The Angband Ladder: Aseamos, Yeek Sorceror by <acockbur@gmail.com>

  [ToME 2.3.6 (ah) Character Sheet]

 Name  : Aseamos                Age                 13       STR!     36       
 Sex   : Male                   Height              45       INT!     40       
 Race  : Yeek LostSoul          Weight              45       WIS!     38       
 Class : Sorceror               Social Class        56       DEX!     39       
 Body  : Player                                              CON!     36       
 God   : Eru Iluvatar                                        CHR!     36       
                                                                               
 + To Melee Hit          27 Level             50    Hit Points      416/   416 
 + To Melee Damage       13 Experience   5837935    Spell Points   1121/  2055 
 + To Ranged Hit         32 Max Exp      5837935    Sanity          880/   880 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety               300000 
   AC                29+215 Gold          747220    Speed           Fast (+55) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Good    Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Excellent    Searching   : Poor         Shots/Round:  1         
 Saving Throw: Heroic       Disarming   : Good         Mel.dmg/Rnd:  4d4+52    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 80 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a master Yeek.  You are a            
          credit to the family.  You have brown eyes, straight auburn          
          hair, and an average complexion.                                     
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 102 (5100')
        Barrow-Downs: Level 1 (50')
        Mount Doom: Level 99 (4950')
        Halls of Mandos: Level 98 (4900')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 69 (3450')
        Orc Cave: Level 22 (1100')
        Erebor: Level 72 (3600')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 70 (3500')
        The Land Of Rhun: Level 40 (2000')
        The Sandworm lair: Level 29 (1450')
        The Helcaraxe: Level 40 (2000')

 Your body is a Player.
 You are currently on level 101 of Angband.
 You have defeated 2022 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Arda and became a famed King.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 19th Quelle of the 2890th year of the third age.
 You have been adventuring for 33 days.

                    adefkmnopsuxz{|@            
        Add Str   : ..129.........6.            
        Add Int   : ..129.....3.....            
        Add Wis   : ..129..........+            
        Add Dex   : ..129.3.........            
        Add Con   : ..129......3....            
        Add Chr   : ..129...........            
        Mul Mana  : +.........+....+            
        Mul SPower: +...............            
        Add Stea. : ...2.......3....            
        Add Sear. : ..............6.            
        Add Infra : ..............6.            
        Add Tun.. : ..............6.            
        Add Speed : .*12.33....3....            
        Slay Orc  : ..............+.            
        Slay Troll: ..............+.            
        Slay Giant: ..............+.            
        Slay Drag.: ..............+.            
        Kill Drag.: .............+..            
        Acid Brand: ..............+.            
        Sust Str  : ..+.............            
        Sust Int  : ...+...+........            
        Sust Wis  : ..++...+........            
        Sust Dex  : ................            
        Sust Con  : ..+.............            
        Sust Chr  : ..++....+.......            
        Invisible : ................            
        Mul life  : ...............+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..++......+.....            
        Hold Life : ...+.+..+.......            
        Imm Acid  : ......++*.....+.            
        Imm Elec  : .......*..+.....            
        Imm Fire  : .+*.............            
        Imm Cold  : ...*....*.......            
        Res Pois  : ..........+.....            
        Res Fear  : ..+......+...+..            
        Res Light : .....++.........            
        Res Dark  : .....+....+...+.            
        Res Blind : .+.+............            
        Res Conf  : .....+.+........            
        Res Sound : .........+......            
        Res Shard : ......+.+.......            
        Res Neth  : ..+.............            
        Res Nexus : .........+......            
        Res Chaos : .....+..........            
        Res Disen : ..............+.            
        Auto Curse: ....+...........            
        Levitate  : ..........+.....            
        See Invis : ..++.+.........+            
        Regen     : ..+.............            
        Activate  : .+++.+....+...+.            
        Cursed    : ....+...........            
        Climb     : ..............+.            
        Orc.ESP   : .....+........+.            
        Dragon.ESP: .............+..            
        Full ESP  : ...+............            

Skills (points left: 6)
          . Archery                             -00.500 [0.000]
 - Sneakiness                                    00.500 [0.900]
          . Stealth                             -05.000 [0.400]
          . Disarming                           -00.500 [0.000]
 - Magic                                         50.000 [1.000]
          . Magic-Device                         00.500 [1.000]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              50.000 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 00.400 [0.400]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          50.000 [0.900]
 - Spirituality                                  32.600 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (+10,+11)(80%) (+4)
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 4.  It increases your mana capacity by 
    80%.  
    You found it lying in a vault on level 64 of Halls of Mandos.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It increases your speed by 10.  It provides resistance 
    to fire and blindness.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 71 of Halls of Mandos.
e) The Ring of Power 'Narya' (+6,+6) (+1)
    It can be activated for healing (500) every 200+d100 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 1.  It sustains 
    your strength, wisdom, constitution and charisma.  It provides
    immunity to fire.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to see invisible monsters.  It speeds your regenerative powers.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
f) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 90 of Halls of Mandos.
k) an Amulet of Doom [+3] (+9) {cursed, !k}
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution and charisma by 9.  It is cursed.  It cannot be dropped
    while cursed.  It can re-curse itself.  
    You found it in the remains of an Ancient red dragon on level 68 of Paths
    of the Dead.
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 90 of Halls of Mandos.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, light and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) The Entish Bark 'Nathreth' [1,+17]
    It sustains your intelligence and wisdom.  It provides immunity to 
    electricity.  It provides resistance to acid and confusion.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 97 of Mount Doom.
p) The Large Metal Shield 'Cireth' [5,+14]
    It sustains your charisma.  It provides immunity to acid and cold.  It
    provides resistance to life draining and shards.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 84 of Angband.
s) The Steel Helm of Saeren [6,+14]
    It provides light (radius 3) forever.  It makes you completely
    fearless.  It provides resistance to sound and nexus.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Angband.
u) The Set of Gauntlets of Eol [3,+15](60%) (+3)
    It can be activated for mana bolt (9d8) 7+d7 turns if it is being
    worn. It can be used to store a spell.  It increases your intelligence
     and luck by 3.  It increases your mana capacity by 60%.  It provides
    immunity to paralysis.  It provides resistance to electricity, poison
     and dark.  It allows you to levitate.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs on
    level 90 of Mount Doom.
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 86 of Mount Doom.
z) (nothing)
{) The Seeker Bolt 'Scale-piercer' (8d5) (+15,+20)
    It is a great bane of dragons.  It makes you completely fearless.  It
    allows you to sense the presence of dragons.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Smaug the Golden on level 85 of Mount Doom.
|) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be activated for stone to mud every 5 turns if it is being
    worn. It increases your strength, searching, infravision and ability
    to tunnel by 6.  It does extra damage from acid.  It is especially
    deadly against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 84 of Angband.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy
    It cannot be harmed by fire.  
    You found it lying in a vault on level 92 of Halls of Mandos.
b) a Fireproof Tome of the Eternal Flame
c) a Fireproof Tome of the Blowing Wind
d) a Fireproof Tome of the Impenetrable Earth
e) a Fireproof Tome of the Everrunning Wave
f) a Fireproof Tome of Translocation
g) a Fireproof Tome of the Tree
h) a Fireproof Tome of Knowledge
i) a Fireproof Tome of the Time
j) a Fireproof Tome of the Mind
k) a Fireproof Unholy Tome of the Hellflame
l) 27 Potions of Healing {!k}
m) 11 Potions of *Healing* {!k}
n) 4 Potions of Life {!k}
o) 16 Potions of Restore Mana {!k}
p) a Golden Rod of Cheapness of Home Summoning (125/125)
q) The Anchor of Space-Time
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Lothlorien ]

a) a Fireproof Corrupted Tome of Melkor
b) The Ring of Power 'Vilya' (+12,+12) (+3)
    It can be activated for greater healing (900) every 200+d200 turns if
    it is being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 90 of Halls of Mandos.
c) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 91 of Halls of Mandos.
d) The Ring of Durin (+2)
e) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
f) The Metal Scale Mail 'Deldal' (-2 to accuracy) [13,+14]
    It sustains your intelligence.  It provides immunity to cold.  It
    provides resistance to acid, confusion, sound, chaos and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of a Dracolich on level 68 of Paths of the
    Dead.
g) The Ribbed Plate Armour 'Aurog' (-3 to accuracy) [28,+0]
    It sustains your strength.  It provides immunity to electricity and 
    cold.  It provides immunity to paralysis.  It provides resistance to 
    poison, light, confusion and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.
h) The Thunderlord Coat 'Helthamar' [9,+19]
    It sustains your strength.  It provides immunity to electricity and 
    cold.  It provides resistance to fire, light and sound.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 100 of Angband.
i) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
j) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, electricity, fire, cold, light, dark
     and disenchantment.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ancient blue dragon on level 68 of Paths
    of the Dead.
k) The Large Metal Shield of Anarion [5,+20]
l) The Shield of Deflection of Gil-galad [10,+20] (+5)
    It can be activated for starlight (75) every 75+d75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    wisdom, charisma, searching and luck by 5.  It sustains your wisdom, 
    dexterity and charisma.  It provides resistance to acid, electricity, 
    dark and disenchantment.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 90 of Mount Doom.
m) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides
    resistance to blindness and nether.  It allows you to sense the
    presence of orcs, trolls and evil beings.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 91 of Halls of Mandos.
n) The Set of Leather Gloves 'Cammithrim' [1,+10]
o) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    It increases your strength, constitution and speed by 3.  It makes you
    completely fearless.  It provides resistance to nexus.  It allows you
    to climb mountains.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 100 of Angband.
p) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the power of magic map if it is being worn.  It 
    increases your searching, infravision and ability to tunnel by 4.  It
    allows you to climb mountains.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 100 of Angband.
q) The Mage Staff of Forochel (3d4) (-12,-8)(60%) (+3 to infravision)
    It can be wielded two-handed.  It increases your intelligence, wisdom, 
    infravision and spell power by 3.  It increases your mana capacity by 
    60%.  It sustains your intelligence and wisdom.  It provides immunity 
    to cold.  It provides resistance to blindness.  It renders you
    especially vulnerable to fire.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.



Posted on 22.12.2023 22:02

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