The Angband Ladder: Hargoid, Dwarf Warrior by zadhax

  [Angband 4.2.5 Character Dump]

 Name   Hargoid      Age             48          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'4"   STR:     17  +2  +3  +0  18/40
 Class  Warrior      Weight     9st 7lb   INT:     11  -3  -2  +0      6
 Title  Swordsman    Turns used:          WIS:     12  +2  -2  +0     12
 HP     -2/143       Game        115695   DEX:     14  -2  +2  +0     14
 SP     0/0          Standard     11605   CON:     10  +2  +2  +0     14
                     Resting          0

 Level                 12    Armor       [23,+0]    Saving Throw     40%
 Cur Exp              875                           Stealth          Bad
 Max Exp              875    Melee        2d8,+3    Disarm - phys.   45%
 Adv Exp             1020    To-hit        46,+0    Disarm - magic   33%
                             Blows      1.0/turn    Magic Devices     33
 Gold                1400                           Searching        26%
 Burden           86.2 lb    Shoot to-dam     +7    Infravision    50 ft
 Overweight      -81.7 lb    To-hit       36,+15    Speed         Normal
 Max Depth      250' (L5)    Shots      1.0/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.

Resistances         Abilities
 Acid:............. pFear:.............
 Elec:............. pBlnd:............+
 Fire:............. pConf:.............
 Cold:............. pStun:.............
 Pois:............. HLife:.............
Light:............. Regen:.............
 Dark:.............   ESP:.............
Sound:............. S.Inv:.............
Shard:............. FrAct:.............
Nexus:............. Feath:.............
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:............+
Aggrv:............. Tunn.:............+
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.............
                    Light:.............
                    D.Red:.............
                    Moves:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The stegocentipede misses you.
> You feel much better.
> You have 3 Potions of Cure Light Wounds (c).
> The stegocentipede bites you.
> *** LOW HITPOINT WARNING! ***
> The stegocentipede misses you.
> The stegocentipede stings you.
> *** LOW HITPOINT WARNING! ***
> The stegocentipede bites you.
> *** LOW HITPOINT WARNING! ***
> The stegocentipede bites you.
> *** LOW HITPOINT WARNING! ***
> The stegocentipede stings you.
> You die.

Killed by a stegocentipede.

  [Character Equipment]

a) a Battle Axe (2d8) (+0,+0)
     Bought from a store
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 13.6.
     
b) a Sling of Accuracy (x2) (+15,+7)
     Found lying on the floor at 50 feet (level 1)
     
f) a Lantern (7154 turns)
     Found lying on the floor at 250 feet (level 5)
     
     Cannot be harmed by fire.
     Intensity 3 light.
     
g) Leather Scale Mail (-1) [20,-2]
     Bought from a store
     
n) a Metal Cap [3,+2]
     Bought from a store
     




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms]
b) 5 Rations of Food
c) 3 Potions of Cure Light Wounds
d) a Potion of Neutralize Poison
e) a Potion of Berserk Strength
f) a Potion of Boldness
g) a Potion of Resist Cold
i) a Potion of True Seeing
m) 6 Scrolls of Phase Door
n) 9 Scrolls of Detect Invisible
o) a Scroll of Blessing
p) a Wand of Wonder (22 charges)
     Cannot be harmed by lightning.
     
q) 2 Wands of Hold Monster (10 charges)
r) 3 Wooden Torches (5000 turns)
     Intensity 2 light.
     
s) a Wooden Torch (3032 turns)
     Intensity 2 light.
     
t) a Robe [2,+0]
     Found lying on the floor at 250 feet (level 5)
     
u) a Shovel (1d2) (+0,+0)
     Found lying on the floor at 250 feet (level 5)
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +3 DEX you would get 2.3 blows
     Average damage/round: 9.5.
     




  [Character Quiver]

0) 23 Rounded Pebbles (1d2) (+3,+5)
     Combat info:
     When fired, hits targets up to 100 feet away.
     Average damage/round: 27.3.
     Average thrown damage: 13.1.
     0% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       249     50'  Killed Grip, Farmer Maggot's Dog
       249     50'  Reached level 2
       249     50'  Reached level 3
       249     50'  Reached level 4
      2058    100'  Killed Fang, Farmer Maggot's Dog
      2058    100'  Reached level 5
      3203    100'  Reached level 6
      4514    150'  Reached level 7
      5009    150'  Reached level 8
      8090    200'  Reached level 9
      9740    200'  Reached level 10
     10848      0'  Killed Farmer Maggot
     11194    250'  Reached level 11
     11558    250'  Reached level 12


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 14.3.2024 16:54

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17772. on the Ladder (of 18938)
6161. on the Angband Ladder (of 6484)
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