The Angband Ladder: Draeli, RohanKnight Assassin by <kevinmcd@provide.net>

  [ToME 2.2.4 Character Dump]

 Name  : Draeli                 Age                 21       STR! 18/***       
 Sex   : Neuter                 Height              45       INT:  18/97       
 Race  : RohanKnight            Weight              82       WIS! 18/150       
 Class : Assassin               Social Class         1       DEX! 18/190       
 Body  : Player                                              CON! 18/***       
 God   : Nobody                                              CHR! 18/150       
                                                                               
 + To Melee Hit         103 Level             43    Max Hit Points       943   
 + To Melee Damage       69 Experience   4589165    Cur Hit Points       943   
 + To Ranged Hit         48 Max Exp      4589165    Max SP (Mana)        144   
 + To Ranged Damage      15 Exp to Adv.  5145000    Cur SP (Mana)        144   
   AC                42+109 Gold         4765929                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[70]Perception  : Good         Blows/Round:  8         
 Bows/Throw  : Legendary[7] Searching   : Excellent    Shots/Round:  2         
 Saving Throw: Excellent    Disarming   : Superb       Mel.dmg/Rnd:  24d5+552  
 Stealth     : Legendary[2] Magic Device: Superb       Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf.  You have dark            
          brown eyes, curly red hair, and an average complexion.               
                                                                               
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Mordor: Level 45 (2250')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 25 (1250')
        Heart of the Earth: Level 36 (1800')
        Maze: Level 37 (1850')
        Orc Cave: Level 10 (500')
        The Old Forest: Level 25 (1250')
        Moria: Level 50 (2500')
        The Small Water Cave: Level 34 (1700')
        The Sandworm lair: Level 30 (1500')
        The Helcaraxe: Level 40 (2000')

 Your body is a Player.
 You are currently in the town of Lothlorien.
 You have defeated 23597 enemies.
 The sword that was broken is now reforged.
 You saved the beautiful Mallorns of Lothlorien.
 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 44 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 2nd Hrive of the 2890th year of the third age.
 You have been adventuring for 70 days.

                    adefkmnopsuxz{|@            
        Add Str   : 4.........2.....            
        Add Int   : .1..............            
        Add Wis   : .1.......3......            
        Add Dex   : 41..............            
        Add Con   : 4.........23....            
        Add Chr   : ..1......3......            
        Add Stea. : ......13...3....            
        Add Tun.. : ..............7.            
        Add Speed : .1...1.3...3...+            
        Add Blows : ...2............            
        Slay Evil : +...............            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Drag.: +...............            
        Cold Brand: +...............            
        Sust Str  : +...+...........            
        Sust Int  : ....+...........            
        Sust Wis  : ....+...........            
        Sust Dex  : ....+...........            
        Sust Con  : +...+...........            
        Sust Chr  : ....+...........            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +.........+.....            
        Hold Life : +...++..........            
        Res Acid  : ..+...+++.......            
        Res Elec  : .+....+.+.......            
        Res Fire  : .+....+.+.......            
        Res Cold  : ++....+.+.......            
        Res Pois  : ......+.........            
        Res Fear  : +...............            
        Res Lite  : ........+.......            
        Res Dark  : ......+.+.......            
        Res Blind : ..+.............            
        Res Conf  : .........+......            
        Res Sound : ..+.............            
        Res Shard : ..+.............            
        Res Neth  : +.+.............            
        Res Nexus : .......+........            
        Res Chaos : +...............            
        Res Disen : ........+.......            
        Levitate  : ..+.............            
        Lite      : .....+..........            
        See Invis : +.+..+..........            
        Digestion : ++..+...........            
        Regen     : +...............            
        Xtra Might: .+..............            
        Xtra Shots: .+..............            
        Activate  : .....+++........            
        Blessed   : +...............            
        Cursed    : .+.+............            
        Fly       : ......+.........            
        Orc.ESP   : ......+.........            

Skills (points left: 0)
 - Combat                                        31.768 [0.800]
          - Weaponmastery                        47.500 [1.000]
                   - Sword-mastery               47.800 [0.600]
                            . Critical-hits      02.000 [0.800]
          - Archery                              02.100 [0.400]
                   . Boomerang-mastery           01.000 [0.300]
          . Barehand-combat                      01.000 [0.300]
 - Sneakiness                                    30.400 [2.000]
          . Stealth                              47.000 [2.000]
          . Disarming                            18.000 [0.500]
          . Backstab                             47.000 [2.000]
          . Stealing                             01.000 [0.200]
          . Dodging                              01.000 [2.000]
 - Magic                                         01.168 [0.200]
          . Magic-Device                         14.500 [0.750]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.100]
          . Temporal                             00.000 [0.200]
 - Spirituality                                  08.000 [0.700]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  01.000 [0.500]
          . Corpse-preservation                  00.800 [0.800]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)


  [Fates]

You are fated to find a Broad Axe on level 7.
You are fated to find a Scroll of Blessing on level 1.
You are fated to find a Short Bow on level 9.


  [Character Equipment]

a) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
        It increases your strength, dexterity and constitution by 4.  It does
    extra damage from frost.  It is especially deadly against dragons.  It
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to life draining
    , cold, nether and chaos.  It allows you to see invisible monsters.  
    It slows your metabolism.  It speeds your regenerative powers.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dread on level 49 of Moria.
d) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) {cursed}
    It 
    increases your intelligence, wisdom, dexterity and speed by 1.  It
    provides resistance to electricity, fire and cold.  It slows your
    metabolism.  It fires missiles with extra might.  It fires missiles
    excessively fast.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Forest troll Priest on level 37 of Moria.
e) The Ring of Andor (+1)
    
    It increases your charisma by 1.  It provides resistance to acid, 
    blindness, sound, shards and nether.  It allows you to levitate.  It
    allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of an Ancient white dragon on level 41 of
    Moria.
f) a Ring of Extra Attacks (+2 attacks) {cursed}
    It increases your attack speed by 2.  It is cursed.  
    You bought it from the Black Market.
k) an Indestructible Amulet of Sustenance
    It sustains your strength, 
    intelligence, wisdom, dexterity, constitution and charisma.  It
    provides resistance to life draining.  It slows your metabolism.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
m) The Star of Elendil (+1)
    It can be activated for light (dam
    2d15) & map area every 50+d50 turns if it is being worn. It grants you
    the power of detect curses if it is being worn.  It provides light
    (radius 4) forever.  It increases your speed by 1.  It provides
    resistance to life draining.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Balrog on level 45 of Mordor.
n) Elven Blue Dragon Scale Mail (-2) [30,+20] (+1 to stealth)
    
    It can be activated for breathe lightning (100) every 90+d90 turns if
    it is being worn. It increases your stealth by 1.  It provides
    resistance to acid, electricity, fire, cold, poison and dark.  It
    allows you to fly.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport
    (range 100) every 45 turns if it is being worn. It increases your 
    stealth and speed by 3.  It provides resistance to acid and nexus.  It
    cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) The Large Leather Shield of Celegorm [4,+20]
    It provides resistance to acid, 
    electricity, fire, cold, light, dark and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
s) The Metal Cap of Thengel [3,+12] (+3)
    It increases your wisdom, charisma and 
    luck by 3.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 31 of Mirkwood.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases 
    your strength and constitution by 2.  It provides immunity to
    paralysis.  It cannot be harmed by acid, cold, lightning or fire.  
x) The Pair of Hard Leather Boots of Nevrast [3,+13] (+3)
    It 
    increases your constitution, stealth and speed by 3.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of The Helcaraxe.
z) (nothing)
{) 38 Seeker Arrows (4d4) (+8,+8)
|) a Gnomish Shovel of Digging (1d2) (+9,+5) (+7)
    It 
    increases your ability to tunnel by 7.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the ground on level 32 of The Helcaraxe.


  [Character Inventory]

a) 7 Potions of Cure Critical Wounds
b) 6 Scrolls of Word of Recall
c) 20 Scrolls of Identify
d) 10 Scrolls of Satisfy Hunger
e) a Golden Rod of Trap Location (125/125)
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4)
    It 
    increases your dexterity, stealth and searching by 4.  It does extra
    damage from acid.  It poisons your foes.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It fights
    against evil with holy fury.  It sustains your dexterity.  It provides
    immunity to paralysis.  It provides resistance to dark.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mountain ogre on level 38 of Moria.
b) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
    It
    can be activated for frost ball (48) every 5+d5 turns if it is being
    worn. It increases your dexterity, speed and attack speed by 2.  It
    does extra damage from frost.  It poisons your foes.  It provides
    resistance to cold.  It allows you to see invisible monsters.  It
    slows your metabolism.  It speeds your regenerative powers.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black ogre Priest on level 30 of Moria.
c) a Dagger of Gondolin (1d4) (+13,+11) (+3)
    
    It provides light (radius 1) forever.  It increases your strength and 
    constitution by 3.  It is especially deadly against dragons.  It is
    especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to dark.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It cannot be harmed
    by acid.  It cannot be harmed by fire.  
    You found it in the remains of a Hill troll on level 34 of Moria.
d) The Dagger of Sared (1d4) (+13,+8) (+3)
    It
    provides light (radius 1) forever.  It increases your charisma by 3.  
    It drains life from your foes.  It is very sharp and can make your
    foes bleed.  It is especially deadly against dragons.  It is
    especially deadly against giants.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Half-troll on level 48 of Moria.
e) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It 
    increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    shards.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
f) a Short Sword of Gondolin (1d7) (+7,+11) (+2)
    It provides light
    (radius 1) forever.  It increases your strength and constitution by 2.
    It is especially deadly against dragons.  It is especially deadly
    against trolls.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to dark.  It
    allows you to see invisible monsters.  It allows you to sense the
    presence of evil beings.  It cannot be harmed by acid.  It cannot be
    harmed by fire.  
    You found it in the remains of an Uruk on level 41 of Moria.
g) an Elemental Short Sword of Slay Demon (1d7) (+6,+2)
    It does
    extra damage from acid, electricity, fire and frost.  It poisons your
    foes.  It strikes at demons with holy wrath.  It provides resistance 
    to acid, electricity, fire, cold and poison.  It drains mana.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Black ogre Chieftain on level 18 of Orc
    Cave.
h) The Khopesh of Hirya (2d4) (+11,+14)
    It poisons your foes.  It drains life from your foes.  It is very
    sharp and can make your foes bleed.  It is especially deadly against
    trolls.  It is especially deadly against natural creatures.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dreadmaster on level 43 of Mordor.
i) The Broad Sword of Ethilwe (2d5) (+12,+17) (+4 to speed)
    It 
    increases your intelligence and speed by 4.  It does extra damage from 
    frost.  It produces chaotic effects.  It is very sharp and can make
    your foes bleed.  It strikes at undead with holy wrath.  It is
    especially deadly against natural creatures.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the ground on level 25 of The Helcaraxe.
j) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+4)
    It
    provides light (radius 1) forever.  It increases your searching by 4.  
    It does extra damage from electricity.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It makes you completely fearless.  
    It provides resistance to electricity, fire and blindness.  It allows
    you to sense the presence of orcs, trolls and giants.  It slows your
    metabolism.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Uruk Shaman on level 41 of Moria.
k) a Broad Sword of Gondolin (2d5) (+11,+9) (+3)
    It
    provides light (radius 1) forever.  It increases your strength and 
    constitution by 3.  It is especially deadly against dragons.  It is
    especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to life draining and dark.  It allows you to see invisible
    monsters.  It gives telepathic powers.  It cannot be harmed by acid.  
    It cannot be harmed by fire.  
    You found it in the remains of an Ice troll on level 37 of The Helcaraxe.
l) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    
    It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
m) The Long Sword 'Anduril' (3d5) (+10,+15) [+5] (+4)
    It can be activated for ball of fire (72) every
    400 turns if it is being worn. It provides light (radius 1) forever.  
    It increases your strength, dexterity and luck by 4.  It does extra
    damage from fire.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It fights against evil with holy
    fury.  It sustains your dexterity.  It provides immunity to paralysis.
    It makes you completely fearless.  It provides resistance to fire and 
    disenchantment.  It allows you to see invisible monsters.  It has been
    blessed by the gods.  It cannot be harmed by acid, cold, lightning or
    fire.  
n) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
    It increases your strength, constitution and speed by 2.  It
    does extra damage from electricity.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , light and dark.  It allows you to see invisible monsters.  It
    aggravates nearby creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
o) a Long Sword (Defender) (2d5) (+10,+12) [+2] (+1 to stealth)
    
    It increases your stealth by 1.  It sustains your dexterity.  It
    provides immunity to paralysis.  It provides resistance to acid, 
    electricity, fire, cold and nether.  It allows you to levitate.  It
    allows you to see invisible monsters.  It speeds your regenerative
    powers.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Uruk on level 49 of Moria.
p) a Fiery Katana of Aman (3d4) (+9,+11) (+1)
    It can be
    wielded two-handed.  It provides light (radius 1) forever.  It 
    increases your wisdom by 1.  It does extra damage from fire.  It
    strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It sustains your 
    intelligence.  It makes you completely fearless.  It provides
    resistance to fire.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It has been blessed
    by the gods.  It cannot be harmed by fire.  
    It was given to you as a reward.
q) a Fiery Katana of *Slay Animal* (3d4) (+6,+6) (+2 to stealth)
    It can be wielded two-handed.  It
    provides light (radius 1) forever.  It increases your intelligence and 
    stealth by 2.  It does extra damage from fire.  It is especially
    deadly against natural creatures.  It provides resistance to fire.  It
    allows you to sense the presence of animals.  It slows your
    metabolism.  It cannot be harmed by fire.  
    You found it in the remains of a Stone troll on level 40 of The Helcaraxe.
r) The Katana of Nirevran (3d4) (+7,+10)
    
    It can be wielded two-handed.  It does extra damage from electricity
     and frost.  It is especially deadly against orcs.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    has been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Kavlax the Many-Headed on level 35 of Heart
    of the Earth.
s) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2)
    It must be wielded two-handed.  It increases your 
    strength by 2.  It does extra damage from fire.  It poisons your foes.
    It is very sharp and can cut your foes.  It is a great bane of
    dragons.  It is especially deadly against trolls.  It provides
    immunity to paralysis.  It provides resistance to fire, poison and 
    chaos.  It allows you to sense the presence of dragons.  It slows your
    metabolism.  It speeds your regenerative powers.  It drains life.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 41 of
    Mordor.
t) The Two-Handed Sword of Gionaeri (3d6) (+2,+15) (+6)
    It must be wielded two-handed.  It increases your strength and 
    constitution by 6.  It is especially deadly against dragons.  It is
    especially deadly against giants.  It strikes at undead with holy
    wrath.  It is especially deadly against natural creatures.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of an Olog on level 50 of Moria.
u) a Shadow Blade of Slay Undead (4d4) (+13,+15) (+1 to stealth)
    It 
    increases your stealth by 1.  It strikes at undead with holy wrath.  
    It provides resistance to dark.  It cannot be harmed by acid.  
    You bought it from the Black Market.
v) a Venomous Dark Sword of Westernesse (3d7) (+12,+17) (+1)
    It generates an antimagic field.  
    It increases your strength, dexterity and constitution by 1.  It 
    poisons your foes.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It makes you completely
    fearless.  It provides resistance to poison.  It allows you to see
    invisible monsters.  It allows you to sense the presence of orcs, 
    trolls and giants.  
    You bought it from the Sword Smith.
w) The Short Bow 'Mirialadh' (x2) (+10,+14) (+4 to speed)
    It increases your strength, wisdom, 
    dexterity and speed by 4.  It fires missiles excessively fast.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Half-troll on level 49 of Moria.


  [Home Inventory - Gondolin ]

a) The Ring of Galoth (+1 attack)
    It 
    increases your strength and attack speed by 1.  It sustains your 
    dexterity and charisma.  It provides resistance to nether.  It allows
    you to levitate.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 41 of
    Mordor.
b) The Ring 'Ilirn' (+4 to stealth)
    It increases your wisdom and stealth by 4.  It sustains your 
    wisdom and charisma.  It provides resistance to acid, fire and nether.
    It slows your metabolism.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Watcher in the Water on level 34 of The
    Small Water Cave.
c) The Ring 'Siryon' (+3 to stealth)
    It increases your intelligence, stealth and 
    infravision by 3.  It sustains your intelligence, wisdom, dexterity, 
    constitution and charisma.  It provides immunity to paralysis.  It
    allows you to fly.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 41 of
    Mordor.
d) The Ring of Egoron (+2)
    It increases your strength and ability to score critical hits
     by 2.  It provides immunity to paralysis.  It provides resistance to 
    acid, fire, light and nether.  It allows you to levitate.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature red dragon on level 44 of Mordor.
e) The Ring 'Elcar' (+6)
    
    It increases your constitution and infravision by 6.  It sustains your 
    wisdom.  It makes you completely fearless.  It provides resistance to 
    fire.  It cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Black Market.
f) an Indestructible Ring of Nether Resistance
    It provides resistance to life
    draining and nether.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Magic shop.
g) The Ring of Amothelin (+1 to infravision)
    It increases your strength, 
    intelligence, wisdom, dexterity and infravision by 1.  It sustains 
    your intelligence, constitution and charisma.  It provides immunity to
    paralysis.  It provides resistance to fire, confusion, sound, shards
     and nether.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 32 of Moria.
h) an Amulet of Doom [+5] (+2)
    It increases 
    your strength, intelligence, wisdom, dexterity, constitution and 
    charisma by 2.  It cannot be dropped while cursed.  It can re-curse
    itself.  
    You found it in the remains of an Uruk Archer on level 30 of Moria.
i) an Indestructible Amulet of Telepathy
    It
    gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
j) The Amulet 'Elindaeg' (+2)
    It increases your wisdom and searching by 2.  It sustains 
    your strength, wisdom and constitution.  It provides resistance to 
    confusion, nexus and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Black pudding on level 41 of Mordor.
k) Polished Law Dragon Scale Mail of Defense (-2) [30,+24] {50% off}
    
    It can be activated for breathe sound/shards (230) every 60+d90 turns
     if it is being worn. It sustains your charisma.  It provides
    resistance to sound and shards.  It allows you to fly.  It reflects
    bolts and arrows.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
l) Elven Chain Mail of Resist Acid (-2) [14,+16] (+3 to stealth)
    It increases your stealth by 3.  
    It provides resistance to acid, electricity, fire, cold and confusion.
    It allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Mountain ogre on level 39 of Moria.
m) Elven Augmented Chain Mail (-2) [16,+7] (+3 to stealth)
    It 
    increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold and nether.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Armoury.
n) Elven Splint Mail (-2) [19,+13] (+1 to stealth)
    It increases your stealth by 1.  It
    provides resistance to acid, electricity, fire, cold and nexus.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Young gold dragon on level 40 of Moria.
o) Elven Hard Leather Armour (-1) [6,+24] (+3 to stealth)
    
    It increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold and blindness.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You bought it from the Black Market.
p) Elven Leather Scale Mail of Resist Cold (-1) [11,+19] (+1 to stealth)
    It increases your stealth by 1.  
    It provides resistance to acid, electricity, fire, cold, poison and 
    disenchantment.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Hezrou on level 49 of Moria.
q) The Cloak of Thorongil [1,+10]
    It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to acid.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
r) an Elven Cloak of Aman [4,+19] (+7 to stealth)
    It increases 
    your stealth, searching and luck by 7.  It provides resistance to 
    blindness.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 34 of Maze.
s) The Small Metal Shield of Thorin [3,+25] (+4)
    It increases your 
    strength and constitution by 4.  It provides immunity to acid.  It
    provides immunity to paralysis.  It provides resistance to poison, 
    sound and chaos.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Young red dragon on level 49 of Moria.
t) The Large Leather Shield 'Hirhol' [4,+6]
    
    It sustains your intelligence and wisdom.  It provides immunity to 
    acid.  It provides immunity to paralysis.  It provides resistance to 
    life draining, electricity, cold and shards.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Frost giant on level 29 of Maze.
u) a Jewel Encrusted Crown of the Magi [0,+13] (+2)
    It 
    increases your intelligence and spell power by 2.  It sustains your 
    intelligence.  It provides resistance to acid, electricity, fire, cold
     and nether.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You bought it from the Black Market.
v) a Hard Leather Cap of Seeing [2,+6] (+2 to searching)
    It increases your searching by 2.  
    It provides resistance to blindness.  It allows you to see invisible
    monsters.  It gives telepathic powers.  
    You bought it from the Armoury.
w) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if
    it is being worn.  It increases your strength, dexterity and 
    constitution by 3.  It sustains your strength, dexterity and 
    constitution.  It makes you completely fearless.  It provides
    resistance to acid, cold, dark and nexus.  It slows your metabolism.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
x) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt (6d8) every 7+d7 turns if
    it is being worn. It can be used to store a spell.  It increases your 
    constitution by 4.  It sustains your constitution.  It provides
    resistance to cold.  It speeds your regenerative powers.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.


  [Home Inventory - Minas Anor ]

a) The Ebon Cube of Darkness
    It can be activated for teleport level
    .  
    You found it in the remains of a Revenant on level 40 of Moria.
b) The Pendulum of Orcus
    It can
    be activated for teleport level.  
    You found it lying in a vault on level 32 of Mirkwood.
c) Mordekainen's Pocket Magician
    It can be
    activated for satisfy hunger.  
    You found it lying on the ground on level 27 of Mirkwood.
d) The Ring of Power of Uvatha the Horseman (+3 to searching)
    It increases 
    your intelligence and searching by 3.  It makes you invisible.  It
    provides resistance to dark, sound and nether.  It drains experience.  
    It cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
e) a Dwarven Lantern of the Magi (+3)
    
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It increases your intelligence, wisdom and 
    charisma by 3.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    It was given to you as a reward.
f) The Long Sword of Angmar (4d5) (-22,-25) (-10 to speed) {cursed}
    It decreases your strength, wisdom, 
    charisma and speed by 10.  It does extra damage from fire.  It drains
    life from your foes.  It makes you invisible.  It provides immunity to
    paralysis.  It renders you incorporeal.  It allows you to see
    invisible monsters.  It allows you to sense the presence of undead.  
    It slows your metabolism.  It prevents teleportation.  It aggravates
    nearby creatures.  It is heavily cursed.  It carries an ancient
    morgothian curse.  It can clone monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Mummified orc on level 30 of The
    Helcaraxe.
g) a Heavy Crossbow of Extra Shots (x4) (+9,+10)
h) a Heavy Crossbow of Extra Might (x6) (+12,+12)
    It provides resistance to cold.  It fires missiles with
    extra might.  
    You found it in the remains of Beorn, the Shape-Changer on level 30 of
    Mirkwood.
i) 3 Bolts of Rauriquen (1d5) (+12,+6)
    It does extra damage from frost.  It poisons your foes.  It
    produces chaotic effects.  It is especially deadly against orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
j) 79 Bolts (1d5) (+6,+6)
k) 11 Seeker Bolts (4d5) (+6,+6)
l) 24 Silver Bolts (exploding) (3d5) (+6,+8)
m) 4 Seeker Arrows of Valanas (4d4) (+17,+10)
    It does extra
    damage from acid and frost.  It poisons your foes.  It is a great bane
    of dragons.  It is especially deadly against giants.  It is a great
    bane of demons.  It strikes at undead with holy wrath.  It fights
    against evil with holy fury.  It is especially deadly against natural
    creatures.  It cannot be harmed by acid, cold, lightning or fire.  
n) 79 Seeker Arrows (4d4) (+8,+8)
o) 99 Seeker Arrows (4d4) (+8,+8)
p) 99 Seeker Arrows (4d4) (+8,+8)
q) 99 Seeker Arrows (4d4) (+8,+8)
r) 99 Seeker Arrows (4d4) (+8,+8)
s) 99 Seeker Arrows (4d4) (+8,+8)
t) 99 Seeker Arrows (4d4) (+8,+8)
u) The Rounded Pebble 'Travak' (3d6) (+8,+5)
    It
    does extra damage from acid, electricity, fire and frost.  It poisons
    your foes.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Hezrou on level 41 of Moria.
v) Eol, the Dark Elf's corpse
w) Vort the Kobold Queen's corpse {special}


  [Home Inventory - Lothlorien ]

a) 13 Sprigs of Athelas
b) 24 Potions of Cure Insanity
c) 49 Potions of Speed
d) 36 Potions of Healing
e) 5 Potions of *Healing*
f) 2 Potions of Life
g) 6 Potions of Resistance
h) a Potion of Invulnerability
i) 12 Scrolls of Teleport Level
j) 61 Scrolls of Identify
k) 90 Scrolls of *Identify*
l) a Scroll of Rune of Protection
m) a Golden Rod of Nothing (125/125)
n) a Mithril Rod of Nothing (160/160)
o) 3 Rod Tips of Recall (80 Mana to cast)
p) 2 Rod Tips of Acid Balls (60 Mana to cast)
q) 4 Rod Tips of Trap Location (8 Mana to cast)
r) The Phial of Galadriel (+4)
    It can be
    activated for light area (dam 2d15) every 10+d10 turns if it is being
    worn. It provides light (radius 3) forever.  It increases your 
    searching and luck by 4.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Watcher in the Water on level 34 of The
    Small Water Cave.
s) Dwarven Bar Chain Mail (-2) [18,+19] (+2)
t) The Metal Brigandine Armour of Earmen (-20,-9) [19,+11](20%)
    It increases your hit points by 20%.  It sustains 
    your constitution.  It provides immunity to fire.  It makes you
    completely fearless.  It provides resistance to life draining, 
    confusion and disenchantment.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Mature bronze dragon on level 45 of
    Mordor.
u) Soft Leather Armour of Resistance [4,+9]
v) a Cloak of the Magi (-4,-2) [1,+11] (+3)
    It increases your intelligence, stealth and speed by 3.  It
    sustains your intelligence.  It provides immunity to paralysis.  It
    cannot be harmed by acid.  
    You found it lying on the ground on level 45 of Mordor.
w) a Large Leather Shield of Reflection [4,+8]
x) The Large Metal Shield of Anarion [5,+20]
    It sustains 
    your strength, intelligence, wisdom, dexterity, constitution and 
    charisma.  It provides resistance to acid, electricity, fire, cold and 
    sound.  It allows you to sense the presence of evil beings.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Mature white dragon on level 45 of Mordor.


  [The Mathom-house Inventory - Bree ]

a) The Bag of Tricks
    
    It can be activated for genocide every 500 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.
b) The Gem of Rage
    It can be
    activated for summon monster.  
    You found it lying on the ground on level 2 of Barrow-Downs.
c) Bumganir's Bag of Magic Toys
    It can be
    activated for aggravate.  
    You found it lying on the ground on level 2 of Barrow-Downs.



Posted on 5.2.2004 21:17

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7388. on the Ladder (of 18939)
1304. on the ToME Ladder (of 3146)
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On 5.2.2004 21:17 kevinmcd@provide.net wrote:
This is the latest dump I had. Alas, Draeli succumbed to the evils of Eol's son's minions. I wasn't expecting the mass summoners when I went down to stop the invasion of Gondor. To many high level demons, Ancient Dragons and Great Worms to deal with. Unfortunatetly, I didn't get a final dump.

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