The Angband Ladder: Nartheil, Dunadan Ranger by malcontent

  [Angband 4.2.5 Character Dump]

 Name   Nartheil     Age             63          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'8"   STR! 18/100  +1  +0  +3 18/140
 Class  Ranger       Weight    14st 1lb   INT:  18/36  +2  +0  +2  18/76
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +2 +11 18/***
 HP     807/807      Game        307252   DEX! 18/100  +2  +1  +7 18/200
 SP     234/329      Standard     45084   CON! 18/100  +3  -1  +6 18/180
                     Resting       4067

 Level                 43    Armor     [53,+116]    Saving Throw     99%
 Cur Exp          2315329                           Stealth       Heroic
 Max Exp          2315329    Melee       5d3,+35    Disarm - phys.  100%
 Adv Exp          2520000    To-hit       82,+43    Disarm - magic   64%
                             Blows      5.0/turn    Magic Devices     81
 Gold            10254194                           Searching        82%
 Burden          228.4 lb    Shoot to-dam    +20    Infravision     0 ft
 Overweight       48.5 lb    To-hit       91,+41    Speed      3.5x (25)
 Max Depth   5000' (L100)    Shots      2.7/turn

 You are the illegitimate and unacknowledged child of a Serf.  You are
 a credit to the family.  You have dark brown eyes, curly brown hair,
 and a dark complexion.

Resistances         Abilities
 Acid:.....++.+.... pFear:....+......+.
 Elec:......+....*. pBlnd:.........+...
 Fire:......+...... pConf:........+....
 Cold:....+.+..+... pStun:.............
 Pois:......+...... HLife:....+....+...
Light:....+........ Regen:.............
 Dark:+............   ESP:+............
Sound:........+.... S.Inv:++.......+...
Shard:............. FrAct:++..+...+.+..
Nexus:.....+....... Feath:.............
Nethr:.......+..... S.Dig:.........+...
Chaos:............. TrpIm:.............
Disen:........+.... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:......++...+.
ImpSP:............. Sear.:.............
 Fear:............. Infra:.............
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..++.......+.
DrExp:............. Blows:.............
Stick:............. Shots:........+...+
Fragl:............. Might:.+...........
                    Light:+...++.......
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> You have won the game!
> You may retire (commit suicide) when you are ready.
> You have 9 Arrows of Slay Evil (1d4) (+8,+14) (0).
> The Arrow of Slay Evil breaks.
> Character dump successful.
> Your Rods of Teleport Other have recharged.
> You see the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10].
> You see an Awl-Pike of Gondolin (1d8) (+20,+19) <+1>.
> You see an Executioner's Sword of *Slay Evil* (4d5) (+13,+16) <+2>.
> You see a Pair of Mithril Shod Boots of Stability [8,+19].
> You see Augmented Chain Mail of Resistance (-2) [42,+19].
> You see 2 Seeker Arrows of Slay Evil (4d4) (+15,+14) {@t0}.
> You see a Seeker Arrow of Slay Evil (4d4) (+15,+14) {@t0}.
> You see Soft Leather Armour of Resistance [8,+22].
> You see the Massive Iron Crown of Morgoth [0,+0] <+50, +1> {??}.

Killed by Ripe Old Age.

  [Character Equipment]

a) a Scythe of Gondolin (5d3) (+20,+22) <+1>
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +1 light.
     Slays dragons, demons, trolls, orcs.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Prevents paralysis.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 376.2 vs dragons, demons, trolls, and orcs,
     and 259.1 vs. others.
     
b) a Long Bow of Lothlórien (x4) (+18,+20) <+4, +1>
     Dropped by The Phoenix at 4200 feet (level 84)
     
     +4 dexterity.
     +1 shooting power.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
c) a Ring of Speed <+9>
     Taken from a chest found at 4300 feet (level 86)
     
     +9 speed.
     
d) a Ring of Speed <+10>
     Taken from a chest found at 3800 feet (level 76)
     
     +10 speed.
     
e) the Pendant of Adolmarth <+2, +6, +1>
     Taken from a chest found at 2700 feet (level 54)
     
     +2 strength.
     +6 wisdom.
     +1 light.
     Provides resistance to cold, light.
     Provides protection from fear.
     Sustains strength.
     Prevents paralysis.  Sustains your life force.  
     
f) the Arkenstone 'Menen' <+3>
     Dropped by Azog, Enemy of the Dwarves, at 2650 feet (level 53)
     
     +3 dexterity.
     +3 light.
     Provides resistance to acid, nexus.
     Cannot be harmed by fire.
     Intensity 3 light.
     
     When activated, it lights and maps the entire level, sensing
     objects.
     Takes 178 to 350 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
g) Mithril Chain Mail of Elvenkind (-1) [28,+17] <+2>
     Bought from a store
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid.
     
i) a Fur Cloak of Aman [3,+22] <+3>
     Found lying on the floor in a vault at 3800 feet (level 76)
     
     +3 stealth.
     Provides resistance to nether.
     Cannot be harmed by acid, fire.
     
m) the Large Metal Shield 'Antaron' [12,+16] <+3>
     Taken from a chest found at 3800 feet (level 76)
     
     +3 shooting speed.
     Provides resistance to acid, sound, disenchantment.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) the Metal Cap of Cardal [3,+23] <+1, +2, +5>
     Dropped by a black wraith at 3250 feet (level 65)
     
     +1 strength.
     +2 intelligence.
     +5 wisdom.
     Provides resistance to cold.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Slows your metabolism.  Grants the ability to see invisible
     things.  Sustains your life force.  
     
o) a Set of Caestus of Free Action (+0,+3) [5,+8]
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     Prevents paralysis.  
     
p) the Pair of Leather Boots 'Ilmegor' [2,+15] <+6, +5, +8>
     Found lying on the floor at 2600 feet (level 52)
     
     +6 constitution.
     +5 stealth.
     +8 speed.
     Provides immunity to lightning.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 3 Books of Nature Magics [Lesser Charms]
     
     You can read this book.
     
b) 2 Books of Nature Magics [Nature Craft]
     Cannot be harmed by fire.
     
     You can read this book.
     
c) 5 Mushrooms of Vigor
d) 20 Potions of Cure Critical Wounds
e) 8 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
f) 12 Potions of Restore Mana
g) 2 Potions of Enlightenment
i) 20 Scrolls of Phase Door
m) a Scroll of Mass Banishment
n) 5 Scrolls of Word of Recall
o) 19 Scrolls of Recharging
p) 6 Rods of Detection (2 charging)
     Cannot be harmed by lightning.
     
q) 5 Rods of Slow Monster (3 charging)
r) 3 Rods of Teleport Other
s) 6 Wands of Teleport Other (17 charges)
t) 3 Staves of *Destruction* (4 charges)
u) 3 Staves of Banishment (4 charges)
v) 5 Staves of Teleportation (29 charges)




  [Character Quiver]

0) 9 Arrows of Slay Evil (1d4) (+8,+14)
     Slays evil creatures.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 616.9 vs evil creatures and 411.5 vs.
     others.
     35% chance of breaking upon contact.
     
1) 28 Arrows of Slay Demon (1d4) (+15,+17)
     Slays demons.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 783 vs demons and 447.7 vs. others.
     35% chance of breaking upon contact.
     
2) 26 Seeker Arrows (4d4) (+3,+3)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 370.6.
     35% chance of breaking upon contact.
     
3) 30 Seeker Arrows (4d4) (+7,+3)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 371.8.
     35% chance of breaking upon contact.
     
4) 25 Mithril Arrows (3d4) (+6,+7)
     Cannot be harmed by acid, fire.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 388.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 20 Potions of Cure Critical Wounds
b) 8 Potions of Healing
c) an Amulet of Sustenance
     Found lying on the floor at 3250 feet (level 65)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
d) an Amulet of Weaponmastery (+2,+2) <+3>
     Found lying on the floor in a vault at 1150 feet (level 23)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
e) an Amulet of Trickery <+3, +6, +5>
     Found lying on the floor in a vault at 4350 feet (level 87)
     
     +3 dexterity.
     +3 stealth.
     +6 searching skill.
     +5 infravision.
     +3 speed.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Amulet 'Arievor' <+3, +4>
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +3 intelligence.
     +3 wisdom.
     +4 dexterity.
     Provides resistance to cold, nexus, nether.
     Speeds regeneration.  
     
g) the Necklace of Marahta <+4>
     Dropped by Itangast the Fire Drake at 2700 feet (level 54)
     
     +4 strength.
     Provides resistance to lightning, poison, shards.
     Provides protection from fear.
     Sustains strength.
     Grants the ability to see invisible things.  
     
h) the Augmented Chain Mail of Findil (-2) [42,+25] <+3, +5, +4>
     Dropped by Ibun, Son of Mîm, at 4600 feet (level 92)
     
     +3 intelligence.
     +3 constitution.
     +5 stealth.
     +4 tunneling.
     Provides resistance to acid, dark, nether, chaos, disenchantment.
     Cannot be harmed by acid.
     Slows your metabolism.  Feather Falling.  
     
i) the Partial Plate Armour 'Egostir' (-3) [40,+19] <+5, +4>
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +5 constitution.
     +4 infravision.
     Provides resistance to light, disenchantment.
     Cannot be harmed by acid.
     Prevents paralysis.  Sustains your life force.  
     
j) a Robe of Permanence [2,+34]
     Found lying on the floor at 3350 feet (level 67)
     
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
k) the Wicker Shield of Thorth [2,+19] <+3, +4>
     Found lying on the floor at 4000 feet (level 80)
     
     +3 intelligence.
     +4 dexterity.
     Provides immunity to acid.
     Provides resistance to lightning, cold, light, sound.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
     When activated, it restores 10 hit points, removes fear and grants
     you resistance to fear and +12 to-hit for 1d25+25 turns.
     Takes 199 to 220 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
l) the Wicker Shield 'Ulenwe' [2,+11] <+3>
     Taken from a chest found at 1300 feet (level 26)
     
     +3 wisdom.
     +3 constitution.
     Provides resistance to lightning, fire.
     Cannot be harmed by acid.
     Sustains dexterity.
     Slows your metabolism.  Prevents paralysis.  
     
m) a Small Metal Shield of Preservation [5,+23]
     Dropped by an ancient multi-hued dragon at 2750 feet (level 55)
     
     Provides resistance to light, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
n) a Leather Shield of Elvenkind [8,+14] <+1>
     Bought from a store
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid.
     
o) the Large Metal Shield of Imrath [12,+17] <+2, +5, +1>
     Found lying on the floor in a vault at 2250 feet (level 45)
     
     +2 dexterity.
     +5 constitution.
     +1 light.
     Provides resistance to lightning, fire, dark.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains wisdom.
     Slows your metabolism.  Feather Falling.  Speeds regeneration. 
     Prevents paralysis.  
     
     When activated, it restores 30 hit points, removes fear and grants
     you resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns.
     Takes 255 to 283 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
p) a Hard Leather Cap of Telepathy [2,+14]
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     Grants telepathy.  
     
q) a Lochaber Axe (Holy Avenger) (3d8) (+19,+19) [+1] <+3>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +3 wisdom.
     Slays undead, demons, evil creatures.
     Provides protection from fear.
     Sustains wisdom.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 419.6 vs undead and demons, 340.7 vs evil
     creatures, and 261.8 vs. others.
     
r) the Lucerne Hammer 'Hindeb' (2d5) (+8,+13) <+4>
     Dropped by Saruman of Many Colours at 4350 feet (level 87)
     
     +4 wisdom.
     Slays dragons.
     Provides resistance to light, chaos.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Sustains strength.
     Blessed by the gods (combat bonuses for holy casters).  
     
     When activated, it extends your infravision by 50 feet for
     4d25+100 turns.
     Takes 143 to 157 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 239.8 vs dragons and 173.6 vs. others.
     
s) a Light Crossbow of Extra Might (x4) (+18,+25) <+1>
     Found lying on the floor in a vault at 3750 feet (level 75)
     
     +1 shooting power.
     
t) 23 Arrows of Slay Undead (1d4) (+8,+7)
     Slays undead.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 581.8 vs undead and 332.7 vs. others.
     35% chance of breaking upon contact.
     
u) 24 Bolts of Slay Undead (1d5) (+16,+15) {@t7}
     Slays undead.
     
v) 25 Seeker Bolts of Venom (4d5) (+4,+8) {@t5}
     Branded with poison.
     
w) 21 Mithril Bolts of Flame (3d5) (+8,+8) {@t6}
     Branded with fire.
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       319     50'  Reached level 2
       862    100'  Killed Grip, Farmer Maggot's Dog
       862    100'  Reached level 3
       862    100'  Reached level 4
      1191    200'  Reached level 5
      1514    300'  Reached level 6
      1608    300'  Reached level 7
      2575    400'  Reached level 8
      2914    400'  Reached level 9
      3067    400'  Reached level 10
      3067    400'  Reached level 10
      3202    500'  Reached level 11
      3209    500'  Reached level 11
      3417    500'  Reached level 12
      3624    550'  Reached level 13
      3835    600'  Killed Wormtongue, Agent of Saruman
      3870    600'  Reached level 14
      3988    600'  Killed Lagduf, the Snaga
      4114    650'  Reached level 15
      4772    700'  Killed Brodda, the Easterling
      4772    700'  Reached level 16
      4876    700'  Killed Ulfast, Son of Ulfang
      5166    700'  Killed Grishnákh, the Hill Orc
      5820    800'  Killed Bullroarer the Hobbit
      5820    800'  Reached level 17
      5830    800'  Found the Lantern of Tolost
      6012    800'  Killed Orfax, Son of Boldor
      6055    800'  Killed Boldor, King of the Yeeks
      6341    800'  Reached level 18
      7024    950'  Killed Golfimbul, the Hill Orc Chief
      7051    950'  Reached level 19
      7262   1000'  Reached level 20
      7774   1000'  Reached level 21
      8351   1150'  Reached level 22
      8366   1150'  Found the Jewel of Echel (LOST)
      8368   1150'  Found the Elfstone of Anginen
      8781   1150'  Killed Khîm, Son of Mîm
      8781   1150'  Reached level 23
      9224   1150'  Reached level 24
     10212   1300'  Found the Wicker Shield 'Ulenwe'
     10264   1350'  Reached level 25
     10604   1450'  Killed Ufthak of Cirith Ungol
     11903   1600'  Reached level 26
     12261   1700'  Killed Uglúk, the Uruk
     12282   1700'  Killed Lugdush, the Uruk
     12754   1700'  Killed Sangahyando of Umbar
     12755   1700'  Found the Dagger of Cualas
     12791   1700'  Killed Angamaitë of Umbar
     13433   1700'  Reached level 27
     13963   1750'  Killed Bolg, Son of Azog
     13964   1750'  Found the Set of Leather Gloves 'Teldo' (LOST)
     14324   1900'  Killed Ulwarth, Son of Ulfang
     14466   1900'  Reached level 28
     14543      0'  Killed Farmer Maggot
     15953   2000'  Reached level 29
     16523   2000'  Killed Shagrat, the Orc Captain
     16524   2000'  Found the Phial of Valeri (LOST)
     17149   2050'  Killed Beorn, the Shape-Changer
     17789   2100'  Reached level 30
     18034   2200'  Reached level 30
     18207      0'  Killed Sméagol
     18546   2200'  Killed Tom the Stone Troll
     18546   2200'  Reached level 31
     20931   2250'  Found the Large Metal Shield of Imrath
     21624   2300'  Killed Uldor the Accursed
     22069   2300'  Killed Gorbag, the Orc Captain
     22493   2400'  Reached level 32
     22713   2400'  Reached level 32
     23067   2500'  Killed Bert the Stone Troll
     23075   2500'  Killed Bill the Stone Troll
     23873   2500'  Killed Rogrog the Black Troll
     25357   2600'  Reached level 33
     25535   2600'  Found the Pair of Leather Boots 'Ilmegor'
     25865   2600'  Reached level 33
     25993   2600'  Killed Kavlax the Many-Headed
     26640   2650'  Killed Azog, Enemy of the Dwarves
     26643   2650'  Found the Arkenstone 'Menen'
     27164   2700'  Found the Cutlass 'Oriquen'
     27189   2700'  Found the Pendant of Adolmarth
     27530   2700'  Killed Itangast the Fire Drake
     27530   2700'  Found the Necklace of Marahta
     27551   2700'  Reached level 34
     27560   2700'  Killed The Queen Ant
     28310   2800'  Killed Ulfang the Black
     28728   2850'  Killed Scatha the Worm
     28728   2850'  Reached level 35
     29154   2850'  Found the Elfstone 'Lainuin' (LOST)
     29755   2950'  Reached level 36
     32012   3250'  Found the Metal Cap of Cardal
     32835   3250'  Killed Draebor, the Imp
     33605   3450'  Killed Shelob, Spider of Darkness
     33699   3450'  Reached level 37
     36403   3650'  Found the Elfstone of Cirdgath (LOST)
     36846   3750'  Reached level 38
     37062   3750'  Found the Katana of Brinim (LOST)
     37079   3750'  Found the Partial Plate Armour 'Egostir'
     37271   3750'  Found the Amulet 'Arievor'
     37300   3750'  Reached level 39
     37323   3750'  Reached level 39
     38174   3800'  Found the Large Metal Shield 'Antaron'
     38711   3900'  Killed Lokkak, the Ogre Chieftain
     39173   4000'  Killed Ren the Unclean
     39173   4000'  Reached level 40
     39211   4000'  Found the Wicker Shield of Thorth
     39233   4000'  Killed Wiruin, the Maelstrom
     40127   4200'  Killed The Phoenix
     40260   4200'  Killed Akhorahil the Blind
     40507      0'  Reached level 41
     41635   4350'  Killed Saruman of Many Colours
     41642   4350'  Found the Lucerne Hammer 'Hindeb'
     41710   4350'  Killed Hoarmurath of Dir
     41851   4350'  Killed Dwar, Dog Lord of Waw
     41851   4350'  Reached level 42
     42893   4600'  Killed Ibun, Son of Mîm
     42893   4600'  Found the Augmented Chain Mail of Findil
     43197   4700'  Killed Smaug the Golden
     43601   4950'  Killed Sauron, the Sorcerer
     43601   4950'  Reached level 43
     43609   4950'  Found the Throwing Axe of Ialrog
     45070   5000'  Killed Morgoth, Lord of Darkness
     45075   5000'  Found the Mighty Hammer 'Grond'
     45083   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier           : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

  [Randart seed]

038585e3


Posted on 17.2.2024 00:54

Download this dump

7545. on the Ladder (of 18939)
3281. on the Angband Ladder (of 6485)
72. for this player (

Comments

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On 17.2.2024 00:56 malcontent wrote:
Only had a mediocre short bow for much of the game, but was able to melee fairly effectively until the good launchers were found. I used the light crossbow to take out Sauron and the Lothlorien long bow with two sets of slay evil arrows to take out Morgoth.

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Glaieve, L43 Dunadan Ranger winner
3223rd in Angband (3.0.9b) by AceRimmer (95%)

Halrin, L43 Dwarf Ranger winner
3267th in Angband (4.2.4) by malcontent (76%)

Nhndrd, L43 High-Elf Ranger winner
3246th in Angband (4.2.5) by malcontent (76%)

Bennas II, L43 High-Elf Ranger
3216th in Angband (3.0.1) by <graham@blessyou.co.uk> (71%)

Quennelle, L43 Half-Elf Ranger
3242nd in Angband (3.0.5) by <drchung@rcn.com> (71%)

Allaiil, L43 High-Elf Ranger
3208th in Angband (3.0.9) by new.ideas (71%)

Churchill, L43 High-Elf Ranger
3220th in Angband (3.1.0) by LordHammerschmidt (71%)

Sumendar, L43 High-Elf Ranger
3209th in Angband (3.1.1) by Sumendar (71%)



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