The Angband Ladder: Nimble The Lady, High-Elf Tourist by <>

  [Hengband 1.6.0 Character Dump]

                          Name  : Nimble The Lady

 Sex      : Female           Age               106    STR :  18/176
 Race     : High-Elf         Height             87    INT!:  18/210
 Class    : Tourist          Weight            189    WIS!:  18/140
 Magic    : Arcane           Social Class       41    DEX :  18/210
                             Align         Neutral    CON!:  18/140
                                                      CHR :  18/142

 Right hand      (+88,+54)   Hit point    644/ 644    Fighting    : Amber [12]
                             SP (Mana)    409/ 409    Bows/Throw  : Amber [22]
 Blows/Round           8+0                            Saving Throw: Superb
 AverageDmg/Rnd      528+0   Level              50    Stealth     : Amber [2]
                             Experience    7685132
 Shooting        (+74,+14)   Max Exp       7685132    Perception  : Superb
 Multiplier          x4.52   Exp to Adv      *****    Searching   : Superb
 Shots/Round          0.83   Gold          1162195    Disarming   : Superb
                                                      Magic Device: Chaos Rank
 AC              [27,+122]   Time     Day 10 18:29
 Speed               (+19)   Play time    13:05:42    Infra-Vision: 40 feet

                         (Character Background)
          You wake up one morning and find yourself displaced to the
          incorrect roguelike game. You set out to retrieve your
          Quest artifact, which has inexplicably ended up in the
          jealous hands of the innkeeper in Outpost.

          ...Now, you are in Outpost.

 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : High-Elf      STR :  18/86  1 -1 -1 10 18/176         .3..12.2..2..
 Class : Tourist       INT!: 18/100  3 -1  1  8 18/210         .3..1.2..2...
 Level : 50            WIS!:  18/90 -1 -1 -1  8 18/140         .3..12...2...
 Hits  : 644/644       DEX :  18/70  3 -1  2 10 18/210         .3..1..2...4.
 Mana  : 409/409       CON!:  18/90  1 -1 -1  6 18/140         .3..1.....2..
                       CHR :  18/72  3 -1 -1  6 18/142         .3..1.2......
         |~}=="*[(]]]             |~}=="*[(]]]                 |~}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .......+.....    Speed     : .++...+....+.
 Elec  : .......+.....    Nether: .........+...    FreeAction: .+...+..+.++.
 Fire  : ..+....+.....    Nexus : ...........+.    SeeInvisi.: .+..++..+...+
 Cold  : .......+.....    Chaos : ..+..+.......    Hold Life : ++...++.+....
 Poison: ....+........    Disnch: .............    Warning   : .+..+........
 Light : ............+    Fear  : +......+.....    SlowDigest: ++...........
 Dark  : .............    Reflct: .............    Regene.   : ++...+.......
 Shard : .............    AuFire: .............    Levitation: .+....+....+.
 Blind : +........+...    AuElec: .............    Perm Lite : .+...........
 Conf  : .....+.+.....    AuCold: .............    Cursed    : .............

             |~                 |~}=="*[(]]]                   |~}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .+......++...    Add Blows   : +..+.........
 Slay Und. : +..    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : .+..+...+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .+..+...+....
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .....+.......
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : +..    Sust Dex  : ...........+.    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

  [Quest information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  Orc Camp                                 (Danger  level:  15) - level 17
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27
  Lousy, the King of Louses                (Dungeon level:   6) - level 29
  Nar, the Dwarf                           (Dungeon level:  12) - level 29
  Ulwarth, Son of Ulfang                   (Dungeon level:  24) - level 29
  The Cloning Pits                         (Danger  level:  45) - level 33
  Jasra, Brand's Mistress                  (Dungeon level:  38) - level 36
  The Old Castle                           (Danger  level:  50) - level 40
  Charon, Boatman of the Styx              (Dungeon level:  44) - level 43
  Glaaki                                   (Dungeon level:  50) - level 44
  Raou the Conqueror                       (Dungeon level:  56) - level 44
  Julian, Master of Arden Forest           (Dungeon level:  62) - level 44
  Richard Wong, Master of Time             (Dungeon level:  76) - level 46
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 48

< Failed Quest >

  [Miscellaneous information]

 Recall Depth:
    Angband         : level  92
    Yeek cave       : level   1
   !Labyrinth       : level  18
   !Dragon's lair   : level  72
    Mine            : level  79

 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       ON
 Arena Levels:       OFF
 Num. Random Quests: 10

 Arena: 33 Victories

 You have defeated 3081 enemies.


Your alighnment : Neutral

You are virtuous in Enlightenment.
You have strayed from the path of Chance.
You are very virtuous in Vitality.
You are an arch-enemy of Honour.
You are a bitter enemy of Patience.
You are somewhat virtuous in Valour.
You are the living embodiment of Temperance.
You are the living embodiment of Harmony.

  [Character Equipment]

a) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks)
b) The Platinum Yendorian Express Card (+14,+14) [+24] (+3)
c) The Light Crossbow of Brand (x4) (+11,+14) (+10 to speed) {Sp;FiCa;Xm}
d) a Ring of Extra Attacks (+2 attacks)
e) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
g) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
i) The Cloak of Jack of Shadow [1,+18] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNt~Tele}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+4,+4) [4,+15] (+4 to
speed) {SpDx;Nx;FaLv(Dx}

  [Character Inventory]

a) 3 Arcane Spellbooks [Cantrips for Beginners]
b) 2 Arcane Spellbooks [Minor Arcana]
c) 2 Arcane Spellbooks [Major Arcana] {50% off}
d) 3 Potions of Healing
e) 4 Potions of *Healing*
f) 5 Potions of Resistance
g) 3 Rods of Recall
h) a Rod of Healing {@z1}
i) 5 Rods of Teleport Other
j) 5 Rods of Acid Balls
k) a Wand of Disintegrate (4 charges) {!k!k}
l) 4 Wands of Striking (24 charges)
m) a Staff of Enlightenment (11 charges)
n) a Staff of Healing (4 charges)
o) a Staff of Speed (8 charges)
p) a Staff of Power (5 charges)
q) a Staff of *Destruction* (5 charges)
r) The Cloak 'Shimmering Wings' [1,+20] (+4) {CnCh;FiDk[F}
s) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)

  [Home Inventory]

 ( page 1 )
a) an Arcane Spellbook [Manual of Mastery]
b) 4 Potions of *Healing*
c) a Potion of Life
d) 3 Potions of Restore Mana
e) 9 Potions of Enlightenment
f) 4 Scrolls of Rune of Protection
g) 10 Scrolls of *Destruction*
h) a Scroll of Mass Genocide
i) a Wand of Heal Monster (2 charges)
j) a Staff of Healing (4 charges)
k) 3 Staffs of Speed (3x 8 charges)
l) a Staff of Genocide (4 charges)

 ( page 2 )
a) 4 Staffs of *Destruction* (4x 5 charges)
b) a Ring of Speed (+11)
c) a Ring of Extra Shots
d) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
e) The Torque of Boromir (+0,+8) {Fe(St}
f) an Amulet of Magic Device Mastery (+3)
g) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
h) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
i) The Pendant of Gogo (+4) {InWiDx;SiLu}
j) The Palantir of Westernesse (+3) {WiCh~Tele}
k) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShSoNx}
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfNt}

 ( page 3 )
a) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
b) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
d) Black Clothes [4,+19] (+4 to stealth)
e) Black Clothes [4,+17] (+4 to stealth) {Sl}
f) The Small Leather Shield 'Springsleeper' [3,+9] (+4 to speed) {SpCnCh}
g) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNx}
h) The Steel Helm of Hammerhand [6,+20] (+3)
i) a Set of Leather Gloves of Magic Mastery [1,+11] (+3)
j) The Dagger 'Pestilence' (2d4) (+15,+18) (+1 attack) {AtWiCnIfDg;Bs|PV}
k) The Main Gauche 'Tinythorn' (1d5) (+18,+8) (+3) {InCh;Nx;FaSiRg/*}
l) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth) {all}

 ( page 4 )
a) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {StDxDg|S}
b) The Two-Handed Sword 'Zarcuthra' (4d6) (+19,+21) (+4)
c) a Diamond Edge (7d5) (+22,+23) (+4)
d) 2 Poison Needles (1d1) (+0,+0)
e) The Fishingpole of Taikobo (1d1) (+0,+0) { }
f) The War Hammer of Aule (9d3) (+19,+21) [+5] (+4)
g) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
h) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
i) 37 Steel Bolts of Holy Might (3d5) (+16,+13) (162/135)
j) 29 Steel Bolts of Wounding (3d5) (+8,+16) (176/146)
k) 21 Seeker Bolts of Holy Might (6d5) (+13,+9) (185/154)
l) 26 Seeker Bolts (6d5) (+9,+9) (185/154)

 ( page 5 )
a) 22 Seeker Bolts (6d5) (+6,+10) (189/157)
b) 22 Seeker Bolts (6d5) (+7,+7) (176/146)
c) 21 Seeker Arrows of Flame (6d4) (+10,+7)
d) 97 Seeker Arrows (6d4) (+8,+8)
e) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
f) a Magical Figurine of a Lloigor


 ( page 1 )
a) a Sorcery Spellbook [Grimoire of Power]
b) a Trump Spellbook [Five Aces]
c) a Chaos Spellbook [Armageddon Tome]
d) a Nature Spellbook [Nature's Wrath]
e) The Amulet of Carlammas (+2) {Cn;Fi}
f) The Bead 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi}
g) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}
h) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
i) The Phial of Galadriel (+1 to searching) {Sr}
j) The Star of Elendil (+1 to speed) {Sp;SiHl}
k) The Stone of Lore { }
l) The Double Ring Mail of Minotaur (-2) [15,+15] (+3) {StCh;BlFe}

 ( page 2 )
a) The Augmented Chain Mail of Lions (-2) [16,+14] {PoNx;Rf(St}
b) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
c) The Full Plate Armour of Freezing (-3) [25,-20] (-3 to stealth) {cursed,
d) The Mithril Plate Mail 'Leech' (-3) [35,-20] {cursed, Ag.(St}
e) The Robe of the Pickpocket [2,+18] (+2) {StDx;Si(Dx}
f) The Robe of Coral [2,+15] (+4 to infravision) {If;Si}
g) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
h) The Rhino Hide Armour 'Blink' (-1) [8,+19] (+3 to speed) {Sp;Dk[T}
i) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
j) The Cloak of Thorongil [1,+10] {Ac;FaSi}
k) The Cloak 'Oath of Mages' [1,+20] (+4 to searching) {InSrIf}
l) The Small Metal Shield 'Icy Princess' [5,+20] (+4) {Ch;ElCoBlSo;SiLv[M}

 ( page 3 )
a) The Metal Cap of Thengel [3,+12] (+3) {WiCh}
b) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
c) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
d) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
e) The Set of Gauntlets 'Paurnen' [2,+15] {Ac}
f) The Set of Cesti of the Minotaur [5,+17] (+2 to searching) {StSr;Cf~pT(St}
g) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}
h) The Dagger 'Dethanc' (1d4) (+4,+6) {ElNt;Th|E}
i) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoLi;Th|Co}
j) The Short Sword 'Dioxin' (2d7) (+18,+13) {PoSh;Sd|P/L}
k) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack) {At/pDoTPZ}
l) The Broad Sword of Osric (2d5) (+19,+16) (+4 to speed) {SpIf|S}

 ( page 4 )
a) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
b) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
c) The Broad Sword 'friendly' (2d5) (+8,+17) (+3 to stealth) {ChSlSr|Ca}
d) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
e) The Bastard Sword 'Grizzly Bear' (3d4) (+17,+15) (+3) {StDg/TP}
f) The Two-Handed Sword 'Elfrist' (3d6) (+19,+19) (+4) {In|V/D}
g) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
h) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
i) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
j) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
k) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
l) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {WiIf;CoLi;RgLuBs|Co/o}

 ( page 5 )
a) The Halberd 'Nimloth' (3d5) (+17,+19) {Lu|Co/DP}
b) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
c) The Guisarme 'Snake Master' (2d5) (+20,+16) (+2 to infravision) {IfDg;Lv|PM}
d) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
e) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
f) The Club of Samson (2d4) (+8,+10) (+3) {StCn;Fe;Si/*L}
g) The Whip of Gothmog (3d6) (+13,+15) (-2) {cursed,
h) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
i) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr}
j) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
k) The Lead-Filled Mace of Charismatic Cook (3d4) (+12,+11) (+4)
l) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Lu|EF/oTZ}

 ( page 6 )
a) The Skeleton of Freesia
b) The Skeleton of Cantoras, the Skeletal Lord
c) The Skeleton of Kaschei the Immortal
d) The Corpse of Wolf, Farmer Maggot's dog
e) The Corpse of Fang, Farmer Maggot's dog
f) The Corpse of Smeagol
g) The Corpse of Bullroarer the Hobbit
h) The Corpse of Mughash the Kobold Lord
i) The Corpse of Wormtongue, Agent of Saruman
j) The Corpse of Robin Hood, the Outlaw
k) The Corpse of The Wounded Bear
l) The Corpse of Lousy, the King of Louses

 ( page 7 )
a) The Corpse of The Borshin
b) The Corpse of Orfax, Son of Boldor
c) The Corpse of Golfimbul, the Hill Orc Chief
d) The Corpse of Meng Huo, the King of Southerings
e) The Corpse of Ufthak of Cirith Ungol
f) The Corpse of Nar, the Dwarf
g) The Corpse of Bolg, Son of Azog
h) The Corpse of Old Man Willow
i) The Corpse of Angamaite of Umbar
j) The Corpse of Mime, the Nibelung
k) The Corpse of Hagen, Son of Alberich
l) The Corpse of Sangahyando of Umbar

 ( page 8 )
a) The Corpse of Poor, the Thief
b) The Corpse of Red Helm, the King of Bear
c) The Corpse of Ulwarth, Son of Ulfang
d) The Corpse of Alberich the Nibelung King
e) The Corpse of Grendel
f) The Corpse of Jaian, the Boss of the Kids
g) The Corpse of Ishikawa Goemon
h) The Corpse of Jurt the Living Trump
i) The Corpse of King Koopa
j) The Corpse of Boty-Buildeng, the Emperor
k) The Corpse of Father Dagon
l) The Corpse of Mother Hydra

 ( page 9 )
a) The Corpse of Mandor, Master of the Logrus
b) The Corpse of Moire, Queen of Rebma
c) The Corpse of Malekith the Accursed
d) The Corpse of Jasra, Brand's Mistress
e) The Corpse of Eol, the Dark Elven Smith
f) The Corpse of M. Bison
g) The Corpse of The Minotaur of the Labyrinth
h) The Corpse of Gorlim, Betrayer of Barahir
i) The Corpse of Jack of Shadows
j) The Corpse of Utgard-Loke
k) The Corpse of Smaug the Golden
l) The Corpse of Itangast the Fire Drake

 ( page 10 )
a) The Corpse of Fafner the Dragon
b) The Corpse of Shuten-douji, the King Ogre of Ooe-Mountain
c) The Corpse of Glaurung, Father of the Dragons
d) The Corpse of Charybdis
e) The Corpse of Nappa the Saiayan
f) The Corpse of Baphomet the Minotaur Lord
g) The Corpse of Madame Debby
h) The Corpse of Bull Gates
i) The Corpse of Santa Claus
j) The Corpse of Petshop
k) The Corpse of Nidhogg the Hel-Drake
l) The Corpse of The Lernean Hydra

 ( page 11 )
a) The Corpse of Dionysus, the Munchkin of Chaos
b) The Corpse of Maeglin, Betrayer of Gondolin
c) The Corpse of Ancalagon the Black
d) The Corpse of Eibra the Water Dragon
e) The Corpse of Raou the Conqueror
f) The Corpse of The Yamata-no-Orochi
g) The Corpse of Bleys, Master of Manipulation
h) The Corpse of Julian, Master of Arden Forest
i) The Corpse of Caine, the Conspirator
j) The Corpse of Benedict, the Ideal Warrior
k) The Corpse of Richard Wong, Master of Time
l) The Corpse of Ymir the Ice Giant

 ( page 12 )
a) The Corpse of Fenris Wolf

  [Check Sum: "bceb6f67602a4e05ec"]

Posted on 23.1.2004 02:58
Last updated on 24.1.2004 21:26

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On 23.1.2004 02:58 wrote:
Finally, a successful beginning of a Tourist. Yes, they're so damned hard to start.

Ishikawa Goemon gave me Zantetsuken, which is still one of my favorite weapons in the game, both because of it's unique personality and power.

Well, we'll see how far this sightseer can really go. My biggest goal is to get a hold of the PYEC.


On 23.1.2004 09:50 wrote:
The Lady take II. The first got conked out by a Cyclops--a result of stupidity/overconfidence when I had 4 blows/round with Zantetsuken and 100 AC. Yep, a Cyclops can still kick your ass even with those abilities, and you only have 180-some HP.

I had the Phial with this character before doing the Dark Elven Lords quest, so I got a scroll of acquirement from that quest. I took it to the Dragon Caves and it gave me...SLAYER!!!!!?!?!?!?! I've never gotten this mega-powerful sword before, and I intend to keep it all the way until I slice open the belly of that over grown sausage named the Serpent. Well, at least I hope so.


On 23.1.2004 21:55 wrote:
I completed the Cloning Pits on a fairly early level (32, leveled to 33 in quest) without too much trouble EXCEPT for those damned Gachapins. Lesson learned: always walk into the Cloning pits with a source of levitaion. It makes life just that much easier. Other than that, the enemies were pretty much a breeze with Slayer in my hands. Stormbringer was one of the random monsters in the quest, but I had sufficient bolts, not to mention the Crossbow of Brand :D gotten from a "plus" vault in the Dragon Caves.

Of course, completing the quest with a level 32 Tourist (of all things) nears sheer stupidity, but hell, I'm not the most patient angband player in the world. The stupidity stems not from the cloned uniques you fight, but the potentially EXTREMELY nasty random monsters that can show up. Greater Balrog? Those show all right, but they're still small beer compared to Jack of Shadows and Charon, The Boatman of Styx I encountered on two separate occasions. So just watch out, and don't be dumb like me ;)

Despite all things, I'm suceeding quite well for 4h 40 min of playing, no?


On 24.1.2004 02:08 wrote:
Haha! First major mission accomplished.

The Old Castle turned out not to be that bad with my intrinsic +15 speed, and +25 hasted. I tested Slayer against a Lesser Titan in the Dragon Caves, and after dicing it in three rounds, I decided that I was about ready to attempt the quest.

I brought along the Amulet of the Pitch Dark Night and an armor or Elvenkind (with +3 Stealth) to boost my stealth initially. I shot the Time Bombs with bolts, proceeded to kill the Raal's and summoners on the left side of the quest. Next came the titans--and I succeeded rather well. The lesser titans fell instantly to my blade, but the greaters gave me a bit more trouble. I snuck up on them and planted a glyph (from a scroll) between them, directly south of the top greater titan. Chopped the first into squid bait, but the second before he died, he summoned Ufthak, Scylla, and I think Boty-Buildeng along with a death quasit. The screen was filled with orcs and hydras--nothing terribly threatening since I immediately boosted my poison resist to double with a potion of resistance. And guess what? They took all the summoning space of the other greater titan, which also fell to squidbaitdom quickly enough.

I swept through the rest without too much trouble, but was just a hint nervous when slicing at the Dracolich. With 2x cold resist, I didn't worry at all about its frost breath, but even with nether resist, there was a chance that with my 380 max HP, it could instakill me. What the hell, though. I had +25 speed, and that did the trick.

Back to the Inn, and Lo and Behold, the Platinum Yendorian Express Card! Hell yeah!


On 24.1.2004 07:01 wrote:
Coming along nicely, and killing some of the random quest bosses. I just killed Jack of Shadows right before this post using the Mattock of Nain, since that was my source of darkness resist. And you *DO NOT* want to fight Jack of Shadows without it! I got the Cloak of Jack of Shadow from him, which is always a very nice bonus, but I accidentally destroyed my only Wand of Rockets because of a slip of my fingers and retarded cerebration. Oh well, these things happen. I'll make sure to inscribe my precious wands next time around.


On 24.1.2004 08:28 wrote:
I'm really impressed, the first promising Tourist on the Ladder!
You seem to be the living opposite of my playing style (speaking of patience here) :D
Otherwise we have 2 things in common: a favour for Zantetsuken and high stealth.
My current dwarf has 'superb' stealth only, but hey, it's a dwarf...
Good luck, and - as someone told me recently - don't die! ;-)


On 24.1.2004 21:26 wrote:
Level 50 now, and four more uniques to go for the bounty hunter--Gwaihir, Garm, Habu, and Qlz. The first two will be pushovers when I locate them, and the last two won't be such pushovers. Especially Qlz.

Despite good Rubinstein's warnings, I almost managed to eat it fighting the Yamata-No-Orochi and Cantoras. Now, they're behind display cases in the Museum for all to see and wonder.

I had a bad run-in with a death mold in the Mines: I went down a set of stairs to a very small room, and I was right next to a death mold. No prob, just blink away. Well, turns out that there was NO OTHER SPACE to blink to, because the room was so packed. So even while the spell worked, I didn't blink anywhere! A few things got disenchanted, most notably my boots and the PYEC ;_; I almost wanted to cry, but hey, life goes on, and I'm still fairly powerful.

Richard Wong was a real bitch to fight at 3900' but somehow I managed with Soulsword. By the end of the fight, my stats were as weak as a newborn kitten's. But I survived!


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