0 Character Dump]

 Name   Abid IV      Age             62          Self  RB  CB  EB   Best
 Race   Dunadan      Height        7'2"   STR:     18  +1  +2  +0  18/30
 Class  Blackguard   Weight    14st 2lb   INT:      9  +2  +0  +0     11
 Title  Raider       Turns used:          WIS:     11  +2  -3  +2     12
 HP     327/335      Game        251269   DEX:     17  +2  +0  +0  18/10
 SP     13/13        Standard     26203   CON:     10  +3  +2  +0     15
                     Resting       3386

 Level                 28    Armor      [56,+12]    Saving Throw     61%
 Cur Exp            47647                           Stealth         Fair
 Max Exp            47647    Melee       3d6,+15    Disarm - phys.   63%
 Adv Exp            60000    To-hit       62,+18    Disarm - magic   47%
                             Blows      1.1/turn    Magic Devices     58
 Gold               13329                           Searching        46%
 Burden          120.0 lb    Shoot to-dam    +12    Infravision     0 ft
 Overweight      -35.9 lb    To-hit       48,+12    Speed       1.2x (2)
 Max Depth    1500' (L30)    Shots      1.0/turn

 You are one of several children of a Royal Blood Line.  You are a
 credit to the family.  You have brown eyes, wavy black hair, and an
 average complexion.

Resistances         Abilities
 Acid:............. pFear:.........+...
 Elec:...+..+...... pBlnd:....?........
 Fire:+.+.......... pConf:+........+...
 Cold:..+.+........ pStun:.........+...
 Pois:............. HLife:....+........
Light:............. Regen:....+........
 Dark:....?........   ESP:....?........
Sound:.........+... S.Inv:.............
Shard:....?........ FrAct:..........+..
Nexus:....?........ Feath:.............
Nethr:....?........ S.Dig:.............
Chaos:....?........ TrpIm:....?........
Disen:....?........ Bless:....?........

Hindrances          Modifiers
ImpHP:............+ Stea.:+......+.....
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:....?........ Speed:+............
DrExp:............. Blows:.............
Stick:....?........ Shots:.............
Fragl:....?........ Might:.+...........
                    Light:.....+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by N�r, the Dwarf at 1400 feet (level 28)
     
     +2 stealth.
     +2 speed.
     Slays evil creatures.
     Branded with fire.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     
     When activated, it confuses a target monster.
     Takes 18 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 58 vs. creatures not resistant to fire, 44.9
     vs. evil creatures, and 31.8 vs. others.
     
b) a Short Bow of Extra Might (x3) (+10,+12) <+1>
     Found under some rubble at 1350 feet (level 27)
     
     +1 shooting power.
     
c) a Ring of Resist Fire and Cold {!k}
     Found lying on the floor of a special room at 500 feet (level 10)
     
     Provides resistance to fire, cold.
     
d) a Ring of Lightning [+11]
     Dropped by a paladin at 1450 feet (level 29)
     
     Provides resistance to lightning.
     Cannot be harmed by lightning.
     
e) the Jewel 'Evenstar' <+2> {tried, ??}
     Dropped by Angamait� of Umbar at 1450 feet (level 29)
     
     You do not know the full extent of this item's powers.
     +2 wisdom.
     Provides resistance to cold.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
f) the Phial of Galadriel <+3>
     Dropped by Mughash the Kobold Lord at 600 feet (level 12)
     
     +3 light.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
g) Metal Scale Mail of Resist Lightning (-2) [38,+0]
     Dropped by a blacklock mage at 1000 feet (level 20)
     
     Provides resistance to lightning.
     
h) a Fur Cloak of Stealth [3,+0] <+1>
     Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11)
     
     +1 stealth.
     
i) a Large Metal Shield [12,-3]
     Found lying on the floor in a vault at 1350 feet (level 27)
     
j) an Iron Crown of Serenity [0,+0]
     Found lying on the floor in a vault at 1400 feet (level 28)
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
k) a Set of Leather Gloves of Free Action [1,+3]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Leather Boots [2,-1]
     Dropped by an apprentice at 700 feet (level 14)
     




  [Character Inventory]

a) 2 Necromantic Tomes [Dark Rituals] {@m2@b2@G2!k}
     
     You can read this book.
     
b) a Mushroom of Second Sight {!E}
c) 4 Mushrooms of Clear Mind {!E}
d) 3 Rations of Food
e) a Potion of Cure Serious Wounds
f) 5 Potions of Cure Critical Wounds
g) a Potion of Heroism
h) a Potion of Resist Poison
i) 2 Scrolls of Phase Door
j) a Scroll of Teleportation
k) 2 Scrolls of Word of Recall {@r0!*}
l) a Rod of Treasure Location {@z3}
m) a Rod of Curing {@z6}
n) 3 Rods of Disable Traps {@z6}
o) a Rod of Light {!k}
p) a Wand of Slow Monster (5 charges) {@a7}
q) 2 Wands of Confuse Monster (6 charges)
r) 2 Wands of Stone to Mud (17 charges) {@a8}
s) a Wand of Teleport Other (2 charges) {@a9}
t) 2 Staves of Detect Evil (21 charges)
u) a Staff of Mapping (3 charges) {@u3}
v) a Staff of Teleportation (4 charges) {!*}




  [Character Quiver]

0) 10 Arrows (1d4) (+0,+0) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 43.9.
     35% chance of breaking upon contact.
     
1) 21 Arrows of Slay Undead (1d4) (+4,+5) {=g}
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 118.1 vs. undead, and 59 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Potions of Healing {!*}
b) 5 Potions of Restore Life Levels
c) a Potion of Enlightenment {!*}
d) 2 Scrolls of Magic Mapping {@r3}
e) 15 Scrolls of Recharging
f) a Scroll of Deep Descent {!*}
g) a Staff of Teleportation (3 charges) {!*}


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        53     50'  Reached level 2
       682     50'  Reached level 3
      1185     50'  Killed Grip, Farmer Maggot's Dog
      1185     50'  Reached level 4
      1192     50'  Killed Fang, Farmer Maggot's Dog
      1448     50'  Reached level 5
      1803    150'  Reached level 6
      2187    150'  Killed Bullroarer the Hobbit
      2187    150'  Reached level 7
      2494    150'  Reached level 8
      2862    150'  Found the Dagger 'Narthanc' (LOST)
      4913    150'  -- Note: unid deep descent
      5027    450'  Reached level 9
      5134    450'  Killed Brodda, the Easterling
      5134    450'  Reached level 10
      5403    450'  Reached level 11
      6384    500'  Reached level 12
      6580    500'  Killed Grishnákh, the Hill Orc
      6580    500'  Reached level 13
      6609    500'  Reached level 14
      7365    500'  Reached level 15
      8865    550'  Reached level 16
      9522    550'  Killed Orfax, Son of Boldor
      9623    550'  Killed Wormtongue, Agent of Saruman
      9866    600'  Killed Mughash the Kobold Lord
      9868    600'  Found the Phial of Galadriel
     10110    650'  Reached level 17
     10912    750'  Reached level 18
     11360   1000'  Reached level 19
     11725   1000'  Reached level 20
     12320   1000'  Reached level 21
     12657   1000'  Reached level 22
     13538   1250'  Killed Ibun, Son of Mîm
     13585   1250'  -- Note: pathetic drop from Ibun
     13813   1250'  Reached level 23
     15093   1300'  Reached level 24
     16394      0'  Killed Farmer Maggot
     16525   1350'  Reached level 25
     16664   1350'  Killed Old Man Willow
     17270   1350'  Reached level 26
     18619   1350'  Found the Rapier 'Forasgil' (LOST)
     19195   1400'  Killed Nár, the Dwarf
     19196   1400'  Found the Flail 'Totila'
     20480   1400'  Reached level 27
     22177   1400'  Found the Metal Cap of Thengel (LOST)
     22947   1400'  Killed Gorbag, the Orc Captain
     24676   1450'  Reached level 28
     25523   1450'  Killed Sangahyando of Umbar
     25554   1450'  Killed Angamaitë of Umbar
     25557   1450'  Found the Jewel 'Evenstar'
     25560   1450'  Reached level 28
     25562   1450'  Found the Morning Star 'Firestar' (LOST)
     26203   1500'  -- Note: stat gain depth


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 28.1.2020 23:23

Download this dump

20. on the Competition No.229 Ladder (of 30)

Comments

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On 28.1.2020 23:23 Ingwe Ingweron wrote:
CL28/DL30 T-026203 : Do I really want to try this one more time? Made my slow way to stat gain depth. Don't know if there will be time to finish.

On 30.1.2020 17:53 Ingwe Ingweron wrote:
Dead to playing while tired. Forgot to get a file dump, so just marking this one dead.

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