The Angband Ladder: Chalebwyn, Yeek Sorceror by Yottle

  [ToME 2.3.6 (ah) Character Sheet]

 Name  : Chalebwyn              Age                 11       STR!     39       
 Sex   : Neuter                 Height              34       INT!     34       
 Race  : Yeek Hermit            Weight              45       WIS!     37       
 Class : Sorceror               Social Class         1       DEX!     33       
 Body  : Player                                              CON!     37       
 God   : Eru Iluvatar                                        CHR!     40       
                                                                               
 + To Melee Hit         -47 Level             50    Hit Points      562/   562 
 + To Melee Damage      -15 Experience   5629439    Spell Points   1946/  1946 
 + To Ranged Hit         -4 Max Exp      5629439    Sanity          805/   805 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety               298915 
   AC                 9+206 Gold          649410    Speed           Fast (+31) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Very Bad     Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Very Bad     Searching   : Poor         Shots/Round:  1         
 Saving Throw: Heroic       Disarming   : Fair         Mel.dmg/Rnd:  4d4-60    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a blue Yeek.  You are the            
          black sheep of the family.  You have blue-gray eyes, wavy            
          black hair, and a very fair complexion.                              
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Mordor: Level 65 (3250')
        Angband: Level 100 (5000')
        Barrow-Downs: Level 1 (50')
        Mount Doom: Level 99 (4950')
        Cirith Ungol: Level 50 (2500')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        Dol Guldur: Level 70 (3500')
        The Small Water Cave: Level 34 (1700')
        The Sacred Land Of Mountains: Level 69 (3450')
        The Sandworm lair: Level 29 (1450')

 Your body is a Player.
 You are currently on level 100 of Angband.
 You have defeated 2105 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved Arda and became a famed Ruler.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 27th Quelle of the 2890th year of the third age.
 You have been adventuring for 41 days.

                    adefkmnopsuxz{|@            
        Add Str   : ...37...432...5.            
        Add Int   : ....7...........            
        Add Wis   : ....7....3.....+            
        Add Dex   : ....7......5....            
        Add Con   : ...37...432.....            
        Add Chr   : ...37......5....            
        Mul Mana  : +..............+            
        Mul SPower: +...............            
        Add Sear. : ...3.........3..            
        Add Infra : .............3..            
        Add Tun.. : .............35.            
        Add Speed : .**..3...3......            
        Slay Orc  : .............+..            
        Slay Troll: .............+..            
        Acid Brand: .............+..            
        Sust Str  : ..+....+......+.            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ..+...+....+....            
        Sust Chr  : ...........+....            
        Invisible : ................            
        Mul life  : ......+........+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..+.....++++....            
        Hold Life : .....+..........            
        Imm Acid  : ........*.......            
        Res Elec  : .........+......            
        Imm Fire  : .+.*...+.+......            
        Imm Cold  : ......*+.+......            
        Res Pois  : ..+....+........            
        Res Fear  : ......+.........            
        Res Light : .....+..++....+.            
        Res Dark  : .....+........+.            
        Res Blind : .........+......            
        Res Conf  : .....+..++.+..+.            
        Res Sound : ........++......            
        Res Shard : ......++........            
        Res Neth  : ...........+....            
        Res Nexus : ..+.............            
        Res Chaos : .....+..++.+..+.            
        Res Disen : .......+........            
        Aura Fire : .......+........            
        Auto Curse: ....+...........            
        Lite      : .+.......+....+.            
        See Invis : ..++.+...+......            
        Digestion : ..+.............            
        Regen     : .........+......            
        Activate  : .+.+.+...+.+..+.            
        Cursed    : ....+...........            
        Fly       : ...+............            
        Climb     : ..............+.            
        Orc.ESP   : .....+..+....+..            
        Troll.ESP : .............+..            
        TLord.ESP : ...+............            

Skills (points left: 0)
          . Archery                             -01.000 [0.000]
 - Sneakiness                                    00.900 [0.900]
          . Stealth                             -02.000 [0.400]
 - Magic                                         50.000 [1.000]
          . Magic-Device                         01.500 [1.000]
          . Spell-power                          50.000 [0.600]
          . Sorcery                              50.000 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Udun                                 00.400 [0.400]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          50.000 [0.900]
 - Spirituality                                  36.400 [0.550]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You may find an Essence of Life on level 4.


  [Character Equipment]

a) a Mage Staff of Wizardry (1d4) (-22,-6)(100%) (+5)
    It can be wielded two-handed.  It can be used to store a spell.  It 
    increases your spell power by 5.  It increases your mana capacity by 
    100%.  
    You found it lying in a vault on level 92 of Angband.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    It can be activated for fire branding of bolts every 999 turns if it
    is being worn. It provides light (radius 1) forever.  It increases 
    your speed by 10.  It provides resistance to fire.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 91 of Mount Doom.
e) The Ring 'Elostan' (+11) {100% off}
    It increases your speed by 11.  It sustains your strength and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to poison and nexus.  It allows you to see invisible
    monsters.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You stole it from the Speed Ring Market.
f) The Ring of Flare (+3)
    It can be activated for dimension door every 100 turns if it is being
    worn. It grants you the power of swap position if it is being worn.  
    It increases your strength, constitution, charisma and searching by 3.
    It provides immunity to fire.  It allows you to fly.  It allows you to
    see invisible monsters.  It allows you to sense the presence of 
    thunderlords.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Hoarmurath of Dir on level 69 of Paths of
    the Dead.
k) an Amulet of Doom [+7] (+7) {cursed}
m) The Arkenstone of Thrain (+3)
    It can be activated for detection every 30+d30 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your speed
     and luck by 3.  It provides resistance to life draining, light, dark
     and chaos.  It allows you to see invisible monsters.  It allows you
    to sense the presence of orcs.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolich on level 69 of Paths of the
    Dead.
n) The Robe of Breth (-27,-10) [2,+12](40%)
    It increases your hit points by 40%.  It sustains your constitution.  
    It provides immunity to cold.  It makes you completely fearless.  It
    provides resistance to shards.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Ancient bronze dragon on level 69 of
    Paths of the Dead.
o) The Cloak of Mist 'Almorisil' [1,+7]
    It sustains your strength.  It provides resistance to fire, cold, 
    poison, shards and disenchantment.  It produces a fiery sheath.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
p) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your strength and constitution by 4.  It provides
    immunity to acid.  It provides immunity to paralysis.  It provides
    resistance to light, sound and chaos.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Gothmog, the High Captain of Balrogs on
    level 87 of Mount Doom.
s) The Golden Crown of Gondor [0,+15] (+3)
    It can be activated for heal 700 hit points every 250 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides immunity
    to paralysis.  It provides resistance to electricity, fire, cold, 
    light, blindness, confusion, sound and chaos.  It allows you to see
    invisible monsters.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 91 of Mount Doom.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and constitution by 2.  It provides
    immunity to paralysis.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
x) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5)
    It can be activated for remove fear and cure poison every 5 turns if
    it is being worn. It increases your dexterity and charisma by 5.  It
    sustains your constitution and charisma.  It provides immunity to
    paralysis.  It provides resistance to confusion, nether and chaos.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Sandworm lair.
z) (nothing)
{) The Silver Bolt 'Stone-biter' (6d5) (+20,+15) (+3 to searching)
    It increases your searching, infravision, ability to tunnel and luck
     by 3.  It does extra damage from acid.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It allows you
    to sense the presence of orcs and trolls.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 94 of Mount Doom.
|) The Dwarven Pick of Erebor (+5)
    It can be activated for open a secret passage every 75 turns if it is
    being worn. It provides light (radius 1) forever.  It increases your 
    strength and ability to tunnel by 5.  It sustains your strength.  It
    provides resistance to light, dark and chaos.  It allows you to climb
    mountains.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 91 of Mount Doom.


  [Character Inventory]

a) a Fireproof Tome of Magical Energy {!k}
b) a Fireproof Tome of the Eternal Flame {!k}
c) a Fireproof Tome of the Blowing Wind {!k}
d) a Fireproof Tome of the Impenetrable Earth {!k}
e) a Fireproof Tome of the Everrunning Wave {!k}
f) a Fireproof Tome of Translocation {!k}
g) a Fireproof Tome of the Tree {!k}
h) a Fireproof Tome of Knowledge {!k}
i) a Fireproof Tome of the Time {!k}
j) a Fireproof Unholy Tome of the Hellflame {!k}
k) 11 Potions of Healing {!k}
l) 2 Potions of Restore Mana {!k}
m) 2 Fireproof Scrolls of *Destruction*
    It cannot be harmed by fire.  
    You bought it from the Black Market.
n) The Great Rod Tip of Home Summoning (75 Mana to cast)
o) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be activated for healing (800) every 100+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, stealth, speed and luck by 2.  It
    sustains your intelligence, wisdom and charisma.  It provides immunity 
    to cold.  It provides immunity to paralysis.  It provides resistance 
    to life draining and blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 97 of Angband.
p) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 69 of Paths of the Dead.
q) The Mage Staff 'Luilwe' (1d4) (-2,+3) (+5)
    It can be wielded two-handed.  It provides light (radius 1) forever.  
    It can be used to store a spell.  It increases your intelligence and 
    spell power by 5.  It provides resistance to confusion.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Gondolin ]

a) The Shadow Cloak of Luthien [6,+20] (+2)
    It can be activated for restore life levels every 450 turns if it is
    being worn. It can be used to store a spell.  It increases your 
    intelligence, wisdom, charisma, stealth, speed and luck by 2.  It
    makes you invisible.  It provides resistance to acid, fire, cold and 
    poison.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [Home Inventory - Lothlorien ]

a) a Fireproof Tome of the Mind
b) 25 Potions of Healing {!k}
c) 12 Potions of *Healing* {!k}
d) 4 Potions of Life {!k}
e) 14 Potions of Restore Mana {!k}
f) The Ring of Durin (+2)
    It grants you the power of Midas touch if it is being worn.  It 
    increases your strength, constitution and charisma by 2.  It sustains 
    your strength, constitution and charisma.  It provides resistance to 
    life draining, acid, cold, dark, nether and chaos.  It allows you to
    sense the presence of evil beings.  It drains experience.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Necromancer of Dol Guldur on level 70
    of Dol Guldur.
g) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance to 
    acid, shards and chaos.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
i) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range 100) every 45 turns if it is
    being worn. It increases your stealth and speed by 3.  It provides
    resistance to acid and nexus.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
j) The Mouse Fur of Aegirn [1,+14]
    It sustains your intelligence and constitution.  It provides immunity 
    to acid and fire.  It provides resistance to life draining and nexus.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 87 of Mount Doom.
k) an Iron Crown of Telepathy [0,+10]
l) The Set of Leather Gloves 'Cammithrim' [1,+10]
m) a Pair of Soft Leather Boots of Speed [2,+6] (+9) {!k}
n) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 22 of The Sandworm lair.
o) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    It increases your strength, constitution and speed by 3.  It makes you
    completely fearless.  It provides resistance to blindness.  It allows
    you to climb mountains.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 91 of Mount Doom.
p) a Mage Staff of Power (1d4) (+4,-6) (+11)
q) a Mage Staff of Mana (1d4) (-2,-7)(100%)



Posted on 30.12.2023 00:01

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