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The Angband Ladder: Serena, Human Bard by <thoth_amon@email.com>

  [ToME 2.2.5 Character Dump]

 Name  : Serena                 Age                 16       STR:     20       
 Sex   : Female                 Height              67       INT:     11       
 Race  : Human                  Weight             154       WIS:     15       
 Class : Bard                   Social Class        44       DEX:     27       
 Body  : Player                                              CON:     18       
 God   : Nobody                                              CHR:     20       
                                                                               
 + To Melee Hit          53 Level             27    Max Hit Points       358   
 + To Melee Damage       17 Experience     45035    Cur Hit Points        -1   
 + To Ranged Hit         42 Max Exp        45035    Max SP (Mana)         31   
 + To Ranged Damage       0 Exp to Adv.    49000    Cur SP (Mana)         31   
   AC                 22+54 Gold          123667                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[10]Perception  : Fair         Blows/Round:  3         
 Bows/Throw  : Superb       Searching   : Good         Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  3d6+51    
 Stealth     : Excellent    Magic Device: Superb       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Townsman.  You are a            
          credit to the family.  You have brown eyes, straight brown           
          hair, and a very dark complexion.                                    
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 14 (700')
        Barrow-Downs: Level 10 (500')
        The Old Forest: Level 21 (1050')

 Your body was a Player.
 You have defeated 2107 enemies.
 You saved 13 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 52nd Yavie of the 2890th year of the third age.
 Your adventure lasted 9 days.

     Your Attributes:
You are dead, killed by Bert the Stone Troll in the town of Bree.
You feel heroic.
You are in a battle rage.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You can sense the presence of orcs.
You can sense the presence of trolls.
You can sense the presence of dragons.
You can sense the presence of giants.
You are lucky.
You reflect arrows and bolts.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to confusion.
You are completely fearless.
Your dexterity is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon melts your foes.
Your weapon is especially deadly against orcs.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.

Skills (points left: 0)
 - Combat                                        19.550 [0.700]
          . Weaponmastery                        31.800 [0.700]
          . Barehand-combat                      01.000 [0.600]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.600]
 - Magic                                         04.498 [0.600]
          . Magic-Device                         30.000 [1.000]
 - Spirituality                                  04.040 [0.800]
          . Prayer                               00.000 [0.500]
          . Music                                31.400 [0.800]
 - Monster-lore                                  02.760 [1.100]
          . Summoning                            00.400 [0.500]
          . Corpse-preservation                  01.000 [0.700]
          . Symbiosis                            08.400 [0.500]
          . Mimicry                              00.400 [0.500]


  [Fates]

You are fated to meet a Jackal on level 6.
You are fated to meet a Blue yeek on level 35.


  [Character Equipment]

a) an Acidic Spear of Westernesse (1d6) (+11,+11) (+1)
        It increases your strength, dexterity and constitution by 1.  It does
    extra damage from acid.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    acid.  It allows you to see invisible monsters.  It allows you to
    sense the presence of orcs, trolls and giants.  It can resist being
    shattered by morgul beings.  It cannot be harmed by acid.  
    You found it in the remains of a Cave orc on level 14 of Mirkwood.
d) The Horn of Rohan (+2) (charging)
    It
    can be activated for heroism, berserker, haste every 250 turns if it
    is being worn. It increases your wisdom and charisma by 2.  It allows
    you to sense the presence of dragons.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 17 of The Old Forest.
e) a Ring of Fear Resistance
    It
    makes you completely fearless.  
    You found it lying on the ground on level 16 of The Old Forest.
f) a Ring of Flying
    It
    allows you to fly.  
    You found it in the remains of a Cave orc on level 11 of Mirkwood.
k) an Amulet of Brilliance (+2)
    It
    provides light (radius 1) forever.  It increases your intelligence and 
    wisdom by 2.  
    You found it lying on the ground on level 15 of The Old Forest.
m) a Feanorian Lamp
    It
    provides light (radius 3) forever.  It cannot be harmed by fire.  
n) an Elven Thunderlord Coat [9,+10] (+2 to stealth)
    It 
    increases your stealth by 2.  It provides resistance to acid, 
    electricity, fire, cold, poison and confusion.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
o) an Elven Cloak [4,+10] (+3 to stealth)
    It increases your stealth, searching
     and luck by 3.  It cannot be harmed by acid, cold, lightning or fire.

p) a Large Leather Shield of Reflection [4,+10]
        It reflects bolts and arrows.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Armoury.
s) a Hard Leather Cap of the Noldor [2,+9] (+2)
    It can be activated for detect treasure
    every 10+d20 turns if it is being worn. It increases your dexterity by 
    2.  It sustains your dexterity.  It allows you to sense the presence 
    of orcs.  
    It was given to you as a reward.
u) a Set of Leather Gloves [1,+10]
    
x) a Pair of Soft Leather Boots of Levitation [2,+10]
    It allows you to levitate.  
    You bought it from the Black Market.
z) a Grape jelly (126 hp)
{) (nothing)
|) a Shovel of Digging (+6,+3) (+4)
    It increases your ability to tunnel
     by 4.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the General Store.


  [Character Inventory]

a) 4 Mushrooms of Cure Serious Wounds
b) 15 Mushrooms of Cure Serious Wounds {100% off}
c) 6 Rations of Food
    
d) a Potion of Speed
    
e) 3 Potions of Healing
    
f) 40 Scrolls of Identify
    
g) a Wand of Manathrust[2|15] (7 charges)
h) 2 Wands of Noxious Cloud[1|25] (7 charges)
    
i) 2 Wands of Noxious Cloud[1|25] (7 charges) {25% off}
    
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Shrunken Head of Nightmares
    It can be activated for cure
    confusion.  
    You found it lying on the ground on level 5 of Barrow-Downs.
b) a Parchment titled ``Household Magic''
    It can be
    activated for cure cuts.  
    You found it lying on the ground on level 18 of The Old Forest.
c) 4 Mushrooms of Cure Poison
d) 4 Lembases
e) a Sprig of Athelas
    
f) 5 Scrolls of Word of Recall
    
g) 3 Scrolls of *Identify*
    
h) a Wooden Rod of Nothing (10/10)
i) a Copper Rod of Door/Stair Location (20/20)
j) a Copper Rod of Nothing (20/20)
    
k) an Iron Rod of Trap Location (50/50)
    
l) a Rod Tip of Disarming (50 Mana to cast)
    
m) 3 Wands of Dig[1|1] (53 charges)
    
n) a Staff of Sense Monsters[1|15] (6 charges)
o) The Amulet of Cuath (+1)
    It 
    increases your charisma by 1.  It sustains your wisdom and 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to electricity.  It slows your metabolism.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 18 of The Old Forest.
p) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can
    be activated for terrify every 10+d50 turns if it is being worn. It 
    increases your searching and infravision by 2.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
q) a Drum (+1)
r) a Harp (+1)
    It increases your charisma by 1.  
s) a Horn (+1)
t) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) a Mushroom of Cure Poison
b) a Potion of Curing
    
c) a Wand of Fireflash[2|16] (10 charges)
d) a Staff of Remove Curses[1|16] (3 charges)



Posted on 2.2.2004 00:38
Last updated on 2.2.2004 08:24

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11423. on the Ladder (of 16107)
2337. on the ToME Ladder (of 3077)
9. for this player (out of 9)

Comments

Jump to latest

On 2.2.2004 00:38 thoth_amon@email.com wrote:
My Very First Dump....and with a useless character too...

On 2.2.2004 06:34 thoth_amon@email.com wrote:
oooh this is a painful character to develop...i'm really starting to hate bards

On 2.2.2004 08:21 thoth_amon@email.com wrote:
Wow this bard business bites, won't be doing that again for a long while...

On 2.2.2004 08:24 thoth_amon@email.com wrote:
Oops...i think i've lost my last char dump...oh well....pretty much the same as this but with being killed by bill the stone troll....didn't miss much

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